Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
Cloak of Displacement rare DDAL05-05 A Dish best served cold DDAL05-05 A Dish best served cold Show
Notes:

Cloak of Displacement
Wondrous Item, Rare (Requires Attunement)

While you wear this cloak, it magically projects an illusion that makes you appear to be standing in a place near your actual location, causing any creature to have Disadvantage on attack rolls against you. If you take damage, the property ceases to function until the start of your next turn. This property is suppressed while your Speed is 0.

This cloak is made of the pelt of a smooth, black furred creature. A bone toggle fastens the cloak around its wearer’s neck. Close examination of the gold-embroidered hem reveals a poem that reads (in Common): “Six men in pain; six men rent. Blood, it falls like rain; broken bodies bent. Six men plead; and six men cry; Tearing arm and leg, six men die.”

Boots of Striding and Springing uncommon DDHC-KftGV-05 - Tockworth's Clockworks DDHC-KftGV-05 - Tockworth's Clockworks Show
Notes:

Boots of Striding and Springing
Wondrous item, uncommon (requires attunement)

While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow.

Belt of the Wrathbound Bull (Belt of Hill Giant Strength (Str 21) rare CCC-SFBAY-02-03 The Risen Minotaur Lord CCC-SFBAY-02-03 The Risen Minotaur Lord Show
Notes:

Belt of the Wrathbound Bull (Belt of Hill Giant Strength (Str 21)
Wondrous Item, Rare (Requires Attunement)

A brutal relic from the age when Garut still drew breath—before he was wrapped in funerary linen and rose again as a Mummy Lord beneath his ruined temple. Even now, the belt doesn’t feel “worn” so much as claimed.

Appearance

A broad war-girdle of blackened oxhide and bronze plates, big enough to look slightly too heavy for any sane person. The buckle is a snarling bull’s head with curled horns, its eyes set with dull carnelian that catch torchlight like embers. Along the inner lining, the leather is stitched with a tight band of aged linen—funerary wrappings taken from Garut’s own rites.

The belt smells faintly of old incense, iron, and sun-baked dust.

The feel of it

When you tighten it, the leather cinches with a sound like a distant drumbeat, and for a moment you feel a phantom weight settle across your shoulders—like standing under the gaze of a wrathful god. Your muscles don’t merely strengthen; they harden, as if your body remembers a lifetime of siege and slaughter.

Anyone close enough can hear it sometimes: a low, half-swallowed bovine growl that could be a creak of leather… or a warning.

Magic tells

Warmth: The buckle grows warm when blood is spilled nearby, even a drop.

Echoes: In silence, you catch the faintest sound of hooves on stone when you take your first step after donning it.

Shadow: Your shadow broadens subtly at the shoulders and neck—hinting at horns that aren’t there.

Whispered legend (in-world lore)

Garut was a war cleric who preached that mercy was a lie told by the weak. He marched at the head of raiders and zealots, taking offerings in steel and screaming prayer. When his body failed, his faithful embalmed him in the deepest chambers of his temple so his wrath could outlast death.

The belt was his “girdle of vows.” Some say each plate bears a promise: vengeance, dominion, sacrifice, hunger.

Optional attunement quirk (pure flavor, no mechanics)

While attuned, you can’t quite stop squaring your stance like a fighter ready to charge. When someone challenges your strength or authority, you feel a reflexive urge to meet it head-on.

Bag of Holding uncommon Award CCC-GARY-05 The Shadows of the Trees Show
Notes:

Bag of Holding
Wondrous item, uncommon

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.

If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a bag of holding inside an extradimensional space created by a Heward's handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened.

Amulet of the Devout +1 uncommon Lvl 5 MagicItem Chose DDHC-TYP Tales from the Yawning Portal - Forge of Fury Show
Notes:

Amulet of the Devout +1
Wondrous item, uncommon (requires Attunement by a Cleric or paladin)

This Amulet bears the Symbol of a deity inlaid with precious stones or metals. While you wear the holy Symbol, you gain a +1 bonus to spell Attack rolls and the saving throw DCs of your Spells.

While you wear this Amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.

Amulet of Health rare CCC-SFBay-02-02 Rise of the Oger King CCC-SFBay-02-02 Rise of the Oger King Show
Notes:

Amulet of Health
Wondrous Item, Rare (Requires Attunement)

Your Constitution is 19 while you wear this amulet. It has no effect on you if your Constitution is 19 or higher without it.

This amulet consists of a bloodstone flanked by troll teeth. The cord holding it is made of troll hide. Characters who wear this amulet often feel invincible when engaging in melee combat, yet they develop an aversion to fire, almost as if they believe they are vulnerable to it.