Siren Rishath al-Kaalith

Season:
Forgotten Realms S 13
Race:
Water Genasi (Sea Elf/Triton/Genie)
Class:
Circel of the Sea Druid lvl 4
Background:
Oceans Voice (Far Traveler - Emissary)
Lifestyle:
Modest
Current Level:
4
Total GP:
11462.32
Total Downtime:
165
Tag:
Faction:
Emerald Enclave
Faction Rank:
Springwarden (rank 1)
Magic Item Count:
34
Magic Item Limit:
1
Sentinel Shield,
Javelin of Lightning “Rrakkma’s Smite”,
Boots of Elvenkind,
Bag of Holding,
Squallraider´s Jug of Plenty (Alchemy Jug),
Ring of Jumping,
Wand of Magic Missiles,
Staff of Lightning and Thunder,
Boomerang Shield,
Trident of Fish Command,
Brooch of Shielding,
Goggles of Night,
Ring Of Swimming,
Wand of Web,
Boots of Striding and Springing,
Lightbringer (Mace +1),
Dragonguard (Breastplate),
Wand of Magic Missiles,
Gauntlets of Ogre Power,
Spider Staff,
Emerald Pen,
Turtel Cloak (Cloak of the Manta Ray),
Mask of Many Fasihons (Cloak of Many Fasihons),
Charlatan's Die,
Pipe of Remembrances,
Selûne's owl-eye glasses,
Gnomish Pocket Knife (Glove of Thiefvery),
Ring of Evasion,
Ring of Jumping,
Chultan Midwinter Candle (Candle of the Deep),
Flurried Furs (Smoldering Studded Leather Armor),
Boots of the Winterlands — Waterdeep Provenance,
Enduring Spellbook,
Bell of Silent Carols (Horn of Silent Alarm)

Log Entries

Date Played Adventure Title Session ▼ Levels GP Downtime Magic Items
2025-10-10 19:10 FR-DC-WCAG-03 Fixing the Pearl Fissures 1 88 10 Turtel Cloak (Cloak of the Manta Ray), Mask of Many Fasihons (Cloak of Many Fasihons) Show

Teilnehmer:
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Marcelinho700 - Nymira - Sea Elf - Storm Sorcery Sorcerer 4 - none
Gern with Little Sis Mirael
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:

PEARLS Thermal Cube Storage
OVERDUE MAINTENANCE.
ADDITIONAL SUPPLIES NEEDED!
https://files.d20.io/images/459738241/T7FJ5X1ykxm1XDashdZkXg/med.png?1760118617
Pursers Desk eine Informationsgeschäft lässt uns wieder mit der gruppe die wir erst getroffen haben (erstes abenteuer) zusammenb treffen.
Noble Purser; Abelard Portyr - ist nicht so nachtragen das wir ihn verprügelt haben als das seine Weste ruiniert wurde. Er gibt uns die info das ein Residenz hier die Inizialen WTG hat.
Wayseeker Dwarf Herks - Krieger
Wayseeker Elf Jennas - Monk
Wayseeker Goliath Amaree - Barbarian

Whyllam Theodarius Ghentim, Senior der ein Schauspieler im Krownsdeck arbeitet.
Noblen: Estalan herrausragender schauspieler (liegt wohl an elfischem blut und alter) Blauemaske
Will, etwas schwacher im schauspiel aber legt herzblut hinein, Rotemaske, rote kleidung.
Noble finden das Stück skandalös aber aufregung.
Wir wurden von den Schauspieler angeheuert im spiel auszuhelfen (weil wir die ursprüngliche abenteuer gruppe verprügelt haben im ersten abenteuer). Das spiel wurde episch und Whyllam half uns das Perlensystem wieder in in gang zusetzen.


Loot: 100gp
1x Spell Scroll of Find Familiar
1x Spell Scroll of Speak with Animals
1x Spell scroll of Command
https://files.d20.io/images/459733133/xYgLHcSWmw2QCJJ_0VQ39w/med.png?1760116783

Trinket: a small token: a pin in the shape of two masks, a smiling red one and a frowning blue one. It’s a “limited edition” souvenir, worth 50 GP to collectors. (rausgekauft)

gekauft
10x Flying Monkey Plush for 1sp = 1gp
Voucher for a Flying Monkey Pet for 1gp


Turtel Cloak (Cloak of the Manta Ray)
Wondrous Item, Uncommon (Requires Attunement)

"This cloak has a green turtle shell pattern and is magically infused so that the wearer can breathe underwater."

While wearing this cloak, you can breathe underwater, and you have a Swim Speed of 60 feet.


Mask of Many Fasihons (Cloak of Many Fasihons)
Wondrous item, common

"These theater masks usually have the appearance of a scowling or happy face but can turn into any mask the wearer desires. Perfect for your next performance on stage! In addition the masks are magically enhanced so that your voice can be heard even by the viewers that are far far away from stage."

While wearing this mask, you can use a bonus action to change the style, color, and apparent quality of it. The masks weight doesn't change. Regardless of its appearance, the mask can't be anything but a mask. Although it can duplicate the appearance of other magic masks, it doesn't gain their magical properties.

Minor Property: War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.


2023-06-28 21:00 DDAL-DRW-INT-02 Watchers of the Trollclaws 1 1 36 10 Sentinel Shield Show

Teilnehmer:
(2)Spacie - Artemis Kahlssohn - Hill Dwarf - Cleric 2 - none
(1) Bramymond - Figther -Man - Variant Human - Fighter - none
(1) Wogge - Yaalkuxan Vrakshazos (Yazos) - Dragonborn (white) - Bard 1 - none
(1)Ivanow - Flin - Lightfoot Halling - Sorcerer 1 - none
(1) C0ldW0lf - Gustav - Custom Lineage (Cask Dwarv) - Life Cleric 1 - none
(2) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 2 - none


Loot: 36gp
1x Potion of Necrotic Resistance
1x Potion of Healing


Sentinel Shield
Armor (shield), uncommon

While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is adorned with a big eye propped against it.


+1 lvl Cleric


2025-10-25 20:49 FR-DC-WCAG-4 An Inside Job 1 76 10 Charlatan's Die, Pipe of Remembrances, Selûne's owl-eye glasses, Gnomish Pocket Knife (Glove of Thiefvery) Show

(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Sparetime Gamer - Nika - Goblin - Gloom Ranger - none
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave


Info:
On this journey, the Calim Casino, gambling den extraordinaire, is in full swing, with fortunes won and lost. But when a daring heist throws the revelry into chaos, the elusive thieves flee into the literal belly of the beast! It’s up to a band of brave adventurers to retrieve the stolen gold. Will Lady Luck smile on their chances, or will their dice come up snake eyes?


“No one is actually dead until the ripples they cause in the world die away.”
Ritual of Remembrance - Selune Anhängerritual das an Toten und Vergangene erinntert werden soll. (Freunde und Familien Erinnerung - Hintergrundgeschichte)


Ein Dorf an Cuotoa lebt innerhalb von Agretanuis Magen und hät die Drachenschildkröte gesund indem sie die Parasiten die dort auftauchen bekämpfen. Oolbli der Clanälteste hat uns als Abgesante von ihr anerakkant und wir halfen eine Gruppe von Dieben dessen U-Bot Feststeckte los zu werden. Wir erklärten auch dem Schild das diese Cuotoa in Symbiose mit der Drachenschildkröte leben.


verspieltes Gold im Casino: 10+10+10+10+10+5+5+5+5+5+5+5+5+5+5+5+5=110gp
gewonnen: 150gp
verspieltes Gold im Casino: 50gp+2+2


Loot: 100gp
1x Spell Scroll of Enhance Ability


Charlatan's Die
Wondrous item, common (requires attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Guardian Property: +2 Initiative


Pipe of Remembrances
Wondrous item, common.
https://files.d20.io/images/461051443/c-GQv18XlWDHdzbsQceCCg/med.jpg?1760984584
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates. A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn.


Gnomish Pocket Knife (Glove of Thiefvery)
Wondrous Item, uncommon

These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


26 Candy Corns gesammelt


Selûne's owl-eye glasses
Wondrous item, unique

While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet.

https://files.d20.io/images/461018489/i_G-NH4EQoBskbjlOkaZQA/med.png?1760954787

The glasses can’t be used this way again until the next dawn.


Foxwere Pet
https://files.d20.io/images/461018391/Y4qPrMorRlZXw_h7WJRVNQ/med.png?1760954609
This foxwere adopted you as their family. They can also be a familiar or animal companion. They are careful and never pass on the lycanthropy curse. Use the foxwere stat block included in this Wandering Monster Wave encounter.


Foxwere
https://files.d20.io/images/461018287/H7PT-riX9cTD1c9LY_0tTQ/med.png?1760954395
Medium humanoid (shapechanger), unaligned

Armor Class 10

Hit Points 9 (2d8)

Speed 30 ft, 40 ft. in fox form.

STR DEX CON INT WIS CHA

10 (+0) 14 (+2) 10 (+0) 10 (+0) 10 (+0)11 (+0)

Skills Perception +2, Stealth +4

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered

Senses Passive Perception 12

Languages --

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Shapechanging. Selûne transformed a fox to serve as your guide. Now, as a foxwere, they have two forms, fox (true form) and fox-humanoid hybrid (only on a full moon). The foxwere does not control their transformations. Every full moon, the foxwere instantly polymorphs into their fox-humanoid hybrid form. Their statistics are the same in each form. They revert into their true form when the moon is not full or if they die.

Keen Hearing and Smell. The foxwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Paw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Their claws are retracted, so they do not curse anyone with lycanthrope.

Selûne's Light. A silvery beam of moonlight instantaneously shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within60 feet. A creature within this area makes a DC12 Constitution saving throw. It takes 4 (1d8)radiant damage on a failed save or half as muchdamage on a successful one. A shapechangermakes its saving throw with disadvantage. If itfails, it also instantly reverts to its original form.


2023-08-23 19:30 DDAL-DRW-INT-03 A Red Day for Eleventree 1 1 50 10 Boots of Elvenkind Show

Teilnehmer:
(4) C0ldW0lf - Levi - Eladrin - WM Sorcerer 3/Hexblade 1 - None
(4) JinxedBear - Elias Magnus - Half Elf - Way of Mercy Monk 4 - Harpers
(2) Yaidz - Huldan "Saxy Time" Wonderbeard - Mountain Dwarf - Bard 2
(3) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 3 - none
(3) Bramymond - Will - Halfelf (Drow) - Ranger: Beast Master 3 - Emerald Enclave


You've made your way to Mulmaster, the City of Daggers, for different reasons (Mylady of Elventree). Mulmaster is currently controlled by Thay - one reason for the Red War, which is now at an uncomfortable standstill. As you approach the city, you stop at a hilltop a mile or so from the southern gate which provides a sweeping view of Mulmaster's walls an watchtowers. Some other adventurers stopped, too, their eyes fixated on ...


Info:
Prioritat 1. Schnell nach Elventree kommen
Priorität 2. Möglichst gestärkt durch den Tag
Priorität 3. Den Weg der untoten möglichst erschweren


Thalassa der kleine Wasserelematar kennengelernt


Loot: 50gp
+1 Arrow (6x)
1x Potion of Healing


Boots of Elvenkind
Wondrous item, uncommon

While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.


2024-02-24 19:30 DRW-INT-01 Big Problems 1 25 10 Bag of Holding Show

Teilnehmer:
(3) happy - Kan - Orc - Fighter (Battlemaster) 3 - none (getauscht mit Brami)
(4) Echo - Hector "Wildcard" Gloomlight - Variant Human - Wild Magic Sorcerer 4 - Harper
(3)Kiri - PhihPhi - Plasmoid - Bladesong Wizard 3
(1) TimoL - Jennifer Fortescue - Aasimar - Fighter 1
(4) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genie) - Tempest Domain Cleric 4 - none
(3) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 3 - none


Info:
Hallo Abenteurer, hast du schon mal von Daggerford gehört?
Ich habe von einem dort einheimischen fahrenden Kohlkopfhändler Gerüchte gehört.
Sie haben dort wohl irgendwelche Probleme mit Monstern, es Stürmt und Blitzt aus heiterem Himmel.
Ziemlich beängstigend ne? Aber ihr seht abenteuerlustig genug aus um den Menschen dort zu helfen oder?


Loot: 25 gp
1x Potion of Hill Giant Strength


Bag of Holding
Wondrous item, uncommon

A red leather bag.

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.

If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.


Date Played Adventure Title Tier Session ▼ ACP TCP Downtime Renown
2025-10-10 19:10 FR-DC-WCAG-03 Fixing the Pearl Fissures 1 10 Show

Teilnehmer:
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Marcelinho700 - Nymira - Sea Elf - Storm Sorcery Sorcerer 4 - none
Gern with Little Sis Mirael
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:

PEARLS Thermal Cube Storage
OVERDUE MAINTENANCE.
ADDITIONAL SUPPLIES NEEDED!
https://files.d20.io/images/459738241/T7FJ5X1ykxm1XDashdZkXg/med.png?1760118617
Pursers Desk eine Informationsgeschäft lässt uns wieder mit der gruppe die wir erst getroffen haben (erstes abenteuer) zusammenb treffen.
Noble Purser; Abelard Portyr - ist nicht so nachtragen das wir ihn verprügelt haben als das seine Weste ruiniert wurde. Er gibt uns die info das ein Residenz hier die Inizialen WTG hat.
Wayseeker Dwarf Herks - Krieger
Wayseeker Elf Jennas - Monk
Wayseeker Goliath Amaree - Barbarian

Whyllam Theodarius Ghentim, Senior der ein Schauspieler im Krownsdeck arbeitet.
Noblen: Estalan herrausragender schauspieler (liegt wohl an elfischem blut und alter) Blauemaske
Will, etwas schwacher im schauspiel aber legt herzblut hinein, Rotemaske, rote kleidung.
Noble finden das Stück skandalös aber aufregung.
Wir wurden von den Schauspieler angeheuert im spiel auszuhelfen (weil wir die ursprüngliche abenteuer gruppe verprügelt haben im ersten abenteuer). Das spiel wurde episch und Whyllam half uns das Perlensystem wieder in in gang zusetzen.


Loot: 100gp
1x Spell Scroll of Find Familiar
1x Spell Scroll of Speak with Animals
1x Spell scroll of Command
https://files.d20.io/images/459733133/xYgLHcSWmw2QCJJ_0VQ39w/med.png?1760116783

Trinket: a small token: a pin in the shape of two masks, a smiling red one and a frowning blue one. It’s a “limited edition” souvenir, worth 50 GP to collectors. (rausgekauft)

gekauft
10x Flying Monkey Plush for 1sp = 1gp
Voucher for a Flying Monkey Pet for 1gp


Turtel Cloak (Cloak of the Manta Ray)
Wondrous Item, Uncommon (Requires Attunement)

"This cloak has a green turtle shell pattern and is magically infused so that the wearer can breathe underwater."

While wearing this cloak, you can breathe underwater, and you have a Swim Speed of 60 feet.


Mask of Many Fasihons (Cloak of Many Fasihons)
Wondrous item, common

"These theater masks usually have the appearance of a scowling or happy face but can turn into any mask the wearer desires. Perfect for your next performance on stage! In addition the masks are magically enhanced so that your voice can be heard even by the viewers that are far far away from stage."

While wearing this mask, you can use a bonus action to change the style, color, and apparent quality of it. The masks weight doesn't change. Regardless of its appearance, the mask can't be anything but a mask. Although it can duplicate the appearance of other magic masks, it doesn't gain their magical properties.

Minor Property: War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.


2023-06-28 21:00 DDAL-DRW-INT-02 Watchers of the Trollclaws 1 10 Show

Teilnehmer:
(2)Spacie - Artemis Kahlssohn - Hill Dwarf - Cleric 2 - none
(1) Bramymond - Figther -Man - Variant Human - Fighter - none
(1) Wogge - Yaalkuxan Vrakshazos (Yazos) - Dragonborn (white) - Bard 1 - none
(1)Ivanow - Flin - Lightfoot Halling - Sorcerer 1 - none
(1) C0ldW0lf - Gustav - Custom Lineage (Cask Dwarv) - Life Cleric 1 - none
(2) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 2 - none


Loot: 36gp
1x Potion of Necrotic Resistance
1x Potion of Healing


Sentinel Shield
Armor (shield), uncommon

While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is adorned with a big eye propped against it.


+1 lvl Cleric


2025-10-25 20:49 FR-DC-WCAG-4 An Inside Job 1 10 Show

(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Sparetime Gamer - Nika - Goblin - Gloom Ranger - none
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave


Info:
On this journey, the Calim Casino, gambling den extraordinaire, is in full swing, with fortunes won and lost. But when a daring heist throws the revelry into chaos, the elusive thieves flee into the literal belly of the beast! It’s up to a band of brave adventurers to retrieve the stolen gold. Will Lady Luck smile on their chances, or will their dice come up snake eyes?


“No one is actually dead until the ripples they cause in the world die away.”
Ritual of Remembrance - Selune Anhängerritual das an Toten und Vergangene erinntert werden soll. (Freunde und Familien Erinnerung - Hintergrundgeschichte)


Ein Dorf an Cuotoa lebt innerhalb von Agretanuis Magen und hät die Drachenschildkröte gesund indem sie die Parasiten die dort auftauchen bekämpfen. Oolbli der Clanälteste hat uns als Abgesante von ihr anerakkant und wir halfen eine Gruppe von Dieben dessen U-Bot Feststeckte los zu werden. Wir erklärten auch dem Schild das diese Cuotoa in Symbiose mit der Drachenschildkröte leben.


verspieltes Gold im Casino: 10+10+10+10+10+5+5+5+5+5+5+5+5+5+5+5+5=110gp
gewonnen: 150gp
verspieltes Gold im Casino: 50gp+2+2


Loot: 100gp
1x Spell Scroll of Enhance Ability


Charlatan's Die
Wondrous item, common (requires attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Guardian Property: +2 Initiative


Pipe of Remembrances
Wondrous item, common.
https://files.d20.io/images/461051443/c-GQv18XlWDHdzbsQceCCg/med.jpg?1760984584
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates. A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn.


Gnomish Pocket Knife (Glove of Thiefvery)
Wondrous Item, uncommon

These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


26 Candy Corns gesammelt


Selûne's owl-eye glasses
Wondrous item, unique

While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet.

https://files.d20.io/images/461018489/i_G-NH4EQoBskbjlOkaZQA/med.png?1760954787

The glasses can’t be used this way again until the next dawn.


Foxwere Pet
https://files.d20.io/images/461018391/Y4qPrMorRlZXw_h7WJRVNQ/med.png?1760954609
This foxwere adopted you as their family. They can also be a familiar or animal companion. They are careful and never pass on the lycanthropy curse. Use the foxwere stat block included in this Wandering Monster Wave encounter.


Foxwere
https://files.d20.io/images/461018287/H7PT-riX9cTD1c9LY_0tTQ/med.png?1760954395
Medium humanoid (shapechanger), unaligned

Armor Class 10

Hit Points 9 (2d8)

Speed 30 ft, 40 ft. in fox form.

STR DEX CON INT WIS CHA

10 (+0) 14 (+2) 10 (+0) 10 (+0) 10 (+0)11 (+0)

Skills Perception +2, Stealth +4

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered

Senses Passive Perception 12

Languages --

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Shapechanging. Selûne transformed a fox to serve as your guide. Now, as a foxwere, they have two forms, fox (true form) and fox-humanoid hybrid (only on a full moon). The foxwere does not control their transformations. Every full moon, the foxwere instantly polymorphs into their fox-humanoid hybrid form. Their statistics are the same in each form. They revert into their true form when the moon is not full or if they die.

Keen Hearing and Smell. The foxwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Paw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Their claws are retracted, so they do not curse anyone with lycanthrope.

Selûne's Light. A silvery beam of moonlight instantaneously shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within60 feet. A creature within this area makes a DC12 Constitution saving throw. It takes 4 (1d8)radiant damage on a failed save or half as muchdamage on a successful one. A shapechangermakes its saving throw with disadvantage. If itfails, it also instantly reverts to its original form.


2023-08-23 19:30 DDAL-DRW-INT-03 A Red Day for Eleventree 1 10 Show

Teilnehmer:
(4) C0ldW0lf - Levi - Eladrin - WM Sorcerer 3/Hexblade 1 - None
(4) JinxedBear - Elias Magnus - Half Elf - Way of Mercy Monk 4 - Harpers
(2) Yaidz - Huldan "Saxy Time" Wonderbeard - Mountain Dwarf - Bard 2
(3) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 3 - none
(3) Bramymond - Will - Halfelf (Drow) - Ranger: Beast Master 3 - Emerald Enclave


You've made your way to Mulmaster, the City of Daggers, for different reasons (Mylady of Elventree). Mulmaster is currently controlled by Thay - one reason for the Red War, which is now at an uncomfortable standstill. As you approach the city, you stop at a hilltop a mile or so from the southern gate which provides a sweeping view of Mulmaster's walls an watchtowers. Some other adventurers stopped, too, their eyes fixated on ...


Info:
Prioritat 1. Schnell nach Elventree kommen
Priorität 2. Möglichst gestärkt durch den Tag
Priorität 3. Den Weg der untoten möglichst erschweren


Thalassa der kleine Wasserelematar kennengelernt


Loot: 50gp
+1 Arrow (6x)
1x Potion of Healing


Boots of Elvenkind
Wondrous item, uncommon

While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.


2024-02-24 19:30 DRW-INT-01 Big Problems 1 10 Show

Teilnehmer:
(3) happy - Kan - Orc - Fighter (Battlemaster) 3 - none (getauscht mit Brami)
(4) Echo - Hector "Wildcard" Gloomlight - Variant Human - Wild Magic Sorcerer 4 - Harper
(3)Kiri - PhihPhi - Plasmoid - Bladesong Wizard 3
(1) TimoL - Jennifer Fortescue - Aasimar - Fighter 1
(4) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genie) - Tempest Domain Cleric 4 - none
(3) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 3 - none


Info:
Hallo Abenteurer, hast du schon mal von Daggerford gehört?
Ich habe von einem dort einheimischen fahrenden Kohlkopfhändler Gerüchte gehört.
Sie haben dort wohl irgendwelche Probleme mit Monstern, es Stürmt und Blitzt aus heiterem Himmel.
Ziemlich beängstigend ne? Aber ihr seht abenteuerlustig genug aus um den Menschen dort zu helfen oder?


Loot: 25 gp
1x Potion of Hill Giant Strength


Bag of Holding
Wondrous item, uncommon

A red leather bag.

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.

If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.


Date Played Adventure Title Session ▼ XP GP Downtime Renown Magic Items
2025-10-10 19:10 FR-DC-WCAG-03 Fixing the Pearl Fissures 1 88 10 Turtel Cloak (Cloak of the Manta Ray), Mask of Many Fasihons (Cloak of Many Fasihons) Show

Teilnehmer:
(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Marcelinho700 - Nymira - Sea Elf - Storm Sorcery Sorcerer 4 - none
Gern with Little Sis Mirael
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE


Info:

PEARLS Thermal Cube Storage
OVERDUE MAINTENANCE.
ADDITIONAL SUPPLIES NEEDED!
https://files.d20.io/images/459738241/T7FJ5X1ykxm1XDashdZkXg/med.png?1760118617
Pursers Desk eine Informationsgeschäft lässt uns wieder mit der gruppe die wir erst getroffen haben (erstes abenteuer) zusammenb treffen.
Noble Purser; Abelard Portyr - ist nicht so nachtragen das wir ihn verprügelt haben als das seine Weste ruiniert wurde. Er gibt uns die info das ein Residenz hier die Inizialen WTG hat.
Wayseeker Dwarf Herks - Krieger
Wayseeker Elf Jennas - Monk
Wayseeker Goliath Amaree - Barbarian

Whyllam Theodarius Ghentim, Senior der ein Schauspieler im Krownsdeck arbeitet.
Noblen: Estalan herrausragender schauspieler (liegt wohl an elfischem blut und alter) Blauemaske
Will, etwas schwacher im schauspiel aber legt herzblut hinein, Rotemaske, rote kleidung.
Noble finden das Stück skandalös aber aufregung.
Wir wurden von den Schauspieler angeheuert im spiel auszuhelfen (weil wir die ursprüngliche abenteuer gruppe verprügelt haben im ersten abenteuer). Das spiel wurde episch und Whyllam half uns das Perlensystem wieder in in gang zusetzen.


Loot: 100gp
1x Spell Scroll of Find Familiar
1x Spell Scroll of Speak with Animals
1x Spell scroll of Command
https://files.d20.io/images/459733133/xYgLHcSWmw2QCJJ_0VQ39w/med.png?1760116783

Trinket: a small token: a pin in the shape of two masks, a smiling red one and a frowning blue one. It’s a “limited edition” souvenir, worth 50 GP to collectors. (rausgekauft)

gekauft
10x Flying Monkey Plush for 1sp = 1gp
Voucher for a Flying Monkey Pet for 1gp


Turtel Cloak (Cloak of the Manta Ray)
Wondrous Item, Uncommon (Requires Attunement)

"This cloak has a green turtle shell pattern and is magically infused so that the wearer can breathe underwater."

While wearing this cloak, you can breathe underwater, and you have a Swim Speed of 60 feet.


Mask of Many Fasihons (Cloak of Many Fasihons)
Wondrous item, common

"These theater masks usually have the appearance of a scowling or happy face but can turn into any mask the wearer desires. Perfect for your next performance on stage! In addition the masks are magically enhanced so that your voice can be heard even by the viewers that are far far away from stage."

While wearing this mask, you can use a bonus action to change the style, color, and apparent quality of it. The masks weight doesn't change. Regardless of its appearance, the mask can't be anything but a mask. Although it can duplicate the appearance of other magic masks, it doesn't gain their magical properties.

Minor Property: War Leader. The bearer can use an action to cause his or her voice to carry clearly for up to 300 feet until the end of the bearer’s next turn.


2023-06-28 21:00 DDAL-DRW-INT-02 Watchers of the Trollclaws 1 36 10 Sentinel Shield Show

Teilnehmer:
(2)Spacie - Artemis Kahlssohn - Hill Dwarf - Cleric 2 - none
(1) Bramymond - Figther -Man - Variant Human - Fighter - none
(1) Wogge - Yaalkuxan Vrakshazos (Yazos) - Dragonborn (white) - Bard 1 - none
(1)Ivanow - Flin - Lightfoot Halling - Sorcerer 1 - none
(1) C0ldW0lf - Gustav - Custom Lineage (Cask Dwarv) - Life Cleric 1 - none
(2) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 2 - none


Loot: 36gp
1x Potion of Necrotic Resistance
1x Potion of Healing


Sentinel Shield
Armor (shield), uncommon

While holding this shield, you have advantage on initiative rolls and Wisdom (Perception) checks. The shield is adorned with a big eye propped against it.


+1 lvl Cleric


2025-10-25 20:49 FR-DC-WCAG-4 An Inside Job 1 76 10 Charlatan's Die, Pipe of Remembrances, Selûne's owl-eye glasses, Gnomish Pocket Knife (Glove of Thiefvery) Show

(4) Karrakasz - Zoldan - Aasimar - Divine Soul Sorcerer 4 - Lords Alliance
(4) Sparetime Gamer - Nika - Goblin - Gloom Ranger - none
(4) JinxedBear - Mirael - Sea Elf (Locathah) - Thief Rogue 4 - none
Gern with Big Sis Nymira
(4) Arikatzi020 - Siren Rishath al-Kaalith - Water Genasi (Sea Elf/Triton/Genie) - Circel of the Sea Drud lvl 4 - EE
(4) Mustaine - Varis Nailo - Wood Elf - Circle of Moon Druid 4 - Emerald Enclave


Info:
On this journey, the Calim Casino, gambling den extraordinaire, is in full swing, with fortunes won and lost. But when a daring heist throws the revelry into chaos, the elusive thieves flee into the literal belly of the beast! It’s up to a band of brave adventurers to retrieve the stolen gold. Will Lady Luck smile on their chances, or will their dice come up snake eyes?


“No one is actually dead until the ripples they cause in the world die away.”
Ritual of Remembrance - Selune Anhängerritual das an Toten und Vergangene erinntert werden soll. (Freunde und Familien Erinnerung - Hintergrundgeschichte)


Ein Dorf an Cuotoa lebt innerhalb von Agretanuis Magen und hät die Drachenschildkröte gesund indem sie die Parasiten die dort auftauchen bekämpfen. Oolbli der Clanälteste hat uns als Abgesante von ihr anerakkant und wir halfen eine Gruppe von Dieben dessen U-Bot Feststeckte los zu werden. Wir erklärten auch dem Schild das diese Cuotoa in Symbiose mit der Drachenschildkröte leben.


verspieltes Gold im Casino: 10+10+10+10+10+5+5+5+5+5+5+5+5+5+5+5+5=110gp
gewonnen: 150gp
verspieltes Gold im Casino: 50gp+2+2


Loot: 100gp
1x Spell Scroll of Enhance Ability


Charlatan's Die
Wondrous item, common (requires attunement)

Whenever you roll this six-sided die, you can control which number it rolls.

Guardian Property: +2 Initiative


Pipe of Remembrances
Wondrous item, common.
https://files.d20.io/images/461051443/c-GQv18XlWDHdzbsQceCCg/med.jpg?1760984584
This long, delicate wooden pipe features a bowl made from smooth river stone. When the pipe is lit, smoke exhaled from it does not dissipate, instead lingering around the bearer. After 10 minutes, the smoke forms moving shapes that reenact a scene of the bearer’s choosing from the stories it has been told. When this realistic performance is complete, the smoke dissipates. A new story or likeness may be added to the pipe’s repertoire if the bearer smokes the pipe while relaying a tale or describing a companion. The pipe can’t be used this way again until the next dawn.


Gnomish Pocket Knife (Glove of Thiefvery)
Wondrous Item, uncommon

These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks.

Delver. While underground, the bearer of this item always knows the item’s depth below the surface and the direction to the nearest staircase, ramp, or other path leading upward.


26 Candy Corns gesammelt


Selûne's owl-eye glasses
Wondrous item, unique

While wearing these glasses, as an action, you can instantaneously resummon a deceased, certed or Holiday Event vanity pet or mount that can be returned to life by the find familiar or find steed spells. Once returned to life, they have no new additions to the roles and abilities they had before death (for example, these glasses do not transform them into a familiar or steed). If you are not attuned to your glasses, that does not kill your pet.

https://files.d20.io/images/461018489/i_G-NH4EQoBskbjlOkaZQA/med.png?1760954787

The glasses can’t be used this way again until the next dawn.


Foxwere Pet
https://files.d20.io/images/461018391/Y4qPrMorRlZXw_h7WJRVNQ/med.png?1760954609
This foxwere adopted you as their family. They can also be a familiar or animal companion. They are careful and never pass on the lycanthropy curse. Use the foxwere stat block included in this Wandering Monster Wave encounter.


Foxwere
https://files.d20.io/images/461018287/H7PT-riX9cTD1c9LY_0tTQ/med.png?1760954395
Medium humanoid (shapechanger), unaligned

Armor Class 10

Hit Points 9 (2d8)

Speed 30 ft, 40 ft. in fox form.

STR DEX CON INT WIS CHA

10 (+0) 14 (+2) 10 (+0) 10 (+0) 10 (+0)11 (+0)

Skills Perception +2, Stealth +4

Damage Resistances Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered

Senses Passive Perception 12

Languages --

Challenge 1/4 (50 XP)

Proficiency Bonus +2

Shapechanging. Selûne transformed a fox to serve as your guide. Now, as a foxwere, they have two forms, fox (true form) and fox-humanoid hybrid (only on a full moon). The foxwere does not control their transformations. Every full moon, the foxwere instantly polymorphs into their fox-humanoid hybrid form. Their statistics are the same in each form. They revert into their true form when the moon is not full or if they die.

Keen Hearing and Smell. The foxwere has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Paw. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage. Their claws are retracted, so they do not curse anyone with lycanthrope.

Selûne's Light. A silvery beam of moonlight instantaneously shines down in a 5-foot-radius, 40-foot-high cylinder centered on a point within60 feet. A creature within this area makes a DC12 Constitution saving throw. It takes 4 (1d8)radiant damage on a failed save or half as muchdamage on a successful one. A shapechangermakes its saving throw with disadvantage. If itfails, it also instantly reverts to its original form.


2023-08-23 19:30 DDAL-DRW-INT-03 A Red Day for Eleventree 1 50 10 Boots of Elvenkind Show

Teilnehmer:
(4) C0ldW0lf - Levi - Eladrin - WM Sorcerer 3/Hexblade 1 - None
(4) JinxedBear - Elias Magnus - Half Elf - Way of Mercy Monk 4 - Harpers
(2) Yaidz - Huldan "Saxy Time" Wonderbeard - Mountain Dwarf - Bard 2
(3) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genasi) - Tempest Domain Cleric 3 - none
(3) Bramymond - Will - Halfelf (Drow) - Ranger: Beast Master 3 - Emerald Enclave


You've made your way to Mulmaster, the City of Daggers, for different reasons (Mylady of Elventree). Mulmaster is currently controlled by Thay - one reason for the Red War, which is now at an uncomfortable standstill. As you approach the city, you stop at a hilltop a mile or so from the southern gate which provides a sweeping view of Mulmaster's walls an watchtowers. Some other adventurers stopped, too, their eyes fixated on ...


Info:
Prioritat 1. Schnell nach Elventree kommen
Priorität 2. Möglichst gestärkt durch den Tag
Priorität 3. Den Weg der untoten möglichst erschweren


Thalassa der kleine Wasserelematar kennengelernt


Loot: 50gp
+1 Arrow (6x)
1x Potion of Healing


Boots of Elvenkind
Wondrous item, uncommon

While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.


2024-02-24 19:30 DRW-INT-01 Big Problems 1 25 10 Bag of Holding Show

Teilnehmer:
(3) happy - Kan - Orc - Fighter (Battlemaster) 3 - none (getauscht mit Brami)
(4) Echo - Hector "Wildcard" Gloomlight - Variant Human - Wild Magic Sorcerer 4 - Harper
(3)Kiri - PhihPhi - Plasmoid - Bladesong Wizard 3
(1) TimoL - Jennifer Fortescue - Aasimar - Fighter 1
(4) Arikatzi020 - Siren Rishath al-Kaalith - Triton (Half Triton/Genie) - Tempest Domain Cleric 4 - none
(3) Flammenklinge - Quedania Ebrathir - Shadar-kei - Hexenmeister - die Hexklinge 3 - none


Info:
Hallo Abenteurer, hast du schon mal von Daggerford gehört?
Ich habe von einem dort einheimischen fahrenden Kohlkopfhändler Gerüchte gehört.
Sie haben dort wohl irgendwelche Probleme mit Monstern, es Stürmt und Blitzt aus heiterem Himmel.
Ziemlich beängstigend ne? Aber ihr seht abenteuerlustig genug aus um den Menschen dort zu helfen oder?


Loot: 25 gp
1x Potion of Hill Giant Strength


Bag of Holding
Wondrous item, uncommon

A red leather bag.

This bag has an interior space considerably larger than its outside dimensions, roughly 2 feet in diameter at the mouth and 4 feet deep. The bag can hold up to 500 pounds, not exceeding a volume of 64 cubic feet. The bag weighs 15 pounds, regardless of its contents. Retrieving an item from the bag requires an action.

If the bag is overloaded, pierced, or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane. If the bag is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate.

Placing a bag of holding inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.