Kyron
Rod of the Pact Keeper,
Ring of Spell Storing,
Wand of the War Mage +2,
Helm of Devil Command,
Black Crystal Tablet,
Instrument of the Bards, Anstruth Harp
Log Entries
Date Played | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2019-05-09 03:19 | DDHC-DMM-Floor 3 Session 2 | 2 | 0 | Show | ||||
Finishing out the floor before i tier out of the next one. Killed some gia nt spiders and a high elf who betrayed us and was working for the drow |
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2019-10-24 03:00 | Baldurs Gate Descent Into Avernus | 2 | Pipes of the Sewers | Show | ||||
Played 3 hours. Killed Amrik Vanthampur. Met a red headed female who is invsestigating the disapearance of city of Elturel. Found a magical puzzle box. Found You must be proficient with wind instruments to use these pipes. While you are attuned to the pipes, ordinary rats and giant rats are indifferent toward you and will not attack you unless you threaten or harm them. The pipes have 3 charges. If you play the pipes as an action, you can use a bonus action to expend 1 to 3 charges, calling forth one swarm of rats (see the Monster Manual for statistics) with each expended charge, provided that enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there aren't enough rats to form a swarm, the charge is wasted. Called swarms move toward the music by the shortest available route but aren't under your control otherwise. The pipes regain 1d3 expended charges daily at dawn. Whenever a swarm of rats that isn't under another creature's control comes within 30 feet of you while you are playing the pipes, you can make a Charisma check contested by the swarm's Wisdom check. If you lose the contest, the swarm behaves as it normally would and can't be swayed by the pipes' music for the next 24 hours. If you win the contest, the swarm is swayed by the pipes' music and becomes friendly to you and your companions for as long as you continue to play the pipes each round as an action. A friendly swarm obeys your commands. If you issue no commands to a friendly swarm, it defends itself but otherwise takes no actions. If a friendly swarm starts its turn and can't hear the pipes' music, your control over that swarm ends, and the swarm behaves as it normally would and can't be swayed by the pipes' music for the next 24 hours. |
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2019-12-05 04:26 | Baldurs Gate Descent into Avernus - Chapter 2 Session 5 | 5 | 1 | 300 | 10 | Show | ||
Killed some wraiths and undead minotaurs to get into a temple in Enturel in the Abyss. Met a priest and explored the basement of the temple. Fought live minotaurs. and turns out the cleric can raise dead and created all the undead nearby. We saved a older ravenguard, guy who has a cursed helmet on his head. Completed chapter 2!!!!!!! |
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2020-01-17 01:48 | Baldurs Gate Descent into Avernus - Chapter 3 Session 7 | 7 | 1 | 400 | Circlet of Blasting | Show | ||
Got my dagger silvered and obtained 1 soul coin after helping out an old lady Mad Maggy in the Fort Knucklebone with a dream sequence ritual. Got given a devils ride which i called 'Hell Hog' Great chase through hell. Gripper died as i crashed the Hell Hog. Banished the driver of the enemy vehicle dumping him on the ground to fight the chasing monster. Turned the bodies of the chasing Gorguts gang members into 3 Ghouls to serve as crew for the new vehicle. |
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2020-01-30 03:38 | Baldurs Gate Descent into Avernus - Chapter 3 Session 9 | 9 | 0 | 400 | 10 | Show | ||
****Killed a load of hell hounds in Mahadi's camp, Saved a tiefling girl called Adrastae. Bought a heros feast which came in handy for a fight with some banshees. Spent 1 soul coin on this. Lost then gained 2 soul coins in a game of cards with a succubus and an incubus. Gained a new Ideal: The rich need to be shown what life and death are like in the gutters. (Evil) after failing a wis save Ended the game at Arkhan's fortress where we are hoping to get Tiamat's blood from Arkhan the Cruel who wears it around his neck at his tower. |
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2020-02-28 02:29 | Baldurs Gate Descent into Avernus - Chapter 3 Session 12 | 12 | 1 | 300 | 5 | Show | ||
Spent 1 soul coin at Mahadis Emporium for a Heroes Feast which came in handy for avoiding the damage from a cloud kill spell. Won the semie finals of the Blood Bowl Racing tournament after i banaished the leader of the opposing team back to Faerun winning the match by default. Completed Chapter 3!!!!!!!!!!!!!!!!! |
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2020-05-15 01:15 | DDAL07-01 A City on the Edge - Mission 2 Grand Prize of the Oracle | 1 | 1 | 20 | Show DM Log | |||
2020-04-02 04:07 | Baldurs Gate Descent into Avernus - Chapter 4 Session 13 | 13 | 0 | 600 | 5 | Show | ||
Gained 1 soul coin for killing a hag. Total owned is 4. Ended the session by finding the holy sword |
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2020-04-17 04:42 | Baldurs Gate Descent into Avernus - Chapter 4 | 14 | 1 | 600 | Show | |||
Good combat session rescued some townsfolk from demons. Killed Gnolls and then fought their demon god. Azriel came down and killed it awarding us each a Charm of Vitality: This charm allows you to give yourself the benefit of a potion of vitality as an action. Once you do so, the charm vanishes from you. - Awarded by Zariel after killing Yeenoghu the Gnoll demon. PENULTIMATE DIA SESSION |
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2020-04-23 09:22 | Baldurs Gate Descent into Avernus - Chapter 5 | 15 | 1 | 800 | 20 | Battle Standard of Infernal Power, Helm of Devil Command | Show | |
Good final session. Fought Bel and redeemed Zariel and got a shit tonne of fine rewards for doing so in this FINAL SESSION. Blessing of Health. Your Constitution score increases by 2, up to a maximum of 22. Baldur's Gate: Descent to Avernus - Beadle & Grimm Platinum Edition By restoring Zariel to her proper place in the heavens, you have corrected a grave error in the divine ranks. Her rage manifests in the form of the Flamesoul Aasimar, a subrace that is uniquely hers. You may choose Flamesoul Aasimar as a character option next time you create an Aasimar character. Flamesoul Aasimar characters increase their Strength score by 1, and they know the thaumaturgy cantrip. When they reach 3rd level, they can cast the searing smite spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. When they reach 5th level, they can cast the branding smite spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is their spellcasting ability for these spells. Using this certificate does not count against the PHB+1 campaign rule |
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Trade Log | Pipes of the Sewers > | Show Trade Log | ||||||
Trade Log | Cloak of Elvenkind > | Show Trade Log | ||||||
2020-05-15 04:00 | DDHC-DMM Dungeon of the Mad Mage - Floor 22 | 1 | 0 | Black Crystal Tablet | Show | |||
Killed an Archmage |
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2020-06-25 10:59 | DDHC-DMM Dungeon of the Mad Mage - Floor 22 | 2 | 1 | 3000 | 20 | Show | ||
2020-07-02 10:43 | DDHC-DMM Halasters Lair | 1 | 750 | 20 | Instrument of the Bards, Anstruth Harp | Show | ||
2020-07-03 10:50 | Trade Log | Battle Standard of Infernal Power > | Show Trade Log | |||||
2023-06-27 09:20 | DDAL00-02F, The Definition of Heroism | 1 | 2240 | 10 | Show | |||
Gained a couple of story awards. spent the whole final encounter stun locked or dead. Spent 300gp on revivify at the end of the game |
Date Played | Adventure Title | Tier ▲ | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2019-05-09 03:19 | DDHC-DMM-Floor 3 Session 2 | 2 | 2 | 0 | 0 | 0 | 0 | Show |
Finishing out the floor before i tier out of the next one. Killed some gia nt spiders and a high elf who betrayed us and was working for the drow |
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2019-10-24 03:00 | Baldurs Gate Descent Into Avernus | 2 | Show | |||||
Played 3 hours. Killed Amrik Vanthampur. Met a red headed female who is invsestigating the disapearance of city of Elturel. Found a magical puzzle box. Found You must be proficient with wind instruments to use these pipes. While you are attuned to the pipes, ordinary rats and giant rats are indifferent toward you and will not attack you unless you threaten or harm them. The pipes have 3 charges. If you play the pipes as an action, you can use a bonus action to expend 1 to 3 charges, calling forth one swarm of rats (see the Monster Manual for statistics) with each expended charge, provided that enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there aren't enough rats to form a swarm, the charge is wasted. Called swarms move toward the music by the shortest available route but aren't under your control otherwise. The pipes regain 1d3 expended charges daily at dawn. Whenever a swarm of rats that isn't under another creature's control comes within 30 feet of you while you are playing the pipes, you can make a Charisma check contested by the swarm's Wisdom check. If you lose the contest, the swarm behaves as it normally would and can't be swayed by the pipes' music for the next 24 hours. If you win the contest, the swarm is swayed by the pipes' music and becomes friendly to you and your companions for as long as you continue to play the pipes each round as an action. A friendly swarm obeys your commands. If you issue no commands to a friendly swarm, it defends itself but otherwise takes no actions. If a friendly swarm starts its turn and can't hear the pipes' music, your control over that swarm ends, and the swarm behaves as it normally would and can't be swayed by the pipes' music for the next 24 hours. |
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2019-12-05 04:26 | Baldurs Gate Descent into Avernus - Chapter 2 Session 5 | 5 | 10 | Show | ||||
Killed some wraiths and undead minotaurs to get into a temple in Enturel in the Abyss. Met a priest and explored the basement of the temple. Fought live minotaurs. and turns out the cleric can raise dead and created all the undead nearby. We saved a older ravenguard, guy who has a cursed helmet on his head. Completed chapter 2!!!!!!! |
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2020-01-17 01:48 | Baldurs Gate Descent into Avernus - Chapter 3 Session 7 | 7 | Show | |||||
Got my dagger silvered and obtained 1 soul coin after helping out an old lady Mad Maggy in the Fort Knucklebone with a dream sequence ritual. Got given a devils ride which i called 'Hell Hog' Great chase through hell. Gripper died as i crashed the Hell Hog. Banished the driver of the enemy vehicle dumping him on the ground to fight the chasing monster. Turned the bodies of the chasing Gorguts gang members into 3 Ghouls to serve as crew for the new vehicle. |
||||||||
2020-01-30 03:38 | Baldurs Gate Descent into Avernus - Chapter 3 Session 9 | 9 | 10 | Show | ||||
****Killed a load of hell hounds in Mahadi's camp, Saved a tiefling girl called Adrastae. Bought a heros feast which came in handy for a fight with some banshees. Spent 1 soul coin on this. Lost then gained 2 soul coins in a game of cards with a succubus and an incubus. Gained a new Ideal: The rich need to be shown what life and death are like in the gutters. (Evil) after failing a wis save Ended the game at Arkhan's fortress where we are hoping to get Tiamat's blood from Arkhan the Cruel who wears it around his neck at his tower. |
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2020-02-28 02:29 | Baldurs Gate Descent into Avernus - Chapter 3 Session 12 | 12 | 5 | Show | ||||
Spent 1 soul coin at Mahadis Emporium for a Heroes Feast which came in handy for avoiding the damage from a cloud kill spell. Won the semie finals of the Blood Bowl Racing tournament after i banaished the leader of the opposing team back to Faerun winning the match by default. Completed Chapter 3!!!!!!!!!!!!!!!!! |
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2020-05-15 01:15 | DDAL07-01 A City on the Edge - Mission 2 Grand Prize of the Oracle | 1 | 1 | Show DM Log | ||||
2020-04-02 04:07 | Baldurs Gate Descent into Avernus - Chapter 4 Session 13 | 13 | 5 | Show | ||||
Gained 1 soul coin for killing a hag. Total owned is 4. Ended the session by finding the holy sword |
||||||||
2020-04-17 04:42 | Baldurs Gate Descent into Avernus - Chapter 4 | 14 | Show | |||||
Good combat session rescued some townsfolk from demons. Killed Gnolls and then fought their demon god. Azriel came down and killed it awarding us each a Charm of Vitality: This charm allows you to give yourself the benefit of a potion of vitality as an action. Once you do so, the charm vanishes from you. - Awarded by Zariel after killing Yeenoghu the Gnoll demon. PENULTIMATE DIA SESSION |
||||||||
2020-04-23 09:22 | Baldurs Gate Descent into Avernus - Chapter 5 | 15 | 20 | Show | ||||
Good final session. Fought Bel and redeemed Zariel and got a shit tonne of fine rewards for doing so in this FINAL SESSION. Blessing of Health. Your Constitution score increases by 2, up to a maximum of 22. Baldur's Gate: Descent to Avernus - Beadle & Grimm Platinum Edition By restoring Zariel to her proper place in the heavens, you have corrected a grave error in the divine ranks. Her rage manifests in the form of the Flamesoul Aasimar, a subrace that is uniquely hers. You may choose Flamesoul Aasimar as a character option next time you create an Aasimar character. Flamesoul Aasimar characters increase their Strength score by 1, and they know the thaumaturgy cantrip. When they reach 3rd level, they can cast the searing smite spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. When they reach 5th level, they can cast the branding smite spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is their spellcasting ability for these spells. Using this certificate does not count against the PHB+1 campaign rule |
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Trade Log | Show Trade Log | |||||||
Trade Log | Show Trade Log | |||||||
2020-05-15 04:00 | DDHC-DMM Dungeon of the Mad Mage - Floor 22 | 1 | Show | |||||
Killed an Archmage |
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2020-06-25 10:59 | DDHC-DMM Dungeon of the Mad Mage - Floor 22 | 2 | 20 | Show | ||||
2020-07-02 10:43 | DDHC-DMM Halasters Lair | 20 | Show | |||||
2020-07-03 10:50 | Trade Log | Show Trade Log | ||||||
2023-06-27 09:20 | DDAL00-02F, The Definition of Heroism | 1 | 10 | Show | ||||
Gained a couple of story awards. spent the whole final encounter stun locked or dead. Spent 300gp on revivify at the end of the game |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2019-05-09 03:19 | DDHC-DMM-Floor 3 Session 2 | 2 | 0 | 0 | Show | |||
Finishing out the floor before i tier out of the next one. Killed some gia nt spiders and a high elf who betrayed us and was working for the drow |
||||||||
2019-10-24 03:00 | Baldurs Gate Descent Into Avernus | 2 | Pipes of the Sewers | Show | ||||
Played 3 hours. Killed Amrik Vanthampur. Met a red headed female who is invsestigating the disapearance of city of Elturel. Found a magical puzzle box. Found You must be proficient with wind instruments to use these pipes. While you are attuned to the pipes, ordinary rats and giant rats are indifferent toward you and will not attack you unless you threaten or harm them. The pipes have 3 charges. If you play the pipes as an action, you can use a bonus action to expend 1 to 3 charges, calling forth one swarm of rats (see the Monster Manual for statistics) with each expended charge, provided that enough rats are within half a mile of you to be called in this fashion (as determined by the DM). If there aren't enough rats to form a swarm, the charge is wasted. Called swarms move toward the music by the shortest available route but aren't under your control otherwise. The pipes regain 1d3 expended charges daily at dawn. Whenever a swarm of rats that isn't under another creature's control comes within 30 feet of you while you are playing the pipes, you can make a Charisma check contested by the swarm's Wisdom check. If you lose the contest, the swarm behaves as it normally would and can't be swayed by the pipes' music for the next 24 hours. If you win the contest, the swarm is swayed by the pipes' music and becomes friendly to you and your companions for as long as you continue to play the pipes each round as an action. A friendly swarm obeys your commands. If you issue no commands to a friendly swarm, it defends itself but otherwise takes no actions. If a friendly swarm starts its turn and can't hear the pipes' music, your control over that swarm ends, and the swarm behaves as it normally would and can't be swayed by the pipes' music for the next 24 hours. |
||||||||
2019-12-05 04:26 | Baldurs Gate Descent into Avernus - Chapter 2 Session 5 | 5 | 300 | 10 | Show | |||
Killed some wraiths and undead minotaurs to get into a temple in Enturel in the Abyss. Met a priest and explored the basement of the temple. Fought live minotaurs. and turns out the cleric can raise dead and created all the undead nearby. We saved a older ravenguard, guy who has a cursed helmet on his head. Completed chapter 2!!!!!!! |
||||||||
2020-01-17 01:48 | Baldurs Gate Descent into Avernus - Chapter 3 Session 7 | 7 | 400 | Circlet of Blasting | Show | |||
Got my dagger silvered and obtained 1 soul coin after helping out an old lady Mad Maggy in the Fort Knucklebone with a dream sequence ritual. Got given a devils ride which i called 'Hell Hog' Great chase through hell. Gripper died as i crashed the Hell Hog. Banished the driver of the enemy vehicle dumping him on the ground to fight the chasing monster. Turned the bodies of the chasing Gorguts gang members into 3 Ghouls to serve as crew for the new vehicle. |
||||||||
2020-01-30 03:38 | Baldurs Gate Descent into Avernus - Chapter 3 Session 9 | 9 | 400 | 10 | Show | |||
****Killed a load of hell hounds in Mahadi's camp, Saved a tiefling girl called Adrastae. Bought a heros feast which came in handy for a fight with some banshees. Spent 1 soul coin on this. Lost then gained 2 soul coins in a game of cards with a succubus and an incubus. Gained a new Ideal: The rich need to be shown what life and death are like in the gutters. (Evil) after failing a wis save Ended the game at Arkhan's fortress where we are hoping to get Tiamat's blood from Arkhan the Cruel who wears it around his neck at his tower. |
||||||||
2020-02-28 02:29 | Baldurs Gate Descent into Avernus - Chapter 3 Session 12 | 12 | 300 | 5 | Show | |||
Spent 1 soul coin at Mahadis Emporium for a Heroes Feast which came in handy for avoiding the damage from a cloud kill spell. Won the semie finals of the Blood Bowl Racing tournament after i banaished the leader of the opposing team back to Faerun winning the match by default. Completed Chapter 3!!!!!!!!!!!!!!!!! |
||||||||
2020-05-15 01:15 | DDAL07-01 A City on the Edge - Mission 2 Grand Prize of the Oracle | 1 | 20 | Show DM Log | ||||
2020-04-02 04:07 | Baldurs Gate Descent into Avernus - Chapter 4 Session 13 | 13 | 600 | 5 | Show | |||
Gained 1 soul coin for killing a hag. Total owned is 4. Ended the session by finding the holy sword |
||||||||
2020-04-17 04:42 | Baldurs Gate Descent into Avernus - Chapter 4 | 14 | 600 | Show | ||||
Good combat session rescued some townsfolk from demons. Killed Gnolls and then fought their demon god. Azriel came down and killed it awarding us each a Charm of Vitality: This charm allows you to give yourself the benefit of a potion of vitality as an action. Once you do so, the charm vanishes from you. - Awarded by Zariel after killing Yeenoghu the Gnoll demon. PENULTIMATE DIA SESSION |
||||||||
2020-04-23 09:22 | Baldurs Gate Descent into Avernus - Chapter 5 | 15 | 800 | 20 | Battle Standard of Infernal Power, Helm of Devil Command | Show | ||
Good final session. Fought Bel and redeemed Zariel and got a shit tonne of fine rewards for doing so in this FINAL SESSION. Blessing of Health. Your Constitution score increases by 2, up to a maximum of 22. Baldur's Gate: Descent to Avernus - Beadle & Grimm Platinum Edition By restoring Zariel to her proper place in the heavens, you have corrected a grave error in the divine ranks. Her rage manifests in the form of the Flamesoul Aasimar, a subrace that is uniquely hers. You may choose Flamesoul Aasimar as a character option next time you create an Aasimar character. Flamesoul Aasimar characters increase their Strength score by 1, and they know the thaumaturgy cantrip. When they reach 3rd level, they can cast the searing smite spell as a 2nd-level spell once with this trait and regain the ability to do so when they finish a long rest. When they reach 5th level, they can cast the branding smite spell once with this trait and regain the ability to do so when they finish a long rest. Charisma is their spellcasting ability for these spells. Using this certificate does not count against the PHB+1 campaign rule |
||||||||
Trade Log | Pipes of the Sewers > | Show Trade Log | ||||||
Trade Log | Cloak of Elvenkind > | Show Trade Log | ||||||
2020-05-15 04:00 | DDHC-DMM Dungeon of the Mad Mage - Floor 22 | 1 | Black Crystal Tablet | Show | ||||
Killed an Archmage |
||||||||
2020-06-25 10:59 | DDHC-DMM Dungeon of the Mad Mage - Floor 22 | 2 | 3000 | 20 | Show | |||
2020-07-02 10:43 | DDHC-DMM Halasters Lair | 750 | 20 | Instrument of the Bards, Anstruth Harp | Show | |||
2020-07-03 10:50 | Trade Log | Battle Standard of Infernal Power > | Show Trade Log | |||||
2023-06-27 09:20 | DDAL00-02F, The Definition of Heroism | 1 | 2240 | 10 | Show | |||
Gained a couple of story awards. spent the whole final encounter stun locked or dead. Spent 300gp on revivify at the end of the game |