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Adventure Title
DDHC-DMM Halasters Lair
Session
Date Played
2020-07-02 10:43:00 UTC
Levels Gained
1
GP +/-
750
Downtime +/-
20.0
Location Played
ONLINE - UK
DM Name
Red Pelaez
DM DCI Number
4317018046
Notes

Magic Items

Name Rarity Location Table Result Counts?
Instrument of the Bards, Anstruth Harp Very Rare DDHC-DMM Halaster's Lair true
DMG p176 Wondrous item, instrument, major tier, very rare (requires attunement by a bard) 2 lb. An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage. You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can't be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC. You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component. All instruments of the bards can be used to cast the following spells: fly, invisibility, levitate, and protection from evil and good. In addition, the Anstruth harp can be used to cast control weather, cure wounds (5th level), and wall of thorns. If you have proficiency with a given musical instrument, you can add your proficiency bonus to any ability checks you make to play music with the instrument. A bard can use a musical instrument as a spellcasting focus, substituting it for any material component that does not list a cost. Each type of musical instrument requires a separate proficiency.