Magic Items

Purchased Magic Items

Name Rarity Location Table Result ▲ Source
EA - Harengon Spirit Club common LN-1 Fuzzytail Farm and the Frightful Candy Goat Massacre Character Creation Show
Notes:


Event Award, attached to player

This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn.

(https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875)

UC - Boltthrower (Javelin of Lightning) uncommon Armory SJ-DC-YLD–01-01 Never lose hope Show
Notes:


Weapon (javelin), uncommon

Javelin of Lightning

This Armbladeis a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into the armblade when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage.

The armblades property can’t be used again until the next dawn. In the meantime, the armblade can still be used as a magic weapon.

Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. This light is manifests in form of electric sparkling.

C/A - Spieluhr (Talking Doll) common Fabric Planet SJ-DC-YLD–01-01 Never lose hope Show
Notes:


Wondrous item, common (requires attunement)

While this music box is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the box speaks or sings each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak.

It has the following song as default:

"Schatten und Tod mögen uns in dunkler Nacht ach so plagen,
Licht und Hoffnung werden sie am Ende doch immer verjagen.
Was auch immer passieren sollte, vertrau und lausche nur mir.
Was auch immer ich tun muss, irgendwann bin ich wieder bei dir."

UC - Periapt of Health uncommon Lair of Vampire Spawn SJ-DC-YLD–01-02 – The forgotten place Show
Notes:


Wondrous Item, uncommon

You are immune to contracting any disease while you wear this pendant. If you are already infected with a disease, the effects of the disease are suppressed while you wear the pendant.

Quirk:
Muttering. The item grumbles and mutters. A creature who listens carefully to the item might learn something useful. The periapt will complain the whole time if it is not under water. While fully submerged it tells stories of how great Alturion once was.

C - Clothes of Mending common Crashed Spelljammer SJ-DC-YLD–01-02 – The forgotten place Show
Notes:

Source: Xanathar's Guide to Everything

Wondrous item, common

This elegant outfit of traveler's clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way.