Magic Items
Purchased Magic Items
Name
Rarity
Location
Table ▲
Result
Source
EA - Harengon Spirit Club
common
LN-1 Fuzzytail Farm and the Frightful Candy Goat Massacre
Character Creation
Show
Notes:
Event Award, attached to player
This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn.
(https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875)
UC - Boltthrower (Javelin of Lightning)
uncommon
Armory
SJ-DC-YLD–01-01 Never lose hope
Show
Notes:

Weapon (javelin), uncommon
Javelin of Lightning
This Armbladeis a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into the armblade when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage.
The armblades property can’t be used again until the next dawn. In the meantime, the armblade can still be used as a magic weapon.
Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. This light is manifests in form of electric sparkling.
C/A - Spieluhr (Talking Doll)
common
Fabric Planet
SJ-DC-YLD–01-01 Never lose hope
Show
Notes:

Wondrous item, common (requires attunement)
While this music box is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the box speaks or sings each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak.
It has the following song as default:
"Schatten und Tod mögen uns in dunkler Nacht ach so plagen,
Licht und Hoffnung werden sie am Ende doch immer verjagen.
Was auch immer passieren sollte, vertrau und lausche nur mir.
Was auch immer ich tun muss, irgendwann bin ich wieder bei dir."
UC - Periapt of Health
uncommon
Lair of Vampire Spawn
SJ-DC-YLD–01-02 – The forgotten place
Show
Notes:

Wondrous Item, uncommon
You are immune to contracting any disease while you wear this pendant. If you are already infected with a disease, the effects of the disease are suppressed while you wear the pendant.
Quirk:
Muttering. The item grumbles and mutters. A creature who listens carefully to the item might learn something useful. The periapt will complain the whole time if it is not under water. While fully submerged it tells stories of how great Alturion once was.
C - Clothes of Mending
common
Crashed Spelljammer
SJ-DC-YLD–01-02 – The forgotten place
Show
Notes:
Source: Xanathar's Guide to Everything
Wondrous item, common
This elegant outfit of traveler's clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way.
Name | Rarity | Location | Table ▲ | Result | Source | |
---|---|---|---|---|---|---|
EA - Harengon Spirit Club | common | LN-1 Fuzzytail Farm and the Frightful Candy Goat Massacre | Character Creation | Show | ||
Notes:
This knotted club houses the spirit of a harengon. While wielding the club, your ears grow long like a hare's ears, granting you advantage on Wisdom (Perception) checks involving hearing. In addition, while wielding the club, you can cast the jump spell. The club can't be used to cast jump until the next dawn. (https://www.adventurersleaguelog.com/users/33520/characters/87987/character_log_entries/871875) |
||||||
UC - Boltthrower (Javelin of Lightning) | uncommon | Armory | SJ-DC-YLD–01-01 Never lose hope | Show | ||
Notes:
Javelin of Lightning This Armbladeis a magic weapon. When you hurl it and speak its command word, it transforms into a bolt of lightning, forming a line 5 feet wide that extends out from you to a target within 120 feet. Each creature in the line excluding you and the target must make a DC 13 Dexterity saving throw, taking 4d6 lightning damage on a failed save, and half as much damage on a successful one. The lightning bolt turns back into the armblade when it reaches the target. Make a ranged weapon attack against the target. On a hit, the target takes damage from the javelin plus 4d6 lightning damage. The armblades property can’t be used again until the next dawn. In the meantime, the armblade can still be used as a magic weapon. Beacon. The bearer can use a bonus action to cause the item to shed bright light in a 10-foot radius and dim light for an additional 10 feet, or to extinguish the light. This light is manifests in form of electric sparkling. |
||||||
C/A - Spieluhr (Talking Doll) | common | Fabric Planet | SJ-DC-YLD–01-01 Never lose hope | Show | ||
Notes:
While this music box is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and set a condition under which the box speaks or sings each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. It has the following song as default: "Schatten und Tod mögen uns in dunkler Nacht ach so plagen, |
||||||
UC - Periapt of Health | uncommon | Lair of Vampire Spawn | SJ-DC-YLD–01-02 – The forgotten place | Show | ||
Notes:
You are immune to contracting any disease while you wear this pendant. If you are already infected with a disease, the effects of the disease are suppressed while you wear the pendant. Quirk: |
||||||
C - Clothes of Mending | common | Crashed Spelljammer | SJ-DC-YLD–01-02 – The forgotten place | Show | ||
Notes:
Source: Xanathar's Guide to Everything Wondrous item, common This elegant outfit of traveler's clothes magically mends itself to counteract daily wear and tear. Pieces of the outfit that are destroyed can't be repaired in this way. |