Llanfair Pwllgwyngyll

Season:
Forgotten Realms
Race:
Eladrin Elf
Class:
Artificer/Wizard
Background:
Faylost
Lifestyle:
Poor
Current Level:
10
Total GP:
47671.72
Total Downtime:
317
Tag:
T2
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
5
Magic Item Limit:
3
Kagonesti Forest Shroud,
Staff of Power,
Hat of Wizardry,
Mask of the Beast,
+1 Arcane Grimoire,
Manual of Gainful Exercise,
Ring of Spell Storing,
Blackrazor,
Ring of Protection,
Armor of Vulnerability (Slashing),
Boots of Striding and Springing,
Wave,
Stone of Good Luck,
Goggles of Night,
Whelm,
Cloak of Displacement,
Amulet of Health,
Staff of Adornment,
Clockwork Amulet,
Moon-Touched Longsword,
Arcane Grimoire +2,
Belt of Hill Giant Strength,
Robe of Scintillating Colors,
Radiance,
Instrument of the Bards (Canaith Mandolin),
Sun Blade,
Ring Of Animal Influence,
+1 Mace,
+1 Dagger,
Machete,
Ring of Protection,
Ring of Animal Influence,
Berserker Axe +2 (Battleaxe),
Ring of Fire Resistance,
Bracers of Defense,
Gloves of Missile Snaring,
Amulet of Protection from Turning,
Bracelet of Rock Magic,
Eagle Whistle,
Wand of Lightning Bolts,
Hat of Disguise,
Stone of Ill Luck,
Balance of Harmony,
Mirror of the Past,
Periapt of Wound Closure,
Earring of Message,
Moon Sikle +2,
Wand of Fireball,
Ring of Telekinesis,
Iron Bands of Bilarro,
Alchemy Jug,
Boots of the Winterlands,
Censer of Controlling Air Elementals,
Gambler's Greatsword,
Force Pike,
Heward's Hireling Armor,
Galder's Bubble Pipe,
Leather Golem Armor,
Ioun Stone of Language Knowledge (Netherese),
Ioun Stone of Historical Knowledge,
Polymorph Blade Scimitar,
Blade of the Medusa Shortsword,
Apparatus of Kwalish (10 Person Capacity),
Shard of Snow Ice (Ioun Stone of Protection),
Dwarven Plate Armor

Log Entries

Date Played Adventure Title ▲ Session Levels GP Downtime Magic Items
2023-12-30 20:44 3 12750 Staff of Power, Hat of Wizardry, Kagonesti Forest Shroud Show DM Log

Common or Uncommon reward + 250 gp
Kagonesti forest shroud + 20 downtime days
Very Rare reward + 10,000 gp

2024-02-03 18:36 1 10000 Manual of Gainful Exercise Show DM Log

VERY RARE
These rewards cost 20 service hours each.
You may select rewards in any order from
this list.

  • Manual of gainful exercise
  • 30 downtime days
2024-03-03 18:36 Staff of Adornment, Clockwork Amulet, Moon-Touched Longsword Show DM Log

COMMON OR UNCOMMON:
Common or uncommon magic items cost 5 service hours each. You may select rewards in any order from this
list. At the end of the season, if you have 1-4 service hours remaining, you may redeem them for one additional reward from this list.
Staff of Adornment, Clockwork Amulet,
+ 750 gp

2024-06-16 19:00 BMG-DRWEP-OD-01 The Enemy of My Enemy 1000 10 Earring of Message, Moon Sikle +2, Wand of Fireball Show

1x Potion of Heroism, 1x Potion of Greater Healing, 1x Spell scroll of Revivify
Story Award Qualith psi crystal retrieved
You retrieved the Qualith psi crystal from the Suzail docks before it could be sent to Thay.

2024-02-24 19:00 CCC-SFBay-02-01 Old Enemies Arise 1 500 10 Cloak of Displacement Show

USED
1x Potion of Greater Healing
GAINED
1x Potion of Animal Friendship, 1x Potion of Growth

Story Award: Friend of the Rashemen
You have earned the respect and regard of the Rashemi people by rescuing the Vremyonni and returning the wychlaran mask.You have advantageon all social checks with the people of Rashemen if they know your name and what you did.

Story Award: Durthan’s Curse
You have been marked by the evil Durthan. Any witch that survived this battle will be able scry you and will do so unless you take precautions to prevent it. If you are not able to prevent the scrying, your party will have disadvantage on all initiative checks in combats that involve one of these three Durthans or any of her minions. You are also at a disadvantage on stealth checks to surprise these Durthans or their minions.

Lasharra's Travelling Spellbook
1st level: absorb elements, mage armor, magic missile, tenser’s floating disk, alarm
2nd level: mirror image, misty step, shatter
3rd level: counterspell, fireball, lightning bolt, water breathing, Leomund’s tiny hut.
4th level: ice storm, stoneskin, greater invisibility
5th level: Bigby’s hand, cone of cold, rary’s telepathic bond
6th level: chain lightning, guards and wards

2024-02-29 19:00 CCC-SFBAY-02-02 Rise of the Ogre King 1 200 10 Amulet of Health Show

Story Award: Fangjaw Citizen
You have been branded a citizen of Fangjaws Hold. While you have no featly to this monster town, you wear its brand; consequently, any enemy of Fangjaws that sees the brand, such as the Burning Dagger orcs, will start with a hostile attitude towards you.
On the good side, all orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage.

Story Award: Rashemi Regards
You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.

Azak Throm's Spellbook
This is a typical traveling spellbook as described in the Player’s Handbook. It contains the following spells:
1st level: absorb elements, mage armor, magic missile, shield, charm person
2nd level: shadow blade, Mind Spike, hold person, suggestion
3rd level: counterspell, fireball, lightning bolt, haste
4th level: polymorph, greater invisibility
5th level: telekinesis, synaptic static, hold monster, scrying
6th level: chain lightning

2024-03-07 18:00 CCC-SFBAY-02-03 The Risen Minotaur Lord 0 500 10 Belt of Hill Giant Strength Show

1x Potion of Invulnerability, 1x Potion of Healing

Story Awards
Fangjaws Nobility
(Requires that you are already a Fangjaws Citizen.)

You have further served FangjawsHold and have been rewarded with nobility. From this point forward, you may purchase a house in the Little Moonsea district for 2000 GP and 20 downtime days. This also increases your lifestyle expenses by 1 GP. In addition, you may administer justice to the citizens of Fangjaws Hold.

Rashemi Regard
(If you have the Enmity of Rashemen story award, both story awards get removed from your log sheet. Your deeds have earned forgiveness, but they did not earn both forgiveness and regard.)

You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.

Honorary Wychlaran
(Requires that you have been awarded two counts of Rashemi Regard or Rashemi Regard and Friend of Rashemen in other adventures; Female spellcasters of good or neutral alignment only )

You have been accepted into the ranks of secretive Rashemi Witches known as Hathrans. From this point forward, you may enter the sacred Ashenwood, and other Rashemi will look upon you with respect and look to you for leadership. You have also been gifted with a spirit totem, and a mask of the wychlaran has been made for you in the shape of that spirit.

2023-12-30 11:11 Character Creation 8 Show

Race: Eladrin (MpMM)
Ability Scores:
Point Buy:
STR 08 DEX 14 CON 15 INT 15 WIS 12 CHA 08
(a) Choose any +2; choose any other +1 (b) Choose three different +1
+1 CON, +2 INT
Size: Medium
Speed: 30 ft.

Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself.
Fey Step
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
When you reach 3rd level, your Fey Step gain an additional effect based on your season; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race):
Spring
When you use your Fey Step, you can touch one willing creature within 5 feet of you. That creature then teleports instead of you, appearing in an unoccupied space of your choice that you can see within 30 feet of you.
Keen Senses
You have proficiency in the Perception skill.
Trance
You don't need to sleep, and magic can't put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.
Whenever you finish this trance, you can change your season, and you can gain two proficiencies that you don't have, each one with a weapon or a tool of your choice selected from the Player's Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.
Languages: Common, Elvish


Background: Feylost (WBtW)
Skill Proficiencies: Deception, Survival
Skill Swap: Deception, Survival ---> History, Religion
Tool Proficiencies: One type of musical instrument
Tool Proficiencie Swap: One type of musical instrument ---> Dragonchess Set
Languages: One of your choice of Elvish, Gnomish, Goblin, or Sylvan
Equipment: A musical instrument (Bagpipes), a set of traveler's clothes, three trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp
Feature: Feywild Connection
Your mannerisms and knowledge of fey customs are recognized by natives of the Feywild, who see you as one of their own. Because of this, friendly Fey creatures are inclined to come to your aid if you are lost or need help in the Feywild.
Fey Mark
You were transformed in some small way by your stay in the Feywild and gained a fey mark, determined by rolling on the Fey Mark table.
Flowers either bloom or wilt in your presence.
You have a mood specific scent, like that of sweet nectar or rotting corpses.

Aditional Feat: Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Hit Dice: 1d8
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Artificer level after 1st
Proficiencies
Armor: light armor, medium armor, shields
Weapons: simple weapons, firearms
Tools: thieves' tools, tinker's tools, one type of artisan's tools of your choice (Woodcarver's tools)
Saving Throws: Constitution, Intelligence
Skills: Choose 2 from Arcana, History, Investigation, Medicine, Nature, Perception, and Sleight of Hand.
Starting Equipment
You start with the following items, plus anything provided by your background.
any two simple weapons of your choice (2x Hand Crossbow)
a light crossbow and 20 bolts
(a) studded leather armor or (b) scale mail
thieves' tools and a dungeoneer's pack

Charakter Progression +1 Arcane Grimoire Show

LVL 2 Artificer (2)
Infuse Item
Infusions Known: Mind Sharpener, Enhanced Defense,
Enhanced Arcane Focus, Replicate Magic Item


LVL 3 Artificer (3)
Battle Smith Spells: Heroism, Shield
Battle Ready
Steel Defender
The Right Tool for the Job


LVL 1 Wizard (4)
Arcane Recovery
Cantrips: Chill Touch, Booming Blade, Mind Sliver
Spells Known: Absorb Elements, Find Familiar, Feather Fall, Detect Magic
False Life, Chromatic Orb


LVL 2 Wizard (5)
Arcane Tradition War Magic
Arcane Deflection
Tactical Wit
Spells Known: Witchbolt, Unseen Servant
LvL 5 Award: +1 Arcane Grimoire


LVL 3 Wizard (6)
Cantrip Formulas
Spells Known: Web, Tasha's Mind Whip


LVL 4 Wizard (7)
Cantrips:
Ability Score Improvement: +2 INT


LVL 5 Wizard (8)
Spells Known: Animate Dead, Antagonize


LVL 6 Wizard (9)
Power Surge
Spells Known: Vampiric Touch, Fly


LVL 7 Wizard (10)
Spells Known: Greater Invisibility, Raulothim's Psychic Lance

2024-11-14 19:00 DDAL00-06 Lost Laboratories of Kwalish 4 2390 10 Apparatus of Kwalish (10 Person Capacity) Show

1x A manual of Golems (Flesh)
Folding boat, wings of flying, and a bag
of tricks (tan) Trinkets: 11.950gp

Spell scrolls: Animate Dead, Flock of Familiars, Greater Restoration, Galder's speedy Courier

1x Manual of Golems (Iron)

Boots of Striding and Springing
+3 Moonblade + Ring of Spellstoring + 3d6 Extra Force Damage

2024-11-07 19:00 DDAL00-06 Lost Laboratories of Kwalish 3 10 Show
2024-11-02 19:00 DDAL00-06 Lost Laboratories of Kwalish 2 2303 10 Galder's Bubble Pipe, Gambler's Greatsword, Force Pike, Heward's Hireling Armor, Leather Golem Armor, Ioun Stone of Language Knowledge (Netherese), Ioun Stone of Historical Knowledge, Polymorph Blade Scimitar, Blade of the Medusa Shortsword Show

1x Manual of Flesh Golems, 1x Spellscroll: Galder's Tower, 3x Potion of Healing, 1x Elixir of Health, 10x Energy Cells

2024-10-24 19:00 DDAL00-06 Lost Laboratories of Kwalish 1 200.2 10 Show

1x Charm of Travelers Haven
This charm has 3 charges. As an action, you can expend 1 of the charm's charges to cast the Leomund's Tiny Hut spell, no components required. Once all its charges have been expended, this charm vanishes from you.

2024-06-01 19:30 DDAL04-13 The Horseman 1 1000 10 Ring Of Animal Influence Show

+1 Potion of Flying, +1 Scroll of Water Breathing, +1 Scroll of Water Walk

2024-01-05 19:00 DDAL-DRW-INT-04 Tales of Fang and Claw 1 80 10 Mask of the Beast Show

+1 Scroll of Revivify

Xil Dahovnia’s Spellbook
This leather-bound spellbook exudes a visible light-blue tinge, accented by moving and rotating arcane sigils around the cover when opened. Inside, ten thick pages of fickle, ancient vellum contain the following wizard spells:

1st level: disguise self, mage armor
2nd level: invisibility, phantasmal force
3rd level: major image, phantom steed

2024-04-06 19:00 DDHC-CM-08 Sarah of Yellowcrest Manor 0 276 10 Robe of Scintillating Colors Show

1x Scroll of Teleport, 1x Chime of Opening, 1x Potion of Superior Healing, 1x Potion of Watchfull Rest

Friend of Candlekeep. You get a lifetime pass to Candlekeep. You don’t need to donate books to enter the keep and you skip ahead of any queues or lines for any of the services provided by the fortress of knowledge.

Storry Award: Lifelong Friend
Sir Vecken ist dankbar für Alles was ihr getan habt. Er schwört euch lebenslange Freundschaft und schickt euch immer wieder Kunde von seinen eigenen Abenteuern. Außerdem empfängt er euch herzlich wann auch immer es euch nach Waterdeep verschlagen sollte.

Storry Award: Greenfast's Friends
Die Bürger Greenfast's sind euch unendlich dankbar das ihr ihr Dorf von dem Kult befreit habt. Fortan seid ihr immer willkommen in dem verschlafenen Dorf.
Falls ihr Young Fargo gerettet habt steht euch der Bulging Cauldron immer offen und Old Fargo empfängt euch mit Speis und Trank und einem Zimmer das nur für euch reserviert ist. Ihr könnt außerdem Young Fargo hier antreffen der langsam in die Fußstapfen seines alten Herren tritt und sein Kultistenleben hinter sich gelassen hat.

2024-07-23 20:00 DDHC-CM-10 Kandlekeep Dekonstruction 351 10 Ring of Telekinesis Show

Stonky Noptopper’s Spells o’ Plenty. Stonky’s fat little spellbook contains the following wizard spells: alarm, animate objects, arcane lock, banishment, chain lightning, clairvoyance, detect magic, dispel magic, fabricate, fireball, flesh to stone, fly, globe of invulnerability, glyph of warding, grease, knock, legend lore, levitate, locate creature, locate object, mage armor, planar binding, polymorph, programmed illusion, protection from evil and good, scrying, see invisibility, sending, shield, telekinesis, and true seeing.

Heroes’ Feast: A Cookbook. This richly illustrated book of recipes was written by a trio of culinary enthusiasts named Wyk Nenmael, Nojen Eptros, and Imrit Welachwe. Any creature that spends a short rest poring over the book’s recipes gains a supernatural charm called the charm of the heroes’ feast. This charm allows you to cast the heroes’ feast spell as an action, no components required. Once used, this charm goes away. See “Other Rewards” for more information on how charms work. The book teleports to a secret vault in Candlekeep after bestowing its charm on a creature.

2024-09-02 18:00 DDHC-CM-11 Zikran's Xephyrean Tome 1560 10 Iron Bands of Bilarro, Alchemy Jug, Boots of the Winterlands, Censer of Controlling Air Elementals Show

Zikrans Spellbook
1st level: detect magic, identify, mage armor, magic missile
2nd level: detect thoughts, mirror image, misty step
3rd level: counterspell, fly, lightning bolt
4th level: banishment, fire shield, stoneskin
5th level: cone of cold, scrying, wall of force, conjure elemental
6th level: globe of invulnerability
7th level: teleport
8th level: mind blank
9th level: time stop

2024-04-22 18:30 DDHC-CM-6 The Price of Beauty 0 226.25 10 Radiance Show

Spa Services -30 GP
1x Potion of Hill Giant Strength, 1x Spell Scroll of Clairvoyance, 3x Assassin’s blood.

2025-04-16 21:00 DDHC-TYP-05 Dead in Thay 1 10 Show
Date Played Adventure Title ▲ Tier Session ACP TCP Downtime Renown
2023-12-30 20:44 1 Show DM Log

Common or Uncommon reward + 250 gp
Kagonesti forest shroud + 20 downtime days
Very Rare reward + 10,000 gp

2024-02-03 18:36 2 Show DM Log

VERY RARE
These rewards cost 20 service hours each.
You may select rewards in any order from
this list.

  • Manual of gainful exercise
  • 30 downtime days
2024-03-03 18:36 Show DM Log

COMMON OR UNCOMMON:
Common or uncommon magic items cost 5 service hours each. You may select rewards in any order from this
list. At the end of the season, if you have 1-4 service hours remaining, you may redeem them for one additional reward from this list.
Staff of Adornment, Clockwork Amulet,
+ 750 gp

2024-06-16 19:00 BMG-DRWEP-OD-01 The Enemy of My Enemy 10 Show

1x Potion of Heroism, 1x Potion of Greater Healing, 1x Spell scroll of Revivify
Story Award Qualith psi crystal retrieved
You retrieved the Qualith psi crystal from the Suzail docks before it could be sent to Thay.

2024-02-24 19:00 CCC-SFBay-02-01 Old Enemies Arise 10 Show

USED
1x Potion of Greater Healing
GAINED
1x Potion of Animal Friendship, 1x Potion of Growth

Story Award: Friend of the Rashemen
You have earned the respect and regard of the Rashemi people by rescuing the Vremyonni and returning the wychlaran mask.You have advantageon all social checks with the people of Rashemen if they know your name and what you did.

Story Award: Durthan’s Curse
You have been marked by the evil Durthan. Any witch that survived this battle will be able scry you and will do so unless you take precautions to prevent it. If you are not able to prevent the scrying, your party will have disadvantage on all initiative checks in combats that involve one of these three Durthans or any of her minions. You are also at a disadvantage on stealth checks to surprise these Durthans or their minions.

Lasharra's Travelling Spellbook
1st level: absorb elements, mage armor, magic missile, tenser’s floating disk, alarm
2nd level: mirror image, misty step, shatter
3rd level: counterspell, fireball, lightning bolt, water breathing, Leomund’s tiny hut.
4th level: ice storm, stoneskin, greater invisibility
5th level: Bigby’s hand, cone of cold, rary’s telepathic bond
6th level: chain lightning, guards and wards

2024-02-29 19:00 CCC-SFBAY-02-02 Rise of the Ogre King 10 Show

Story Award: Fangjaw Citizen
You have been branded a citizen of Fangjaws Hold. While you have no featly to this monster town, you wear its brand; consequently, any enemy of Fangjaws that sees the brand, such as the Burning Dagger orcs, will start with a hostile attitude towards you.
On the good side, all orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage.

Story Award: Rashemi Regards
You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.

Azak Throm's Spellbook
This is a typical traveling spellbook as described in the Player’s Handbook. It contains the following spells:
1st level: absorb elements, mage armor, magic missile, shield, charm person
2nd level: shadow blade, Mind Spike, hold person, suggestion
3rd level: counterspell, fireball, lightning bolt, haste
4th level: polymorph, greater invisibility
5th level: telekinesis, synaptic static, hold monster, scrying
6th level: chain lightning

2024-03-07 18:00 CCC-SFBAY-02-03 The Risen Minotaur Lord 10 Show

1x Potion of Invulnerability, 1x Potion of Healing

Story Awards
Fangjaws Nobility
(Requires that you are already a Fangjaws Citizen.)

You have further served FangjawsHold and have been rewarded with nobility. From this point forward, you may purchase a house in the Little Moonsea district for 2000 GP and 20 downtime days. This also increases your lifestyle expenses by 1 GP. In addition, you may administer justice to the citizens of Fangjaws Hold.

Rashemi Regard
(If you have the Enmity of Rashemen story award, both story awards get removed from your log sheet. Your deeds have earned forgiveness, but they did not earn both forgiveness and regard.)

You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.

Honorary Wychlaran
(Requires that you have been awarded two counts of Rashemi Regard or Rashemi Regard and Friend of Rashemen in other adventures; Female spellcasters of good or neutral alignment only )

You have been accepted into the ranks of secretive Rashemi Witches known as Hathrans. From this point forward, you may enter the sacred Ashenwood, and other Rashemi will look upon you with respect and look to you for leadership. You have also been gifted with a spirit totem, and a mask of the wychlaran has been made for you in the shape of that spirit.

2023-12-30 11:11 Character Creation Show

Race: Eladrin (MpMM)
Ability Scores:
Point Buy:
STR 08 DEX 14 CON 15 INT 15 WIS 12 CHA 08
(a) Choose any +2; choose any other +1 (b) Choose three different +1
+1 CON, +2 INT
Size: Medium
Speed: 30 ft.

Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself.
Fey Step
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
When you reach 3rd level, your Fey Step gain an additional effect based on your season; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race):
Spring
When you use your Fey Step, you can touch one willing creature within 5 feet of you. That creature then teleports instead of you, appearing in an unoccupied space of your choice that you can see within 30 feet of you.
Keen Senses
You have proficiency in the Perception skill.
Trance
You don't need to sleep, and magic can't put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.
Whenever you finish this trance, you can change your season, and you can gain two proficiencies that you don't have, each one with a weapon or a tool of your choice selected from the Player's Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.
Languages: Common, Elvish


Background: Feylost (WBtW)
Skill Proficiencies: Deception, Survival
Skill Swap: Deception, Survival ---> History, Religion
Tool Proficiencies: One type of musical instrument
Tool Proficiencie Swap: One type of musical instrument ---> Dragonchess Set
Languages: One of your choice of Elvish, Gnomish, Goblin, or Sylvan
Equipment: A musical instrument (Bagpipes), a set of traveler's clothes, three trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp
Feature: Feywild Connection
Your mannerisms and knowledge of fey customs are recognized by natives of the Feywild, who see you as one of their own. Because of this, friendly Fey creatures are inclined to come to your aid if you are lost or need help in the Feywild.
Fey Mark
You were transformed in some small way by your stay in the Feywild and gained a fey mark, determined by rolling on the Fey Mark table.
Flowers either bloom or wilt in your presence.
You have a mood specific scent, like that of sweet nectar or rotting corpses.

Aditional Feat: Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Hit Dice: 1d8
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Artificer level after 1st
Proficiencies
Armor: light armor, medium armor, shields
Weapons: simple weapons, firearms
Tools: thieves' tools, tinker's tools, one type of artisan's tools of your choice (Woodcarver's tools)
Saving Throws: Constitution, Intelligence
Skills: Choose 2 from Arcana, History, Investigation, Medicine, Nature, Perception, and Sleight of Hand.
Starting Equipment
You start with the following items, plus anything provided by your background.
any two simple weapons of your choice (2x Hand Crossbow)
a light crossbow and 20 bolts
(a) studded leather armor or (b) scale mail
thieves' tools and a dungeoneer's pack

Charakter Progression Show

LVL 2 Artificer (2)
Infuse Item
Infusions Known: Mind Sharpener, Enhanced Defense,
Enhanced Arcane Focus, Replicate Magic Item


LVL 3 Artificer (3)
Battle Smith Spells: Heroism, Shield
Battle Ready
Steel Defender
The Right Tool for the Job


LVL 1 Wizard (4)
Arcane Recovery
Cantrips: Chill Touch, Booming Blade, Mind Sliver
Spells Known: Absorb Elements, Find Familiar, Feather Fall, Detect Magic
False Life, Chromatic Orb


LVL 2 Wizard (5)
Arcane Tradition War Magic
Arcane Deflection
Tactical Wit
Spells Known: Witchbolt, Unseen Servant
LvL 5 Award: +1 Arcane Grimoire


LVL 3 Wizard (6)
Cantrip Formulas
Spells Known: Web, Tasha's Mind Whip


LVL 4 Wizard (7)
Cantrips:
Ability Score Improvement: +2 INT


LVL 5 Wizard (8)
Spells Known: Animate Dead, Antagonize


LVL 6 Wizard (9)
Power Surge
Spells Known: Vampiric Touch, Fly


LVL 7 Wizard (10)
Spells Known: Greater Invisibility, Raulothim's Psychic Lance

2024-11-14 19:00 DDAL00-06 Lost Laboratories of Kwalish 4 10 Show

1x A manual of Golems (Flesh)
Folding boat, wings of flying, and a bag
of tricks (tan) Trinkets: 11.950gp

Spell scrolls: Animate Dead, Flock of Familiars, Greater Restoration, Galder's speedy Courier

1x Manual of Golems (Iron)

Boots of Striding and Springing
+3 Moonblade + Ring of Spellstoring + 3d6 Extra Force Damage

2024-11-07 19:00 DDAL00-06 Lost Laboratories of Kwalish 3 10 Show
2024-11-02 19:00 DDAL00-06 Lost Laboratories of Kwalish 2 10 Show

1x Manual of Flesh Golems, 1x Spellscroll: Galder's Tower, 3x Potion of Healing, 1x Elixir of Health, 10x Energy Cells

2024-10-24 19:00 DDAL00-06 Lost Laboratories of Kwalish 1 10 Show

1x Charm of Travelers Haven
This charm has 3 charges. As an action, you can expend 1 of the charm's charges to cast the Leomund's Tiny Hut spell, no components required. Once all its charges have been expended, this charm vanishes from you.

2024-06-01 19:30 DDAL04-13 The Horseman 10 Show

+1 Potion of Flying, +1 Scroll of Water Breathing, +1 Scroll of Water Walk

2024-01-05 19:00 DDAL-DRW-INT-04 Tales of Fang and Claw 10 Show

+1 Scroll of Revivify

Xil Dahovnia’s Spellbook
This leather-bound spellbook exudes a visible light-blue tinge, accented by moving and rotating arcane sigils around the cover when opened. Inside, ten thick pages of fickle, ancient vellum contain the following wizard spells:

1st level: disguise self, mage armor
2nd level: invisibility, phantasmal force
3rd level: major image, phantom steed

2024-04-06 19:00 DDHC-CM-08 Sarah of Yellowcrest Manor 10 Show

1x Scroll of Teleport, 1x Chime of Opening, 1x Potion of Superior Healing, 1x Potion of Watchfull Rest

Friend of Candlekeep. You get a lifetime pass to Candlekeep. You don’t need to donate books to enter the keep and you skip ahead of any queues or lines for any of the services provided by the fortress of knowledge.

Storry Award: Lifelong Friend
Sir Vecken ist dankbar für Alles was ihr getan habt. Er schwört euch lebenslange Freundschaft und schickt euch immer wieder Kunde von seinen eigenen Abenteuern. Außerdem empfängt er euch herzlich wann auch immer es euch nach Waterdeep verschlagen sollte.

Storry Award: Greenfast's Friends
Die Bürger Greenfast's sind euch unendlich dankbar das ihr ihr Dorf von dem Kult befreit habt. Fortan seid ihr immer willkommen in dem verschlafenen Dorf.
Falls ihr Young Fargo gerettet habt steht euch der Bulging Cauldron immer offen und Old Fargo empfängt euch mit Speis und Trank und einem Zimmer das nur für euch reserviert ist. Ihr könnt außerdem Young Fargo hier antreffen der langsam in die Fußstapfen seines alten Herren tritt und sein Kultistenleben hinter sich gelassen hat.

2024-07-23 20:00 DDHC-CM-10 Kandlekeep Dekonstruction 10 Show

Stonky Noptopper’s Spells o’ Plenty. Stonky’s fat little spellbook contains the following wizard spells: alarm, animate objects, arcane lock, banishment, chain lightning, clairvoyance, detect magic, dispel magic, fabricate, fireball, flesh to stone, fly, globe of invulnerability, glyph of warding, grease, knock, legend lore, levitate, locate creature, locate object, mage armor, planar binding, polymorph, programmed illusion, protection from evil and good, scrying, see invisibility, sending, shield, telekinesis, and true seeing.

Heroes’ Feast: A Cookbook. This richly illustrated book of recipes was written by a trio of culinary enthusiasts named Wyk Nenmael, Nojen Eptros, and Imrit Welachwe. Any creature that spends a short rest poring over the book’s recipes gains a supernatural charm called the charm of the heroes’ feast. This charm allows you to cast the heroes’ feast spell as an action, no components required. Once used, this charm goes away. See “Other Rewards” for more information on how charms work. The book teleports to a secret vault in Candlekeep after bestowing its charm on a creature.

2024-09-02 18:00 DDHC-CM-11 Zikran's Xephyrean Tome 10 Show

Zikrans Spellbook
1st level: detect magic, identify, mage armor, magic missile
2nd level: detect thoughts, mirror image, misty step
3rd level: counterspell, fly, lightning bolt
4th level: banishment, fire shield, stoneskin
5th level: cone of cold, scrying, wall of force, conjure elemental
6th level: globe of invulnerability
7th level: teleport
8th level: mind blank
9th level: time stop

2024-04-22 18:30 DDHC-CM-6 The Price of Beauty 10 Show

Spa Services -30 GP
1x Potion of Hill Giant Strength, 1x Spell Scroll of Clairvoyance, 3x Assassin’s blood.

2025-04-16 21:00 DDHC-TYP-05 Dead in Thay 1 10 Show
Date Played Adventure Title ▲ Session XP GP Downtime Renown Magic Items
2023-12-30 20:44 12750 Staff of Power, Hat of Wizardry, Kagonesti Forest Shroud Show DM Log

Common or Uncommon reward + 250 gp
Kagonesti forest shroud + 20 downtime days
Very Rare reward + 10,000 gp

2024-02-03 18:36 10000 Manual of Gainful Exercise Show DM Log

VERY RARE
These rewards cost 20 service hours each.
You may select rewards in any order from
this list.

  • Manual of gainful exercise
  • 30 downtime days
2024-03-03 18:36 Staff of Adornment, Clockwork Amulet, Moon-Touched Longsword Show DM Log

COMMON OR UNCOMMON:
Common or uncommon magic items cost 5 service hours each. You may select rewards in any order from this
list. At the end of the season, if you have 1-4 service hours remaining, you may redeem them for one additional reward from this list.
Staff of Adornment, Clockwork Amulet,
+ 750 gp

2024-06-16 19:00 BMG-DRWEP-OD-01 The Enemy of My Enemy 1000 10 Earring of Message, Moon Sikle +2, Wand of Fireball Show

1x Potion of Heroism, 1x Potion of Greater Healing, 1x Spell scroll of Revivify
Story Award Qualith psi crystal retrieved
You retrieved the Qualith psi crystal from the Suzail docks before it could be sent to Thay.

2024-02-24 19:00 CCC-SFBay-02-01 Old Enemies Arise 500 10 Cloak of Displacement Show

USED
1x Potion of Greater Healing
GAINED
1x Potion of Animal Friendship, 1x Potion of Growth

Story Award: Friend of the Rashemen
You have earned the respect and regard of the Rashemi people by rescuing the Vremyonni and returning the wychlaran mask.You have advantageon all social checks with the people of Rashemen if they know your name and what you did.

Story Award: Durthan’s Curse
You have been marked by the evil Durthan. Any witch that survived this battle will be able scry you and will do so unless you take precautions to prevent it. If you are not able to prevent the scrying, your party will have disadvantage on all initiative checks in combats that involve one of these three Durthans or any of her minions. You are also at a disadvantage on stealth checks to surprise these Durthans or their minions.

Lasharra's Travelling Spellbook
1st level: absorb elements, mage armor, magic missile, tenser’s floating disk, alarm
2nd level: mirror image, misty step, shatter
3rd level: counterspell, fireball, lightning bolt, water breathing, Leomund’s tiny hut.
4th level: ice storm, stoneskin, greater invisibility
5th level: Bigby’s hand, cone of cold, rary’s telepathic bond
6th level: chain lightning, guards and wards

2024-02-29 19:00 CCC-SFBAY-02-02 Rise of the Ogre King 200 10 Amulet of Health Show

Story Award: Fangjaw Citizen
You have been branded a citizen of Fangjaws Hold. While you have no featly to this monster town, you wear its brand; consequently, any enemy of Fangjaws that sees the brand, such as the Burning Dagger orcs, will start with a hostile attitude towards you.
On the good side, all orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage.

Story Award: Rashemi Regards
You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.

Azak Throm's Spellbook
This is a typical traveling spellbook as described in the Player’s Handbook. It contains the following spells:
1st level: absorb elements, mage armor, magic missile, shield, charm person
2nd level: shadow blade, Mind Spike, hold person, suggestion
3rd level: counterspell, fireball, lightning bolt, haste
4th level: polymorph, greater invisibility
5th level: telekinesis, synaptic static, hold monster, scrying
6th level: chain lightning

2024-03-07 18:00 CCC-SFBAY-02-03 The Risen Minotaur Lord 500 10 Belt of Hill Giant Strength Show

1x Potion of Invulnerability, 1x Potion of Healing

Story Awards
Fangjaws Nobility
(Requires that you are already a Fangjaws Citizen.)

You have further served FangjawsHold and have been rewarded with nobility. From this point forward, you may purchase a house in the Little Moonsea district for 2000 GP and 20 downtime days. This also increases your lifestyle expenses by 1 GP. In addition, you may administer justice to the citizens of Fangjaws Hold.

Rashemi Regard
(If you have the Enmity of Rashemen story award, both story awards get removed from your log sheet. Your deeds have earned forgiveness, but they did not earn both forgiveness and regard.)

You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.

Honorary Wychlaran
(Requires that you have been awarded two counts of Rashemi Regard or Rashemi Regard and Friend of Rashemen in other adventures; Female spellcasters of good or neutral alignment only )

You have been accepted into the ranks of secretive Rashemi Witches known as Hathrans. From this point forward, you may enter the sacred Ashenwood, and other Rashemi will look upon you with respect and look to you for leadership. You have also been gifted with a spirit totem, and a mask of the wychlaran has been made for you in the shape of that spirit.

2023-12-30 11:11 Character Creation 8 Show

Race: Eladrin (MpMM)
Ability Scores:
Point Buy:
STR 08 DEX 14 CON 15 INT 15 WIS 12 CHA 08
(a) Choose any +2; choose any other +1 (b) Choose three different +1
+1 CON, +2 INT
Size: Medium
Speed: 30 ft.

Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself.
Fey Step
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
When you reach 3rd level, your Fey Step gain an additional effect based on your season; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race):
Spring
When you use your Fey Step, you can touch one willing creature within 5 feet of you. That creature then teleports instead of you, appearing in an unoccupied space of your choice that you can see within 30 feet of you.
Keen Senses
You have proficiency in the Perception skill.
Trance
You don't need to sleep, and magic can't put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.
Whenever you finish this trance, you can change your season, and you can gain two proficiencies that you don't have, each one with a weapon or a tool of your choice selected from the Player's Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.
Languages: Common, Elvish


Background: Feylost (WBtW)
Skill Proficiencies: Deception, Survival
Skill Swap: Deception, Survival ---> History, Religion
Tool Proficiencies: One type of musical instrument
Tool Proficiencie Swap: One type of musical instrument ---> Dragonchess Set
Languages: One of your choice of Elvish, Gnomish, Goblin, or Sylvan
Equipment: A musical instrument (Bagpipes), a set of traveler's clothes, three trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp
Feature: Feywild Connection
Your mannerisms and knowledge of fey customs are recognized by natives of the Feywild, who see you as one of their own. Because of this, friendly Fey creatures are inclined to come to your aid if you are lost or need help in the Feywild.
Fey Mark
You were transformed in some small way by your stay in the Feywild and gained a fey mark, determined by rolling on the Fey Mark table.
Flowers either bloom or wilt in your presence.
You have a mood specific scent, like that of sweet nectar or rotting corpses.

Aditional Feat: Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Hit Dice: 1d8
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Artificer level after 1st
Proficiencies
Armor: light armor, medium armor, shields
Weapons: simple weapons, firearms
Tools: thieves' tools, tinker's tools, one type of artisan's tools of your choice (Woodcarver's tools)
Saving Throws: Constitution, Intelligence
Skills: Choose 2 from Arcana, History, Investigation, Medicine, Nature, Perception, and Sleight of Hand.
Starting Equipment
You start with the following items, plus anything provided by your background.
any two simple weapons of your choice (2x Hand Crossbow)
a light crossbow and 20 bolts
(a) studded leather armor or (b) scale mail
thieves' tools and a dungeoneer's pack

Charakter Progression +1 Arcane Grimoire Show

LVL 2 Artificer (2)
Infuse Item
Infusions Known: Mind Sharpener, Enhanced Defense,
Enhanced Arcane Focus, Replicate Magic Item


LVL 3 Artificer (3)
Battle Smith Spells: Heroism, Shield
Battle Ready
Steel Defender
The Right Tool for the Job


LVL 1 Wizard (4)
Arcane Recovery
Cantrips: Chill Touch, Booming Blade, Mind Sliver
Spells Known: Absorb Elements, Find Familiar, Feather Fall, Detect Magic
False Life, Chromatic Orb


LVL 2 Wizard (5)
Arcane Tradition War Magic
Arcane Deflection
Tactical Wit
Spells Known: Witchbolt, Unseen Servant
LvL 5 Award: +1 Arcane Grimoire


LVL 3 Wizard (6)
Cantrip Formulas
Spells Known: Web, Tasha's Mind Whip


LVL 4 Wizard (7)
Cantrips:
Ability Score Improvement: +2 INT


LVL 5 Wizard (8)
Spells Known: Animate Dead, Antagonize


LVL 6 Wizard (9)
Power Surge
Spells Known: Vampiric Touch, Fly


LVL 7 Wizard (10)
Spells Known: Greater Invisibility, Raulothim's Psychic Lance

2024-11-14 19:00 DDAL00-06 Lost Laboratories of Kwalish 4 2390 10 Apparatus of Kwalish (10 Person Capacity) Show

1x A manual of Golems (Flesh)
Folding boat, wings of flying, and a bag
of tricks (tan) Trinkets: 11.950gp

Spell scrolls: Animate Dead, Flock of Familiars, Greater Restoration, Galder's speedy Courier

1x Manual of Golems (Iron)

Boots of Striding and Springing
+3 Moonblade + Ring of Spellstoring + 3d6 Extra Force Damage

2024-11-07 19:00 DDAL00-06 Lost Laboratories of Kwalish 3 10 Show
2024-11-02 19:00 DDAL00-06 Lost Laboratories of Kwalish 2 2303 10 Galder's Bubble Pipe, Gambler's Greatsword, Force Pike, Heward's Hireling Armor, Leather Golem Armor, Ioun Stone of Language Knowledge (Netherese), Ioun Stone of Historical Knowledge, Polymorph Blade Scimitar, Blade of the Medusa Shortsword Show

1x Manual of Flesh Golems, 1x Spellscroll: Galder's Tower, 3x Potion of Healing, 1x Elixir of Health, 10x Energy Cells

2024-10-24 19:00 DDAL00-06 Lost Laboratories of Kwalish 1 200.2 10 Show

1x Charm of Travelers Haven
This charm has 3 charges. As an action, you can expend 1 of the charm's charges to cast the Leomund's Tiny Hut spell, no components required. Once all its charges have been expended, this charm vanishes from you.

2024-06-01 19:30 DDAL04-13 The Horseman 1000 10 Ring Of Animal Influence Show

+1 Potion of Flying, +1 Scroll of Water Breathing, +1 Scroll of Water Walk

2024-01-05 19:00 DDAL-DRW-INT-04 Tales of Fang and Claw 80 10 Mask of the Beast Show

+1 Scroll of Revivify

Xil Dahovnia’s Spellbook
This leather-bound spellbook exudes a visible light-blue tinge, accented by moving and rotating arcane sigils around the cover when opened. Inside, ten thick pages of fickle, ancient vellum contain the following wizard spells:

1st level: disguise self, mage armor
2nd level: invisibility, phantasmal force
3rd level: major image, phantom steed

2024-04-06 19:00 DDHC-CM-08 Sarah of Yellowcrest Manor 276 10 Robe of Scintillating Colors Show

1x Scroll of Teleport, 1x Chime of Opening, 1x Potion of Superior Healing, 1x Potion of Watchfull Rest

Friend of Candlekeep. You get a lifetime pass to Candlekeep. You don’t need to donate books to enter the keep and you skip ahead of any queues or lines for any of the services provided by the fortress of knowledge.

Storry Award: Lifelong Friend
Sir Vecken ist dankbar für Alles was ihr getan habt. Er schwört euch lebenslange Freundschaft und schickt euch immer wieder Kunde von seinen eigenen Abenteuern. Außerdem empfängt er euch herzlich wann auch immer es euch nach Waterdeep verschlagen sollte.

Storry Award: Greenfast's Friends
Die Bürger Greenfast's sind euch unendlich dankbar das ihr ihr Dorf von dem Kult befreit habt. Fortan seid ihr immer willkommen in dem verschlafenen Dorf.
Falls ihr Young Fargo gerettet habt steht euch der Bulging Cauldron immer offen und Old Fargo empfängt euch mit Speis und Trank und einem Zimmer das nur für euch reserviert ist. Ihr könnt außerdem Young Fargo hier antreffen der langsam in die Fußstapfen seines alten Herren tritt und sein Kultistenleben hinter sich gelassen hat.

2024-07-23 20:00 DDHC-CM-10 Kandlekeep Dekonstruction 351 10 Ring of Telekinesis Show

Stonky Noptopper’s Spells o’ Plenty. Stonky’s fat little spellbook contains the following wizard spells: alarm, animate objects, arcane lock, banishment, chain lightning, clairvoyance, detect magic, dispel magic, fabricate, fireball, flesh to stone, fly, globe of invulnerability, glyph of warding, grease, knock, legend lore, levitate, locate creature, locate object, mage armor, planar binding, polymorph, programmed illusion, protection from evil and good, scrying, see invisibility, sending, shield, telekinesis, and true seeing.

Heroes’ Feast: A Cookbook. This richly illustrated book of recipes was written by a trio of culinary enthusiasts named Wyk Nenmael, Nojen Eptros, and Imrit Welachwe. Any creature that spends a short rest poring over the book’s recipes gains a supernatural charm called the charm of the heroes’ feast. This charm allows you to cast the heroes’ feast spell as an action, no components required. Once used, this charm goes away. See “Other Rewards” for more information on how charms work. The book teleports to a secret vault in Candlekeep after bestowing its charm on a creature.

2024-09-02 18:00 DDHC-CM-11 Zikran's Xephyrean Tome 1560 10 Iron Bands of Bilarro, Alchemy Jug, Boots of the Winterlands, Censer of Controlling Air Elementals Show

Zikrans Spellbook
1st level: detect magic, identify, mage armor, magic missile
2nd level: detect thoughts, mirror image, misty step
3rd level: counterspell, fly, lightning bolt
4th level: banishment, fire shield, stoneskin
5th level: cone of cold, scrying, wall of force, conjure elemental
6th level: globe of invulnerability
7th level: teleport
8th level: mind blank
9th level: time stop

2024-04-22 18:30 DDHC-CM-6 The Price of Beauty 226.25 10 Radiance Show

Spa Services -30 GP
1x Potion of Hill Giant Strength, 1x Spell Scroll of Clairvoyance, 3x Assassin’s blood.

2025-04-16 21:00 DDHC-TYP-05 Dead in Thay 1 10 Show