Llanfair Pwllgwyngyll

Season:
Forgotten Realms
Race:
Eladrin Elf
Class:
Artificer/Wizard
Background:
Faylost
Lifestyle:
Poor
Current Level:
10
Total GP:
47671.72
Total Downtime:
317
Tag:
T2
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
5
Magic Item Limit:
3
Kagonesti Forest Shroud,
Staff of Power,
Hat of Wizardry,
Mask of the Beast,
+1 Arcane Grimoire,
Manual of Gainful Exercise,
Ring of Spell Storing,
Blackrazor,
Ring of Protection,
Armor of Vulnerability (Slashing),
Boots of Striding and Springing,
Wave,
Stone of Good Luck,
Goggles of Night,
Whelm,
Cloak of Displacement,
Amulet of Health,
Staff of Adornment,
Clockwork Amulet,
Moon-Touched Longsword,
Arcane Grimoire +2,
Belt of Hill Giant Strength,
Robe of Scintillating Colors,
Radiance,
Instrument of the Bards (Canaith Mandolin),
Sun Blade,
Ring Of Animal Influence,
+1 Mace,
+1 Dagger,
Machete,
Ring of Protection,
Ring of Animal Influence,
Berserker Axe +2 (Battleaxe),
Ring of Fire Resistance,
Bracers of Defense,
Gloves of Missile Snaring,
Amulet of Protection from Turning,
Bracelet of Rock Magic,
Eagle Whistle,
Wand of Lightning Bolts,
Hat of Disguise,
Stone of Ill Luck,
Balance of Harmony,
Mirror of the Past,
Periapt of Wound Closure,
Earring of Message,
Moon Sikle +2,
Wand of Fireball,
Ring of Telekinesis,
Iron Bands of Bilarro,
Alchemy Jug,
Boots of the Winterlands,
Censer of Controlling Air Elementals,
Gambler's Greatsword,
Force Pike,
Heward's Hireling Armor,
Galder's Bubble Pipe,
Leather Golem Armor,
Ioun Stone of Language Knowledge (Netherese),
Ioun Stone of Historical Knowledge,
Polymorph Blade Scimitar,
Blade of the Medusa Shortsword,
Apparatus of Kwalish (10 Person Capacity),
Shard of Snow Ice (Ioun Stone of Protection),
Dwarven Plate Armor

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2023-12-30 11:11 Character Creation 8 Show

Race: Eladrin (MpMM)
Ability Scores:
Point Buy:
STR 08 DEX 14 CON 15 INT 15 WIS 12 CHA 08
(a) Choose any +2; choose any other +1 (b) Choose three different +1
+1 CON, +2 INT
Size: Medium
Speed: 30 ft.

Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself.
Fey Step
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
When you reach 3rd level, your Fey Step gain an additional effect based on your season; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race):
Spring
When you use your Fey Step, you can touch one willing creature within 5 feet of you. That creature then teleports instead of you, appearing in an unoccupied space of your choice that you can see within 30 feet of you.
Keen Senses
You have proficiency in the Perception skill.
Trance
You don't need to sleep, and magic can't put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.
Whenever you finish this trance, you can change your season, and you can gain two proficiencies that you don't have, each one with a weapon or a tool of your choice selected from the Player's Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.
Languages: Common, Elvish


Background: Feylost (WBtW)
Skill Proficiencies: Deception, Survival
Skill Swap: Deception, Survival ---> History, Religion
Tool Proficiencies: One type of musical instrument
Tool Proficiencie Swap: One type of musical instrument ---> Dragonchess Set
Languages: One of your choice of Elvish, Gnomish, Goblin, or Sylvan
Equipment: A musical instrument (Bagpipes), a set of traveler's clothes, three trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp
Feature: Feywild Connection
Your mannerisms and knowledge of fey customs are recognized by natives of the Feywild, who see you as one of their own. Because of this, friendly Fey creatures are inclined to come to your aid if you are lost or need help in the Feywild.
Fey Mark
You were transformed in some small way by your stay in the Feywild and gained a fey mark, determined by rolling on the Fey Mark table.
Flowers either bloom or wilt in your presence.
You have a mood specific scent, like that of sweet nectar or rotting corpses.

Aditional Feat: Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Hit Dice: 1d8
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Artificer level after 1st
Proficiencies
Armor: light armor, medium armor, shields
Weapons: simple weapons, firearms
Tools: thieves' tools, tinker's tools, one type of artisan's tools of your choice (Woodcarver's tools)
Saving Throws: Constitution, Intelligence
Skills: Choose 2 from Arcana, History, Investigation, Medicine, Nature, Perception, and Sleight of Hand.
Starting Equipment
You start with the following items, plus anything provided by your background.
any two simple weapons of your choice (2x Hand Crossbow)
a light crossbow and 20 bolts
(a) studded leather armor or (b) scale mail
thieves' tools and a dungeoneer's pack

2023-12-30 11:33 Trade Log 78 Show Trade Log

Sold
1x Light Crossbow +12,5 GP
2x Hand Crossbow +75 GP
20x Crossbow Bolts +0,5 GP
1x Scale Mail +25 GP
Purchased
1x Shield -10 GP

Charakter Progression +1 Arcane Grimoire Show

LVL 2 Artificer (2)
Infuse Item
Infusions Known: Mind Sharpener, Enhanced Defense,
Enhanced Arcane Focus, Replicate Magic Item


LVL 3 Artificer (3)
Battle Smith Spells: Heroism, Shield
Battle Ready
Steel Defender
The Right Tool for the Job


LVL 1 Wizard (4)
Arcane Recovery
Cantrips: Chill Touch, Booming Blade, Mind Sliver
Spells Known: Absorb Elements, Find Familiar, Feather Fall, Detect Magic
False Life, Chromatic Orb


LVL 2 Wizard (5)
Arcane Tradition War Magic
Arcane Deflection
Tactical Wit
Spells Known: Witchbolt, Unseen Servant
LvL 5 Award: +1 Arcane Grimoire


LVL 3 Wizard (6)
Cantrip Formulas
Spells Known: Web, Tasha's Mind Whip


LVL 4 Wizard (7)
Cantrips:
Ability Score Improvement: +2 INT


LVL 5 Wizard (8)
Spells Known: Animate Dead, Antagonize


LVL 6 Wizard (9)
Power Surge
Spells Known: Vampiric Touch, Fly


LVL 7 Wizard (10)
Spells Known: Greater Invisibility, Raulothim's Psychic Lance

2023-12-30 20:44 3 12750 Staff of Power, Hat of Wizardry, Kagonesti Forest Shroud Show DM Log

Common or Uncommon reward + 250 gp
Kagonesti forest shroud + 20 downtime days
Very Rare reward + 10,000 gp

2023-12-30 20:45 DM Reward Downtime Adjustment 30 Show
2023-12-30 22:37 Trade Log -5139 -28 Show Trade Log

Sold:
Scale Mail +25 GP

Purchased:
Robes -1 GP
60x Arrow -3 GP
Arcane Crystal Amulet - 10 GP
5x Charcoal, Incense, and Herbs - 50 GP
Pearl -100 GP
2x Holy Water (Flask) -50 GP
1x Ruby Dust -50 GP
Half Plate Armor -750 GP
3x Potion of Greater Healing -300 GP
Diamond -50 GP
Diamond -300 GP
28x Spell Scroll LV 1 -2.100 GP
Copied Spells: -1.400 GP
Alarm, Burning Hands, Catapult, Cause Fear, Charm Person, Color Spray, Comprehend Languages, Distort Value, Earth Tremor, Expeditious Retreat, Fog Cloud, Frost Fingers, Grease, Ice Knife, Identify, Illusory Script, Jump, Longstrider, Magic Missile, Protection from Evil and Good, Ray of Sickness, Silent Image, Sleep, Snare, Tasha's Caustic Brew, Tasha's Hideous Laughter, Tenser's Floating Disk, Thunderwave

Magic Item Tracker Show

Equiped

Magic Item
Tome of Clear Thought
Ring of Spell Storing
+2 Arcane Grimoire
Common Magic Items
Hat of Wizardry
Staff of Adornment
Clockwork Amulet
Moon-Touched Longsword
Enduring Spellbook
Consumables
6x Potion of Greater Healing
1x Potion of Superior Healing
1x spellscroll of conjure minor elemental
1x spellscroll of disepl magic
1x Scroll of Revivify
Special
Blessing of protection

Stored

Magic Item
Staff of Power, Manual of Gainful Exercise, , Mask of the Beast, Blackrazor, Ring of Protection, Armor of Vulnerability (Slashing), Boots of Striding and Springing, Wave, Gwa’thern Faln, Goggles of Night, Whelm, Necklace of Prayer Beads (2x Blessing; 2x Curing; 1x Favor; 1x Wind walk), Cloak of Displacement, Amulet of Health, +1 Arcane Grimoire
Common Magic Items
Candle of the Deep
Consumables
SCROLLS
1x spellscroll of fear, 1x spellscroll of hold person, , 1x spellscroll of magic mouth, , 1x Scroll of Teleport
POTIONS
8x Potion of Healing, 1x potion of flying, 1x potion of mindreading, 1x Potion of Animal Friendship, 1x Potion of Growth, , 1x Potion of Watchfull Rest, 1x Potion of Invulnerability,
OTHER
1x Spellscroll of protection against fiends, 1x Chime of Opening,
Special
Blessing of Protection

2024-01-05 19:00 DDAL-DRW-INT-04 Tales of Fang and Claw 1 80 10 Mask of the Beast Show

+1 Scroll of Revivify

Xil Dahovnia’s Spellbook
This leather-bound spellbook exudes a visible light-blue tinge, accented by moving and rotating arcane sigils around the cover when opened. Inside, ten thick pages of fickle, ancient vellum contain the following wizard spells:

1st level: disguise self, mage armor
2nd level: invisibility, phantasmal force
3rd level: major image, phantom steed

2024-01-05 23:00 Trade Log -300 -4 Show Trade Log

Copied Spells: -100 GP
From Xil Dahovnia’s Spellbook
Disguise Self, Mage Armor
Invisibility, Phantasmal Force

2024-02-03 18:36 1 10000 Manual of Gainful Exercise Show DM Log

VERY RARE
These rewards cost 20 service hours each.
You may select rewards in any order from
this list.

  • Manual of gainful exercise
  • 30 downtime days
2024-02-03 20:37 DM Reward Downtime Adjustment 30 Show
2024-02-03 20:54 Trade Log -3150 -9 Show Trade Log

Purchased Item:
9x Spell Scroll LV 2 -1.350 GP
3x Spell Scroll LV 3 -900 GP
Hypnotic Pattern, Remove Curse, Slow
Copied Spells LV 2: -900 GP
Blindness/Deafness, Blur, Continual Flame, Enhance Ability, Enlarge/Reduce, Levitate, Rime's Binding Ice, Rope Trick, Scorching Ray

2024-02-10 19:00 DDHC-TYP - White Plume Mountain 1 4516.67 10 Ring of Spell Storing, Blackrazor, Ring of Protection, Armor of Vulnerability (Slashing), Boots of Striding and Springing Show

1x Potion of Greater Healing
1x Spellscroll of protection against fiends

2024-02-11 19:00 DDHC-TYP - White Plume Mountain 2 1 6072.5 10 Wave, Stone of Good Luck, Goggles of Night, Whelm Show

1x spellscroll of fear, 1x potion of flying, 1x spellscroll of hold person, 1x potion of mindreading, 1x spellscroll of conjure minor elemental, 1x spellscroll of disepl magic, 1x spellscroll of magic mouth

Snarlas Spellbook
1st level: Magic Missile, Shield, Thunderwave
2nd level: Mirror Image, Web
3rd level: Dispel Magic, Fear, Haste, Stinking Cloud

Each character may choose
five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 Potions of Superior Healing, 2 Spells Scroll of Greater Restoration, and 1d6 +2 Crossbow Bolts.

Each character may choose
one of the following items: Arrow catching Shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer Beads (2x Blessing; 2x Curing; 1x Favor; 1x Wind walk), Staff of the Woodlands, +2 Wand of the War Mage, or a +2 Weapon.

Each character receives
a Blessing of Protection and when the character gains 17th level can claim one of these Legendary Items for their own use subject to the MIL restrictions.

2024-02-12 19:00 Trade Log -1300 -9 Show Trade Log

Copied Spells:
From Scrolls -450 GP
Lv 3 Hypnotic Pattern, Remove Curse, Slow
From From Xil Dahovnia’s Spellbook
Lv 2 Major Image -100 GP
Lv 3 Phantom Steed -150 GP
From Snarlas Spellbook
Lv 3 Dispel Magic, Fear, Haste, Stinking Cloud -600 PG

2024-02-24 19:00 CCC-SFBay-02-01 Old Enemies Arise 1 500 10 Cloak of Displacement Show

USED
1x Potion of Greater Healing
GAINED
1x Potion of Animal Friendship, 1x Potion of Growth

Story Award: Friend of the Rashemen
You have earned the respect and regard of the Rashemi people by rescuing the Vremyonni and returning the wychlaran mask.You have advantageon all social checks with the people of Rashemen if they know your name and what you did.

Story Award: Durthan’s Curse
You have been marked by the evil Durthan. Any witch that survived this battle will be able scry you and will do so unless you take precautions to prevent it. If you are not able to prevent the scrying, your party will have disadvantage on all initiative checks in combats that involve one of these three Durthans or any of her minions. You are also at a disadvantage on stealth checks to surprise these Durthans or their minions.

Lasharra's Travelling Spellbook
1st level: absorb elements, mage armor, magic missile, tenser’s floating disk, alarm
2nd level: mirror image, misty step, shatter
3rd level: counterspell, fireball, lightning bolt, water breathing, Leomund’s tiny hut.
4th level: ice storm, stoneskin, greater invisibility
5th level: Bigby’s hand, cone of cold, rary’s telepathic bond
6th level: chain lightning, guards and wards

2024-02-26 21:38 Trade Log -1050 -8 Show Trade Log

Copied Spells:
From Lasharra's Travelling Spellbook
2nd level: mirror image, misty step, shatter - 300 GP
3rd level: Counterspell, Fireball, Lightning Bolt, Water Breathing, Leomund’s tiny hut. - 750 GP

2024-02-29 19:00 CCC-SFBAY-02-02 Rise of the Ogre King 1 200 10 Amulet of Health Show

Story Award: Fangjaw Citizen
You have been branded a citizen of Fangjaws Hold. While you have no featly to this monster town, you wear its brand; consequently, any enemy of Fangjaws that sees the brand, such as the Burning Dagger orcs, will start with a hostile attitude towards you.
On the good side, all orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage.

Story Award: Rashemi Regards
You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.

Azak Throm's Spellbook
This is a typical traveling spellbook as described in the Player’s Handbook. It contains the following spells:
1st level: absorb elements, mage armor, magic missile, shield, charm person
2nd level: shadow blade, Mind Spike, hold person, suggestion
3rd level: counterspell, fireball, lightning bolt, haste
4th level: polymorph, greater invisibility
5th level: telekinesis, synaptic static, hold monster, scrying
6th level: chain lightning

2024-03-03 18:36 Staff of Adornment, Clockwork Amulet, Moon-Touched Longsword Show DM Log

COMMON OR UNCOMMON:
Common or uncommon magic items cost 5 service hours each. You may select rewards in any order from this
list. At the end of the season, if you have 1-4 service hours remaining, you may redeem them for one additional reward from this list.
Staff of Adornment, Clockwork Amulet,
+ 750 gp

2024-03-03 18:37 DM Reward Downtime Adjustment 750 70 Show
Date Played Adventure Title Tier Session ACP ▲ TCP Downtime Renown
2023-12-30 11:11 Character Creation Show

Race: Eladrin (MpMM)
Ability Scores:
Point Buy:
STR 08 DEX 14 CON 15 INT 15 WIS 12 CHA 08
(a) Choose any +2; choose any other +1 (b) Choose three different +1
+1 CON, +2 INT
Size: Medium
Speed: 30 ft.

Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself.
Fey Step
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
When you reach 3rd level, your Fey Step gain an additional effect based on your season; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race):
Spring
When you use your Fey Step, you can touch one willing creature within 5 feet of you. That creature then teleports instead of you, appearing in an unoccupied space of your choice that you can see within 30 feet of you.
Keen Senses
You have proficiency in the Perception skill.
Trance
You don't need to sleep, and magic can't put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.
Whenever you finish this trance, you can change your season, and you can gain two proficiencies that you don't have, each one with a weapon or a tool of your choice selected from the Player's Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.
Languages: Common, Elvish


Background: Feylost (WBtW)
Skill Proficiencies: Deception, Survival
Skill Swap: Deception, Survival ---> History, Religion
Tool Proficiencies: One type of musical instrument
Tool Proficiencie Swap: One type of musical instrument ---> Dragonchess Set
Languages: One of your choice of Elvish, Gnomish, Goblin, or Sylvan
Equipment: A musical instrument (Bagpipes), a set of traveler's clothes, three trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp
Feature: Feywild Connection
Your mannerisms and knowledge of fey customs are recognized by natives of the Feywild, who see you as one of their own. Because of this, friendly Fey creatures are inclined to come to your aid if you are lost or need help in the Feywild.
Fey Mark
You were transformed in some small way by your stay in the Feywild and gained a fey mark, determined by rolling on the Fey Mark table.
Flowers either bloom or wilt in your presence.
You have a mood specific scent, like that of sweet nectar or rotting corpses.

Aditional Feat: Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Hit Dice: 1d8
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Artificer level after 1st
Proficiencies
Armor: light armor, medium armor, shields
Weapons: simple weapons, firearms
Tools: thieves' tools, tinker's tools, one type of artisan's tools of your choice (Woodcarver's tools)
Saving Throws: Constitution, Intelligence
Skills: Choose 2 from Arcana, History, Investigation, Medicine, Nature, Perception, and Sleight of Hand.
Starting Equipment
You start with the following items, plus anything provided by your background.
any two simple weapons of your choice (2x Hand Crossbow)
a light crossbow and 20 bolts
(a) studded leather armor or (b) scale mail
thieves' tools and a dungeoneer's pack

2023-12-30 11:33 Trade Log Show Trade Log

Sold
1x Light Crossbow +12,5 GP
2x Hand Crossbow +75 GP
20x Crossbow Bolts +0,5 GP
1x Scale Mail +25 GP
Purchased
1x Shield -10 GP

Charakter Progression Show

LVL 2 Artificer (2)
Infuse Item
Infusions Known: Mind Sharpener, Enhanced Defense,
Enhanced Arcane Focus, Replicate Magic Item


LVL 3 Artificer (3)
Battle Smith Spells: Heroism, Shield
Battle Ready
Steel Defender
The Right Tool for the Job


LVL 1 Wizard (4)
Arcane Recovery
Cantrips: Chill Touch, Booming Blade, Mind Sliver
Spells Known: Absorb Elements, Find Familiar, Feather Fall, Detect Magic
False Life, Chromatic Orb


LVL 2 Wizard (5)
Arcane Tradition War Magic
Arcane Deflection
Tactical Wit
Spells Known: Witchbolt, Unseen Servant
LvL 5 Award: +1 Arcane Grimoire


LVL 3 Wizard (6)
Cantrip Formulas
Spells Known: Web, Tasha's Mind Whip


LVL 4 Wizard (7)
Cantrips:
Ability Score Improvement: +2 INT


LVL 5 Wizard (8)
Spells Known: Animate Dead, Antagonize


LVL 6 Wizard (9)
Power Surge
Spells Known: Vampiric Touch, Fly


LVL 7 Wizard (10)
Spells Known: Greater Invisibility, Raulothim's Psychic Lance

2023-12-30 20:44 1 Show DM Log

Common or Uncommon reward + 250 gp
Kagonesti forest shroud + 20 downtime days
Very Rare reward + 10,000 gp

2023-12-30 20:45 DM Reward Downtime Adjustment 30 Show
2023-12-30 22:37 Trade Log -28 Show Trade Log

Sold:
Scale Mail +25 GP

Purchased:
Robes -1 GP
60x Arrow -3 GP
Arcane Crystal Amulet - 10 GP
5x Charcoal, Incense, and Herbs - 50 GP
Pearl -100 GP
2x Holy Water (Flask) -50 GP
1x Ruby Dust -50 GP
Half Plate Armor -750 GP
3x Potion of Greater Healing -300 GP
Diamond -50 GP
Diamond -300 GP
28x Spell Scroll LV 1 -2.100 GP
Copied Spells: -1.400 GP
Alarm, Burning Hands, Catapult, Cause Fear, Charm Person, Color Spray, Comprehend Languages, Distort Value, Earth Tremor, Expeditious Retreat, Fog Cloud, Frost Fingers, Grease, Ice Knife, Identify, Illusory Script, Jump, Longstrider, Magic Missile, Protection from Evil and Good, Ray of Sickness, Silent Image, Sleep, Snare, Tasha's Caustic Brew, Tasha's Hideous Laughter, Tenser's Floating Disk, Thunderwave

Magic Item Tracker Show

Equiped

Magic Item
Tome of Clear Thought
Ring of Spell Storing
+2 Arcane Grimoire
Common Magic Items
Hat of Wizardry
Staff of Adornment
Clockwork Amulet
Moon-Touched Longsword
Enduring Spellbook
Consumables
6x Potion of Greater Healing
1x Potion of Superior Healing
1x spellscroll of conjure minor elemental
1x spellscroll of disepl magic
1x Scroll of Revivify
Special
Blessing of protection

Stored

Magic Item
Staff of Power, Manual of Gainful Exercise, , Mask of the Beast, Blackrazor, Ring of Protection, Armor of Vulnerability (Slashing), Boots of Striding and Springing, Wave, Gwa’thern Faln, Goggles of Night, Whelm, Necklace of Prayer Beads (2x Blessing; 2x Curing; 1x Favor; 1x Wind walk), Cloak of Displacement, Amulet of Health, +1 Arcane Grimoire
Common Magic Items
Candle of the Deep
Consumables
SCROLLS
1x spellscroll of fear, 1x spellscroll of hold person, , 1x spellscroll of magic mouth, , 1x Scroll of Teleport
POTIONS
8x Potion of Healing, 1x potion of flying, 1x potion of mindreading, 1x Potion of Animal Friendship, 1x Potion of Growth, , 1x Potion of Watchfull Rest, 1x Potion of Invulnerability,
OTHER
1x Spellscroll of protection against fiends, 1x Chime of Opening,
Special
Blessing of Protection

2024-01-05 19:00 DDAL-DRW-INT-04 Tales of Fang and Claw 10 Show

+1 Scroll of Revivify

Xil Dahovnia’s Spellbook
This leather-bound spellbook exudes a visible light-blue tinge, accented by moving and rotating arcane sigils around the cover when opened. Inside, ten thick pages of fickle, ancient vellum contain the following wizard spells:

1st level: disguise self, mage armor
2nd level: invisibility, phantasmal force
3rd level: major image, phantom steed

2024-01-05 23:00 Trade Log -4 Show Trade Log

Copied Spells: -100 GP
From Xil Dahovnia’s Spellbook
Disguise Self, Mage Armor
Invisibility, Phantasmal Force

2024-02-03 18:36 2 Show DM Log

VERY RARE
These rewards cost 20 service hours each.
You may select rewards in any order from
this list.

  • Manual of gainful exercise
  • 30 downtime days
2024-02-03 20:37 DM Reward Downtime Adjustment 30 Show
2024-02-03 20:54 Trade Log -9 Show Trade Log

Purchased Item:
9x Spell Scroll LV 2 -1.350 GP
3x Spell Scroll LV 3 -900 GP
Hypnotic Pattern, Remove Curse, Slow
Copied Spells LV 2: -900 GP
Blindness/Deafness, Blur, Continual Flame, Enhance Ability, Enlarge/Reduce, Levitate, Rime's Binding Ice, Rope Trick, Scorching Ray

2024-02-10 19:00 DDHC-TYP - White Plume Mountain 1 10 Show

1x Potion of Greater Healing
1x Spellscroll of protection against fiends

2024-02-11 19:00 DDHC-TYP - White Plume Mountain 2 10 Show

1x spellscroll of fear, 1x potion of flying, 1x spellscroll of hold person, 1x potion of mindreading, 1x spellscroll of conjure minor elemental, 1x spellscroll of disepl magic, 1x spellscroll of magic mouth

Snarlas Spellbook
1st level: Magic Missile, Shield, Thunderwave
2nd level: Mirror Image, Web
3rd level: Dispel Magic, Fear, Haste, Stinking Cloud

Each character may choose
five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 Potions of Superior Healing, 2 Spells Scroll of Greater Restoration, and 1d6 +2 Crossbow Bolts.

Each character may choose
one of the following items: Arrow catching Shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer Beads (2x Blessing; 2x Curing; 1x Favor; 1x Wind walk), Staff of the Woodlands, +2 Wand of the War Mage, or a +2 Weapon.

Each character receives
a Blessing of Protection and when the character gains 17th level can claim one of these Legendary Items for their own use subject to the MIL restrictions.

2024-02-12 19:00 Trade Log -9 Show Trade Log

Copied Spells:
From Scrolls -450 GP
Lv 3 Hypnotic Pattern, Remove Curse, Slow
From From Xil Dahovnia’s Spellbook
Lv 2 Major Image -100 GP
Lv 3 Phantom Steed -150 GP
From Snarlas Spellbook
Lv 3 Dispel Magic, Fear, Haste, Stinking Cloud -600 PG

2024-02-24 19:00 CCC-SFBay-02-01 Old Enemies Arise 10 Show

USED
1x Potion of Greater Healing
GAINED
1x Potion of Animal Friendship, 1x Potion of Growth

Story Award: Friend of the Rashemen
You have earned the respect and regard of the Rashemi people by rescuing the Vremyonni and returning the wychlaran mask.You have advantageon all social checks with the people of Rashemen if they know your name and what you did.

Story Award: Durthan’s Curse
You have been marked by the evil Durthan. Any witch that survived this battle will be able scry you and will do so unless you take precautions to prevent it. If you are not able to prevent the scrying, your party will have disadvantage on all initiative checks in combats that involve one of these three Durthans or any of her minions. You are also at a disadvantage on stealth checks to surprise these Durthans or their minions.

Lasharra's Travelling Spellbook
1st level: absorb elements, mage armor, magic missile, tenser’s floating disk, alarm
2nd level: mirror image, misty step, shatter
3rd level: counterspell, fireball, lightning bolt, water breathing, Leomund’s tiny hut.
4th level: ice storm, stoneskin, greater invisibility
5th level: Bigby’s hand, cone of cold, rary’s telepathic bond
6th level: chain lightning, guards and wards

2024-02-26 21:38 Trade Log -8 Show Trade Log

Copied Spells:
From Lasharra's Travelling Spellbook
2nd level: mirror image, misty step, shatter - 300 GP
3rd level: Counterspell, Fireball, Lightning Bolt, Water Breathing, Leomund’s tiny hut. - 750 GP

2024-02-29 19:00 CCC-SFBAY-02-02 Rise of the Ogre King 10 Show

Story Award: Fangjaw Citizen
You have been branded a citizen of Fangjaws Hold. While you have no featly to this monster town, you wear its brand; consequently, any enemy of Fangjaws that sees the brand, such as the Burning Dagger orcs, will start with a hostile attitude towards you.
On the good side, all orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage.

Story Award: Rashemi Regards
You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.

Azak Throm's Spellbook
This is a typical traveling spellbook as described in the Player’s Handbook. It contains the following spells:
1st level: absorb elements, mage armor, magic missile, shield, charm person
2nd level: shadow blade, Mind Spike, hold person, suggestion
3rd level: counterspell, fireball, lightning bolt, haste
4th level: polymorph, greater invisibility
5th level: telekinesis, synaptic static, hold monster, scrying
6th level: chain lightning

2024-03-03 18:36 Show DM Log

COMMON OR UNCOMMON:
Common or uncommon magic items cost 5 service hours each. You may select rewards in any order from this
list. At the end of the season, if you have 1-4 service hours remaining, you may redeem them for one additional reward from this list.
Staff of Adornment, Clockwork Amulet,
+ 750 gp

2024-03-03 18:37 DM Reward Downtime Adjustment 70 Show
Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2023-12-30 11:11 Character Creation 8 Show

Race: Eladrin (MpMM)
Ability Scores:
Point Buy:
STR 08 DEX 14 CON 15 INT 15 WIS 12 CHA 08
(a) Choose any +2; choose any other +1 (b) Choose three different +1
+1 CON, +2 INT
Size: Medium
Speed: 30 ft.

Darkvision
You can see in dim light within 60 feet of you as if it were bright light and in darkness as if it were dim light. You discern colors in that darkness only as shades of gray
Fey Ancestry
You have advantage on saving throws you make to avoid or end the charmed condition on yourself.
Fey Step
As a bonus action, you can magically teleport up to 30 feet to an unoccupied space you can see. You can use this trait a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.
When you reach 3rd level, your Fey Step gain an additional effect based on your season; if the effect requires a saving throw, the DC equals 8 + your proficiency bonus + your Intelligence, Wisdom, or Charisma modifier (choose when you select this race):
Spring
When you use your Fey Step, you can touch one willing creature within 5 feet of you. That creature then teleports instead of you, appearing in an unoccupied space of your choice that you can see within 30 feet of you.
Keen Senses
You have proficiency in the Perception skill.
Trance
You don't need to sleep, and magic can't put you to sleep. You can finish a long rest in 4 hours if you spend those hours in a trancelike meditation, during which you retain consciousness.
Whenever you finish this trance, you can change your season, and you can gain two proficiencies that you don't have, each one with a weapon or a tool of your choice selected from the Player's Handbook. You mystically acquire these proficiencies by drawing them from shared elven memory, and you retain them until you finish your next long rest.
Languages: Common, Elvish


Background: Feylost (WBtW)
Skill Proficiencies: Deception, Survival
Skill Swap: Deception, Survival ---> History, Religion
Tool Proficiencies: One type of musical instrument
Tool Proficiencie Swap: One type of musical instrument ---> Dragonchess Set
Languages: One of your choice of Elvish, Gnomish, Goblin, or Sylvan
Equipment: A musical instrument (Bagpipes), a set of traveler's clothes, three trinkets (each determined by rolling on the Feywild Trinkets table), and a pouch containing 8 gp
Feature: Feywild Connection
Your mannerisms and knowledge of fey customs are recognized by natives of the Feywild, who see you as one of their own. Because of this, friendly Fey creatures are inclined to come to your aid if you are lost or need help in the Feywild.
Fey Mark
You were transformed in some small way by your stay in the Feywild and gained a fey mark, determined by rolling on the Fey Mark table.
Flowers either bloom or wilt in your presence.
You have a mood specific scent, like that of sweet nectar or rotting corpses.

Aditional Feat: Tough
Your hit point maximum increases by an amount equal to twice your level when you gain this feat. Whenever you gain a level thereafter, your hit point maximum increases by an additional 2 hit points.


Hit Dice: 1d8
Hit Points at 1st Level: 8 + your Constitution modifier
Hit Points at Higher Levels: 1d8 (or 5) + your Constitution modifier per Artificer level after 1st
Proficiencies
Armor: light armor, medium armor, shields
Weapons: simple weapons, firearms
Tools: thieves' tools, tinker's tools, one type of artisan's tools of your choice (Woodcarver's tools)
Saving Throws: Constitution, Intelligence
Skills: Choose 2 from Arcana, History, Investigation, Medicine, Nature, Perception, and Sleight of Hand.
Starting Equipment
You start with the following items, plus anything provided by your background.
any two simple weapons of your choice (2x Hand Crossbow)
a light crossbow and 20 bolts
(a) studded leather armor or (b) scale mail
thieves' tools and a dungeoneer's pack

2023-12-30 11:33 Trade Log 78 Show Trade Log

Sold
1x Light Crossbow +12,5 GP
2x Hand Crossbow +75 GP
20x Crossbow Bolts +0,5 GP
1x Scale Mail +25 GP
Purchased
1x Shield -10 GP

Charakter Progression +1 Arcane Grimoire Show

LVL 2 Artificer (2)
Infuse Item
Infusions Known: Mind Sharpener, Enhanced Defense,
Enhanced Arcane Focus, Replicate Magic Item


LVL 3 Artificer (3)
Battle Smith Spells: Heroism, Shield
Battle Ready
Steel Defender
The Right Tool for the Job


LVL 1 Wizard (4)
Arcane Recovery
Cantrips: Chill Touch, Booming Blade, Mind Sliver
Spells Known: Absorb Elements, Find Familiar, Feather Fall, Detect Magic
False Life, Chromatic Orb


LVL 2 Wizard (5)
Arcane Tradition War Magic
Arcane Deflection
Tactical Wit
Spells Known: Witchbolt, Unseen Servant
LvL 5 Award: +1 Arcane Grimoire


LVL 3 Wizard (6)
Cantrip Formulas
Spells Known: Web, Tasha's Mind Whip


LVL 4 Wizard (7)
Cantrips:
Ability Score Improvement: +2 INT


LVL 5 Wizard (8)
Spells Known: Animate Dead, Antagonize


LVL 6 Wizard (9)
Power Surge
Spells Known: Vampiric Touch, Fly


LVL 7 Wizard (10)
Spells Known: Greater Invisibility, Raulothim's Psychic Lance

2023-12-30 20:44 12750 Staff of Power, Hat of Wizardry, Kagonesti Forest Shroud Show DM Log

Common or Uncommon reward + 250 gp
Kagonesti forest shroud + 20 downtime days
Very Rare reward + 10,000 gp

2023-12-30 20:45 DM Reward Downtime Adjustment 30 Show
2023-12-30 22:37 Trade Log -5139 -28 Show Trade Log

Sold:
Scale Mail +25 GP

Purchased:
Robes -1 GP
60x Arrow -3 GP
Arcane Crystal Amulet - 10 GP
5x Charcoal, Incense, and Herbs - 50 GP
Pearl -100 GP
2x Holy Water (Flask) -50 GP
1x Ruby Dust -50 GP
Half Plate Armor -750 GP
3x Potion of Greater Healing -300 GP
Diamond -50 GP
Diamond -300 GP
28x Spell Scroll LV 1 -2.100 GP
Copied Spells: -1.400 GP
Alarm, Burning Hands, Catapult, Cause Fear, Charm Person, Color Spray, Comprehend Languages, Distort Value, Earth Tremor, Expeditious Retreat, Fog Cloud, Frost Fingers, Grease, Ice Knife, Identify, Illusory Script, Jump, Longstrider, Magic Missile, Protection from Evil and Good, Ray of Sickness, Silent Image, Sleep, Snare, Tasha's Caustic Brew, Tasha's Hideous Laughter, Tenser's Floating Disk, Thunderwave

Magic Item Tracker Show

Equiped

Magic Item
Tome of Clear Thought
Ring of Spell Storing
+2 Arcane Grimoire
Common Magic Items
Hat of Wizardry
Staff of Adornment
Clockwork Amulet
Moon-Touched Longsword
Enduring Spellbook
Consumables
6x Potion of Greater Healing
1x Potion of Superior Healing
1x spellscroll of conjure minor elemental
1x spellscroll of disepl magic
1x Scroll of Revivify
Special
Blessing of protection

Stored

Magic Item
Staff of Power, Manual of Gainful Exercise, , Mask of the Beast, Blackrazor, Ring of Protection, Armor of Vulnerability (Slashing), Boots of Striding and Springing, Wave, Gwa’thern Faln, Goggles of Night, Whelm, Necklace of Prayer Beads (2x Blessing; 2x Curing; 1x Favor; 1x Wind walk), Cloak of Displacement, Amulet of Health, +1 Arcane Grimoire
Common Magic Items
Candle of the Deep
Consumables
SCROLLS
1x spellscroll of fear, 1x spellscroll of hold person, , 1x spellscroll of magic mouth, , 1x Scroll of Teleport
POTIONS
8x Potion of Healing, 1x potion of flying, 1x potion of mindreading, 1x Potion of Animal Friendship, 1x Potion of Growth, , 1x Potion of Watchfull Rest, 1x Potion of Invulnerability,
OTHER
1x Spellscroll of protection against fiends, 1x Chime of Opening,
Special
Blessing of Protection

2024-01-05 19:00 DDAL-DRW-INT-04 Tales of Fang and Claw 80 10 Mask of the Beast Show

+1 Scroll of Revivify

Xil Dahovnia’s Spellbook
This leather-bound spellbook exudes a visible light-blue tinge, accented by moving and rotating arcane sigils around the cover when opened. Inside, ten thick pages of fickle, ancient vellum contain the following wizard spells:

1st level: disguise self, mage armor
2nd level: invisibility, phantasmal force
3rd level: major image, phantom steed

2024-01-05 23:00 Trade Log -300 -4 Show Trade Log

Copied Spells: -100 GP
From Xil Dahovnia’s Spellbook
Disguise Self, Mage Armor
Invisibility, Phantasmal Force

2024-02-03 18:36 10000 Manual of Gainful Exercise Show DM Log

VERY RARE
These rewards cost 20 service hours each.
You may select rewards in any order from
this list.

  • Manual of gainful exercise
  • 30 downtime days
2024-02-03 20:37 DM Reward Downtime Adjustment 30 Show
2024-02-03 20:54 Trade Log -3150 -9 Show Trade Log

Purchased Item:
9x Spell Scroll LV 2 -1.350 GP
3x Spell Scroll LV 3 -900 GP
Hypnotic Pattern, Remove Curse, Slow
Copied Spells LV 2: -900 GP
Blindness/Deafness, Blur, Continual Flame, Enhance Ability, Enlarge/Reduce, Levitate, Rime's Binding Ice, Rope Trick, Scorching Ray

2024-02-10 19:00 DDHC-TYP - White Plume Mountain 1 4516.67 10 Ring of Spell Storing, Blackrazor, Ring of Protection, Armor of Vulnerability (Slashing), Boots of Striding and Springing Show

1x Potion of Greater Healing
1x Spellscroll of protection against fiends

2024-02-11 19:00 DDHC-TYP - White Plume Mountain 2 6072.5 10 Wave, Stone of Good Luck, Goggles of Night, Whelm Show

1x spellscroll of fear, 1x potion of flying, 1x spellscroll of hold person, 1x potion of mindreading, 1x spellscroll of conjure minor elemental, 1x spellscroll of disepl magic, 1x spellscroll of magic mouth

Snarlas Spellbook
1st level: Magic Missile, Shield, Thunderwave
2nd level: Mirror Image, Web
3rd level: Dispel Magic, Fear, Haste, Stinking Cloud

Each character may choose
five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 Potions of Superior Healing, 2 Spells Scroll of Greater Restoration, and 1d6 +2 Crossbow Bolts.

Each character may choose
one of the following items: Arrow catching Shield, Bracers of Defense, Canaith Mandolin, Necklace of Prayer Beads (2x Blessing; 2x Curing; 1x Favor; 1x Wind walk), Staff of the Woodlands, +2 Wand of the War Mage, or a +2 Weapon.

Each character receives
a Blessing of Protection and when the character gains 17th level can claim one of these Legendary Items for their own use subject to the MIL restrictions.

2024-02-12 19:00 Trade Log -1300 -9 Show Trade Log

Copied Spells:
From Scrolls -450 GP
Lv 3 Hypnotic Pattern, Remove Curse, Slow
From From Xil Dahovnia’s Spellbook
Lv 2 Major Image -100 GP
Lv 3 Phantom Steed -150 GP
From Snarlas Spellbook
Lv 3 Dispel Magic, Fear, Haste, Stinking Cloud -600 PG

2024-02-24 19:00 CCC-SFBay-02-01 Old Enemies Arise 500 10 Cloak of Displacement Show

USED
1x Potion of Greater Healing
GAINED
1x Potion of Animal Friendship, 1x Potion of Growth

Story Award: Friend of the Rashemen
You have earned the respect and regard of the Rashemi people by rescuing the Vremyonni and returning the wychlaran mask.You have advantageon all social checks with the people of Rashemen if they know your name and what you did.

Story Award: Durthan’s Curse
You have been marked by the evil Durthan. Any witch that survived this battle will be able scry you and will do so unless you take precautions to prevent it. If you are not able to prevent the scrying, your party will have disadvantage on all initiative checks in combats that involve one of these three Durthans or any of her minions. You are also at a disadvantage on stealth checks to surprise these Durthans or their minions.

Lasharra's Travelling Spellbook
1st level: absorb elements, mage armor, magic missile, tenser’s floating disk, alarm
2nd level: mirror image, misty step, shatter
3rd level: counterspell, fireball, lightning bolt, water breathing, Leomund’s tiny hut.
4th level: ice storm, stoneskin, greater invisibility
5th level: Bigby’s hand, cone of cold, rary’s telepathic bond
6th level: chain lightning, guards and wards

2024-02-26 21:38 Trade Log -1050 -8 Show Trade Log

Copied Spells:
From Lasharra's Travelling Spellbook
2nd level: mirror image, misty step, shatter - 300 GP
3rd level: Counterspell, Fireball, Lightning Bolt, Water Breathing, Leomund’s tiny hut. - 750 GP

2024-02-29 19:00 CCC-SFBAY-02-02 Rise of the Ogre King 200 10 Amulet of Health Show

Story Award: Fangjaw Citizen
You have been branded a citizen of Fangjaws Hold. While you have no featly to this monster town, you wear its brand; consequently, any enemy of Fangjaws that sees the brand, such as the Burning Dagger orcs, will start with a hostile attitude towards you.
On the good side, all orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage.

Story Award: Rashemi Regards
You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.

Azak Throm's Spellbook
This is a typical traveling spellbook as described in the Player’s Handbook. It contains the following spells:
1st level: absorb elements, mage armor, magic missile, shield, charm person
2nd level: shadow blade, Mind Spike, hold person, suggestion
3rd level: counterspell, fireball, lightning bolt, haste
4th level: polymorph, greater invisibility
5th level: telekinesis, synaptic static, hold monster, scrying
6th level: chain lightning

2024-03-03 18:36 Staff of Adornment, Clockwork Amulet, Moon-Touched Longsword Show DM Log

COMMON OR UNCOMMON:
Common or uncommon magic items cost 5 service hours each. You may select rewards in any order from this
list. At the end of the season, if you have 1-4 service hours remaining, you may redeem them for one additional reward from this list.
Staff of Adornment, Clockwork Amulet,
+ 750 gp

2024-03-03 18:37 DM Reward Downtime Adjustment 750 70 Show