Beliard Loroun

Season:
Race:
Variant Human
Class:
Conquest Paladin of Tempus 3 / Hexblade Warlock 5
Background:
Mercenary Veteran
Lifestyle:
Modest
Current Level:
8
Total GP:
12619.5
Total Downtime:
0
Tag:
Faction:
None
Faction Rank:
Notorious (rank 2)
Magic Item Count:
5
Magic Item Limit:
3
Quiver of Ehlonna,
Moon-Touched Sword (Longsword),
Longsword +1,
Staff Of Defense (Quarterstaff),
Amulet of the Devout +1,
Greatsword +2,
+1 Chain mail,
Goggles of Night,
Stone of Good Luck,
Armor of Vulnerability (slashing),
Ring of Protection,,
Ring of Spell Storing

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2021-12-22 20:00 CCC-GHCBK1-01 Into the Border Kingdoms 1 1 50 10 Quiver of Ehlonna, Moon-Touched Sword (Longsword) Show

Level Up

Class: Paladin of Tempus 2
Special Features: Divine Smite (Class), Fighting Style: Blind Fighting (Class), Preparing & Casting Spells (Class)

2021-12-25 18:40 Purchase Log -2 Show Purchase

Sold Longsword +7,5 gp
Sold Hempen Rope +0,5gp
Bought Silk Rope -10 gp

2021-12-21 18:57 Character Creation 1 10 Show

Level 1:

Class: Paladin of Tempus 1
Race: Variant Human
Background: Mercenary Veteran
Abilities:
Str: 14 +1 (Race)
Dex: 10
Con: 14
Int: 8
Wis: 10
Cha: 15 +1 (Race)
Languages: Common (Race), Dwarvish (Race)
Weapon Proficiencies: Simple weapons (Class), Martial weapons (Class)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Heavy Armor (Class), Shields (Class)
Skill Proficiencies: Perception (Race), Medicine (Class), Religion (Class), Athletics (Background), PersuasionAthletics (Background)
Tool Proficiencies: Playing Cards (Background)
Feat: Great Weapon Master (Race)
Special Features: Lay on Hands (Class), Divine Sense (Class), Mercenary Life (Background)

Equipment
From Class:
Chain Mail, Holy Symbol and Greatsword + Glaive and Mace and Explorer's Pack
From Background:
A uniform of your company (Traveler’s clothes), An insignia of your rank, Pouch and Playing Cards
Wealth: 10 gp (Background)

2021-12-26 23:03 DDHC-LMOP HC 1 1 66 10 Show

DDHC-LMOP Lost Mine of Phandalver - Teil 2

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 2

Special Features: Eldritch Invocations: Devil's Sight, Eldritch Mind (Class)

2021-12-27 23:15 DDHC-LMOP HC 2 162 10 Longsword +1, Staff Of Defense (Quarterstaff) Show

DDHC-LMOP Lost Mine of Phandalver - Teil 2
Potion of Healing,
scroll of augury
scroll of charm person,
scroll of fireball
Talon / Langschwert +1
staff of defense

2021-12-23 12:19 Catching Up 1 -10 Show

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 1
Weapon Proficiencies: Simple Weapons (Class), Martial weapons (Class)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class)
Special Features: Spells (Class), Hexblade's Curse (Class), Hex Warrior (Class), Spells Known of 1st Level and Higher: Cantrips Booming Blade, Eldritch Blast, 1st Lvl Shield, Hex

2021-12-28 01:27 Catching Up x2 2 -20 Amulet of the Devout +1 Show

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 3
Special Features: Pact Boon: Pact of the Blade (Class)
New Spell: Darkness

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 4
Special Features: Eldritch Invocations: Devil's Sight, Eldritch Mind (Class)
Abilityscore increase CHA+2 (Warlock 4)
New Spell: Hold Person
Swept Hex for Misty Step

Gained Level 5 AL Reward: Amulet of the Devout +1

2021-12-28 02:17 Purchase Log 10 Show Purchase

sold Halberd +10 gp

2022-02-15 21:15 White Plum Mountain 1 1 13806 10 Greatsword +2, +1 Chain mail, Goggles of Night, Stone of Good Luck, Armor of Vulnerability (slashing), Ring of Protection,, Ring of Spell Storing Show

Potion of Flying, Potion of Mind Reading, Potion of Greater Healing, Scroll of Fear, Scroll of Hold Person, Scroll of Conjure Minor Elementals, Dispel Magic, Magic Mouth, Scroll of Protection (Fiends), +1 Chain mail, Goggles of Night, Stone of Good Luck, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing

  1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.
  2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. -> Greatsword +2
  3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 5
Special Features: Eldritch Invocations: Thirsting Blade (Class)
New Spell: Spirit Shroud, Toll the Dead

2022-02-19 14:31 Catching Up 1 -10 Show

Level Up

Class: Conquest Paladin of Tempus 3 / Hexblade Warlock 5
Special Features: Divine Health (Class), Harness Divine Power (Class), Tenets of Conquest, Channel Divinity: Conquering Presence (Class), Channel Divinity: Guided Strike (Class)

2022-12-20 14:04 Rebuilding 3.5 Show

Level 1

Class: Artificer (1)
Race: Earth Genasi
Background: Faction Agent (Harpers)
Abilities:
Str: 8
Dex: 8
Con: 15 +1 (Race)
Int: 15 +1 (Race)
Wis: 15 +1 (Race)
Cha: 8
Speed: 30 ft. (Race)
Size: Small (Race)
Languages: Common (Race), Primordial (Race), Giant (Background), Dwarvish (Background)
Weapon Proficiencies: Simple weapons (Class)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class)
Skill Proficiencies: Perception (Class), Arcana (Class), Insight (Background), Investigation (Background)
Tool Proficiencies: Thieve´s Tools (Class), Tinker´s Tools (Class), Smith´s Tools (Class)
Feat/ASI: Tough (DDAL)
Special Features: Darkvision 60ft. (Race), Earthwalk (Race), Merge with Stone (Race), Magical Tinkering (Class), Artificer Spellcasting (Class), Safe Haven (Background)
Spells: Blade Ward (Merge with Stone), Thorn Whip (Class), Ray of Frost (Class), Absorb Elements (Class), Faerie Fire (Class), Cure Wounds (Class), Feather Fall (Class)

Equipment
From Class:
Light Crossbow, Crossbow Bolts (20), Thieves' Tools, Dungeoneer's Pack, Light Criossbow, Shortbow and Scale Mail
From Background:
Badge or emblem of your faction, A copy of a seminal faction text (or a code-book for a covert faction), Common clothes, Pouch
Wealth: 15 gp (Background)

Level 2

Class: Artificer (2)
Special Features: Infuse Item: Enhanced Defense (Class), Infuse Item: Enhanced Arcane Focus (Class), Infuse Item: Mind Sharpener (Class), Infuse Item: Enhanced Weapon (Class)

Level 3

Class: Armorer Artificer (3)

Armor Proficiencies: Heavy Armor (Tools of the Trade)
Tool Proficiencies: Mason´s Tools (Tools of the Trade)
Special Features: The Right Tool for the Job (Class), Tools of the Trade (Class), Armorer Spells (Class), Arcane Armor (Class), Armor Model (Class)
Spells: Magic Missile (Armorer Spells), Thunderwave (Armorer Spells)

Level 4

Class: Armorer Artificer (3) / Wizard (1)
Special Features: Ritual Casting (Class), Cantrips (Class), Arcane Recovery (Class), Spellbook (Class)
Spells: Booming Blade (Class), Mending (Class), Mage Hand (Class), Shield (Class), Find Familliar (Class), Longstrider (Class), Comprehend Lanmguages (Class), Detect Magic (Class), Disguise Self (Class)

Level 5

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (1)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class), Heavy Armor (Class)
Tool Proficiencies: Smith´s Tools (Class)
Special Features: Merge with Stone (Race), Ritual Casting (Class), Cantrips (Class), Bonus Proficiencies (Class), Blessing of the Forge (Class)
Spells: Pass without Trace (Merge with Stone), Guidance (Class), Spare the Dying (Class), Word of Radiance (Class), All Cleric Spells (Class), Identify (Class), Searing Smite (Class)
Gained Level 5 AL Reward: Bag of Holding

Level 6

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (2)
Special Features: Channel Divinity (Class), Channel Divinity: Turn Undead (Class), Harness Divine Power (Class), Channel Divinity: Artisan’s Blessing (Class)

Level 7

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (3)

Level 8

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (4)
Feat/ASI: Con +2
Special Features: Cantrip Versatility (Class)
Spells: Thaumatury (Class), Heat Metal (Class), Magic Weapon (Class)

Anpassung GP durch geändertes Startequipment:
25.12.21
Sold Longsword +7,5 gp -> Sold Shortbow/ Light Crossbow/ 20 Bolts +25,5 gp
Sold Hempen Rope +0,5gp -> Bleibt
Bought Silk Rope -10 gp -> Bleibt
-2 GP -> +15,5 gp = Gesamt +13,5 gp
28.12.21
Sold Halberd +10 gp -> Sold nichts
+ 10 GP -> 0 GP = Gesamt -10 GP

Purchase Log -1486 Show Purchase

Bought:
Plate -1500 gp
shield 10 gp
robes -1 gp

Sold:
Scale Mail + 25 gp

Date Played Adventure Title Tier ▲ Session ACP TCP Downtime Renown
2021-12-22 20:00 CCC-GHCBK1-01 Into the Border Kingdoms 1 10 Show

Level Up

Class: Paladin of Tempus 2
Special Features: Divine Smite (Class), Fighting Style: Blind Fighting (Class), Preparing & Casting Spells (Class)

2021-12-25 18:40 Purchase Log Show Purchase

Sold Longsword +7,5 gp
Sold Hempen Rope +0,5gp
Bought Silk Rope -10 gp

2021-12-21 18:57 Character Creation 1 Show

Level 1:

Class: Paladin of Tempus 1
Race: Variant Human
Background: Mercenary Veteran
Abilities:
Str: 14 +1 (Race)
Dex: 10
Con: 14
Int: 8
Wis: 10
Cha: 15 +1 (Race)
Languages: Common (Race), Dwarvish (Race)
Weapon Proficiencies: Simple weapons (Class), Martial weapons (Class)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Heavy Armor (Class), Shields (Class)
Skill Proficiencies: Perception (Race), Medicine (Class), Religion (Class), Athletics (Background), PersuasionAthletics (Background)
Tool Proficiencies: Playing Cards (Background)
Feat: Great Weapon Master (Race)
Special Features: Lay on Hands (Class), Divine Sense (Class), Mercenary Life (Background)

Equipment
From Class:
Chain Mail, Holy Symbol and Greatsword + Glaive and Mace and Explorer's Pack
From Background:
A uniform of your company (Traveler’s clothes), An insignia of your rank, Pouch and Playing Cards
Wealth: 10 gp (Background)

2021-12-26 23:03 DDHC-LMOP HC 1 10 Show

DDHC-LMOP Lost Mine of Phandalver - Teil 2

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 2

Special Features: Eldritch Invocations: Devil's Sight, Eldritch Mind (Class)

2021-12-27 23:15 DDHC-LMOP HC 2 10 Show

DDHC-LMOP Lost Mine of Phandalver - Teil 2
Potion of Healing,
scroll of augury
scroll of charm person,
scroll of fireball
Talon / Langschwert +1
staff of defense

2021-12-23 12:19 Catching Up -10 Show

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 1
Weapon Proficiencies: Simple Weapons (Class), Martial weapons (Class)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class)
Special Features: Spells (Class), Hexblade's Curse (Class), Hex Warrior (Class), Spells Known of 1st Level and Higher: Cantrips Booming Blade, Eldritch Blast, 1st Lvl Shield, Hex

2021-12-28 01:27 Catching Up x2 -20 Show

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 3
Special Features: Pact Boon: Pact of the Blade (Class)
New Spell: Darkness

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 4
Special Features: Eldritch Invocations: Devil's Sight, Eldritch Mind (Class)
Abilityscore increase CHA+2 (Warlock 4)
New Spell: Hold Person
Swept Hex for Misty Step

Gained Level 5 AL Reward: Amulet of the Devout +1

2021-12-28 02:17 Purchase Log Show Purchase

sold Halberd +10 gp

2022-02-15 21:15 White Plum Mountain 1 10 Show

Potion of Flying, Potion of Mind Reading, Potion of Greater Healing, Scroll of Fear, Scroll of Hold Person, Scroll of Conjure Minor Elementals, Dispel Magic, Magic Mouth, Scroll of Protection (Fiends), +1 Chain mail, Goggles of Night, Stone of Good Luck, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing

  1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.
  2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. -> Greatsword +2
  3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 5
Special Features: Eldritch Invocations: Thirsting Blade (Class)
New Spell: Spirit Shroud, Toll the Dead

2022-02-19 14:31 Catching Up -10 Show

Level Up

Class: Conquest Paladin of Tempus 3 / Hexblade Warlock 5
Special Features: Divine Health (Class), Harness Divine Power (Class), Tenets of Conquest, Channel Divinity: Conquering Presence (Class), Channel Divinity: Guided Strike (Class)

2022-12-20 14:04 Rebuilding Show

Level 1

Class: Artificer (1)
Race: Earth Genasi
Background: Faction Agent (Harpers)
Abilities:
Str: 8
Dex: 8
Con: 15 +1 (Race)
Int: 15 +1 (Race)
Wis: 15 +1 (Race)
Cha: 8
Speed: 30 ft. (Race)
Size: Small (Race)
Languages: Common (Race), Primordial (Race), Giant (Background), Dwarvish (Background)
Weapon Proficiencies: Simple weapons (Class)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class)
Skill Proficiencies: Perception (Class), Arcana (Class), Insight (Background), Investigation (Background)
Tool Proficiencies: Thieve´s Tools (Class), Tinker´s Tools (Class), Smith´s Tools (Class)
Feat/ASI: Tough (DDAL)
Special Features: Darkvision 60ft. (Race), Earthwalk (Race), Merge with Stone (Race), Magical Tinkering (Class), Artificer Spellcasting (Class), Safe Haven (Background)
Spells: Blade Ward (Merge with Stone), Thorn Whip (Class), Ray of Frost (Class), Absorb Elements (Class), Faerie Fire (Class), Cure Wounds (Class), Feather Fall (Class)

Equipment
From Class:
Light Crossbow, Crossbow Bolts (20), Thieves' Tools, Dungeoneer's Pack, Light Criossbow, Shortbow and Scale Mail
From Background:
Badge or emblem of your faction, A copy of a seminal faction text (or a code-book for a covert faction), Common clothes, Pouch
Wealth: 15 gp (Background)

Level 2

Class: Artificer (2)
Special Features: Infuse Item: Enhanced Defense (Class), Infuse Item: Enhanced Arcane Focus (Class), Infuse Item: Mind Sharpener (Class), Infuse Item: Enhanced Weapon (Class)

Level 3

Class: Armorer Artificer (3)

Armor Proficiencies: Heavy Armor (Tools of the Trade)
Tool Proficiencies: Mason´s Tools (Tools of the Trade)
Special Features: The Right Tool for the Job (Class), Tools of the Trade (Class), Armorer Spells (Class), Arcane Armor (Class), Armor Model (Class)
Spells: Magic Missile (Armorer Spells), Thunderwave (Armorer Spells)

Level 4

Class: Armorer Artificer (3) / Wizard (1)
Special Features: Ritual Casting (Class), Cantrips (Class), Arcane Recovery (Class), Spellbook (Class)
Spells: Booming Blade (Class), Mending (Class), Mage Hand (Class), Shield (Class), Find Familliar (Class), Longstrider (Class), Comprehend Lanmguages (Class), Detect Magic (Class), Disguise Self (Class)

Level 5

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (1)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class), Heavy Armor (Class)
Tool Proficiencies: Smith´s Tools (Class)
Special Features: Merge with Stone (Race), Ritual Casting (Class), Cantrips (Class), Bonus Proficiencies (Class), Blessing of the Forge (Class)
Spells: Pass without Trace (Merge with Stone), Guidance (Class), Spare the Dying (Class), Word of Radiance (Class), All Cleric Spells (Class), Identify (Class), Searing Smite (Class)
Gained Level 5 AL Reward: Bag of Holding

Level 6

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (2)
Special Features: Channel Divinity (Class), Channel Divinity: Turn Undead (Class), Harness Divine Power (Class), Channel Divinity: Artisan’s Blessing (Class)

Level 7

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (3)

Level 8

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (4)
Feat/ASI: Con +2
Special Features: Cantrip Versatility (Class)
Spells: Thaumatury (Class), Heat Metal (Class), Magic Weapon (Class)

Anpassung GP durch geändertes Startequipment:
25.12.21
Sold Longsword +7,5 gp -> Sold Shortbow/ Light Crossbow/ 20 Bolts +25,5 gp
Sold Hempen Rope +0,5gp -> Bleibt
Bought Silk Rope -10 gp -> Bleibt
-2 GP -> +15,5 gp = Gesamt +13,5 gp
28.12.21
Sold Halberd +10 gp -> Sold nichts
+ 10 GP -> 0 GP = Gesamt -10 GP

Purchase Log Show Purchase

Bought:
Plate -1500 gp
shield 10 gp
robes -1 gp

Sold:
Scale Mail + 25 gp

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2021-12-22 20:00 CCC-GHCBK1-01 Into the Border Kingdoms 1 50 10 Quiver of Ehlonna, Moon-Touched Sword (Longsword) Show

Level Up

Class: Paladin of Tempus 2
Special Features: Divine Smite (Class), Fighting Style: Blind Fighting (Class), Preparing & Casting Spells (Class)

2021-12-25 18:40 Purchase Log -2 Show Purchase

Sold Longsword +7,5 gp
Sold Hempen Rope +0,5gp
Bought Silk Rope -10 gp

2021-12-21 18:57 Character Creation 1 10 Show

Level 1:

Class: Paladin of Tempus 1
Race: Variant Human
Background: Mercenary Veteran
Abilities:
Str: 14 +1 (Race)
Dex: 10
Con: 14
Int: 8
Wis: 10
Cha: 15 +1 (Race)
Languages: Common (Race), Dwarvish (Race)
Weapon Proficiencies: Simple weapons (Class), Martial weapons (Class)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Heavy Armor (Class), Shields (Class)
Skill Proficiencies: Perception (Race), Medicine (Class), Religion (Class), Athletics (Background), PersuasionAthletics (Background)
Tool Proficiencies: Playing Cards (Background)
Feat: Great Weapon Master (Race)
Special Features: Lay on Hands (Class), Divine Sense (Class), Mercenary Life (Background)

Equipment
From Class:
Chain Mail, Holy Symbol and Greatsword + Glaive and Mace and Explorer's Pack
From Background:
A uniform of your company (Traveler’s clothes), An insignia of your rank, Pouch and Playing Cards
Wealth: 10 gp (Background)

2021-12-26 23:03 DDHC-LMOP HC 1 66 10 Show

DDHC-LMOP Lost Mine of Phandalver - Teil 2

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 2

Special Features: Eldritch Invocations: Devil's Sight, Eldritch Mind (Class)

2021-12-27 23:15 DDHC-LMOP HC 2 162 10 Longsword +1, Staff Of Defense (Quarterstaff) Show

DDHC-LMOP Lost Mine of Phandalver - Teil 2
Potion of Healing,
scroll of augury
scroll of charm person,
scroll of fireball
Talon / Langschwert +1
staff of defense

2021-12-23 12:19 Catching Up -10 Show

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 1
Weapon Proficiencies: Simple Weapons (Class), Martial weapons (Class)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class)
Special Features: Spells (Class), Hexblade's Curse (Class), Hex Warrior (Class), Spells Known of 1st Level and Higher: Cantrips Booming Blade, Eldritch Blast, 1st Lvl Shield, Hex

2021-12-28 01:27 Catching Up x2 -20 Amulet of the Devout +1 Show

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 3
Special Features: Pact Boon: Pact of the Blade (Class)
New Spell: Darkness

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 4
Special Features: Eldritch Invocations: Devil's Sight, Eldritch Mind (Class)
Abilityscore increase CHA+2 (Warlock 4)
New Spell: Hold Person
Swept Hex for Misty Step

Gained Level 5 AL Reward: Amulet of the Devout +1

2021-12-28 02:17 Purchase Log 10 Show Purchase

sold Halberd +10 gp

2022-02-15 21:15 White Plum Mountain 1 13806 10 Greatsword +2, +1 Chain mail, Goggles of Night, Stone of Good Luck, Armor of Vulnerability (slashing), Ring of Protection,, Ring of Spell Storing Show

Potion of Flying, Potion of Mind Reading, Potion of Greater Healing, Scroll of Fear, Scroll of Hold Person, Scroll of Conjure Minor Elementals, Dispel Magic, Magic Mouth, Scroll of Protection (Fiends), +1 Chain mail, Goggles of Night, Stone of Good Luck, Armor of Vulnerability (slashing), Ring of Protection, Ring of Spell Storing

  1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts.
  2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. -> Greatsword +2
  3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions

Level Up

Class: Paladin of Tempus 2 / Hexblade Warlock 5
Special Features: Eldritch Invocations: Thirsting Blade (Class)
New Spell: Spirit Shroud, Toll the Dead

2022-02-19 14:31 Catching Up -10 Show

Level Up

Class: Conquest Paladin of Tempus 3 / Hexblade Warlock 5
Special Features: Divine Health (Class), Harness Divine Power (Class), Tenets of Conquest, Channel Divinity: Conquering Presence (Class), Channel Divinity: Guided Strike (Class)

2022-12-20 14:04 Rebuilding 3.5 Show

Level 1

Class: Artificer (1)
Race: Earth Genasi
Background: Faction Agent (Harpers)
Abilities:
Str: 8
Dex: 8
Con: 15 +1 (Race)
Int: 15 +1 (Race)
Wis: 15 +1 (Race)
Cha: 8
Speed: 30 ft. (Race)
Size: Small (Race)
Languages: Common (Race), Primordial (Race), Giant (Background), Dwarvish (Background)
Weapon Proficiencies: Simple weapons (Class)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class)
Skill Proficiencies: Perception (Class), Arcana (Class), Insight (Background), Investigation (Background)
Tool Proficiencies: Thieve´s Tools (Class), Tinker´s Tools (Class), Smith´s Tools (Class)
Feat/ASI: Tough (DDAL)
Special Features: Darkvision 60ft. (Race), Earthwalk (Race), Merge with Stone (Race), Magical Tinkering (Class), Artificer Spellcasting (Class), Safe Haven (Background)
Spells: Blade Ward (Merge with Stone), Thorn Whip (Class), Ray of Frost (Class), Absorb Elements (Class), Faerie Fire (Class), Cure Wounds (Class), Feather Fall (Class)

Equipment
From Class:
Light Crossbow, Crossbow Bolts (20), Thieves' Tools, Dungeoneer's Pack, Light Criossbow, Shortbow and Scale Mail
From Background:
Badge or emblem of your faction, A copy of a seminal faction text (or a code-book for a covert faction), Common clothes, Pouch
Wealth: 15 gp (Background)

Level 2

Class: Artificer (2)
Special Features: Infuse Item: Enhanced Defense (Class), Infuse Item: Enhanced Arcane Focus (Class), Infuse Item: Mind Sharpener (Class), Infuse Item: Enhanced Weapon (Class)

Level 3

Class: Armorer Artificer (3)

Armor Proficiencies: Heavy Armor (Tools of the Trade)
Tool Proficiencies: Mason´s Tools (Tools of the Trade)
Special Features: The Right Tool for the Job (Class), Tools of the Trade (Class), Armorer Spells (Class), Arcane Armor (Class), Armor Model (Class)
Spells: Magic Missile (Armorer Spells), Thunderwave (Armorer Spells)

Level 4

Class: Armorer Artificer (3) / Wizard (1)
Special Features: Ritual Casting (Class), Cantrips (Class), Arcane Recovery (Class), Spellbook (Class)
Spells: Booming Blade (Class), Mending (Class), Mage Hand (Class), Shield (Class), Find Familliar (Class), Longstrider (Class), Comprehend Lanmguages (Class), Detect Magic (Class), Disguise Self (Class)

Level 5

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (1)
Armor Proficiencies: Light Armor (Class), Medium Armor (Class), Shields (Class), Heavy Armor (Class)
Tool Proficiencies: Smith´s Tools (Class)
Special Features: Merge with Stone (Race), Ritual Casting (Class), Cantrips (Class), Bonus Proficiencies (Class), Blessing of the Forge (Class)
Spells: Pass without Trace (Merge with Stone), Guidance (Class), Spare the Dying (Class), Word of Radiance (Class), All Cleric Spells (Class), Identify (Class), Searing Smite (Class)
Gained Level 5 AL Reward: Bag of Holding

Level 6

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (2)
Special Features: Channel Divinity (Class), Channel Divinity: Turn Undead (Class), Harness Divine Power (Class), Channel Divinity: Artisan’s Blessing (Class)

Level 7

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (3)

Level 8

Class: Armorer Artificer (3) / Wizard (1) / Forge Cleric (4)
Feat/ASI: Con +2
Special Features: Cantrip Versatility (Class)
Spells: Thaumatury (Class), Heat Metal (Class), Magic Weapon (Class)

Anpassung GP durch geändertes Startequipment:
25.12.21
Sold Longsword +7,5 gp -> Sold Shortbow/ Light Crossbow/ 20 Bolts +25,5 gp
Sold Hempen Rope +0,5gp -> Bleibt
Bought Silk Rope -10 gp -> Bleibt
-2 GP -> +15,5 gp = Gesamt +13,5 gp
28.12.21
Sold Halberd +10 gp -> Sold nichts
+ 10 GP -> 0 GP = Gesamt -10 GP

Purchase Log -1486 Show Purchase

Bought:
Plate -1500 gp
shield 10 gp
robes -1 gp

Sold:
Scale Mail + 25 gp