Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Boon of Speed (Dance of the Liberated)
unique
PS-DC-TYM-PHP-DIV-01 below the world, beneath the sun, i hear somebody singing
Show
Notes:
Supernatural gift. Flavor: There is an airy grace to your steps, and a subtle charm to your movements. In the face of temptation and stagnation, you held firm, and now walk with a spring in your step and a twinkle in your eye, a boon provided by Mystra on behalf of the Dancing Goddess.
Ring of Spell Turning (Thread of the Weave)
legendary
PS-DC-TYM-PHP-DIV-01 below the world, beneath the sun, i hear somebody singing
Show
Notes:
Ring, legendary. Flavor: A loop of shimmering threads that seems to phase in and out of existence. A personal gift from the Lady of Magic herself. This item has the Guardian minor property: The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated.
Staff of the Magi
legendary
DDAL07-17 Cauldron of Sapphire
Show
Notes:
Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power—and all it asks is that you honor Ubtao in the process. Though it is crafted of stone, the staff is surprisingly light and easy to use.
Red Wizard Blade
legendary
Service awards Legendary magic item - Red Wizard Blade
Show
Ascendant gem dragon touched focus
legendary
DDAL-DRW19 Fall The Cold Night
Show
Notes:
Wondrous Item, Legendary (Requires Attunement by a Spellcaster).
This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. Due to the strange magic that trapped Amaranthraxine’s spirit in the walls of Xorvintroth, this hoard item can’t increase or decrease in power. You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells. Whenever you use a spell slot to cast a spell, you can immediately teleport to an unoccupied space you can see within 15 feet of you. While you are holding the focus, you can use it to cast the following spells: Rary’s telepathic bond, Raulothim’s psychic lance.* Once the item is used to cast a spell, it can’t be used to cast that spell again until the next dawn. When you cast a spell of 1st level or higher while holding this focus, you can treat the spell as if it were cast using a 9th-level spell slot. Once this property is used, it can’t be used again until the next dawn. * This spell originally appeared in Fizban’s Treasury of Dragons and is included below for convenience.
Blood Fury Tattoo
legendary
DRW-20
Service awards : Legendary : Blood Fury Tattoo
Show
Shield of the Uven Rune
very_rare
DDAL-DRW04 Foreign Affairs
Show
Notes:
Wondrous item, very rare (requires attunement) This shield is made from the scale of an ancient white dragon. It has a rune burned into its outward-facing side. A character who examines the rune and succeeds on a DC 20 Intelligence (History) check recognizes it as an uven (“enemy” in Giant) rune that confers great power. While holding the shield, you benefit from the following properties: Winter’s Friend. You are immune to cold damage. Deadly Rebuke. Immediately after a creature hits you with a melee attack, you can use your reaction to deal 3d6 necrotic damage to that creature. Bane. You can cast the bane spell from the shield (save DC 17). The spell does not require concentration and lasts for 1 minute. Once you cast the spell from the shield, you can’t do so again until you finish a short or long rest. Gift of Vengeance. You can transfer the shield’s magic to a nonmagical weapon by tracing the uven rune on the weapon with one finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shield is destroyed, and the rune is etched or burned into the chosen weapon. This weapon becomes a rare magic item that requires attunement. It has the properties of a +1 weapon. The bonus increases to +3 when the weapon is used against one of the following creature types, chosen by you at the time of the magic weapon’s creation: aberrations, celestials, constructs, dragons, elementals, fey, fiends, giants, or undead. This item is found in Waterdeep: Dungeon of the Mad Mage.
Blue dragon scale mail
very_rare
DDHC-MORD-03 To Wake the Leviathan
Show
Oathbow
very_rare
DDAL-DRW08 The Harrowing of Hell
Trade Log
Show
Notes:
When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use this weapon to make a ranged attack, you can, as a command phrase, say, "Swift death to you who have wronged me." The target of your attack becomes your sworn enemy until it dies or until dawn seven days later. You can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn.
When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage.
While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons.
This particular oathbow is made of blackened, cooled lava, its string glowing as if red-hot.
Tome of Clear Thought
very_rare
DDHC-MORD-02
Service awards : 3 very rare : tomes of dex, con and wis
Show
Heavy Crossbow +3
very_rare
TYP - 6
Service awards : Very Rare : Heavy Crossbow +3
Show
Manual of Quickness of Action
very_rare
CCC-BMG-37
Service awards : 3 very rare : tomes of dex, con and wis
Show
Cloak of Arachnida
very_rare
DDAL09-12 The Breath of Life
Show
Notes:
Wondrous item, very rare (requires attunement)
This fine garment is made of black silver interwoven with faint silvery threads. While wearing it, you gain the following benefits:
• You have resistance to poison damage.
• You have a climbing speed equal to your walking speed.
• You can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free.
• You can’t be caught in webs of any sort and can move through webs as if they were difficult terrain.
• You can use an action to cast the web spell (save DC 13). The web created by the spell fills twice its normal area. Once used, this property of the cloak can’t be used again until the next dawn. This item is found in the Dungeons Master’s Guide.
This cloak has been in Avernus for ages and been worn in constant conflict. While actively using any properties of the item, the bearer experiences a harmless flash of pain. In addition, the cloak whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated.
Manual of Bodily Health
very_rare
CCC-QCC-2017
Service awards : 3 very rare : tomes of dex, con and wis
Show
Dark Mother's Ring of Spell Storing
rare
Trade Log
Show
Notes:
Wondrous Item, Rare (Requires Attunement)
This ring is made of mithral and looks to have been made by the same artisan that crafted the helmet Weave. It looks like a silvery spider wrapping its legs around one's finger when worn.
While wearing this ring, the wearer can speak and understand Undercommon.
If worn by a female, the ring subtly pushes the wearer to believe that males are incompetent. If worn by a male, the ring subtly pushes the wearer to praise females and defer to their better judgement. These effects are not strong enough to override existing character details or flaws.
Opal of the Ild Rune
rare
Spine of the World
Trade Log
Show
Notes:
This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch. The opal has the following properties, which work only while it’s on your person. This item can be found in Storm King’s Thunder, Appendix B.
Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter.
Fire’s Friend. You have resistance to cold damage.
Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius.
Gift of Flame. You can transfer the opal’s magic to a nonmagical item—a weapon or a suit of armor— by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form:
Weapon. The weapon is now an uncommon magic weapon. It deals an extra 1d6 fire damage to any target it hits.
Armor. The armor is now a rare magic item that requires attunement. You have resistance to cold damage while wearing the armor.
Ring of Protection
rare
Trade Log
Show
Notes:
Requires Attunement
You gain a +1 bonus to AC and Saving Throws while wearing this ring.
Glamoured Studded Leather Armor
rare
Trade Log
Show
Notes:
While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the ppearance of a normal set of clothing or some other kind of armor. The illusory appearance last until you use this property again or remove the armor.
Any illusion of normal clothing and other types of armor created by this item can appear only to be of the finest quality. No matter what form it takes, when you wear this item, your appearance draws the eye of those around you. In its natural state, this armor is tight and immodestly cut.
Portable Hole
rare
CCC-NBDD01-01 Clever
Show
Ring of Protection
rare
Doomvault
DDHC-TYP Tales from the Yawning Portal - Dead In Thay
Show
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Boon of Speed (Dance of the Liberated) | unique | PS-DC-TYM-PHP-DIV-01 below the world, beneath the sun, i hear somebody singing | Show | |||
Notes:
Supernatural gift. Flavor: There is an airy grace to your steps, and a subtle charm to your movements. In the face of temptation and stagnation, you held firm, and now walk with a spring in your step and a twinkle in your eye, a boon provided by Mystra on behalf of the Dancing Goddess. |
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Ring of Spell Turning (Thread of the Weave) | legendary | PS-DC-TYM-PHP-DIV-01 below the world, beneath the sun, i hear somebody singing | Show | |||
Notes:
Ring, legendary. Flavor: A loop of shimmering threads that seems to phase in and out of existence. A personal gift from the Lady of Magic herself. This item has the Guardian minor property: The item whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn't incapacitated. |
||||||
Staff of the Magi | legendary | DDAL07-17 Cauldron of Sapphire | Show | |||
Notes:
Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power—and all it asks is that you honor Ubtao in the process. Though it is crafted of stone, the staff is surprisingly light and easy to use. |
||||||
Red Wizard Blade | legendary | Service awards Legendary magic item - Red Wizard Blade | Show | |||
Ascendant gem dragon touched focus | legendary | DDAL-DRW19 Fall The Cold Night | Show | |||
Notes:
Wondrous Item, Legendary (Requires Attunement by a Spellcaster). This wondrous item can be a scepter, an orb, an amulet, a crystal, or another finely crafted object. It typically incorporates imagery of dragons’ wings, claws, teeth, or scales. Due to the strange magic that trapped Amaranthraxine’s spirit in the walls of Xorvintroth, this hoard item can’t increase or decrease in power. You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells. Whenever you use a spell slot to cast a spell, you can immediately teleport to an unoccupied space you can see within 15 feet of you. While you are holding the focus, you can use it to cast the following spells: Rary’s telepathic bond, Raulothim’s psychic lance.* Once the item is used to cast a spell, it can’t be used to cast that spell again until the next dawn. When you cast a spell of 1st level or higher while holding this focus, you can treat the spell as if it were cast using a 9th-level spell slot. Once this property is used, it can’t be used again until the next dawn. * This spell originally appeared in Fizban’s Treasury of Dragons and is included below for convenience. |
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Blood Fury Tattoo | legendary | DRW-20 | Service awards : Legendary : Blood Fury Tattoo | Show | ||
Shield of the Uven Rune | very_rare | DDAL-DRW04 Foreign Affairs | Show | |||
Notes:
Wondrous item, very rare (requires attunement) This shield is made from the scale of an ancient white dragon. It has a rune burned into its outward-facing side. A character who examines the rune and succeeds on a DC 20 Intelligence (History) check recognizes it as an uven (“enemy” in Giant) rune that confers great power. While holding the shield, you benefit from the following properties: Winter’s Friend. You are immune to cold damage. Deadly Rebuke. Immediately after a creature hits you with a melee attack, you can use your reaction to deal 3d6 necrotic damage to that creature. Bane. You can cast the bane spell from the shield (save DC 17). The spell does not require concentration and lasts for 1 minute. Once you cast the spell from the shield, you can’t do so again until you finish a short or long rest. Gift of Vengeance. You can transfer the shield’s magic to a nonmagical weapon by tracing the uven rune on the weapon with one finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the shield is destroyed, and the rune is etched or burned into the chosen weapon. This weapon becomes a rare magic item that requires attunement. It has the properties of a +1 weapon. The bonus increases to +3 when the weapon is used against one of the following creature types, chosen by you at the time of the magic weapon’s creation: aberrations, celestials, constructs, dragons, elementals, fey, fiends, giants, or undead. This item is found in Waterdeep: Dungeon of the Mad Mage. |
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Blue dragon scale mail | very_rare | DDHC-MORD-03 To Wake the Leviathan | Show | |||
Oathbow | very_rare | DDAL-DRW08 The Harrowing of Hell | Trade Log | Show | ||
Notes:
When you nock an arrow on this bow, it whispers in Elvish, "Swift defeat to my enemies." When you use this weapon to make a ranged attack, you can, as a command phrase, say, "Swift death to you who have wronged me." The target of your attack becomes your sworn enemy until it dies or until dawn seven days later. You can have only one such sworn enemy at a time. When your sworn enemy dies, you can choose a new one after the next dawn. When you make a ranged attack roll with this weapon against your sworn enemy, you have advantage on the roll. In addition, your target gains no benefit from cover, other than total cover, and you suffer no disadvantage due to long range. If the attack hits, your sworn enemy takes an extra 3d6 piercing damage. While your sworn enemy lives, you have disadvantage on attack rolls with all other weapons. This particular oathbow is made of blackened, cooled lava, its string glowing as if red-hot. |
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Tome of Clear Thought | very_rare | DDHC-MORD-02 | Service awards : 3 very rare : tomes of dex, con and wis | Show | ||
Heavy Crossbow +3 | very_rare | TYP - 6 | Service awards : Very Rare : Heavy Crossbow +3 | Show | ||
Manual of Quickness of Action | very_rare | CCC-BMG-37 | Service awards : 3 very rare : tomes of dex, con and wis | Show | ||
Cloak of Arachnida | very_rare | DDAL09-12 The Breath of Life | Show | |||
Notes:
Wondrous item, very rare (requires attunement) This fine garment is made of black silver interwoven with faint silvery threads. While wearing it, you gain the following benefits: • You have resistance to poison damage. • You have a climbing speed equal to your walking speed. • You can move up, down, and across vertical surfaces and upside down along ceilings, while leaving your hands free. • You can’t be caught in webs of any sort and can move through webs as if they were difficult terrain. • You can use an action to cast the web spell (save DC 13). The web created by the spell fills twice its normal area. Once used, this property of the cloak can’t be used again until the next dawn. This item is found in the Dungeons Master’s Guide. This cloak has been in Avernus for ages and been worn in constant conflict. While actively using any properties of the item, the bearer experiences a harmless flash of pain. In addition, the cloak whispers warnings to its bearer, granting a +2 bonus to initiative if the bearer isn’t incapacitated. |
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Manual of Bodily Health | very_rare | CCC-QCC-2017 | Service awards : 3 very rare : tomes of dex, con and wis | Show | ||
Dark Mother's Ring of Spell Storing | rare | Trade Log | Show | |||
Notes:
Wondrous Item, Rare (Requires Attunement) |
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Opal of the Ild Rune | rare | Spine of the World | Trade Log | Show | ||
Notes:
This triangular fire opal measures about three inches on each side and is half an inch thick. The ild (fire) rune shimmers within its core, causing it to be slightly warm to the touch. The opal has the following properties, which work only while it’s on your person. This item can be found in Storm King’s Thunder, Appendix B. Ignite. As an action, you can ignite an object within 10 feet of you. The object must be flammable, and the fire starts in a circle no larger than 1 foot in diameter. Fire’s Friend. You have resistance to cold damage. Fire Tamer. As an action, you can extinguish any open flame within 10 feet of you. You choose how much fire to extinguish in that radius. Gift of Flame. You can transfer the opal’s magic to a nonmagical item—a weapon or a suit of armor— by tracing the ild rune there with your finger. The transfer takes 8 hours of work that requires the two items to be within 5 feet of each other. At the end, the opal is destroyed, and the rune appears in red on the chosen item, which gains a benefit based on its form:
|
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Ring of Protection | rare | Trade Log | Show | |||
Notes:
Requires Attunement You gain a +1 bonus to AC and Saving Throws while wearing this ring. |
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Glamoured Studded Leather Armor | rare | Trade Log | Show | |||
Notes:
While wearing this armor, you gain a +1 bonus to AC. You can also use a bonus action to speak the armor's command word and cause the armor to assume the ppearance of a normal set of clothing or some other kind of armor. The illusory appearance last until you use this property again or remove the armor. |
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Portable Hole | rare | CCC-NBDD01-01 Clever | Show | |||
Ring of Protection | rare | Doomvault | DDHC-TYP Tales from the Yawning Portal - Dead In Thay | Show |
Unlocked Magic Items
Name
Rarity ▼
Tier
Location
Table
Result
Source
HEAUME DE COMPRÉHENSION DES LANGUES
uncommon
CCC-AETHER01-01 The Heir of Orcus: Verse I
Show
Notes:
Tant que vous êtes équipé de ce heaume, vous pouvez à volonté, par une action, l'utiliser pour lancer le sort compréhension des langues.
FLUFF:
Ce casque élaboré est fait d'Avernium, un métal noir trouvé uniquement à Avernus. La barre a l'apparence d'une couronne avec des pointes. Le cercle intérieur de la barre a une inscription dans Infernal qui se lit, "Avernus Dragonchess Champion."
Name | Rarity ▼ | Tier | Location | Table | Result | Source | |
---|---|---|---|---|---|---|---|
HEAUME DE COMPRÉHENSION DES LANGUES | uncommon | CCC-AETHER01-01 The Heir of Orcus: Verse I | Show | ||||
Notes:
Tant que vous êtes équipé de ce heaume, vous pouvez à volonté, par une action, l'utiliser pour lancer le sort compréhension des langues. FLUFF: |