Magic Items

Purchased Magic Items

Name Rarity Location ▲ Table Result Source
Whip +2 rare Service awards Repeatable Reward Show
Wand of Smiles common CCC-GHC-BK03 08 The Archmage's New Robes Show
Notes:

Wand, common This wand has 3 charges. While holding it, you can use an action to expend 1 of its charges and target a humanoid you can see within 30 feet of you. The target must succeed on a DC 10 Charisma saving throw or be forced to smile for 1 minute. The wand regains all expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the want transforms to a wand of scowls.

necklace of prayer beads rare DDHC-TYP-04 White Plume Mountain Show
Notes:

2 Bless - 2 Cure Wounds (2nd level) or Lesser Restoration - Branding Smite - Greater Restoration
- S'en portent garant Cael, Sleepingbear, Korboblanc,

Nereid Shawl (Cloak of the Manta Ray) common Trade Log Show
Notes:

The last vestige of a dying nereid, this delicate, white shawl made of shimmering seafoam is weightless when worn. When underwater, you always know which direction the surface lies.
While wearing this cloak with its hood up, you can breathe Underwater, and you have a Swimming speed of 60 feet. Pulling the hood up or down requires an action.

+2 Sling rare Service awards Repeatable Reward Show
Lantern of Revealing common Trade Log Show
Notes:

While lit, this Hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Invisible Creatures and Objects are visible as long as they are in the lantern's bright light. You can use an action to lower the hood, reducing the light to dim light in a 5-foot radius.

Prospector's Chronoglass (Periapt of proof against poison) rare Trade Log Show
Notes:

Wondrous item, rare. This delicate silver chain has a brilliant-cut black gem pendant. While you wear it, Poisons have no effect on you. You are immune to the Poisoned condition and have immunity to poison damage. This clockwork wristband consists of a hexagonal prism containing three miniature hourglass shaped needles. The emerald hourglass functions as a Periapt of Proof against Poison. The black sapphire hourglass acts as a timepiece. The moonstone hourglass allows its bearer, while underground, to sense their depths below the surface and the direction to the nearest staircase, ramp, or other path leading upward. This item can be found in Appendix 13.

Ring of Protection rare Trade Log Show
Notes:

Requires Attunement

You gain a +1 bonus to AC and Saving Throws while wearing this ring.

Gem of Seeing rare Service awards Gem of Seeing + 20 downtime days Show
Amulet of Health rare Trade Log Show
Notes:

Wondrous item, rare (requires attunement)
This pearl-studded amulet is also a magical compass. The wielder can use an action to learn which way is north. Your Constitution score is 19 while you wear this amulet.
It has no effect on you if your Constitution is 19 or higher without it.

Sovad’s Staff of Flying (Broom of Flying) uncommon Trade Log Show
Notes:

This wooden broom, which weighs 3 pounds, functions like a mundane broom until you stand astride it and speak its Command Word. It then hovers beneath you and can be ridden in the air. It has a flying speed of 50 feet. It can carry up to 400 pounds, but its flying speed becomes 30 feet while carrying over 200 pounds. The broom stops hovering when you land. You can send the broom to travel alone to a destination within 1 mile of you if you speak the Command Word, name the location, and are familiar with that place. The broom comes back to you when you speak another Command Word, provided that the broom is still within 1 mile of you. This oaken walking staff is capped by a triangle of ebony inscribed with runes in Auran. When activated, ephemeral strands of spiraling energy bristle from one end and a pair of spectral wings unfurl from the other. This item can be found in the Dungeon Master’s Guide.

One weapon from WPM legendary DDHC-TYP-04 White Plume Mountain Show
+1 Chain Mail Armor rare DDHC-TYP-04 White Plume Mountain Show
Goggles of Night uncommon DDHC-TYP-04 White Plume Mountain Show
Stone of Good Luck uncommon DDHC-TYP-04 White Plume Mountain Show
Boots of Striding and Springing uncommon DDHC-TYP-04 White Plume Mountain Show
Armor Of Vulnerability (Slashing) rare DDHC-TYP-04 White Plume Mountain Show
Ring of Protection rare DDHC-TYP-04 White Plume Mountain Show
Ring of Spell Storing rare DDHC-TYP-04 White Plume Mountain Show
Efreeti Bottle very_rare Trade Log Show

Unlocked Magic Items

Name Rarity Tier Location ▲ Table Result Source
Boots of ElvenKind common 1 Barovie DDAL04-06 THE GHOST Show
Notes:

While you wear these boots, your steps make no sound, regardless of the surface you are moving across. You also have advantage on Dexterity (Stealth) checks that rely on moving silently.

Halberd +1 uncommon Beregost DDEP05-02 The Ark of the Mountains Show
The Shroud of the Mourning Warrior rare 2 Hartsvale DDAL05-13 - Jarl Rising Show
Notes:

You have a bonus to AC while wearing this armor. The bonus is determined by its rarity.
This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer.

Dagger of Venom rare 2 Hartsvale DDAL05-17 Hartkiller’s Horn Show
Notes:

You gain a +1 bonus to attack and damage rolls made with this magic weapon. You can use an action to cause thick, black poison to coat the blade. The poison remains for 1 minute or until an attack using this weapon hits a creature. That creature must succeed on a DC 15 Constitution saving throw or take 2d10 poison damage and become poisoned for 1 minute. The dagger can’t be used this way again until the next dawn. The pommel of this wicked looking dagger looks like a black viper with a forked blade worked to resemble the tongue