Magic Items

Purchased Magic Items

Name Rarity Location Table ▲ Result Source
☐ Potion of Healing common Phandelver And Below: The Shattered Obelisk: Phandelver And Below: The Shattered Obelisk: A Dangerous Journey Show
☐ Llyneth’s Cloak of Mists (Cloak of Elvenkind) uncommon CCC-BMG-MOON2-3 The Eye in the Mist Service Hours Award_Common or Uncommon Show
Notes:

Wondrous Item, Major, Uncommon (Requires Attunement) This cloak is made of fine gray wool and edged with embroidered silver knotwork. The wool blends into the mists common in the Moonshaes. The inside is lined with small pockets perfect for holding herb samples or spell components. While you wear this cloak with its hood up, Wisdom (Perception) checks made to see you have disadvantage, and you have advantage on Dexterity (Stealth) checks made to hide, as the cloak’s color shifts to camouflage you. Pulling the hood up or down requires an action. Mechanically, this item is a cloak of elvenkind which can be found on Table F in the Dungeon Master’s Guide.

☐ Talon (Longsword +1) uncommon Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Show
Notes:

The chest also holds a +1 longsword in a dusty silver-chased scabbard. The sword is inscribed with the name “Talon,” and its hilt is worked in the shape of a bird of prey with outspread wings.

☐ Potion of Healing common Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Show
☐ Potion of Climbing common Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Show
☐ Potion of Growth common Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Show
☐ Potion of Greater Healing uncommon Moon 4-1 Precious Cargo Moon 4-1 Precious Cargo Show
☐ Rope of Climbing uncommon Moon 4-1 Precious Cargo Moon 4-1 Precious Cargo Show
Notes:

Wondrous Item, uncommon
This 60-foot length of silk rope weighs 3 pounds and can hold up to 3,000 pounds. If you hold one end of the rope and use an action to speak the command word, the rope animates. As a bonus action, you can command the other end to move toward a destination you choose. That end moves 10 feet on your turn when you first command it and 10 feet on each of your turns until reaching its destination, up to its maximum length away, or until you tell it to stop. You can also tell the rope to fasten itself securely to an object or to unfasten itself, to knot or unknot itself, or to coil itself for carrying.

If you tell the rope to knot, large knots appear at 1- foot intervals along the rope. While knotted, the rope shortens to a 50-foot length and grants advantage on checks made to climb it.

The rope has AC 20 and 20 hit points. It regains 1 hit point every 5 minutes as long as it has at least 1 hit point. If the rope drops to 0 hit points, it is destroyed.

☐ Spell Scroll: Hold Person uncommon Moon 4-1 Precious Cargo Moon 4-1 Precious Cargo Show
Notes:

Choose a humanoid that you can see within range. The target must succeed on a Wisdom saving throw or be paralyzed for the duration. At the end of each of its turns, the target can make another Wisdom saving throw. On a success, the spell ends on the target.

At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, you can target one additional humanoid for each slot level above 2nd. The humanoids must be within 30 feet of each other when you target them.

☐ Staff of Defense rare Phandelver and Below: The Shattered Obelisk - Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Show
Notes:

Staff, rare (requires attunement by a Bard, Sorcerer, Warlock, or Wizard)
This slender, hollow staff is made of glass yet is as strong as oak. It weighs 3 pounds. While holding the staff, you have a +1 bonus to your Armor Class.

Spells. The staff has 10 charges. While holding it, you can expend the requisite number of charges to cast one of the following spells from the staff: mage armor (1 charge) or shield (2 charges).

The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the staff’s last charge, roll a d20. On a 1, the staff shatters and is destroyed.

☐ Potion of Healing common Phandelver and Below: The Shattered Obelisk - Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Show
☐ Potion of Invisibility very_rare Phandelver and Below: The Shattered Obelisk - Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Show
Notes:

Potion, very rare
This potion's container looks empty but feels as though it holds liquid. When you drink it, you become invisible for 1 hour. Anything you wear or carry is invisible with you. The effect ends early if you attack or cast a spell.

☐ Spell Scroll of Fireball rare Phandelver and Below: The Shattered Obelisk - Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Show
☐ Spell Scroll of Hold Person rare Phandelver and Below: The Shattered Obelisk - Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Show
☐ Potion of Healing common Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 3: The Spider’s Web Show
☐ Ring of Protection rare Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 3: The Spider’s Web Show
Notes:

You gain a +1 bonus to AC and saving throws while wearing this ring.

This ancient Netheril ring is made from a single piece of mystical green glass that’s stronger than steel. It has the added property of making the wearer less likely to drop or lose anything held in the hand the ring is on. The wearer receives a +4 bonus to saving throws or checks made to avoid dropping or being disarmed of any item held in that hand.

☐ Boots of Striding and Springing uncommon Phandelver and Below: The Shattered Obelisk - Chapter 2: Trouble in Phandalin Phandelver and Below: The Shattered Obelisk - Chapter 3: The Spider’s Web Show
Notes:

Wondrous Item, uncommon (requires attunement)
While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn't reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can't jump farther than your remaining movement would allow.

☐ Leather Armor +1 uncommon Phandelver and Below: The Shattered Obelisk - Chapter 3: The Spider’s Web Phandelver and Below: The Shattered Obelisk - Chapter 3: The Spider’s Web Show
☐ Potion of Healing common Phandelver and Below: The Shattered Obelisk - Chapter 3: The Spider’s Web Phandelver and Below: The Shattered Obelisk - Chapter 3: The Spider’s Web Show
☐ Crossbow, Light +2 rare 12b Service Hours Awarded_Repeatable Rare Weapon reward + 50000 Gold Service Hours Awards_+2 Weapon (Repeatable) Show
Notes:

You gain +2 to attacks and damage while using this weapon.