Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
☐ Potion of Growth
uncommon
CCC-BMG-11 HILL 1-3 Resurgence
CCC-BMG-12 HILL 1-3 Resurgence
Show
Notes:
Potion, uncommon
When you drink this potion, you gain the "enlarge" effect of the enlarge/reduce spell for 1d4 hours (no concentration required). The red in the potion's liquid continuously expands from a tiny bead to color the clear liquid around it and then contracts. Shaking the bottle fails to interrupt this process.
☐ Potion of Fire Resistance
uncommon
CCC-BMG-11 HILL 1-3 Resurgence
CCC-BMG-12 HILL 1-3 Resurgence
Show
☐ Potion of Greater Healing
uncommon
WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier
WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier
Show
☐ Potion of Frost Breath
uncommon
WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier
WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier
Show
☐ Potion of Greater Healing
uncommon
DDEX3-11 The Quest for Sporedome
DDEX3-11 The Quest for Sporedome
Show
☐ Potion of Greater Healing
uncommon
DDEX3-13 Writhing in the Dark
DDEX3-13 Writhing in the Dark
Show
☐ Potion of Poison
uncommon
DDEX3-13 Writhing in the Dark
DDEX3-13 Writhing in the Dark
Show
☐ Potion of Greater Healing
uncommon
WBW-DC-AA-ASHALON-02 Under the Cover of Stars
WBW-DC-AA-ASHALON-02 Under the Cover of Stars
Show
☐ SHROUD OF NIGHT Cloak of Billowing
common
WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier
WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier
Show
Notes:
The dark fabric, hewn from the night sky and strung with silver thread, shines with the sparkle of a thousand stars. To wear it will help you reach for your loftiest and most ambitious goals. It whispers to you in a language known only to the Feywild, allowing you to understand and speak Sylvan.
☐ Potion of Climbing
common
CCC-SQC-03-02 Shiitake
CCC-SQC-03-02 Shiitake
Show
Notes:
Potion, common
When you drink this potion, you gain a climbing speed equal to your walking speed for 1 hour. During this time, you have advantage on Strength (Athletics) checks you make to climb. The potion is separated into brown, silver, and gray layers resembling bands of stone. Shaking the bottle fails to mix the colors.
☐ Alchemist's Fire (Flask) x2
common
DAL07-01 A City on the Edge
DAL07-01 A City on the Edge
Show
Notes:
This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames.
☐ Potion of Animal Friendship
common
DAL07-01 A City on the Edge
DAL07-01 A City on the Edge
Show
Notes:
Potion, uncommon
When you drink this potion, you can cast the animal friendship spell (save DC 13) for 1 hour at will. Agitating this muddy liquid brings little bits into view: a fish scale, a hummingbird tongue, a cat claw, or a squirrel hair.
☐ Ilmatter's Respite (Wand of Smiles)
common
CCC-ELF-03-02 Echoes of Rage
CCC-ELF-03-02 Echoes of Rage
Show
Notes:
These vines from the Cormanthor Forest can be wrapped around someone’s hands as a pair of fingerless gloves, turning invisible when worn correctly. They function as gloves of thievery. Whenever the wearer contemplates vengeance, they see a vision of a grand hearth lying in ruins.
☐ Pipe of Smoke Monsters
common
CCC-SQC-03-01 Consumption
CCC-SQC-03-01 Consumption
Show
Notes:
Wondrous Item, common
While smoking this pipe, you can use an action to exhale a puff of smoke that takes the form of a single creature, such as a dragon, a flumph, or a froghemoth. The form must be small enough to fit in a 1-foot cube and loses its shape after a few seconds, becoming an ordinary puff of smoke.
☐ Frost Salamander Whistle (Horn of Valhalla, Silver)
common
WBW-DC-AA-ASHALON-02 Under the Cover of Stars
WBW-DC-AA-ASHALON-02 Under the Cover of Stars
Show
Notes:
(This horn was formed from the skull of a white dragon once offered to Aesandoral the Frostlord. It summons frost salamanders (with the statistics of berserkers). It will also carry your voice loudly as you bellow your battle commands.),
Wondrous Item, rare
You can use an action to blow this horn. In response, 2d4+2 warrior spirits from the Valhalla appear within 60 feet of you. They use the statistics of a berserker. They return to Valhalla after 1 hour or when they drop to 0 hit points. Once you use the horn, it can't be used again until 7 days have passed.
☐ Deck of Illusions
common
FR-DC-LIGA-02 - House of Shadow
FR-DC-LIGA-02 - House of Shadow
Show
Notes:
Wondrous Item, Common
This box contains a set of parchment cards. A full deck has 34
cards. A deck found as treasure is usually missing 1d20 − 1
cards.
The magic of the deck funcons only if cards are drawn at
random (you can use an 0altered deck of playing cards to
simulate the deck). You can use an acon to draw a card at
random from the deck and throw it to the ground at a point
within 30 feet of you.
An illusion of one or more creatures forms over the thrown
card and remains unl dispelled. An illusory creature appears
real, of the appropriate size, and behaves as if it were a real
creature except that it can do no harm. While you are within
120 feet of the illusory creature and can see it, you can use an
acon to move it magically anywhere within 30 feet of its card.
Any physical interacon with the illusory creature reveals it to
be an illusion, because objects pass through it. Someone who
uses an acon to visually inspect the creature idenfies it as
illusory with a successful DC 15 Intelligence (Invesgaon)
check. The creature then appears translucent.
The illusion lasts unl its card is moved or the illusion is
dispelled. When the illusion ends, the image on its card
disappears, and that card can't be used again.
Playing Card Illusion
Ace of hearts Red dragon
King of hearts Knight and four guards
Queen of hearts Succubus or incubus
Jack of hearts Druid
Ten of hearts Cloud giant
Nine of hearts En
Eight of hearts Bugbear
Two of hearts Goblin
Ace of diamonds Beholder
King of diamonds Archmage and mage apprence
Queen of diamonds Night hag
Jack of diamonds Assassin
Ten of diamonds Fire giant
Nine of diamonds Ogre mage
Eight of diamonds Gnoll
Two of diamonds Kobold
Ace of spades Lich
King of spades Priest and two acolytes
Queen of spades Medusa
Jack of spades Veteran
Ten of spades Frost giant
Nine of spades Troll
Eight of spades Hobgoblin
Two of spades Goblin
Ace of clubs Iron golem
King of clubs Bandit captain and three bandits
Queen of clubs Erinyes
Jack of clubs Berserker
Ten of clubs Hill giant
Nine of clubs Ogre
Eight of clubs Orc
Two of clubs Kobold
Jokers (2) You (the deck's owner)
☐ Potion of Acid Resistance
common
CCC-SQC-03-03 Toxicity
CCC-SQC-03-03 Toxicity
Show
☐ Eyes of Minute Seeing
common
Descent Into The Lost Caverns of Tsojcanth
Descent Into The Lost Caverns of Tsojcanth
Show
Notes:
Wondrous Item, uncommon
These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range.
☐ Spell Scroll of Levitate
common
Descent Into The Lost Caverns of Tsojcanth
Descent Into The Lost Caverns of Tsojcanth
Show
☐ Potion of Healing
common
DDAL07-04 A Walk in the Park
DDAL07-04 A Walk in the Park
Show
Notes:
Potion, common
You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever its potency, the potion’s red liquid glimmers when agitated.
Potions of Healing
Potion of … Rarity HP Regained
Healing Common 2d4 + 2
Greater healing Uncommon 4d4 + 4
Superior healing Rare 8d4 + 8
Supreme healing Very rare 10d4 + 20
| Name | Rarity ▼ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Potion of Growth | uncommon | CCC-BMG-11 HILL 1-3 Resurgence | CCC-BMG-12 HILL 1-3 Resurgence | Show | ||
|
Notes:
Potion, uncommon |
||||||
| ☐ Potion of Fire Resistance | uncommon | CCC-BMG-11 HILL 1-3 Resurgence | CCC-BMG-12 HILL 1-3 Resurgence | Show | ||
| ☐ Potion of Greater Healing | uncommon | WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier | WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier | Show | ||
| ☐ Potion of Frost Breath | uncommon | WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier | WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier | Show | ||
| ☐ Potion of Greater Healing | uncommon | DDEX3-11 The Quest for Sporedome | DDEX3-11 The Quest for Sporedome | Show | ||
| ☐ Potion of Greater Healing | uncommon | DDEX3-13 Writhing in the Dark | DDEX3-13 Writhing in the Dark | Show | ||
| ☐ Potion of Poison | uncommon | DDEX3-13 Writhing in the Dark | DDEX3-13 Writhing in the Dark | Show | ||
| ☐ Potion of Greater Healing | uncommon | WBW-DC-AA-ASHALON-02 Under the Cover of Stars | WBW-DC-AA-ASHALON-02 Under the Cover of Stars | Show | ||
| ☐ SHROUD OF NIGHT Cloak of Billowing | common | WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier | WBW-DC-AA-ASHALON-01 Beneath the Eternal Glacier | Show | ||
|
Notes:
The dark fabric, hewn from the night sky and strung with silver thread, shines with the sparkle of a thousand stars. To wear it will help you reach for your loftiest and most ambitious goals. It whispers to you in a language known only to the Feywild, allowing you to understand and speak Sylvan. |
||||||
| ☐ Potion of Climbing | common | CCC-SQC-03-02 Shiitake | CCC-SQC-03-02 Shiitake | Show | ||
|
Notes:
Potion, common |
||||||
| ☐ Alchemist's Fire (Flask) x2 | common | DAL07-01 A City on the Edge | DAL07-01 A City on the Edge | Show | ||
|
Notes:
This sticky, adhesive fluid ignites when exposed to air. As an action, you can throw this flask up to 20 feet, shattering it on impact. Make a ranged attack against a creature or object, treating the alchemist's fire as an improvised weapon. On a hit, the target takes 1d4 fire damage at the start of each of its turns. A creature can end this damage by using its action to make a DC 10 Dexterity check to extinguish the flames. |
||||||
| ☐ Potion of Animal Friendship | common | DAL07-01 A City on the Edge | DAL07-01 A City on the Edge | Show | ||
|
Notes:
Potion, uncommon |
||||||
| ☐ Ilmatter's Respite (Wand of Smiles) | common | CCC-ELF-03-02 Echoes of Rage | CCC-ELF-03-02 Echoes of Rage | Show | ||
|
Notes:
These vines from the Cormanthor Forest can be wrapped around someone’s hands as a pair of fingerless gloves, turning invisible when worn correctly. They function as gloves of thievery. Whenever the wearer contemplates vengeance, they see a vision of a grand hearth lying in ruins. |
||||||
| ☐ Pipe of Smoke Monsters | common | CCC-SQC-03-01 Consumption | CCC-SQC-03-01 Consumption | Show | ||
|
Notes:
Wondrous Item, common |
||||||
| ☐ Frost Salamander Whistle (Horn of Valhalla, Silver) | common | WBW-DC-AA-ASHALON-02 Under the Cover of Stars | WBW-DC-AA-ASHALON-02 Under the Cover of Stars | Show | ||
|
Notes:
(This horn was formed from the skull of a white dragon once offered to Aesandoral the Frostlord. It summons frost salamanders (with the statistics of berserkers). It will also carry your voice loudly as you bellow your battle commands.), Wondrous Item, rare |
||||||
| ☐ Deck of Illusions | common | FR-DC-LIGA-02 - House of Shadow | FR-DC-LIGA-02 - House of Shadow | Show | ||
|
Notes:
Wondrous Item, Common |
||||||
| ☐ Potion of Acid Resistance | common | CCC-SQC-03-03 Toxicity | CCC-SQC-03-03 Toxicity | Show | ||
| ☐ Eyes of Minute Seeing | common | Descent Into The Lost Caverns of Tsojcanth | Descent Into The Lost Caverns of Tsojcanth | Show | ||
|
Notes:
Wondrous Item, uncommon |
||||||
| ☐ Spell Scroll of Levitate | common | Descent Into The Lost Caverns of Tsojcanth | Descent Into The Lost Caverns of Tsojcanth | Show | ||
| ☐ Potion of Healing | common | DDAL07-04 A Walk in the Park | DDAL07-04 A Walk in the Park | Show | ||
|
Notes:
Potion, common Potions of Healing Potion of … Rarity HP Regained |
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