Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
Talon's Hood (Sentinel Hat of Vermin)
common
Worn by assassins
WBW-DC-VMT-02 Court of the Owl King
Show
Notes:
Wondrous Item, common
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. This item is found in Xanathar’s Guide to Everything. This goggled hood is shaped like the head of a great horned owl, and is part of the ceremonial uniform of the Owl King’s Talons, an order of assassins. The goggles’ inner lens glows faintly when a creature it has summoned is within 120 feet of it.
DOHWAR PLUSHIE (TALKING DOLL)
common
Adventure Reward
SJ-DC-DWR-01 Dohwar Heist
Show
Notes:
Wondrous Item, common (requires attunement)
While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones.
Whatever the condition, it must occur within 5 feet of the doll to make it speak.
For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends.
This item is found in Xanathar’s Guide to Everything.
Special: This plush doll resembles an armored Dohwar Protector with a silver weega in its beak and a lance in its hand. The doll’s magic is a little faulty and it exhibits the Muttering quirk. The dohwar grumbles and mumbles to itself. A creature who listens carefully to the item might learn something useful.
Pistol +1
uncommon
Season 12 DM Reward
DM Reward: +1 Pistol + 10 DT days (UC Rewards)
Show
Notes:
Includes 10 shots (smokepowder + bullets)
Googles of Night
uncommon
Found in Wererat Den
DDHC00-DoIP Dragon of Icespire Peak - Mountain's Toe Goldmine
Show
Smokepowder (*)
uncommon
Trade Log
Show
Handgonne of the Ild Rune (Bregan D'aerth Handgonne)
uncommon
Traded from MarleyX
Trade Log
Show
Notes:
Handgonne of the Ild Rune (Bregan D'aerth Handgonne) (UC)
This Handgonne origins from a cert (Bregan D'aerth Handgonne) and was transformed into an uncommon magic item using a Opal of the Ild Rune (R). It uses the pistol stats and comes with the following special rules from the Forgotten Realms Content Cataloge: This item cannot be sold. Black powder doesn't function in Faerun, so smokepowder must be used instead. Smokepowder can be purchased for 50 gp a satchet which contains enough powder for five shots. Any quantity of smokepowder counts as one permanent magic item as it pertains to your magic item limit. Additionally, a character keeping this item can purchase bullets from the DMG. Alternatively, character proficient in smith's tools can craft bullets using the rules in the PHB. Ammunition and gunpowder can’t otherwise be purchased. Smokepowder isn’t suitable for any purpose other to fire this weapon (i.e. NO explosives may be crafted, etc).
Boots of Striding and Springing
uncommon
Sir Bluto
DDHC-TYP Tales from the Yawning Portal - White Plume Mountain
Show
Goggles of Night
uncommon
Wave Box
DDHC-TYP Tales from the Yawning Portal - White Plume Mountain
Show
Stone of Good Luck
uncommon
Wave Box
DDHC-TYP Tales from the Yawning Portal - White Plume Mountain
Show
Wand of Magic Missiles
uncommon
Murder Weapon
Keys of the Golden Vault: Affair on the Concordant Express
Show
Decanter of Endless Water
uncommon
Aquarium Wagon
Keys of the Golden Vault: Affair on the Concordant Express
Show
Notes:
Wondrous item, uncommon
This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds.
You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options:
“Stream” produces 1 gallon of water.
“Fountain” produces 5 gallons of water.
“Geyser” produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn’t being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
Mithral Armor (Chainmail)
uncommon
Engine Car
Keys of the Golden Vault: Affair on the Concordant Express
Show
Notes:
Armor (medium or heavy, but not hide), uncommon
Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t.
Ring of Protection
rare
Oni
DDHC-TYP Tales from the Yawning Portal - White Plume Mountain
Show
Armor of Vulnerability (cursed)
rare
Oni
DDHC-TYP Tales from the Yawning Portal - White Plume Mountain
Show
Amulet of the Devout +2
rare
Golden Vault Reward
Keys of the Golden Vault: Affair on the Concordant Express
Show
Silver Horn of Valhalla
rare
Engine Car
Keys of the Golden Vault: Affair on the Concordant Express
Show
Notes:
Wondrous item, rare
You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the berserker statistics from the Monster Manual. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can’t be used again until 7 days have passed.
Four types of horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many berserkers answer its summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly.
If you blow the horn without meeting its requirement, the summoned berserkers attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands.
d100 Horn Type Berserkers Summoned Requirement
01-40 Silver 2d4+2 None
41-75 Brass 3d4+3 Proficiency with all simple weapons
76-90 Bronze 4d4+4 Proficiency with all medium armor
91-00 Iron 5d4+5 Proficiency with all martial weapons
Armor of Vulnerability (slashing)
rare
Traded with Pillow
Trade Log
Show
Chain Mail+1
rare
Kelpie Lair
DDHC-TYP Tales from the Yawning Portal - White Plume Mountain
Show
Wand of the Warmage+2
rare
Reward
DDHC-TYP Tales from the Yawning Portal - White Plume Mountain
Show
Periapt Of Proof Against Poison
rare
DM Reward
DM Reward: Season 12B - Rare Reward: Periapt Of Proof Against Poison
Show
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Talon's Hood (Sentinel Hat of Vermin) | common | Worn by assassins | WBW-DC-VMT-02 Court of the Owl King | Show | ||
Notes:
Wondrous Item, common This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. This item is found in Xanathar’s Guide to Everything. This goggled hood is shaped like the head of a great horned owl, and is part of the ceremonial uniform of the Owl King’s Talons, an order of assassins. The goggles’ inner lens glows faintly when a creature it has summoned is within 120 feet of it. |
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DOHWAR PLUSHIE (TALKING DOLL) | common | Adventure Reward | SJ-DC-DWR-01 Dohwar Heist | Show | ||
Notes:
Wondrous Item, common (requires attunement) While this stuffed doll is within 5 feet of you, you can spend a short rest telling it to say up to six phrases, none of which can be more than six words long, and you can set a condition under which the doll speaks each phrase. You can also replace old phrases with new ones. Whatever the condition, it must occur within 5 feet of the doll to make it speak. For example, whenever someone picks up the doll, it might say, “I want a piece of candy.” The doll’s phrases are lost when your attunement to the doll ends. This item is found in Xanathar’s Guide to Everything. Special: This plush doll resembles an armored Dohwar Protector with a silver weega in its beak and a lance in its hand. The doll’s magic is a little faulty and it exhibits the Muttering quirk. The dohwar grumbles and mumbles to itself. A creature who listens carefully to the item might learn something useful. |
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Pistol +1 | uncommon | Season 12 DM Reward | DM Reward: +1 Pistol + 10 DT days (UC Rewards) | Show | ||
Notes:
Includes 10 shots (smokepowder + bullets) |
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Googles of Night | uncommon | Found in Wererat Den | DDHC00-DoIP Dragon of Icespire Peak - Mountain's Toe Goldmine | Show | ||
Smokepowder (*) | uncommon | Trade Log | Show | |||
Handgonne of the Ild Rune (Bregan D'aerth Handgonne) | uncommon | Traded from MarleyX | Trade Log | Show | ||
Notes:
Handgonne of the Ild Rune (Bregan D'aerth Handgonne) (UC) |
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Boots of Striding and Springing | uncommon | Sir Bluto | DDHC-TYP Tales from the Yawning Portal - White Plume Mountain | Show | ||
Goggles of Night | uncommon | Wave Box | DDHC-TYP Tales from the Yawning Portal - White Plume Mountain | Show | ||
Stone of Good Luck | uncommon | Wave Box | DDHC-TYP Tales from the Yawning Portal - White Plume Mountain | Show | ||
Wand of Magic Missiles | uncommon | Murder Weapon | Keys of the Golden Vault: Affair on the Concordant Express | Show | ||
Decanter of Endless Water | uncommon | Aquarium Wagon | Keys of the Golden Vault: Affair on the Concordant Express | Show | ||
Notes:
Wondrous item, uncommon This stoppered flask sloshes when shaken, as if it contains water. The decanter weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. The water stops pouring out at the start of your next turn. Choose from the following options: “Stream” produces 1 gallon of water. |
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Mithral Armor (Chainmail) | uncommon | Engine Car | Keys of the Golden Vault: Affair on the Concordant Express | Show | ||
Notes:
Armor (medium or heavy, but not hide), uncommon Mithral is a light, flexible metal. A mithral chain shirt or breastplate can be worn under normal clothes. If the armor normally imposes disadvantage on Dexterity (Stealth) checks or has a Strength requirement, the mithral version of the armor doesn’t. |
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Ring of Protection | rare | Oni | DDHC-TYP Tales from the Yawning Portal - White Plume Mountain | Show | ||
Armor of Vulnerability (cursed) | rare | Oni | DDHC-TYP Tales from the Yawning Portal - White Plume Mountain | Show | ||
Amulet of the Devout +2 | rare | Golden Vault Reward | Keys of the Golden Vault: Affair on the Concordant Express | Show | ||
Silver Horn of Valhalla | rare | Engine Car | Keys of the Golden Vault: Affair on the Concordant Express | Show | ||
Notes:
Wondrous item, rare You can use an action to blow this horn. In response, warrior spirits from the plane of Ysgard appear within 60 feet of you. These spirits use the berserker statistics from the Monster Manual. They return to Ysgard after 1 hour or when they drop to 0 hit points. Once you use the horn, it can’t be used again until 7 days have passed. Four types of horn of Valhalla are known to exist, each made of a different metal. The horn’s type determines how many berserkers answer its summons, as well as the requirement for its use. The DM chooses the horn’s type or determines it randomly. If you blow the horn without meeting its requirement, the summoned berserkers attack you. If you meet the requirement, they are friendly to you and your companions and follow your commands. |
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Armor of Vulnerability (slashing) | rare | Traded with Pillow | Trade Log | Show | ||
Chain Mail+1 | rare | Kelpie Lair | DDHC-TYP Tales from the Yawning Portal - White Plume Mountain | Show | ||
Wand of the Warmage+2 | rare | Reward | DDHC-TYP Tales from the Yawning Portal - White Plume Mountain | Show | ||
Periapt Of Proof Against Poison | rare | DM Reward | DM Reward: Season 12B - Rare Reward: Periapt Of Proof Against Poison | Show |