Lharsa Dhun

Season:
Historic
Race:
Human
Class:
Cleric(Knowledge) 1/ Wizard (War Magic) 9
Background:
Faction Agent
Lifestyle:
Modest
Current Level:
10
Total GP:
301
Total Downtime:
82
Tag:
Faction:
Harpers
Faction Rank:
Harpshadow (rank 2)
Magic Item Count:
3
Magic Item Limit:
3
Winged Boots,
Necklace of Prayer Beads,
Wand of Lightning Bolt,
Arcane Grimoire +1,
Necklace of Prayer Beads

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2020-08-28 07:57 Character Creation 0 0 21 0 Show

Class: Cleric of Mystra // Domain: Knowledge // Race: V. Human // Alignment: Lawful Neutral
Feat: Resilience (Constitution)
Attributes: +1 Intelligence, +1 Wisdom // Str8, Dex12, Con14, Int16, Wis14, Cha12
Background: Customized Faction Agent (2 Skills, 1 Tool, 1 Language, Save Haven)
Skills: Perception (Race) // Insight, Religion, Arcana, History (Cleric) // Nature, Persuasion (Background)
Languages: Celestial (Race) // Draconic, Elvish (Class) // Primordial (Background)
Tools: Cook's Utensils (Background)
Sold: Light Crossbow, Mace
Bought: Dagger, Traveler's Clothes, Waterskin, Cook's Utensils (+11 GP, 2 SP, 5CP)
Inherited Malevolence (Season9): Enduring Spellbook (nimbus of harmless flames)

2020-08-28 17:10 DDEX1-8 Tales Trees Tell 1 1 40 Cloak of Elvenkind Show

New Level: Wizard
Spells: Detect Magic, Comprehend Languages, Unseen Servant, Find Familiar, Absorb Energy, Shield

2020-09-14 12:55 CCC-GARY-04 A Darkness in the Mountains 1 1 80 Show

Story Award: "Furball the Skeleton Kitty Cat"
Furrball is a non-combat familiar. He qualifies as undead, but when threatened has an additional ability that allows him to enter the Ethereal Plane. This ability also allows him to be annoyingly underfoot. He demands food, even though he doesn’t eat, and demands pets and scratches behind his ears, even though he has no skin. Furrball is intended for flavor only and provides no advantages as a regular Wizard or Warlock familiar.
New Level: Wizard
New Spells : Burning Hands, Magic Missile

2020-09-15 13:00 CCC-GARY-05 The Shadows of the Trees 1 1 80 Show

New Level: Wizard
New Spells: Darkvision, Misty Steps

2020-09-19 14:00 CCC-GARY-06 The Death Beneath the Roots 1 1 70 Show

Bought: Materials for "Find Familiar" (-10GP)
Spell Cast: Find Familiar
New Level: Wizard
Ability Increase: +2 Intelligence
New Spells: Web, Levitate

2020-10-02 18:00 DDAL08-08 Crypt of the Dark Kiss 1 0 120 Show
2020-10-07 18:00 DDAL08-09 Fangs and Frogs 1 1 90 Show

Loot:Spell Scroll(Suggestion)
New Level Wizard
New Spells: Counter Spell, Slow

2020-10-13 16:14 Trade Log -15 Cloak of Elvenkind > Wand of the War Mage+1 Show Trade Log

Traded with: Ash (Baelfire)

2020-10-20 16:30 CCC-WYC1-1 Back to the Burning 1 0 20 -1 Show

Spell Learned: Invisibility
Spell Taught: Levitate

2020-12-05 18:00 CCC-BMG-16 ELM1-1 The Sage of Cormanthor 1 1 -30 -1 Show

Loot: Scroll of Healing Word (Mass)
New Level: Wizard
Spells traded with: Duhdah(Fr3edom):
Spells Learned: Shatter, Feather Fall // Spell Taught: Unseen Servant
New Spells: Dispel Magic, Remove Curse

2020-12-09 18:30 CCC-BMG-17 ELM1-2 The Lost Sanctum 1 0 120 Show

Loot: Scroll of Blight, Scroll of Speaking with Dead

2020-12-09 17:25 Trade Log -15 Wand of the War Mage+1 > Winged Boots Show Trade Log

Traded with:Elorah Dana (Baelfire)

2020-12-16 18:30 CCC-BMG-18 ELM1-3 The Battle of Elmwood 1 1 -600 -5 Show

Story Award: Home, Sweet Home
This character has been given a plot of land in Elmwood by the Elmwood Council to use as their permanent residence. This plot of land can be either sized for a comfortably large house in the main area of the town of Elmwood OR about an acre of bare land out in the farmlands for some crops or a ranch, a barn, and a farmhouse. Future Elmwood adventures will have more information about how to upgrade this residence.
Spells traded with: Dudah(Fr3edom)
Spells Learned: Fireball, Catnap, Ice Storm, Greater Invisibility (28h, 700 GP)
Spells Taught: Dispel Magic, Remove Curse (12h)

Bought: Materials for Find Familiar(x2, 20 GP)

2020-12-19 18:30 DDHC-Typ -White Plume Mountain 1 240 Necklace of Prayer Beads, Ring of Spell Storing Show

Story Awards:
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables.
2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.
3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.
Loot: Spell Scroll of Fear, Spell Scroll of Hold Person, Spell Scroll of Magic Mouth
Rewards: Spell Scroll of Seeimng, Spell Scroll of Wall of Force (3), Spell Scroll of Far Step (1) // Necklace of Prayer Beads // Blessing of Protection
New Level: Wizard // New Feat: Tough
New Spells: Water Breathing, Arcane Eye

2020-12-31 17:23 Trade Log -15 Ring of Spell Storing > Wand of Lightning Bolt Show Trade Log

Traded with: Ash (Baelfire)

2021-05-02 10:00 CCC-YLRA01-02 Uneasy Lies the Head 1 150 Show

Played: 5/8 Hours
Story Award: Caveat Venditor:
You managed to disperse a swarm of pixies from the Chiang Emporium in Ylraphon with minimal damage to the shop. Your reputation for mastery and grace precedes you amongst members of the Chiang Emporium.

Story Award: An Emberstar Exclusive:
You’ve gained the favor of Sebastian Emberstar after rescuing his employees from a lynch mob. In gratitude, he grants you an exclusive offer: access to their forges. You have the one-time opportunity to provide your own funds to add decorative flourishes to a weapon you own (gems in the hilt, embossed or filigree in the blades, etc). You can spend any amount, but if you spend at least 10,000 gold, the weapon’s craftsmanship impresses those who view it and know about such things. At the DM’s option, once per adventure you can gain advantage on a Charisma-based ability check by flourishing or displaying the weapon.

Story Award: The Moonmaiden’s Waters:
You foiled an attack on the Moonwater, preventing Vanquo from taking control of the temple. While the temples’ famous prophetic baths were befouled, the High Initiate, Andorran Bree, has offered you an opportunity to use them once the waters are suitably cleansed.

Story Award: Local Pursuit: Academic Researcher
You enjoy research privileges at Master Salvar’s Academy of Spellcraft and the Arcanist’s Art, a school of magic still under construction. Choose one of the following skills: Arcana, History, Investigation, Nature, or Religion. Record the chosen skill as part of this story award (“Local Pursuit: Academic Researcher (Skill)”). Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days performing special research. Once during your next game session, you may inform your DM you are using this benefit to gain advantage on a single Intelligence check or on a single Constitution saving throw to maintain your concentration on a spell when you take damage. If you use this benefit on an Intelligence check for the skill you chose when you gained this story award, you may treat a d20 roll of 9 or lower as a 10 for that check.

Story Award:Ylraphon Adventurers Guild:
You may join the Ylraphon Adventurers Guild if you either obtain one of the Local Pursuit story awards (as described above) or are willing to pay 50 gp initial dues as described in Player Handout: The Ylraphon Adventurers Guild. This grants access to the Guild Delving downtime activity described in that handout, as well as other benefits to be seen in future modules set in Ylraphon.
Loot: Vanquo's Spellbook: Alter Self, Enlarge/Reduce, Glyph of Warding, Suggestion, Dispel Magic, Fly, Greater invisibility and Teleportation Circle

Active Magic Items Show

Magic Items(3):
Wand of Lighning Bolt
Winged Boots
Necklace of Prayer Beads
Consumeables(10):
Potions of Greater Healing(x2)
Spell Scroll of Seeming
Spell Scroll of Wall of Force(x2)
Spell Scroll of Blight
Spell Scroll of Far Step
Spell Scroll of Hold Person
Spell Scroll of Fear
Spell Scroll of Speak with Dead

2021-10-19 16:44 Season 11 Adjustments 130 Arcane Grimoire +1 Show

Downtime: modified for Season 11

2021-10-19 18:30 ELM 2-2 Mists of the Moonsea 1 -100 4 Necklace of Prayer Beads Show

Bought(before the Adventure): Potions of Greater Healing(x2)
New Level: Wizard
New Spells: Synaptic Static, Bigby's Hand
Spells Copied from a Scroll: Wall of Force
Learned Spells from Rus Runheim (Sebo): Sleep, Enlarge/Reduce, Seeming, Steel Wind Strike

Date Played Adventure Title Tier Session ACP ▼ TCP Downtime Renown
2020-08-28 07:57 Character Creation 0 0 Show

Class: Cleric of Mystra // Domain: Knowledge // Race: V. Human // Alignment: Lawful Neutral
Feat: Resilience (Constitution)
Attributes: +1 Intelligence, +1 Wisdom // Str8, Dex12, Con14, Int16, Wis14, Cha12
Background: Customized Faction Agent (2 Skills, 1 Tool, 1 Language, Save Haven)
Skills: Perception (Race) // Insight, Religion, Arcana, History (Cleric) // Nature, Persuasion (Background)
Languages: Celestial (Race) // Draconic, Elvish (Class) // Primordial (Background)
Tools: Cook's Utensils (Background)
Sold: Light Crossbow, Mace
Bought: Dagger, Traveler's Clothes, Waterskin, Cook's Utensils (+11 GP, 2 SP, 5CP)
Inherited Malevolence (Season9): Enduring Spellbook (nimbus of harmless flames)

2020-08-28 17:10 DDEX1-8 Tales Trees Tell 1 Show

New Level: Wizard
Spells: Detect Magic, Comprehend Languages, Unseen Servant, Find Familiar, Absorb Energy, Shield

2020-09-14 12:55 CCC-GARY-04 A Darkness in the Mountains 1 Show

Story Award: "Furball the Skeleton Kitty Cat"
Furrball is a non-combat familiar. He qualifies as undead, but when threatened has an additional ability that allows him to enter the Ethereal Plane. This ability also allows him to be annoyingly underfoot. He demands food, even though he doesn’t eat, and demands pets and scratches behind his ears, even though he has no skin. Furrball is intended for flavor only and provides no advantages as a regular Wizard or Warlock familiar.
New Level: Wizard
New Spells : Burning Hands, Magic Missile

2020-09-15 13:00 CCC-GARY-05 The Shadows of the Trees 1 Show

New Level: Wizard
New Spells: Darkvision, Misty Steps

2020-09-19 14:00 CCC-GARY-06 The Death Beneath the Roots 1 Show

Bought: Materials for "Find Familiar" (-10GP)
Spell Cast: Find Familiar
New Level: Wizard
Ability Increase: +2 Intelligence
New Spells: Web, Levitate

2020-10-02 18:00 DDAL08-08 Crypt of the Dark Kiss 1 Show
2020-10-07 18:00 DDAL08-09 Fangs and Frogs 1 Show

Loot:Spell Scroll(Suggestion)
New Level Wizard
New Spells: Counter Spell, Slow

2020-10-13 16:14 Trade Log -15 Show Trade Log

Traded with: Ash (Baelfire)

2020-10-20 16:30 CCC-WYC1-1 Back to the Burning 1 -1 Show

Spell Learned: Invisibility
Spell Taught: Levitate

2020-12-05 18:00 CCC-BMG-16 ELM1-1 The Sage of Cormanthor 1 -1 Show

Loot: Scroll of Healing Word (Mass)
New Level: Wizard
Spells traded with: Duhdah(Fr3edom):
Spells Learned: Shatter, Feather Fall // Spell Taught: Unseen Servant
New Spells: Dispel Magic, Remove Curse

2020-12-09 18:30 CCC-BMG-17 ELM1-2 The Lost Sanctum 1 Show

Loot: Scroll of Blight, Scroll of Speaking with Dead

2020-12-09 17:25 Trade Log -15 Show Trade Log

Traded with:Elorah Dana (Baelfire)

2020-12-16 18:30 CCC-BMG-18 ELM1-3 The Battle of Elmwood 1 -5 Show

Story Award: Home, Sweet Home
This character has been given a plot of land in Elmwood by the Elmwood Council to use as their permanent residence. This plot of land can be either sized for a comfortably large house in the main area of the town of Elmwood OR about an acre of bare land out in the farmlands for some crops or a ranch, a barn, and a farmhouse. Future Elmwood adventures will have more information about how to upgrade this residence.
Spells traded with: Dudah(Fr3edom)
Spells Learned: Fireball, Catnap, Ice Storm, Greater Invisibility (28h, 700 GP)
Spells Taught: Dispel Magic, Remove Curse (12h)

Bought: Materials for Find Familiar(x2, 20 GP)

2020-12-19 18:30 DDHC-Typ -White Plume Mountain Show

Story Awards:
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables.
2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.
3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.
Loot: Spell Scroll of Fear, Spell Scroll of Hold Person, Spell Scroll of Magic Mouth
Rewards: Spell Scroll of Seeimng, Spell Scroll of Wall of Force (3), Spell Scroll of Far Step (1) // Necklace of Prayer Beads // Blessing of Protection
New Level: Wizard // New Feat: Tough
New Spells: Water Breathing, Arcane Eye

2020-12-31 17:23 Trade Log -15 Show Trade Log

Traded with: Ash (Baelfire)

2021-05-02 10:00 CCC-YLRA01-02 Uneasy Lies the Head 1 Show

Played: 5/8 Hours
Story Award: Caveat Venditor:
You managed to disperse a swarm of pixies from the Chiang Emporium in Ylraphon with minimal damage to the shop. Your reputation for mastery and grace precedes you amongst members of the Chiang Emporium.

Story Award: An Emberstar Exclusive:
You’ve gained the favor of Sebastian Emberstar after rescuing his employees from a lynch mob. In gratitude, he grants you an exclusive offer: access to their forges. You have the one-time opportunity to provide your own funds to add decorative flourishes to a weapon you own (gems in the hilt, embossed or filigree in the blades, etc). You can spend any amount, but if you spend at least 10,000 gold, the weapon’s craftsmanship impresses those who view it and know about such things. At the DM’s option, once per adventure you can gain advantage on a Charisma-based ability check by flourishing or displaying the weapon.

Story Award: The Moonmaiden’s Waters:
You foiled an attack on the Moonwater, preventing Vanquo from taking control of the temple. While the temples’ famous prophetic baths were befouled, the High Initiate, Andorran Bree, has offered you an opportunity to use them once the waters are suitably cleansed.

Story Award: Local Pursuit: Academic Researcher
You enjoy research privileges at Master Salvar’s Academy of Spellcraft and the Arcanist’s Art, a school of magic still under construction. Choose one of the following skills: Arcana, History, Investigation, Nature, or Religion. Record the chosen skill as part of this story award (“Local Pursuit: Academic Researcher (Skill)”). Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days performing special research. Once during your next game session, you may inform your DM you are using this benefit to gain advantage on a single Intelligence check or on a single Constitution saving throw to maintain your concentration on a spell when you take damage. If you use this benefit on an Intelligence check for the skill you chose when you gained this story award, you may treat a d20 roll of 9 or lower as a 10 for that check.

Story Award:Ylraphon Adventurers Guild:
You may join the Ylraphon Adventurers Guild if you either obtain one of the Local Pursuit story awards (as described above) or are willing to pay 50 gp initial dues as described in Player Handout: The Ylraphon Adventurers Guild. This grants access to the Guild Delving downtime activity described in that handout, as well as other benefits to be seen in future modules set in Ylraphon.
Loot: Vanquo's Spellbook: Alter Self, Enlarge/Reduce, Glyph of Warding, Suggestion, Dispel Magic, Fly, Greater invisibility and Teleportation Circle

Active Magic Items Show

Magic Items(3):
Wand of Lighning Bolt
Winged Boots
Necklace of Prayer Beads
Consumeables(10):
Potions of Greater Healing(x2)
Spell Scroll of Seeming
Spell Scroll of Wall of Force(x2)
Spell Scroll of Blight
Spell Scroll of Far Step
Spell Scroll of Hold Person
Spell Scroll of Fear
Spell Scroll of Speak with Dead

2021-10-19 16:44 Season 11 Adjustments 130 Show

Downtime: modified for Season 11

2021-10-19 18:30 ELM 2-2 Mists of the Moonsea 4 Show

Bought(before the Adventure): Potions of Greater Healing(x2)
New Level: Wizard
New Spells: Synaptic Static, Bigby's Hand
Spells Copied from a Scroll: Wall of Force
Learned Spells from Rus Runheim (Sebo): Sleep, Enlarge/Reduce, Seeming, Steel Wind Strike

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2020-08-28 07:57 Character Creation 0 21 0 Show

Class: Cleric of Mystra // Domain: Knowledge // Race: V. Human // Alignment: Lawful Neutral
Feat: Resilience (Constitution)
Attributes: +1 Intelligence, +1 Wisdom // Str8, Dex12, Con14, Int16, Wis14, Cha12
Background: Customized Faction Agent (2 Skills, 1 Tool, 1 Language, Save Haven)
Skills: Perception (Race) // Insight, Religion, Arcana, History (Cleric) // Nature, Persuasion (Background)
Languages: Celestial (Race) // Draconic, Elvish (Class) // Primordial (Background)
Tools: Cook's Utensils (Background)
Sold: Light Crossbow, Mace
Bought: Dagger, Traveler's Clothes, Waterskin, Cook's Utensils (+11 GP, 2 SP, 5CP)
Inherited Malevolence (Season9): Enduring Spellbook (nimbus of harmless flames)

2020-08-28 17:10 DDEX1-8 Tales Trees Tell 1 40 Cloak of Elvenkind Show

New Level: Wizard
Spells: Detect Magic, Comprehend Languages, Unseen Servant, Find Familiar, Absorb Energy, Shield

2020-09-14 12:55 CCC-GARY-04 A Darkness in the Mountains 1 80 Show

Story Award: "Furball the Skeleton Kitty Cat"
Furrball is a non-combat familiar. He qualifies as undead, but when threatened has an additional ability that allows him to enter the Ethereal Plane. This ability also allows him to be annoyingly underfoot. He demands food, even though he doesn’t eat, and demands pets and scratches behind his ears, even though he has no skin. Furrball is intended for flavor only and provides no advantages as a regular Wizard or Warlock familiar.
New Level: Wizard
New Spells : Burning Hands, Magic Missile

2020-09-15 13:00 CCC-GARY-05 The Shadows of the Trees 1 80 Show

New Level: Wizard
New Spells: Darkvision, Misty Steps

2020-09-19 14:00 CCC-GARY-06 The Death Beneath the Roots 1 70 Show

Bought: Materials for "Find Familiar" (-10GP)
Spell Cast: Find Familiar
New Level: Wizard
Ability Increase: +2 Intelligence
New Spells: Web, Levitate

2020-10-02 18:00 DDAL08-08 Crypt of the Dark Kiss 1 120 Show
2020-10-07 18:00 DDAL08-09 Fangs and Frogs 1 90 Show

Loot:Spell Scroll(Suggestion)
New Level Wizard
New Spells: Counter Spell, Slow

2020-10-13 16:14 Trade Log -15 Cloak of Elvenkind > Wand of the War Mage+1 Show Trade Log

Traded with: Ash (Baelfire)

2020-10-20 16:30 CCC-WYC1-1 Back to the Burning 1 20 -1 Show

Spell Learned: Invisibility
Spell Taught: Levitate

2020-12-05 18:00 CCC-BMG-16 ELM1-1 The Sage of Cormanthor 1 -30 -1 Show

Loot: Scroll of Healing Word (Mass)
New Level: Wizard
Spells traded with: Duhdah(Fr3edom):
Spells Learned: Shatter, Feather Fall // Spell Taught: Unseen Servant
New Spells: Dispel Magic, Remove Curse

2020-12-09 18:30 CCC-BMG-17 ELM1-2 The Lost Sanctum 1 120 Show

Loot: Scroll of Blight, Scroll of Speaking with Dead

2020-12-09 17:25 Trade Log -15 Wand of the War Mage+1 > Winged Boots Show Trade Log

Traded with:Elorah Dana (Baelfire)

2020-12-16 18:30 CCC-BMG-18 ELM1-3 The Battle of Elmwood 1 -600 -5 Show

Story Award: Home, Sweet Home
This character has been given a plot of land in Elmwood by the Elmwood Council to use as their permanent residence. This plot of land can be either sized for a comfortably large house in the main area of the town of Elmwood OR about an acre of bare land out in the farmlands for some crops or a ranch, a barn, and a farmhouse. Future Elmwood adventures will have more information about how to upgrade this residence.
Spells traded with: Dudah(Fr3edom)
Spells Learned: Fireball, Catnap, Ice Storm, Greater Invisibility (28h, 700 GP)
Spells Taught: Dispel Magic, Remove Curse (12h)

Bought: Materials for Find Familiar(x2, 20 GP)

2020-12-19 18:30 DDHC-Typ -White Plume Mountain 240 Necklace of Prayer Beads, Ring of Spell Storing Show

Story Awards:
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables.
2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon.
3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions.
Loot: Spell Scroll of Fear, Spell Scroll of Hold Person, Spell Scroll of Magic Mouth
Rewards: Spell Scroll of Seeimng, Spell Scroll of Wall of Force (3), Spell Scroll of Far Step (1) // Necklace of Prayer Beads // Blessing of Protection
New Level: Wizard // New Feat: Tough
New Spells: Water Breathing, Arcane Eye

2020-12-31 17:23 Trade Log -15 Ring of Spell Storing > Wand of Lightning Bolt Show Trade Log

Traded with: Ash (Baelfire)

2021-05-02 10:00 CCC-YLRA01-02 Uneasy Lies the Head 1 150 Show

Played: 5/8 Hours
Story Award: Caveat Venditor:
You managed to disperse a swarm of pixies from the Chiang Emporium in Ylraphon with minimal damage to the shop. Your reputation for mastery and grace precedes you amongst members of the Chiang Emporium.

Story Award: An Emberstar Exclusive:
You’ve gained the favor of Sebastian Emberstar after rescuing his employees from a lynch mob. In gratitude, he grants you an exclusive offer: access to their forges. You have the one-time opportunity to provide your own funds to add decorative flourishes to a weapon you own (gems in the hilt, embossed or filigree in the blades, etc). You can spend any amount, but if you spend at least 10,000 gold, the weapon’s craftsmanship impresses those who view it and know about such things. At the DM’s option, once per adventure you can gain advantage on a Charisma-based ability check by flourishing or displaying the weapon.

Story Award: The Moonmaiden’s Waters:
You foiled an attack on the Moonwater, preventing Vanquo from taking control of the temple. While the temples’ famous prophetic baths were befouled, the High Initiate, Andorran Bree, has offered you an opportunity to use them once the waters are suitably cleansed.

Story Award: Local Pursuit: Academic Researcher
You enjoy research privileges at Master Salvar’s Academy of Spellcraft and the Arcanist’s Art, a school of magic still under construction. Choose one of the following skills: Arcana, History, Investigation, Nature, or Religion. Record the chosen skill as part of this story award (“Local Pursuit: Academic Researcher (Skill)”). Immediately before or after an adventure set in Ylraphon, you may spend 5 downtime days performing special research. Once during your next game session, you may inform your DM you are using this benefit to gain advantage on a single Intelligence check or on a single Constitution saving throw to maintain your concentration on a spell when you take damage. If you use this benefit on an Intelligence check for the skill you chose when you gained this story award, you may treat a d20 roll of 9 or lower as a 10 for that check.

Story Award:Ylraphon Adventurers Guild:
You may join the Ylraphon Adventurers Guild if you either obtain one of the Local Pursuit story awards (as described above) or are willing to pay 50 gp initial dues as described in Player Handout: The Ylraphon Adventurers Guild. This grants access to the Guild Delving downtime activity described in that handout, as well as other benefits to be seen in future modules set in Ylraphon.
Loot: Vanquo's Spellbook: Alter Self, Enlarge/Reduce, Glyph of Warding, Suggestion, Dispel Magic, Fly, Greater invisibility and Teleportation Circle

Active Magic Items Show

Magic Items(3):
Wand of Lighning Bolt
Winged Boots
Necklace of Prayer Beads
Consumeables(10):
Potions of Greater Healing(x2)
Spell Scroll of Seeming
Spell Scroll of Wall of Force(x2)
Spell Scroll of Blight
Spell Scroll of Far Step
Spell Scroll of Hold Person
Spell Scroll of Fear
Spell Scroll of Speak with Dead

2021-10-19 16:44 Season 11 Adjustments 130 Arcane Grimoire +1 Show

Downtime: modified for Season 11

2021-10-19 18:30 ELM 2-2 Mists of the Moonsea -100 4 Necklace of Prayer Beads Show

Bought(before the Adventure): Potions of Greater Healing(x2)
New Level: Wizard
New Spells: Synaptic Static, Bigby's Hand
Spells Copied from a Scroll: Wall of Force
Learned Spells from Rus Runheim (Sebo): Sleep, Enlarge/Reduce, Seeming, Steel Wind Strike