Rictus Kyniges (Charlie) x
Belt of Hill Giant Strength (Attunement),
Defender Scimitar (Erst im Tier 4),
Manual of Bodily Health,
Longbow +2,
Manual of Quickness of Action,
Tome of Clear Thought,
Figurine of Wonderous Power (Serpentine Owl),
Efreeti Bottle,
Tome of Understanding,
Belt of Dwarvenkind (Attunement),
FARENOR’S CLOAK OF MANY FASHIONS,
NOOT SUIT (FISH SUIT),
Cap of Water Breathing,
Staff of the Magi,
Studded Leather, +2 ,
Longbow +3,
Adamantine Armor (Plate),
Rod of Security
Log Entries
Date Played | Adventure Title | Session | Levels | GP ▼ | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2021-03-02 18:30 | Character Creation | 20 | Show | |||||
Origin Start: Str 8, Dex (15 +7) 22, Con (14+6) 20, Int (10+2) 12, Wis (15 +3)18, Cha 8 Human (Variant) +1 Dex, +1 Con Feat (Variant Human): Sharpshooter Feat: (Background w/o Feat) Skilled Lvl 4: ASI +2 Dex Lvl 8: Feat: Resilient (Constitution) +1 Con Lvl 12: ASI +2 DEX Lvl 16: Feat: Fey Touched +1 Wis Lvl 19: Lucky Manual of Bodily Health +2 Con Manual of Quickness of Action +2 Dex Tome of Understanding +2 Wis Belt of Dwarvenkind +2 Con Tome of Clear Thought +2 Int Background: Urban Bounty Hunter 20 Gold, Traveler's Clothes Ear to the Ground: You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area. Starting Equipment Druid: Leather Armor, Scimitar, Wooden Shield, Explorer’s Pack Skills: Background: Insight, Stealth Druid: Medicine, Survival Variant Human: Acrobatics Ranger:Perception Arcana: Nature of the Weave (Downtime Activity) Skilled (Feat): Nature, Investigation, Religion Tools: Herbalism Kit (Druid), Thieves Tool's (Background), Lyre (Background) Languages: Druidic (Druid), Common (VHuman), Dwarvish (VHuman), Infernal (Favored Enemy), Elvish (Farenor’s Cloak of Many Fashions), Undercommon (Deft Explorer), Primordial (Favored Enemy), Draconic (Favored Enemy), Sylvan (Deft Explorer) Expertise Perception (Deft Explorer) |
||||||||
2021-09-08 16:04 | Trade Log | -10 | Amulet of Health (Attunement) > Longbow +2 | Show Trade Log | ||||
Tausch mit eigenem Charakter Drakon Velligis https://www.adventurersleaguelog.com/users/27841/characters/77480/character_log_entries/838561 |
||||||||
2024-07-05 18:06 | Story Award (Learn the Culture) | -20 | -5 | Show | ||||
2024-08-07 21:33 | Catching Up | 3 | -120 | -30 | Show | |||
2024-09-28 20:37 | DDAL00-01 Window to the Past | 1 | -210 | Show | ||||
2x Supreme Healing Potion |
||||||||
2021-03-15 18:28 | Purchase Log | -230 | -4 | Show Purchase | ||||
Bought: Potion of Greater Healing 100 Gold Lyre 30 gp Component Pouch 25 Gold Studded Leather 45 Gold 200 Arrows 20 Gold Thieves’ tools 25 Gold Shield 10 Gold Sold: Scale Mail +25 Gold -4 Downtime - Ring of Spell Storing |
||||||||
2021-05-23 16:49 | Trade Log | -400 | -4 | > Longbow +1 (Renown) | Show Trade Log | |||
1x Darkvision, 2x Absorb Elements, 1x Ensnaring Strike -> Ring of Spell Storing Diomonds worth 300 GP |
||||||||
2021-08-30 21:25 | Purchase Log | -1205 | Show Purchase | |||||
6 x 100 Gold Diamond Dust |
||||||||
2021-09-23 17:35 | Catching Up | 1 | -2500 | -10 | Show | |||
-1200 Gold 2x Scroll of Revivify -300 Gold 2x Scroll Pass without a Trace -1000 2xSuperior Healing Potion |
||||||||
2021-08-31 19:22 | CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge | 1 | -3405 | -5 | Manual of Bodily Health | Show | ||
4h -2200 Gold 2 Scrolls of Greater Restoration -1200 Gold 2 Scrolls of Revivify Learn the Culture (Mulmaster) You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses. (Downtime Spent) Favor of Boddynock Glitterstone: Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred. Ring of Spell Storing - |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2021-03-02 18:30 | Character Creation | Show | ||||||
Origin Start: Str 8, Dex (15 +7) 22, Con (14+6) 20, Int (10+2) 12, Wis (15 +3)18, Cha 8 Human (Variant) +1 Dex, +1 Con Feat (Variant Human): Sharpshooter Feat: (Background w/o Feat) Skilled Lvl 4: ASI +2 Dex Lvl 8: Feat: Resilient (Constitution) +1 Con Lvl 12: ASI +2 DEX Lvl 16: Feat: Fey Touched +1 Wis Lvl 19: Lucky Manual of Bodily Health +2 Con Manual of Quickness of Action +2 Dex Tome of Understanding +2 Wis Belt of Dwarvenkind +2 Con Tome of Clear Thought +2 Int Background: Urban Bounty Hunter 20 Gold, Traveler's Clothes Ear to the Ground: You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area. Starting Equipment Druid: Leather Armor, Scimitar, Wooden Shield, Explorer’s Pack Skills: Background: Insight, Stealth Druid: Medicine, Survival Variant Human: Acrobatics Ranger:Perception Arcana: Nature of the Weave (Downtime Activity) Skilled (Feat): Nature, Investigation, Religion Tools: Herbalism Kit (Druid), Thieves Tool's (Background), Lyre (Background) Languages: Druidic (Druid), Common (VHuman), Dwarvish (VHuman), Infernal (Favored Enemy), Elvish (Farenor’s Cloak of Many Fashions), Undercommon (Deft Explorer), Primordial (Favored Enemy), Draconic (Favored Enemy), Sylvan (Deft Explorer) Expertise Perception (Deft Explorer) |
||||||||
2021-09-08 16:04 | Trade Log | Show Trade Log | ||||||
Tausch mit eigenem Charakter Drakon Velligis https://www.adventurersleaguelog.com/users/27841/characters/77480/character_log_entries/838561 |
||||||||
2024-07-05 18:06 | Story Award (Learn the Culture) | -5 | Show | |||||
2024-08-07 21:33 | Catching Up | -30 | Show | |||||
2024-09-28 20:37 | DDAL00-01 Window to the Past | 1 | Show | |||||
2x Supreme Healing Potion |
||||||||
2021-03-15 18:28 | Purchase Log | -4 | Show Purchase | |||||
Bought: Potion of Greater Healing 100 Gold Lyre 30 gp Component Pouch 25 Gold Studded Leather 45 Gold 200 Arrows 20 Gold Thieves’ tools 25 Gold Shield 10 Gold Sold: Scale Mail +25 Gold -4 Downtime - Ring of Spell Storing |
||||||||
2021-05-23 16:49 | Trade Log | -4 | Show Trade Log | |||||
1x Darkvision, 2x Absorb Elements, 1x Ensnaring Strike -> Ring of Spell Storing Diomonds worth 300 GP |
||||||||
2021-08-30 21:25 | Purchase Log | Show Purchase | ||||||
6 x 100 Gold Diamond Dust |
||||||||
2021-09-23 17:35 | Catching Up | -10 | Show | |||||
-1200 Gold 2x Scroll of Revivify -300 Gold 2x Scroll Pass without a Trace -1000 2xSuperior Healing Potion |
||||||||
2021-08-31 19:22 | CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge | 1 | -5 | Show | ||||
4h -2200 Gold 2 Scrolls of Greater Restoration -1200 Gold 2 Scrolls of Revivify Learn the Culture (Mulmaster) You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses. (Downtime Spent) Favor of Boddynock Glitterstone: Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred. Ring of Spell Storing - |
Date Played | Adventure Title | Session | XP | GP ▼ | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2021-03-02 18:30 | Character Creation | 20 | Show | |||||
Origin Start: Str 8, Dex (15 +7) 22, Con (14+6) 20, Int (10+2) 12, Wis (15 +3)18, Cha 8 Human (Variant) +1 Dex, +1 Con Feat (Variant Human): Sharpshooter Feat: (Background w/o Feat) Skilled Lvl 4: ASI +2 Dex Lvl 8: Feat: Resilient (Constitution) +1 Con Lvl 12: ASI +2 DEX Lvl 16: Feat: Fey Touched +1 Wis Lvl 19: Lucky Manual of Bodily Health +2 Con Manual of Quickness of Action +2 Dex Tome of Understanding +2 Wis Belt of Dwarvenkind +2 Con Tome of Clear Thought +2 Int Background: Urban Bounty Hunter 20 Gold, Traveler's Clothes Ear to the Ground: You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area. Starting Equipment Druid: Leather Armor, Scimitar, Wooden Shield, Explorer’s Pack Skills: Background: Insight, Stealth Druid: Medicine, Survival Variant Human: Acrobatics Ranger:Perception Arcana: Nature of the Weave (Downtime Activity) Skilled (Feat): Nature, Investigation, Religion Tools: Herbalism Kit (Druid), Thieves Tool's (Background), Lyre (Background) Languages: Druidic (Druid), Common (VHuman), Dwarvish (VHuman), Infernal (Favored Enemy), Elvish (Farenor’s Cloak of Many Fashions), Undercommon (Deft Explorer), Primordial (Favored Enemy), Draconic (Favored Enemy), Sylvan (Deft Explorer) Expertise Perception (Deft Explorer) |
||||||||
2021-09-08 16:04 | Trade Log | -10 | Amulet of Health (Attunement) > Longbow +2 | Show Trade Log | ||||
Tausch mit eigenem Charakter Drakon Velligis https://www.adventurersleaguelog.com/users/27841/characters/77480/character_log_entries/838561 |
||||||||
2024-07-05 18:06 | Story Award (Learn the Culture) | -20 | -5 | Show | ||||
2024-08-07 21:33 | Catching Up | -120 | -30 | Show | ||||
2024-09-28 20:37 | DDAL00-01 Window to the Past | 1 | -210 | Show | ||||
2x Supreme Healing Potion |
||||||||
2021-03-15 18:28 | Purchase Log | -230 | -4 | Show Purchase | ||||
Bought: Potion of Greater Healing 100 Gold Lyre 30 gp Component Pouch 25 Gold Studded Leather 45 Gold 200 Arrows 20 Gold Thieves’ tools 25 Gold Shield 10 Gold Sold: Scale Mail +25 Gold -4 Downtime - Ring of Spell Storing |
||||||||
2021-05-23 16:49 | Trade Log | -400 | -4 | > Longbow +1 (Renown) | Show Trade Log | |||
1x Darkvision, 2x Absorb Elements, 1x Ensnaring Strike -> Ring of Spell Storing Diomonds worth 300 GP |
||||||||
2021-08-30 21:25 | Purchase Log | -1205 | Show Purchase | |||||
6 x 100 Gold Diamond Dust |
||||||||
2021-09-23 17:35 | Catching Up | -2500 | -10 | Show | ||||
-1200 Gold 2x Scroll of Revivify -300 Gold 2x Scroll Pass without a Trace -1000 2xSuperior Healing Potion |
||||||||
2021-08-31 19:22 | CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge | 1 | -3405 | -5 | Manual of Bodily Health | Show | ||
4h -2200 Gold 2 Scrolls of Greater Restoration -1200 Gold 2 Scrolls of Revivify Learn the Culture (Mulmaster) You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses. (Downtime Spent) Favor of Boddynock Glitterstone: Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred. Ring of Spell Storing - |