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Adventure Title
Character Creation
Session
Date Played
2021-03-02 18:30:00 UTC
Levels Gained
GP +/-
20
Downtime +/-
Location Played
DM Name
DM DCI Number
Notes
Origin Start: Str 8, Dex (15 +7) 22, Con (14+6) 20, Int (10+2) 12, Wis (15 +3)18, Cha 8 Human (Variant) +1 Dex, +1 Con Feat (Variant Human): Sharpshooter Feat: (Background w/o Feat) Skilled Lvl 4: ASI +2 Dex Lvl 8: Feat: Resilient (Constitution) +1 Con Lvl 12: ASI +2 DEX Lvl 16: Feat: Fey Touched +1 Wis Lvl 19: Lucky Manual of Bodily Health +2 Con Manual of Quickness of Action +2 Dex Tome of Understanding +2 Wis Belt of Dwarvenkind +2 Con Tome of Clear Thought +2 Int --- Background: Urban Bounty Hunter 20 Gold, Traveler's Clothes Ear to the Ground: You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area. --- Starting Equipment Druid: Leather Armor, Scimitar, Wooden Shield, Explorer’s Pack --- Skills: Background: Insight, Stealth Druid: Medicine, Survival Variant Human: Acrobatics Ranger:Perception Arcana: Nature of the Weave (Downtime Activity) Skilled (Feat): Nature, Investigation, Religion --- Tools: Herbalism Kit (Druid), Thieves Tool's (Background), Lyre (Background) --- Languages: Druidic (Druid), Common (VHuman), Dwarvish (VHuman), Infernal (Favored Enemy), Elvish (Farenor’s Cloak of Many Fashions), Undercommon (Deft Explorer), Primordial (Favored Enemy), Draconic (Favored Enemy), Sylvan (Deft Explorer) --- Expertise Perception (Deft Explorer)