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Adventure Title
CCC-QCC-2017 Delusions of Grandeur, Dreams of Revenge
Session
1
Date Played
2021-08-31 19:22:00 UTC
Levels Gained
GP +/-
-3405
Downtime +/-
-5.0
Location Played
Roll 20
DM Name
Linus K.
DM DCI Number
Notes
4h -2200 Gold 2 Scrolls of Greater Restoration -1200 Gold 2 Scrolls of Revivify Learn the Culture (Mulmaster) You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses. (Downtime Spent) Favor of Boddynock Glitterstone: Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred. Ring of Spell Storing - 1x Dark Vision 1x Absorb Elements 2x Zephyr Strike

Magic Items

Name Rarity Location Table Result Counts?
Manual of Bodily Health Legendary true