Adventure Logsheet
Origin Start: Str 8, Dex (15 +7) 22, Con (14+6) 20, Int (10+2) 12, Wis (15 +3)18, Cha 8 Human (Variant) +1 Dex, +1 Con Feat (Variant Human): Sharpshooter Feat: (Background w/o Feat) Skilled Lvl 4: ASI +2 Dex Lvl 8: Feat: Resilient (Constitution) +1 Con Lvl 12: ASI +2 DEX Lvl 16: Feat: Fey Touched +1 Wis Lvl 19: Lucky Manual of Bodily Health +2 Con Manual of Quickness of Action +2 Dex Tome of Understanding +2 Wis Belt of Dwarvenkind +2 Con Tome of Clear Thought +2 Int Background: Urban Bounty Hunter 20 Gold, Traveler's Clothes Ear to the Ground: You are in frequent contact with people in the segment of society that your chosen quarries move through. These people might be associated with the criminal underworld, the rough-and-tumble folk of the streets, or members of high society. This connection comes in the form of a contact in any city you visit, a person who provides information about the people and places of the local area. Starting Equipment Druid: Leather Armor, Scimitar, Wooden Shield, Explorer’s Pack Skills: Background: Insight, Stealth Druid: Medicine, Survival Variant Human: Acrobatics Ranger:Perception Arcana: Nature of the Weave (Downtime Activity) Skilled (Feat): Nature, Investigation, Religion Tools: Herbalism Kit (Druid), Thieves Tool's (Background), Lyre (Background) Languages: Druidic (Druid), Common (VHuman), Dwarvish (VHuman), Infernal (Favored Enemy), Elvish (Farenor’s Cloak of Many Fashions), Undercommon (Deft Explorer), Primordial (Favored Enemy), Draconic (Favored Enemy), Sylvan (Deft Explorer) Expertise Perception (Deft Explorer)
Potion of Heroism Superior Healing Potion Potion of Speed 2 Scrolls of Revivify 2 Scrolls of Greater Restoration 6 x 100 Gold Diamond Dust 2 x 300 Gold Diamonds 1x Scroll of Darkvision
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BlazeFrostdemon - Flick - Aarakocra - Valor Bard 4 Maluku Seito - Aitalë Aedaith - Drow - Paladin 2 - OotG Magma-Gesh-Dragenbor-fighter4 Svenson - Skadi - Halbelf - Fighter 1 Madlech - Theo Jissei - Variant Human - Bard 3 Dhaario - Sothekk Stargazer - Lizardfolk - Druid 1 - Emerald Enclave
Adventure Logsheet
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Maluku Seito - Jael'ri - Drow - Bladesinger 4 - Bregan D'earthe Magma-Gesh-Dragenbor-Fighter4 Tiptaper - Davtorin - Halfelf - Rouge - Arcane Trickster 4 wusel05 - Thorin - Zwerg - Fighter1 - Fürstenbund AlexP. - Zantill Squames - Goblin - Sorcerer 3
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Svenson - John Jameson - Forest Gnome - Wizard of Illusion 4 Daniel - Zoashass - Yuanti - Bard 3 Madlech - Theo Jissei - Human - Bard 2 Alex.P - Zarrar Lightbringer - Yuan Ti - Paladin 3 Warlock 1
Adventure Logsheet
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Maluku Seito - Lady Fio of Daggerford - Aasimar - War Wizard 9 Kathy - Leida Bourgenveir - Aasimar - cleric5 druid1 KaNarlist - Cellica Le'Quella - Moonelf Wizard 5 - Harpers Nemo - Mercurio Goldside - Duergar - Fighter 9 Fr3edom - Sen - Aasimar - Cleric 6 BlazeFrostdemon - Gill Feuerschild - Halfelf - Bladesinger wizard 10
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KaNarlist - Nithza - Tiefling Druid 5 - EE Maluku Seito - Anna Bradfort - Half-Elf - Paladin 4, Hexblade 1 - OotG Dreistein - Melor - Elf - Archery Fighter 7 Rogue 2 - LA BlazeFrostdemon - Gill Feuerschield - Half Elf - Wizard 10 - Cloaks Nemo - Alice - Human Variant - Paladin 8 Klaus K.
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WasabiPrime - Kirion Schwarzschild - VHuman - Paladin 4 - OotG BlazeFrostdemon - Morden Gamsey - Halfling - Tempest Cleric 3 Maluku Seito - Menace - Tiefling - Wild Sorceress 1 Nemo - Mercurio Goldside - Duergar - Fighter 3 Frederic T. - Seymour „Montgomery" Rex - Warlock 1
Adventure Logsheet
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Maluku Seito - Cory'Na'Vir Nemo - Ganuem KaNnarlist - Borim Linus K - Geron Fr3edom - Duhdah
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Bought: Potion of Greater Healing 100 Gold Lyre 30 gp Component Pouch 25 Gold Studded Leather 45 Gold 200 Arrows 20 Gold Thieves’ tools 25 Gold Shield 10 Gold Sold: Scale Mail +25 Gold -4 Downtime - Ring of Spell Storing
5h Story Award: Fangjaw Citizen You have been branded a citizen of Fangjaws Hold. While you have no featly to this monster town, you wear its brand; consequently, any enemy of Fangjaws that sees the brand, such as the Burning Dagger orcs, will start with a hostile attitude towards you. On the good side, all orcs, goblinoids and ogres that are under Fangjaw’s protection will give you and your traveling companions safe passage. Story Award: Rashemi Regard You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.
Adventure Logsheet
4h Fangjaws Nobility (Requires that you are already a Fangjaws Citizen.) You have further served FangjawsHold and have been rewarded with nobility. From this point forward, you may purchase a house in the Little Moonsea district for 2000 GP and 20 downtime days. This also increases your lifestyle expenses by 1 GP. In addition, you may administer justice to the citizens of Fangjaws Hold. Rashemi Regard (If you have the Enmity of Rashemen story award, both story awards get removed from your log sheet. Your deeds have earned forgiveness, but they did not earn both forgiveness and regard.) You have done a great service for the Rashemi people. The people of Rashemen may look favorably upon you.
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Maluku Seito - Aurelia - Aasimar - Fighter 6 - LA Fr3edom - Lady Faylene de Winter - Half Elf Variant - Barbarian 10 Christian B. - Truly Dashing - Gnome - Sorcerer 7 - EE Linus K. - Torak - Human - Fighter 2 Wizard 8 Sebo - Eserex - Yuan-Ti Pureblood - Warlock 8- Zentharim Johannes G. - Leon - Half Elf - Paladin 6/ Warlock 4
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Adventure Logsheet
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Stephan Z. - Arvena Eichenlaub - Wood Elf - Druid 5 + Schlange und Spinne WasabiPrime - Sorsha - Aasimar - Paladin 5 / Sorceror 1 - OotG Baelfire - Lharsa Dhun - V. Human Cleric 1/ Wizard 7 - Harpers + Vogel Toma K. - Eleanor- Half Elf - Paladin 6 - LA + Pferd KaNarlist - Damodar Silverfist - Aasimar - Paladin 8, Fighter 2 - OotG Johannes G. - Silena Shadowstep - Wood Elf - Fighter 8 (Samurai), Rogue 2 - Emerald Enclave
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1x Darkvision, 2x Absorb Elements, 1x Ensnaring Strike -> Ring of Spell Storing Diomonds worth 300 GP Dioamond Dust worth 100 GP
Adventure Logsheet
4h 2 Potion of Speed Scroll of Steel Wind Strike Scroll of Darkvision
4h POTION OF HEROISM Fate of the Recipe You gave the recipe for the unicorn blood potion that permitted corporeal undead to ignore the effects of sunlight to: If you gave the book to someone with whom you do not have a negative relationship (either them personally or a faction they represent), you are considered to have a Favor with them, if that specific Favor is ever important. (Library of Trees) Investor in the Future You have declined immediate payment for an investment in Mulmaster’s future, helping the city greatly during this troubled time. Your lifestyle costs when spending downtime in Mulmaster in the future are reduced by 1 gp per day, as your investment begins to pay dividends. Additionally, your name is known among Mulmaster’s elite as someone with the city’s interests at heart. What effect this might have on future opportunities remains to be seen.
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Weggeworfen nachdem 10 gewürfelt
Adventure Logsheet
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Neo - Gandar Serpens - Half-ELf- Cleric 2 Dhaario - Antonio De La Riviera - Human - Rogue 4 Robert P. - Idu - Aasimar - Paladin 3
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Maluku Seito Plus Permalink Quote Maluku Seito - Ustrina Flame - Fire Genasi - Ancestral Guardian 4 June 21 (4 months ago) Edited June 22 (4 months ago) Smokycloud Pro Permalink Quote Smokycloud - Olf Stonks - Goblin - Fighter 3 July 02 (4 months ago) KaNarlist Plus Permalink Quote KaNarlist - Alyona - Tiefling Warlock 3 July 02 (4 months ago) Edited July 02 (4 months ago) Carsten G. Pro Permalink Quote Carsten G. - Enee - Goblin - Cleric 1 https://www.adventurersleaguelog.com/users/28511/characters/83384
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Falkh/Gajah - Barlin Krum - Human (Variant) - Wizard 1 Dhaario - Gorak Felssucher - Half Orc - Barbarian 2 tomtom7172 - Thorus - Goliath - Fighter 3
Adventure Logsheet
Yellow Candy A yellow candy that tastes of lemon and sugar, which acts as eagle’s splendor, as per the spell scroll of enhance ability. Light Blue Candy A light blue candies that tastes of winter mint. It act as potions of superior healing. Nature of the Weave You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.
Proficiency in Arcana
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Zu viele Items
Adventure Logsheet
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6 x 100 Gold Diamond Dust 2 x 300 Gold Diamonds Herbalism Kit
4h -2200 Gold 2 Scrolls of Greater Restoration -1200 Gold 2 Scrolls of Revivify Learn the Culture (Mulmaster) You may spend 5 downtime days (and the associated lifestyle cost) in Mulmaster touring the city and learning the history of the region. You gain advantage on any single ability check relating to Mulmaster, the Brotherhood of the Cloaks, the cults of Elemental Evil, or the Red Wizards of Thay or on any single attack against an elemental or undead creature. Once the advantage benefit has been used, you may return to Mulmaster every time you gain a level and perform this quest again by spending the required downtime and lifestyle expenses. (Downtime Spent) Favor of Boddynock Glitterstone: Having spent time in the company of accomplished bounty hunter Boddynock Glitterstone, you have learned a thing or two about the history and efforts of the four major Elemental Evil cults that have been active in the regions through which you adventure. Boddynock reveals to you the location of a still functioning secret elemental node (air or water, PCs choice) near the Moonsea which you may travel to between adventures (spending 10 downtime days and the associated lifestyle costs). Travelling to a water node will allow a character to recharge a weird tank while traveling to an air node will allow them to recharge a balloon pack, storm boomerang, and/or wingwear (1 per day). In addition, you gain advantage on Intelligence (History) checks relating to any two of the following Elemental Evil cults: the Black Earth, the Crushing Wave, the Eternal Flame, and/or the Howling Hatred. Ring of Spell Storing - 1x Dark Vision 1x Absorb Elements 2x Zephyr Strike
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Tausch mit eigenem Charakter Drakon Velligis https://www.adventurersleaguelog.com/users/27841/characters/77480/characterlogentries/838561
Adventure Logsheet
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Returned
4h
-1200 Gold 2x Scroll of Revivify -300 Gold 2x Scroll Pass without a Trace -1000 2xSuperior Healing Potion
Adventure Logsheet
1x Potion of Heroism 1x Potion of Health 1x Potion of Vitality
1x Scroll of Heal Uthgardt Negotiator You successfully negotiated a peace with an Uthgardt chieftain before the battle of Hetford Orchard. Chieftain Grayfeather offers his expertise as an offer of good will, and will remain a valuable point of contact in the future.
Adventure Logsheet
Potion of Heroism Potion of Fire Giant Strength Spell Scroll of Illusory Dragon Champion of the Arena [Story Award] During the Celebration of Swords, your team defeated all the other combatants to become the champions of Hillsfar Arena. Worshippers of Tempus, especially the faithful at the Vault of Swords in Hillsfar, look upon you with awe.
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Tausch mit eigenem Charakter https://www.adventurersleaguelog.com/users/27841/characters/77480/characterlogentries/877663
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Mike (thebaconing), Joaquin (MalteS), Elle (Tea007), Norman (SamGerman) 2023-01-21 18:30 Journey through the Radiant Citadel: Trail of Destruction 2023-01-07 18:30 Journey through the Radiant Citadel - Gold for Fools and Princes 2022-11-05 18:00 Radiant Citadel: Sins of Our Elders 2022-10-08 18:30 Radiant Citadel: Wages of Vice Axolfl (Smokycloud), Aurelius (Blaze), Ignisia (Maluku), Izeya (Trava), Alyssa (Nemo) 2022-09-01 18:00 DDHC-JRC-02 Written in Blood
Adventure Logsheet
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Trade mit eigenem character Spathos https://www.adventurersleaguelog.com/users/27841/characters/67489/tradelogentries/1060640
SPELL SCROLL OF CREATE SPELLJAMMING HELM (5TH LEVEL) Scroll, rare A spell scroll bears the words of the Create Spelljamming Helm spell, written in a mystical cipher. If the spell is on your class’s spell list, you can read the scroll and cast its spell without providing any material components. Otherwise, the scroll is unintelligible. Casting the spell by reading the scroll requires the spell’s normal casting time. Once the spell is cast, the words on the scroll fade, and it crumbles to dust. If the casting is interrupted, the scroll is not lost. If the spell is on your class’s spell list but of a higher level than you can normally cast, you must make an ability check using your spellcasting ability to determine whether you cast it successfully. The DC equals 15. On a failed check, the spell disappears from the scroll with no other effect. Story Award: Silver Beak Associates Earned by any characters who completed the mission. The Silver Beak Cartel is eternally grateful for your impeccable work and considers you a trusted ally.
Adventure Logsheet
1 Scroll of Freedom of Movement 1 Potion of Fire Resistance 1 Cap of Water Breathing -2500 Gold Story Award: Atropal in a Cage. You have a portion of an atropal safely stored in an opal amulet. Scroll of Greater Restoration 12 x +2 Arrows -5000 2x Scrolls of Swift Quiver -50 2x Holy Water
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02.08.2024 I 18:30 6h Trail of Destruction (Journey through the Radiant Citadel) (Adventure, Prep and Safety Tools) 03.08.2024 I 18:30 6h In the Mists of Manivarsha (Journey through the Radiant Citadel) (Adventure, Prep and Safety Tools) 12.08.2024 l 21:00 2 h Session 0 Journey through the Radiant Citadel 05.09.2024 l 19:30 6h Salted Legacy (Journey through the Radiant Citadel)(Adventure, Prep and Safety Tools) +10.000 Gold
Adventure Logsheet
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Service Award
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from Own Character https://www.adventurersleaguelog.com/users/27841/dmlogentries/1057592
2x Supreme Healing Potion 1x Scroll of Comprehend Language
Adventure Logsheet
Favored of the Worm: Any character that became worm-infected during this adventure earns this story award. Their flesh is covered in small black pock marks; even illusion magic does not disguise their presence. These characters feel a bond with insects and bugs (worms specifically) and feels a kinship with undead creatures even though they may not be friendly. Ally of Thay. You are known to be an ally of the Thayan Plateau, whether you want to or not. You have advantage on Charisma-based checks with Red Wizards and other non-slaves from Thay, and at the DM’s discretion may have disadvantage when dealing with Harpers and other enemies of Thay.
Im Gepäck: Magic Items: Ring of Spell Storing (Attunement), - 2 x Zephyr Strike, 3 x Absorb Elements Belt of Dwarvenkind (Attunement) Tome of Understanding Manual of Bodily Health, Longbow +2, Manual of Quickness of Action, Defender Scimitar (Attunement) Tome of Clear Thought Cap of Water Breathing Studded Leather +2 Consumables: *2x Scroll of Swift Quiver * 1x Potion of Vitality * 3x Potion of Superior Healing * 2x Scroll of Revivify * 2x Scroll of Greater Restoration * 5x +2 Arrows Eingelagert: Consumables: 7x +2 Arrows Magic Item: Belt of Hill Giant Strength (Attunement), Longbow +3