Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
Boots of Elven Kind uncommon DDHC-TYP Tales from the Yawning Portal Against the Giants Show
Ring of Shooting Stars very_rare DDHC-TYP Tales from the Yawning Portal Against the Giants Show
Pipes of the Sewers uncommon DDHC-TYP Tales from the Yawning Portal Against the Giants Show
Arrow Catching Shield rare DDHC-TYP Tales from the Yawning Portal Against the Giants Show
Notes:

You gain a +2 bonus to AC against ranged attacks while you wield this shield. This bonus is in addition to the shield’s normal bonus to AC. In addition, whenever an attacker makes a ranged attack against a target within 5 feet of you, you can use your reaction to become the target of the attack instead.

+2 Longsword rare DDHC-TYP Tales from the Yawning Portal Against the Giants Show
Ring of Spellstoring rare Trade Log Show
Notes:

1xRevivify, 2xShield

Nereid Shawl uncommon Service Awards Show
Notes:

The last vestige of a dying nereid, this delicate, white shawl made of shimmering seafoam is weightless when worn. When underwater, you always know which direction the surface lies. This item functions as a cloak of the manta ray (see the Dungeon Master’s Guide)

Lathai's Saddle uncommon Service Awards Show
Notes:

Constructed by sea elves and made of hardened seaweed and lily pads, this item allows the mount to understand you. This item functions as a saddle of the cavalier (see the Dungeon Master’s Guide).

Ring of Animal Influence rare Trade Log Show
+2 Studded Leather Armor very_rare CCC-TRI-23 - STORM-1-2 - Sub Rosa Show
Notes:

You have a +2 bonus to AC while wearing this armor.

This set of sky blue magical studded leather armor once belonged to a cloud giant resident of Skyelinjeheim. It resizes to ft its wearer, and images of translucent white clouds drift slowly across the armor constantly.

This item can be found in the Dungeon Masters Guide.

Eagle Whistle rare Trade Log Show
Notes:

While you blow an eagle whistle continuously, you can fly twice as fast as your walking speed. You can blow the whistle continuously for a number of rounds equal to 5 + five times your Constitution modifier (minimum of 1 round) or until you talk, hold your breath, or start suffocating. A use of the whistle also ends if you land. If you are aloft when you stop blowing the whistle, you fall. The whistle has three uses. It regains expended uses daily at dawn.

Periapt of Health uncommon Service Award Show
Bag of Tricks (Tan) uncommon Service Award Show
Daerns Instant Fortress rare Trade Log Show