Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Tarot Card Set
unique
DDHC-TYP White Plume Mountain
Show
Notes:
Wondrous Item, uncommon (unique)
Once per day, roll 1d4 to find out what your tarot fortune produces. At dawn this product (not the card) vanishes but the character may roll again to reveal their next fortune.
DC 1 The Flower - touching this card to a patch of earth or soil, within 5 feet of you, causes one flower of your choice to sprout there. The flower is nonmagical and harmless, and it grows or withers as a normal flower would.
DC 2 The Yummy Meal - this card produces your favorite meal, the equivalent of 1 ration.
DC 3 The Tea Pot - this card produces a tiny pot of piping tea, the equivalent of one potion of healing.
DC 4 The Witch - this card produces a stone and twisted wire pendant. As an action, it gives you advantage on Charisma checks when communicating with humanoids (CR1 or less), for 1 hour.
Other Rewards
Candy Corn Calico Cat Construct Pet. This construct is made entirely of partially chewed candy corns. They use cat stats (construct) and can also be a familiar or animal companion.
Source: Liars Night 2020: Wandering Monsters Wave 3 - The Green Witch’s Pleas!
Kulintang ng Pahulayan (Rhythm-Maker's Drum +3)
very_rare
WBW-DC-PHP-TYM-00 Now The Dawn Is Calling, Now We Say Goodbye
Show
Notes:
This portable brass gong is inlaid with silver, with lunar phases patterned around its rim. Every time it is struck, the moon symbols on its surface glow with moonlight. If a character strikes this gong with a Longrest Bamboo Stick or a Mallet of Moon's Rescue (a unique Wand of Pyrotechnics), the resulting sound calms the hearts of good-aligned creatures and unsettles the hearts of evil-aligned ones. This item also has the Conscientious property.
Ring of Protection
rare
DDHC-TYP White Plume Mountain
Show
Mantle of Spell Resistance
rare
DDAL-DRW-11 Shadows in the Stacks
Show
Notes:
Wondrous item, rare (requires attunement)
You have advantage on Saving Throws against Spells while you wear this cloak. This cloak is wrought from cloth as dark as a starless night sky.
Shroud of the Mourning Warrior (Scale Mail +1)
rare
DDAL05-13 Jarl Rising
Show
Notes:
Armor (scale mail), rare
This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer. You have a +1 bonus to AC while wearing this armor.
Rod of Rulership
rare
CCC-TRI-03 Fences and Swords
Show
Notes:
Requires attunement
You can use an action to present the rod and Command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be Charmed by you for 8 hours. While Charmed in this way, the creature regards you as its trusted leader. If harmed by you or your Companions, or commanded to do something contrary to its Nature, a target ceases to be Charmed in this way. The rod can't be used again until the next dawn.
Pahulaian's Flute of Recollection(Silver Horn of Valhalla)
rare
WBW-DC-PHP-TYM-02 We Woke Up In The Sky
Show
Notes:
This bamboo flute is carved with symbols of the moon along its length. When activated, the moon symbols glow with silverly radiance. The berserkers summoned by this item resemble people that the wielder has lost, forgotten or left behind. They otherwise have the berserker stat block.
Sky Blade Badge (Air Elemental Essence Shard)
rare
JS-DC-PHP-TY-VAL-01 I Give You This Gift Of Wings
Show
Notes:
Wondrous item, rare (requires attunement by a sorcerer)
This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it.
Air. You can immediately fly up to 60 feet without provoking opportunity attacks.
This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it.
When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use this property: You can immediately fly up to 60 feet without provoking opportunity attacks.
This emblem is shaped like a pair of crystalline wings, surrounding an icy blue blade. Whenever its user activates its effect, a phantasmal cord of energy flies out of the emblem towards the direction where the user intends to fly, pulling the user along like a grappling hook.
Mataziguan Nanite Rod (Staff of Swarming Insects)
rare
WBW-DC-PHP-TYM-00 Now The Dawn Is Calling, Now We Say Goodbye
Show
Notes:
Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)
This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses.
Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges).
Insect Cloud. While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect.
This metalic pole looks otherworldly, wrought from materials from beyond the world. Etched on its side is a small map of a faraway Wildspace System, along with several glowing dots. The insects summoned by this rod resemble tiny mechanical butterflies. This item also has the Guardian property.
Armor of Vulnerability (Slashing)
rare
DDHC-TYP White Plume Mountain
Show
Longsword +2
rare
DDHC-TYP White Plume Mountain
Show
Chain Mail +1
rare
DDHC-TYP White Plume Mountain
Show
Ring of Spell Storing
rare
DDHC-TYP White Plume Mountain
Show
Goggles of Night
uncommon
DDHC-TYP White Plume Mountain
Show
Stone of Good Luck
uncommon
DDHC-TYP White Plume Mountain
Show
The Night Queen's Eyes
uncommon
Use of Service Awards to Level Up (20 hours)
Show
Lathai’s Saddle
uncommon
Use of Service Awards to Level Up (20 hours)
Show
Chain Mail +1
uncommon
Trade Log
Show
Radiance (Wand of the Warmage +1 )
uncommon
DDHC-CM-05 The Price of Beauty
Show
Notes:
Wand, uncommon (requires attunement by a Spellcaster)
While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
While surrounded by darkness, it sheds dim light in a 5-foot radius. A creature that is attuned to Radiance can use a bonus action while holding the mirror to cast the enhance ability spell, choosing itself and no other creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn.
Longsword +1
uncommon
Automatic Level up to 5 for T2
Show
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Tarot Card Set | unique | DDHC-TYP White Plume Mountain | Show | |||
Notes:
Wondrous Item, uncommon (unique) Once per day, roll 1d4 to find out what your tarot fortune produces. At dawn this product (not the card) vanishes but the character may roll again to reveal their next fortune. DC 1 The Flower - touching this card to a patch of earth or soil, within 5 feet of you, causes one flower of your choice to sprout there. The flower is nonmagical and harmless, and it grows or withers as a normal flower would. Other Rewards Candy Corn Calico Cat Construct Pet. This construct is made entirely of partially chewed candy corns. They use cat stats (construct) and can also be a familiar or animal companion. Source: Liars Night 2020: Wandering Monsters Wave 3 - The Green Witch’s Pleas! |
||||||
Kulintang ng Pahulayan (Rhythm-Maker's Drum +3) | very_rare | WBW-DC-PHP-TYM-00 Now The Dawn Is Calling, Now We Say Goodbye | Show | |||
Notes:
This portable brass gong is inlaid with silver, with lunar phases patterned around its rim. Every time it is struck, the moon symbols on its surface glow with moonlight. If a character strikes this gong with a Longrest Bamboo Stick or a Mallet of Moon's Rescue (a unique Wand of Pyrotechnics), the resulting sound calms the hearts of good-aligned creatures and unsettles the hearts of evil-aligned ones. This item also has the Conscientious property. |
||||||
Ring of Protection | rare | DDHC-TYP White Plume Mountain | Show | |||
Mantle of Spell Resistance | rare | DDAL-DRW-11 Shadows in the Stacks | Show | |||
Notes:
Wondrous item, rare (requires attunement) You have advantage on Saving Throws against Spells while you wear this cloak. This cloak is wrought from cloth as dark as a starless night sky. |
||||||
Shroud of the Mourning Warrior (Scale Mail +1) | rare | DDAL05-13 Jarl Rising | Show | |||
Notes:
Armor (scale mail), rare This suite of scale mail armor is fashioned out of slivers of wood—each engraved with Giant runes of death and lament, and sewn onto a backing of black leather. The armor resizes to fit its wearer. You have a +1 bonus to AC while wearing this armor. |
||||||
Rod of Rulership | rare | CCC-TRI-03 Fences and Swords | Show | |||
Notes:
Requires attunement You can use an action to present the rod and Command obedience from each creature of your choice that you can see within 120 feet of you. Each target must succeed on a DC 15 Wisdom saving throw or be Charmed by you for 8 hours. While Charmed in this way, the creature regards you as its trusted leader. If harmed by you or your Companions, or commanded to do something contrary to its Nature, a target ceases to be Charmed in this way. The rod can't be used again until the next dawn. |
||||||
Pahulaian's Flute of Recollection(Silver Horn of Valhalla) | rare | WBW-DC-PHP-TYM-02 We Woke Up In The Sky | Show | |||
Notes:
This bamboo flute is carved with symbols of the moon along its length. When activated, the moon symbols glow with silverly radiance. The berserkers summoned by this item resemble people that the wielder has lost, forgotten or left behind. They otherwise have the berserker stat block. |
||||||
Sky Blade Badge (Air Elemental Essence Shard) | rare | JS-DC-PHP-TY-VAL-01 I Give You This Gift Of Wings | Show | |||
Notes:
Wondrous item, rare (requires attunement by a sorcerer) This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. Air. You can immediately fly up to 60 feet without provoking opportunity attacks. This crackling crystal contains the essence of an elemental plane. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. You can use the shard as a spellcasting focus while you hold or wear it. When you use a Metamagic option on a spell while you are holding or wearing the shard, you can use this property: You can immediately fly up to 60 feet without provoking opportunity attacks. This emblem is shaped like a pair of crystalline wings, surrounding an icy blue blade. Whenever its user activates its effect, a phantasmal cord of energy flies out of the emblem towards the direction where the user intends to fly, pulling the user along like a grappling hook. |
||||||
Mataziguan Nanite Rod (Staff of Swarming Insects) | rare | WBW-DC-PHP-TYM-00 Now The Dawn Is Calling, Now We Say Goodbye | Show | |||
Notes:
Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses. Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges). Insect Cloud. While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect. This metalic pole looks otherworldly, wrought from materials from beyond the world. Etched on its side is a small map of a faraway Wildspace System, along with several glowing dots. The insects summoned by this rod resemble tiny mechanical butterflies. This item also has the Guardian property. |
||||||
Armor of Vulnerability (Slashing) | rare | DDHC-TYP White Plume Mountain | Show | |||
Longsword +2 | rare | DDHC-TYP White Plume Mountain | Show | |||
Chain Mail +1 | rare | DDHC-TYP White Plume Mountain | Show | |||
Ring of Spell Storing | rare | DDHC-TYP White Plume Mountain | Show | |||
Goggles of Night | uncommon | DDHC-TYP White Plume Mountain | Show | |||
Stone of Good Luck | uncommon | DDHC-TYP White Plume Mountain | Show | |||
The Night Queen's Eyes | uncommon | Use of Service Awards to Level Up (20 hours) | Show | |||
Lathai’s Saddle | uncommon | Use of Service Awards to Level Up (20 hours) | Show | |||
Chain Mail +1 | uncommon | Trade Log | Show | |||
Radiance (Wand of the Warmage +1 ) | uncommon | DDHC-CM-05 The Price of Beauty | Show | |||
Notes:
Wand, uncommon (requires attunement by a Spellcaster) While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. While surrounded by darkness, it sheds dim light in a 5-foot radius. A creature that is attuned to Radiance can use a bonus action while holding the mirror to cast the enhance ability spell, choosing itself and no other creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn. |
||||||
Longsword +1 | uncommon | Automatic Level up to 5 for T2 | Show |