Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
Amulet of the Devout +1
uncommon
DDAL-DRW-11 Shadows in the Stacks
Show
Notes:
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a cleric or paladin)
This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a bonus to spell attack rolls and the saving throw DCs of your spells. The bonus is determined by the amulet's rarity.
While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn.
Armor of Vulnerability (Slashing)
rare
DDHC-TYP White Plume Mountain
Show
Boots of Striding and Springing
uncommon
DDHC-TYP White Plume Mountain
Show
Chain Mail +1
rare
DDHC-TYP White Plume Mountain
Show
Chain Mail +1
uncommon
Trade Log
Show
Figurine of Wondrous Power (Silver Raven)
uncommon
CCC-ALMOG ESC03-02 Mind Blank
Show
Notes:
Wondrous Item, uncommon
A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature.
The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions.
The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description.
Silver Raven. This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will.
"Regardless of how hard one tries to clean the figurine, it is always found covered in a strange translucent slime."
Goggles of Night
uncommon
DDHC-TYP White Plume Mountain
Show
Kulintang ng Pahulayan (Rhythm-Maker's Drum +3)
very_rare
WBW-DC-PHP-TYM-00 Now The Dawn Is Calling, Now We Say Goodbye
Show
Notes:
This portable brass gong is inlaid with silver, with lunar phases patterned around its rim. Every time it is struck, the moon symbols on its surface glow with moonlight. If a character strikes this gong with a Longrest Bamboo Stick or a Mallet of Moon's Rescue (a unique Wand of Pyrotechnics), the resulting sound calms the hearts of good-aligned creatures and unsettles the hearts of evil-aligned ones. This item also has the Conscientious property.
Lathai’s Saddle
uncommon
Use of Service Awards to Level Up (20 hours)
Show
Longrest Bamboo Stick (Pole of Collapsing)
common
WBW-DC-PHP-TYM-00 Now The Dawn Is Calling, Now We Say Goodbye
Show
Notes:
This varnished wooden bamboo pole has Sylvan lullabies carved along its length. When collapsed, it takes the form of a stick that can be used for drums.
Longsword +1
uncommon
Automatic Level up to 5 for T2
Show
Longsword +2
rare
DDHC-TYP White Plume Mountain
Show
Mallet of Moon's Rescue (Wand of Pyrotechnics w/ War Leader property)
common
WBW-DC-PHP-TYM-02 We Woke Up In The Sky
Show
Notes:
This wand resembles a wooden mallet used for gongs and drums. The noise that this magic item creates sound like banging pots and pans. The Mallet of Moon's Rescue also has the War Leader property (As an action, you can cause your voice to be heard clearly for up to 300 feet, until the end of your turn.)
Mantle of Spell Resistance
rare
DDAL-DRW-11 Shadows in the Stacks
Show
Notes:
Wondrous item, rare (requires attunement)
You have advantage on Saving Throws against Spells while you wear this cloak. This cloak is wrought from cloth as dark as a starless night sky.
Mariner’s Armor (Scale Mail)
common
Use of Service Awards to Level Up (20 hours)
Show
Notes:
Armor (light medium or heavy), uncommon
While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs.
Mataziguan Nanite Rod (Staff of Swarming Insects)
rare
WBW-DC-PHP-TYM-00 Now The Dawn Is Calling, Now We Say Goodbye
Show
Notes:
Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard)
This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses.
Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges).
Insect Cloud. While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect.
This metalic pole looks otherworldly, wrought from materials from beyond the world. Etched on its side is a small map of a faraway Wildspace System, along with several glowing dots. The insects summoned by this rod resemble tiny mechanical butterflies. This item also has the Guardian property.
Pahulaian's Flute of Recollection(Silver Horn of Valhalla)
rare
WBW-DC-PHP-TYM-02 We Woke Up In The Sky
Show
Notes:
This bamboo flute is carved with symbols of the moon along its length. When activated, the moon symbols glow with silverly radiance. The berserkers summoned by this item resemble people that the wielder has lost, forgotten or left behind. They otherwise have the berserker stat block.
Radiance (Wand of the Warmage +1 )
uncommon
DDHC-CM-05 The Price of Beauty
Show
Notes:
Wand, uncommon (requires attunement by a Spellcaster)
While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack.
While surrounded by darkness, it sheds dim light in a 5-foot radius. A creature that is attuned to Radiance can use a bonus action while holding the mirror to cast the enhance ability spell, choosing itself and no other creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn.
Ring of Protection
rare
DDHC-TYP White Plume Mountain
Show
Ring of Spell Storing
rare
DDHC-TYP White Plume Mountain
Show
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Amulet of the Devout +1 | uncommon | DDAL-DRW-11 Shadows in the Stacks | Show | |||
Notes:
Wondrous item, uncommon (+1), rare (+2), very rare (+3) (requires attunement by a cleric or paladin) This amulet bears the symbol of a deity inlaid with precious stones or metals. While you wear the holy symbol, you gain a bonus to spell attack rolls and the saving throw DCs of your spells. The bonus is determined by the amulet's rarity. While you wear this amulet, you can use your Channel Divinity feature without expending one of the feature's uses. Once this property is used, it can't be used again until the next dawn. |
||||||
Armor of Vulnerability (Slashing) | rare | DDHC-TYP White Plume Mountain | Show | |||
Boots of Striding and Springing | uncommon | DDHC-TYP White Plume Mountain | Show | |||
Chain Mail +1 | rare | DDHC-TYP White Plume Mountain | Show | |||
Chain Mail +1 | uncommon | Trade Log | Show | |||
Figurine of Wondrous Power (Silver Raven) | uncommon | CCC-ALMOG ESC03-02 Mind Blank | Show | |||
Notes:
Wondrous Item, uncommon A figurine of wondrous power is a statuette of a beast small enough to fit in a pocket. If you use an action to speak the command word and throw the figurine to a point on the ground within 60 feet of you, the figurine becomes a living creature. If the space where the creature would appear is occupied by other creatures or objects, or if there isn't enough space for the creature, the figurine doesn't become a creature. The creature is friendly to you and your companions. It understands your languages and obeys your spoken commands. If you issue no commands, the creature defends itself but takes no other actions. The creature exists for a duration specific to each figurine. At the end of the duration, the creature reverts to its figurine form. It reverts to a figurine early if it drops to 0 hit points or if you use an action to speak the command word again while touching it. When the creature becomes a figurine again, its property can't be used again until a certain amount of time has passed, as specified in the figurine's description. Silver Raven. This silver statuette of a raven can become a raven for up to 12 hours. Once it has been used, it can't be used again until 2 days have passed. While in raven form, the figurine allows you to cast the animal messenger spell on it at will. "Regardless of how hard one tries to clean the figurine, it is always found covered in a strange translucent slime." |
||||||
Goggles of Night | uncommon | DDHC-TYP White Plume Mountain | Show | |||
Kulintang ng Pahulayan (Rhythm-Maker's Drum +3) | very_rare | WBW-DC-PHP-TYM-00 Now The Dawn Is Calling, Now We Say Goodbye | Show | |||
Notes:
This portable brass gong is inlaid with silver, with lunar phases patterned around its rim. Every time it is struck, the moon symbols on its surface glow with moonlight. If a character strikes this gong with a Longrest Bamboo Stick or a Mallet of Moon's Rescue (a unique Wand of Pyrotechnics), the resulting sound calms the hearts of good-aligned creatures and unsettles the hearts of evil-aligned ones. This item also has the Conscientious property. |
||||||
Lathai’s Saddle | uncommon | Use of Service Awards to Level Up (20 hours) | Show | |||
Longrest Bamboo Stick (Pole of Collapsing) | common | WBW-DC-PHP-TYM-00 Now The Dawn Is Calling, Now We Say Goodbye | Show | |||
Notes:
This varnished wooden bamboo pole has Sylvan lullabies carved along its length. When collapsed, it takes the form of a stick that can be used for drums. |
||||||
Longsword +1 | uncommon | Automatic Level up to 5 for T2 | Show | |||
Longsword +2 | rare | DDHC-TYP White Plume Mountain | Show | |||
Mallet of Moon's Rescue (Wand of Pyrotechnics w/ War Leader property) | common | WBW-DC-PHP-TYM-02 We Woke Up In The Sky | Show | |||
Notes:
This wand resembles a wooden mallet used for gongs and drums. The noise that this magic item creates sound like banging pots and pans. The Mallet of Moon's Rescue also has the War Leader property (As an action, you can cause your voice to be heard clearly for up to 300 feet, until the end of your turn.) |
||||||
Mantle of Spell Resistance | rare | DDAL-DRW-11 Shadows in the Stacks | Show | |||
Notes:
Wondrous item, rare (requires attunement) You have advantage on Saving Throws against Spells while you wear this cloak. This cloak is wrought from cloth as dark as a starless night sky. |
||||||
Mariner’s Armor (Scale Mail) | common | Use of Service Awards to Level Up (20 hours) | Show | |||
Notes:
Armor (light medium or heavy), uncommon While wearing this armor, you have a swimming speed equal to your walking speed. In addition, whenever you start your turn underwater with 0 hit points, the armor causes you to rise 60 feet toward the surface. The armor is decorated with fish and shell motifs. |
||||||
Mataziguan Nanite Rod (Staff of Swarming Insects) | rare | WBW-DC-PHP-TYM-00 Now The Dawn Is Calling, Now We Say Goodbye | Show | |||
Notes:
Staff, rare (requires attunement by a Bard, Cleric, Druid, Sorcerer, Warlock, or Wizard) This staff has 10 charges and regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, a swarm of insects consumes and destroys the staff, then disperses. Spells. While holding the staff, you can use an action to expend some of its charges to cast one of the following spells from it, using your spell save DC: giant insect (4 charges) or insect plague (5 charges). Insect Cloud. While holding the staff, you can use an action and expend 1 charge to cause a swarm of harmless flying insects to spread out in a 30-foot radius from you. The insects remain for 10 minutes, making the area heavily obscured for creatures other than you. The swarm moves with you, remaining centered on you. A wind of at least 10 miles per hour disperses the swarm and ends the effect. This metalic pole looks otherworldly, wrought from materials from beyond the world. Etched on its side is a small map of a faraway Wildspace System, along with several glowing dots. The insects summoned by this rod resemble tiny mechanical butterflies. This item also has the Guardian property. |
||||||
Pahulaian's Flute of Recollection(Silver Horn of Valhalla) | rare | WBW-DC-PHP-TYM-02 We Woke Up In The Sky | Show | |||
Notes:
This bamboo flute is carved with symbols of the moon along its length. When activated, the moon symbols glow with silverly radiance. The berserkers summoned by this item resemble people that the wielder has lost, forgotten or left behind. They otherwise have the berserker stat block. |
||||||
Radiance (Wand of the Warmage +1 ) | uncommon | DDHC-CM-05 The Price of Beauty | Show | |||
Notes:
Wand, uncommon (requires attunement by a Spellcaster) While holding this wand, you gain a +1 bonus to spell attack rolls. In addition, you ignore half cover when making a spell attack. While surrounded by darkness, it sheds dim light in a 5-foot radius. A creature that is attuned to Radiance can use a bonus action while holding the mirror to cast the enhance ability spell, choosing itself and no other creature as the spell’s target. Once this property of the wand is used, it can’t be used again until the next dawn. |
||||||
Ring of Protection | rare | DDHC-TYP White Plume Mountain | Show | |||
Ring of Spell Storing | rare | DDHC-TYP White Plume Mountain | Show |