Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
Wand of the War Mage +3
very_rare
DDAL05-18 The Mysterious Isle
Show
Wand of Polymorph
very_rare
DDAL07-13 Old Bones and Older Tomes
Show
Notes:
This wand has 7 charges. While holding it, you can
use an action to expend 1 of its charges to cast the
polymorph spell (save DC 15) from it. The wand
regains 1d6 + 1 expended charges daily at dawn. If
you expend the wand's last charge, roll a d20. On a 1,
the wand crumbles into ashes and is destroyed. This
item can be found in the Dungeon Master’s Guide.
Having this wand on one’s person causes fits of
restless sleep—where the owner’s nights are filled
with wonderful dreams of soaring above the canopy
on wide, feathered wings; burrowing among the roots
of immense trees with wide, thick claws; and the
other goings on that jungle critters seem to enjoy so
much. Aside from this, the slender, foot-long length of
grey stone is otherwise unexceptional.
Tome of Understanding
very_rare
Trade Log
Show
Notes:
Wondrous Item, Very Rare - MAGIC TABLE H
This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
The cover of this iron-bound book is scribed with many swirling tentacles. A character carrying the book is always aware of eyes from a distant realm following them.
Tome of Leadership and Influence
very_rare
Trade Log
Show
Notes:
The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
Stone of Good Luck
uncommon
Trade Log
Show
Notes:
Wondrous item, uncommon (requires attunement)
While this polished agate is on your person, you gain a +1 bonus to ability checks and saving throws.
Stone of Good Luck
uncommon
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Staff of the Magi
legendary
80 Svc Rewards
Show
Short Sword of Vengeance
rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horror
Show
Shield +3
very_rare
DDAL05-18 The Mysterious Isle
Show
Rolisa's Portable Factory ( Daern's Instant Fortress )
rare
CCC-SDREAM-01-03 The Best Laid Plans of Gnomes
Show
Notes:
Wondrous item, rare
You can use an action to place this l-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty.
The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors. with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you. The door opens only at your command, which you can speak as a bonus action. It is immune to the knock spell and similar magic, such as that of a chime of opening.
Each creature in the area where the fortress appears must make a DC 15 Dexterity saving throw, taking 10d10 bludgeoning damage on a failed save, or half as much damage on a successful one. In either case, the creature is pushed to an unoccupied space outside but next to the fortress. Objects in the area that aren’t being worn or carried take this damage and are pushed automatically.
Rolisa has decided that a portable factory might be a bad idea and has instead offered her device to you. When activated, this fortress resembles a Gnomish factory. The exterior is covered in gears, pipes and exhaust stacks. These effects are cosmetic and confer no additional benefits
Rod of the Pactkeeper +3
very_rare
DDAL05-18 The Mysterious Isle
Show
Rod of the Pactkeeper +2
rare
Trade Log
Show
Notes:
Rod, rare (requires attunement by a warlock)
While holding this rod, you gain a +2 bonus to spell attack rolls and to the saving throw DCs of your warlock spells. In addition, you can regain one warlock spell slot as an action while holding the rod. You can’t use this property again until you finish a long rest. This item is found in the Dungeon Master’s Guide.
This rod has an opal carved like a clawed fist clutching a skull at its tip. The haft is covered in the names of angels, written backwards in Infernal
DDAL09-20 Where Devils Fear to Tread
Rod of Rulership
rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horror
Show
Robe of Stars
very_rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horror
Show
Road of the Pactkeeper +1
uncommon
Trade Log
Show
Ring of Spell Storing
rare
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Ring of Regeneration
very_rare
Trade Log
Show
Notes:
Ring, very rare (requires attunement)
While wearing this ring, you regain 1d6 hit points every 10 minutes, provided that you have at least 1 hit point. If you lose a body part, the ring causes the missing part to regrow and return to full functionality after 1d6 + 1 days if you have at least 1 hit point the whole time.
Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal White Plume Mountain
Show
Ring of Fire Resistance
rare
DDHC-TYP Tales from the Yawning Portal Tomb of Horror
Show
Raptor - Dancing Sword
very_rare
CCC-LINKS-02 The Secrets We Keep
Show
Notes:
Fulton Stormweather enjoyed a successful career as a swashbuckling wizard for many years before becoming trapped in the Feywild. His bonded weapon a rapier named Raptor, became the target of his enchantment effects. Over time, it seemingly developed a hint of a personality. Its attuned bearer feels more confident, and it makes a keening cry like that of a hunting raptor when landing a killing blow on an enemy.
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Wand of the War Mage +3 | very_rare | DDAL05-18 The Mysterious Isle | Show | |||
Wand of Polymorph | very_rare | DDAL07-13 Old Bones and Older Tomes | Show | |||
Notes:
This wand has 7 charges. While holding it, you can |
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Tome of Understanding | very_rare | Trade Log | Show | |||
Notes:
Wondrous Item, Very Rare - MAGIC TABLE H This book contains intuition and insight exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Wisdom score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. The cover of this iron-bound book is scribed with many swirling tentacles. A character carrying the book is always aware of eyes from a distant realm following them. |
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Tome of Leadership and Influence | very_rare | Trade Log | Show | |||
Notes:
The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. |
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Stone of Good Luck | uncommon | Trade Log | Show | |||
Notes:
Wondrous item, uncommon (requires attunement) |
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Stone of Good Luck | uncommon | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
Staff of the Magi | legendary | 80 Svc Rewards | Show | |||
Short Sword of Vengeance | rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horror | Show | |||
Shield +3 | very_rare | DDAL05-18 The Mysterious Isle | Show | |||
Rolisa's Portable Factory ( Daern's Instant Fortress ) | rare | CCC-SDREAM-01-03 The Best Laid Plans of Gnomes | Show | |||
Notes:
Wondrous item, rare You can use an action to place this l-inch metal cube on the ground and speak its command word. The cube rapidly grows into a fortress that remains until you use an action to speak the command word that dismisses it, which works only if the fortress is empty. The fortress is a square tower, 20 feet on a side and 30 feet high, with arrow slits on all sides and a battlement atop it. Its interior is divided into two floors. with a ladder running along one wall to connect them. The ladder ends at a trapdoor leading to the roof. When activated, the tower has a small door on the side facing you. The door opens only at your command, which you can speak as a bonus action. It is immune to the knock spell and similar magic, such as that of a chime of opening. Each creature in the area where the fortress appears must make a DC 15 Dexterity saving throw, taking 10d10 bludgeoning damage on a failed save, or half as much damage on a successful one. In either case, the creature is pushed to an unoccupied space outside but next to the fortress. Objects in the area that aren’t being worn or carried take this damage and are pushed automatically. Rolisa has decided that a portable factory might be a bad idea and has instead offered her device to you. When activated, this fortress resembles a Gnomish factory. The exterior is covered in gears, pipes and exhaust stacks. These effects are cosmetic and confer no additional benefits |
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Rod of the Pactkeeper +3 | very_rare | DDAL05-18 The Mysterious Isle | Show | |||
Rod of the Pactkeeper +2 | rare | Trade Log | Show | |||
Notes:
Rod, rare (requires attunement by a warlock) |
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Rod of Rulership | rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horror | Show | |||
Robe of Stars | very_rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horror | Show | |||
Road of the Pactkeeper +1 | uncommon | Trade Log | Show | |||
Ring of Spell Storing | rare | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
Ring of Regeneration | very_rare | Trade Log | Show | |||
Notes:
Ring, very rare (requires attunement) While wearing this ring, you regain 1d6 hit points every 10 minutes, provided that you have at least 1 hit point. If you lose a body part, the ring causes the missing part to regrow and return to full functionality after 1d6 + 1 days if you have at least 1 hit point the whole time. |
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Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal White Plume Mountain | Show | |||
Ring of Fire Resistance | rare | DDHC-TYP Tales from the Yawning Portal Tomb of Horror | Show | |||
Raptor - Dancing Sword | very_rare | CCC-LINKS-02 The Secrets We Keep | Show | |||
Notes:
Fulton Stormweather enjoyed a successful career as a swashbuckling wizard for many years before becoming trapped in the Feywild. His bonded weapon a rapier named Raptor, became the target of his enchantment effects. Over time, it seemingly developed a hint of a personality. Its attuned bearer feels more confident, and it makes a keening cry like that of a hunting raptor when landing a killing blow on an enemy. |