Magic Items
Purchased Magic Items
Name
Rarity ▼
Location
Table
Result
Source
Szass Tam’s Arcane Essence (Epic Boon)
unique
DDEP00-01 The Red War
Show
Notes:
You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.
(Bludgeoning, Slashing and Piercing Resistance from Efreeti Bottle)
unique
DDAL00-02F The Definition of Heroism
Show
Szass Tam’s Planar Essence (Epic Boon)
unique
DDEP00-01 The Red War
Show
Notes:
You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy allowed the lich’s simulacrum to navigate the planes – and while you aren’t as proficient with this skill, you can retain a small bit of its power. Choose one of the Outer Planes listed in Appendix C of the Player’s Handbook; once choice is permanent once made. You can use your action to cast plane shift on you (targeting yourself only) and travel to the chosen plane, or from that plane back to the Material Plane. This item can be found in the Dungeon Master’s Guide under the entry for Boon of Planar Travel.
Cubic Gate (L)
legendary
Trade Log
Show
Notes:
The six sides are keyed to: the Prime Material, the Elemental Plane of Fire, the Nine Hells, the Far Realm, the Outlands, and Arborea.
Ythryn Mythallar (L, A)
legendary
DDHC ID-RotF Chapter 7: Doom of Ythryn
Trade Log
Show
Staff of the Magi (L, A)(stashed)
legendary
DDAL 07-17 Cauldron of Sapphire
Show
Notes:
Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power - and all it asks is that you honor Ubtao in the process.
Red Wizard Blade (L)
legendary
Assigning DM Reward
Show
Grey Robe of the Archmagi (L, A)
legendary
DDAL00-03
Trade Log
Show
Notes:
Traded with character Khalisah bint Sinan al-Jilani from reddit user /u/8WisdomCleric
Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl.
Ioun Stone of Mastery (L, A)
legendary
DDAL00-11f Twice as Nice for Half the Price
Show
Notes:
Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head.
Staff of Power (VR, A)
very_rare
Trade Log
Show
Notes:
Traded with Valdani https://www.adventurersleaguelog.com/users/24644/characters/63670
Tome of Leadership and Influence (VR, read)
very_rare
CCC-ROZK-01-2 Zhentarim's Lament
Show
Fish Suit (VR)
very_rare
Assigning DM Reward
Show
Carpet of Flying 5ft. x 7ft. (VR)
very_rare
Trade Log
Show
Notes:
traded with Maevan https://www.adventurersleaguelog.com/users/6952/characters/20883
Baleful Talon (VR)
very_rare
Assigning DM Reward
Show
Peripat of Proof against Poison (R)
rare
CCC-RCC-01-06 The Handfastening
Show
Astromancy Archive (R, A)
rare
Trade Log
Show
Notes:
Astromancy Archive Wondrous item, rare (requires attunement by a wizard) 3 lb. This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings. While you are holding the archive, you can use it as a spellcasting focus for your wizard spells. The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school. When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied. Minor Property: Harmonious Attuning to this item takes only 1 minute.
Ring of Fire Resistance (R, A)
rare
Trade Log
Show
Boomerang Shield (UC, A)
uncommon
Assigning Service Rewards
Show
Notes:
You can make a ranged weapon attack with this magic shield. It has a normal range of 20 feet and a long range of 60 feet, and it uses your Strength or Dexterity for the attack roll (your choice). If you’re proficient with shields, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target.
A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time.
Nereid shawl
uncommon
Assigning DM Reward
Show
Notes:
The last vestige of a dying nereid, this delicate, white shawl made of shimmering seafoam is weightless when worn. When underwater, you always know which direction the surface lies. This item functions as a cloak of the manta ray(see the Dungeon Master’s Guide).
Cap of Waterbreathing (stashed)
uncommon
DDAL 07-17 Cauldron of Sapphire
Show
Name | Rarity ▼ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
Szass Tam’s Arcane Essence (Epic Boon) | unique | DDEP00-01 The Red War | Show | |||
Notes:
You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic. |
||||||
(Bludgeoning, Slashing and Piercing Resistance from Efreeti Bottle) | unique | DDAL00-02F The Definition of Heroism | Show | |||
Szass Tam’s Planar Essence (Epic Boon) | unique | DDEP00-01 The Red War | Show | |||
Notes:
You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy allowed the lich’s simulacrum to navigate the planes – and while you aren’t as proficient with this skill, you can retain a small bit of its power. Choose one of the Outer Planes listed in Appendix C of the Player’s Handbook; once choice is permanent once made. You can use your action to cast plane shift on you (targeting yourself only) and travel to the chosen plane, or from that plane back to the Material Plane. This item can be found in the Dungeon Master’s Guide under the entry for Boon of Planar Travel. |
||||||
Cubic Gate (L) | legendary | Trade Log | Show | |||
Notes:
The six sides are keyed to: the Prime Material, the Elemental Plane of Fire, the Nine Hells, the Far Realm, the Outlands, and Arborea. |
||||||
Ythryn Mythallar (L, A) | legendary | DDHC ID-RotF Chapter 7: Doom of Ythryn | Trade Log | Show | ||
Staff of the Magi (L, A)(stashed) | legendary | DDAL 07-17 Cauldron of Sapphire | Show | |||
Notes:
Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power - and all it asks is that you honor Ubtao in the process. |
||||||
Red Wizard Blade (L) | legendary | Assigning DM Reward | Show | |||
Grey Robe of the Archmagi (L, A) | legendary | DDAL00-03 | Trade Log | Show | ||
Notes:
Traded with character Khalisah bint Sinan al-Jilani from reddit user /u/8WisdomCleric Originally crafted during the height of the Netherese Empire, this robe is a warm gray color and very plush. It is stitched with silver thread and the back is covered by Rhaugilath’s arcane sigil mixed with the sign of Mystryl. |
||||||
Ioun Stone of Mastery (L, A) | legendary | DDAL00-11f Twice as Nice for Half the Price | Show | |||
Notes:
Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head. |
||||||
Staff of Power (VR, A) | very_rare | Trade Log | Show | |||
Notes:
Traded with Valdani https://www.adventurersleaguelog.com/users/24644/characters/63670 |
||||||
Tome of Leadership and Influence (VR, read) | very_rare | CCC-ROZK-01-2 Zhentarim's Lament | Show | |||
Fish Suit (VR) | very_rare | Assigning DM Reward | Show | |||
Carpet of Flying 5ft. x 7ft. (VR) | very_rare | Trade Log | Show | |||
Notes:
traded with Maevan https://www.adventurersleaguelog.com/users/6952/characters/20883 |
||||||
Baleful Talon (VR) | very_rare | Assigning DM Reward | Show | |||
Peripat of Proof against Poison (R) | rare | CCC-RCC-01-06 The Handfastening | Show | |||
Astromancy Archive (R, A) | rare | Trade Log | Show | |||
Notes:
Astromancy Archive Wondrous item, rare (requires attunement by a wizard) 3 lb. This brass disc of articulated, concentric rings unfolds into an armillary sphere. As a bonus action, you can unfold it into the sphere or back into a disc. When found, it contains the following spells, which are wizard spells for you while you are attuned to it: augury, divination, find the path, foresight, locate creature, and locate object. It functions as a spellbook for you, with spells encoded on the rings. While you are holding the archive, you can use it as a spellcasting focus for your wizard spells. The archive has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it: If you spend 1 minute studying the archive, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the archive. The new spell must be of the divination school. When a creature you can see within 30 feet of you makes an attack roll, an ability check, or a saving throw, you can use your reaction to expend 1 charge and force the creature to roll a d4 and apply the number rolled as a bonus or penalty (your choice) to the original roll. You can do this after you see the roll but before its effects are applied. Minor Property: Harmonious Attuning to this item takes only 1 minute. |
||||||
Ring of Fire Resistance (R, A) | rare | Trade Log | Show | |||
Boomerang Shield (UC, A) | uncommon | Assigning Service Rewards | Show | |||
Notes:
You can make a ranged weapon attack with this magic shield. It has a normal range of 20 feet and a long range of 60 feet, and it uses your Strength or Dexterity for the attack roll (your choice). If you’re proficient with shields, you are proficient with attacks made using this shield. On a hit, it deals 1d6 slashing damage. If you throw the shield, it reappears in your hand the instant after it hits or misses a target. A shield is made from wood or metal and is carried in one hand. Wielding a shield increases your Armor Class by 2. You can benefit from only one shield at a time. |
||||||
Nereid shawl | uncommon | Assigning DM Reward | Show | |||
Notes:
The last vestige of a dying nereid, this delicate, white shawl made of shimmering seafoam is weightless when worn. When underwater, you always know which direction the surface lies. This item functions as a cloak of the manta ray(see the Dungeon Master’s Guide). |
||||||
Cap of Waterbreathing (stashed) | uncommon | DDAL 07-17 Cauldron of Sapphire | Show |