Magic Items

Purchased Magic Items

Name Rarity Location ▼ Table Result Source
Plate +1 rare Tales from the Yawning Portal DHC-DIA Baldur's Gate:Descent into Show
Figurine of Wondrous Power, Golden Lions rare Storm Kings Thunder DDHC-DIA Baldur’s Gate: Descent into Avernus: Show
Cape of the Mountebank rare SALT02-05 DDHC-WDH Waterdeep: Dragon Heist Show
Ring of the Ram (A) rare Rime of the Frostmaiden DHC-DIA Baldur's Gate:Descent into Show
Notes:

This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to make a ranged spell attack against one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you.

Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

Figurine of Wondrous Power, Bronze Griffon rare QCC2018-02 DDHC-WDH Waterdeep: Dragon Heist Show
Daern's Instant Fortress rare Out of the Abyss DDHC-DIA Baldur’s Gate: Descent into Avernus: Show
Figurine of Wondrous Power, Ivory Goats rare ELM1-1 DDHC-WDH Waterdeep: Dragon Heist Show
Ring of X-ray Vision (A) rare Dungeon of the Mad Mage DHC-DIA Baldur's Gate:Descent into Show
Notes:

While wearing this ring, you can use an action to speak its command word. When you do so, you can see into and through solid matter for 1 minute. This vision has a radius of 30 feet. To you, solid objects within that radius appear transparent and don’t prevent light from passing through them. The vision can penetrate 1 foot of stone, 1 inch of common metal, or up to 3 feet of wood or dirt. Thicker substances block the vision, as does a thin sheet of lead.

Wand of Vicious Globs uncommon DDHC-OotA Out of the Abyss Rime of the Frostmaiden Show
Tentacle Rod rare DDHC-OotA Out of the Abyss Rime of the Frostmaiden Show
Cloak of Displacement very_rare DDAL05-5 A Dish Best Served Cold Rime of the Frostmaiden Show
Winter Wolf Cloak (Hell Hound Cloak) rare DDAL00-13 Rime of the Frostmaiden Show
Notes:

Wondrous item, rare (requires attunement) This dark cloak is made of cured winter wolf hide. As an action, you can command the cloak to transform you into a winter wolf for up to 1 hour. The transformation otherwise functions as the polymorph spell, but you can use a bonus action to revert to your normal form. Curse This cloak is cursed with the essence of a winter wolf, and becoming attuned to it extends the curse to you. Until the curse is broken with remove curse or similar magic, you are unwilling to part with the cloak, keeping it within reach at all times.

Figurine of Wondrous Power, Onyx Dog rare CIC-02 DDHC-WDH Waterdeep: Dragon Heist Show
Stone of Controlling Earth Elementals common CCC-SFBAY-04-02 DDHC-DIA Baldur’s Gate: Descent into Avernus: Show
Brazier of Commanding Fire Elementals rare CCC-SALT02-02 DDHC-WDH Waterdeep: Dragon Heist Show
Gem of seeing (A) rare DHC-DIA Baldur's Gate:Descent into Show
Notes:

This gem has 3 charges. As an action, you can speak the gem's command word and expend 1 charge. For the next 10 minutes, you have truesight out to 120 feet when you peer through the gem.

The gem regains 1d3 expended charges daily at dawn.

Dragon slayer Scimitar rare DHC-DIA Baldur's Gate:Descent into Show
Notes:

You gain a +1 bonus to attack and damage rolls made with this magic weapon.

When you hit a dragon with this weapon, the dragon takes an extra 3d6 damage. For the purpose of this weapon, "dragon" refers to any creature with the dragon type, including dragon turtles and wyverns.

Scimitar Martial Melee 1d6 slashing Finesse, light

Faerie dragon’s favor rare DDAL08-02 Beneath the City of the Dead Show
Notes:

This cloak appears as
scintillating faerie dragon
winds. While wearing this
cloak, you understand
written and spoken
Draconic. This item
functions as if a mantle of
spell resistance (see the
Dungeon Master’s Guide).

Darkthorn arrows (5) uncommon DDAL08-02 Beneath the City of the Dead Show
Notes:

The heads of these five
arrows are dark thorns
of an unknown Feywild
plant. When fired, they
emit a greenish,
glittering smoke trail.
This item functions as +2
ammunition (arrows)
(see the Dungeon
Master’s Guide).

Googles of the Night uncommon DDAL08-02 - Beneath the City of the Dead Show
Notes:

Goggles of Night
Wondrous Item, uncommon
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision. Wearing the goggles increases its range by 60 feet.

This item is found on Magic Item Table B in the Dungeon Master’s Guide.

These goggles are done in a bat motif and studded with teeth. The owner frequently finds blood dripping from their scalp or face as if they have been bitten by a small animal.