Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result
Source
Dark Shard Amulet (C-A)
common
DDAL10-07 Into Darkness
DDAL10-07 Into Darkness
Show
Notes:
Dark Shard Amulet
Wondrous item, common (requires attunement by a warlock)
This amulet is made of ice that never melts and is engraved with the Draconic word vorelrasvym, meaning “beautiful treasure.”
This amulet is fashioned from a single shard of resilient extraplanar material. While you are wearing it, you gain the following benefits:
You can use the amulet as a spellcasting focus for your warlock spells.
You can try to cast a cantrip that you don’t know. The cantrip must be on the warlock spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a long rest.
Dragonhide belt +2 (R-A)
rare
Trade from Verrin/Trade Sean/PO-BK-3-06
Trade Log
Show
Notes:
Wondrous Item, varies (requires attunement by a Monk) This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features. The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. Player: Sean Mulholland Character: Oakly Item Trading: Dragon hide belt +2 Location: PO-BK-3-06 TROUBLE BREWING IN PORT NYANZARU
Boots of Levitation (R-A)
rare
DDAL10-08 Volatile Thoughts
DDAL10-08 Volatile Thoughts
Show
Notes:
Boots of Levitation
Wondrous item, rare (requires attunement)
These hard leather boots are festooned with switches, wiring, and transparent crystal conduits filled with glowing, green liquid. Tiny jets of blue flame emit from ports on the boots’ soles when activated.
While you wear these boots, you can use an action to cast the levitate spell on yourself at will.
Clockwork Amulet (C)
common
DDAL10-08 Volatile Thoughts
DDAL10-08 Volatile Thoughts
Show
Notes:
Clockwork Amulet
Wondrous item, Common
This amulet is a silver dragon’s head encircled by a brass ring studded with ten tiny diamonds that twinkle like stars when the amulet is activated.
This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within.
When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn.
Orb of Time (C)
common
FR-DC-CONMAR 04 Revelling Along the Shadows, traded from Lava
Trade Log
Show
Notes:
Orb of Time
Wondrous item, common
While holding this orb, you can use an action to determine whether it is morning, afternoon, evening, or nighttime outside. This property functions only on the Material Plane.
FR-DC-CONMAR 04 Revelling Along the Shadows, traded to Frieda
| Name | Rarity | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| Dark Shard Amulet (C-A) | common | DDAL10-07 Into Darkness | DDAL10-07 Into Darkness | Show | ||
|
Notes:
Dark Shard Amulet This amulet is fashioned from a single shard of resilient extraplanar material. While you are wearing it, you gain the following benefits: You can use the amulet as a spellcasting focus for your warlock spells. |
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| Dragonhide belt +2 (R-A) | rare | Trade from Verrin/Trade Sean/PO-BK-3-06 | Trade Log | Show | ||
|
Notes:
Wondrous Item, varies (requires attunement by a Monk) This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features. The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. Player: Sean Mulholland Character: Oakly Item Trading: Dragon hide belt +2 Location: PO-BK-3-06 TROUBLE BREWING IN PORT NYANZARU |
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| Boots of Levitation (R-A) | rare | DDAL10-08 Volatile Thoughts | DDAL10-08 Volatile Thoughts | Show | ||
|
Notes:
Boots of Levitation While you wear these boots, you can use an action to cast the levitate spell on yourself at will. |
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| Clockwork Amulet (C) | common | DDAL10-08 Volatile Thoughts | DDAL10-08 Volatile Thoughts | Show | ||
|
Notes:
Clockwork Amulet This copper amulet contains tiny interlocking gears and is powered by magic from Mechanus, a plane of clockwork predictability. A creature that puts an ear to the amulet can hear faint ticking and whirring noises coming from within. When you make an attack roll while wearing the amulet, you can forgo rolling the d20 to get a 10 on the die. Once used, this property can’t be used again until the next dawn. |
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| Orb of Time (C) | common | FR-DC-CONMAR 04 Revelling Along the Shadows, traded from Lava | Trade Log | Show | ||
|
Notes:
Orb of Time While holding this orb, you can use an action to determine whether it is morning, afternoon, evening, or nighttime outside. This property functions only on the Material Plane. FR-DC-CONMAR 04 Revelling Along the Shadows, traded to Frieda |
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