Gorin
Mantle of Spell resistance (R, A),
Bracers of Defense (R, A),
Flurried fur (smoldering armor),
Splint mail +1 (R),
Ingot of the Sköld Rune (R,A),
Brooch of Shielding (U, A),
Brooch of shielding (U, A),
Tome of Understanding (VR),
Boots of Speed (R,A),
Necklace of Prayer beads (R,A),
Plate +2 (VR),
Demon Armor (VR-A),
Ring of the ram (R-A),
Manual of Bodily Health (con)(VR),
Tyr's Justice Greatsword +2 (R),
Giant's Bane (longbow +2) (R),
Rod of Absorption (VR-A),
Staff of Striking (VR-A),
Kaorti Resin Armor of Psychic Resistance (R-A)
Log Entries
Date Played | Adventure Title | Session ▲ | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2024-10-09 18:13 | CCC-GHC-09 Swamp of Death | 3800 | 10 | Giant's Bane (longbow +2) (R) | Show | |||
Death, Terry, human cleric Verger Flippant hired to secure trade excursion. |
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2021-11-19 12:01 | Trade Log | -5 | Ioun stone of protection (R, A) > Ingot of the Sköld Rune (R,A) | Show Trade Log | ||||
Ioun stone of protection (R, A) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Protection (Rare). You gain a +1 bonus to AC while this dusty rose prism orbits your head. |
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2021-12-12 12:50 | Trade Log | -5 | Gloves of Thievery (U) > Brooch of Shielding (U, A) | Show Trade Log | ||||
(Gorin, CCC-FAD-01 Out The Back) |
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2024-11-18 23:19 | CCC-TRI-02 Impression Left Behind (Yulash 2) | 916 | 10 | Rod of Absorption (VR-A) | Show | |||
LearningMachine, Shao-Han, gnome bard 16 Red Plume outpost near Hillsfar, note from Elanil. Ryxyg Hive allied with drow of Ssith Morcaine. Will keep the alliance. Takes Jar, non-detection spell. Honory Corps Member |
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2024-12-02 22:27 | CCC-TRI-14 The Voice in the Night | 500 | 10 | Staff of Striking (VR-A) | Show | |||
DM Liam Missing ships Woke up among the stars, a million eyes watching. Massive creature tentacles, beak. Shape changers, what are they up to? Secret room, treasure Room full of dead bodies. Spell scroll of blight 1500 GP -1000 GP crystal ball |
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2024-12-23 23:01 | CCC-TRI-21 The Rifts of Madness | 3100 | 10 | Kaorti Resin Armor of Psychic Resistance (R-A) | Show | |||
Death, Terry, wiz 16 Below hillsfar, shapechanger, disguised as red wizards. Darlon Ma. Elysium: Mechanus. Shadowfell Far Realm Magic armor |
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2023-06-21 13:33 | Purchase Log | -600 | -1 | Show Purchase | ||||
Diamonds |
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2020-12-12 11:53 | Trade Log | -15 | Quiver of Ehlonna > Stone of good luck (U, A) | Show Trade Log | ||||
Quiver of Ehlonna |
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2023-08-16 14:33 | Service reward | 1 | 20 | Kagonesti Forest Shroud (R,A) | Show | |||
2024-03-15 12:12 | Trade Log | -5 | Kagonesti Forest Shroud (R,A) > Necklace of Prayer beads (R,A) | Show Trade Log | ||||
Kagonesti Forest Shroud This cloak appears to be made of autumnal leaves woven together. While you wear this cloak, you have advantage on Dexterity (Stealth) checks, and you can use a bonus action to magically teleport, along with any equipment you are wearing or carrying, to an unoccupied space you can see within 30 feet of yourself. You then have advantage on the next attack roll you make before the end of the turn. Once this bonus action is used, it can't be used again until the next dawn. |
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2023-12-31 00:07 | DDAL-DRW-03 Saving Silverbeard | 10000 | 10 | Helm of Brilliance (VR,A) | Show | |||
Aultsider, Shinzo, human monk |
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2021-02-09 23:13 | Trade Log | -200 | -1 | Show Trade Log | ||||
2 greater healing potion |
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2021-02-18 10:59 | Trade Log | -15 | Moontouched greatsword > Veteran's cane | Show Trade Log | ||||
Weapon (greatsword), Common In Darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Moon-Touched Sword |
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2024-03-09 15:02 | Trade Log | -1500 | Helm of Brilliance (VR,A) > Plate +2 (VR) | Show Trade Log | ||||
Notes: This dazzling helm is set with 5 diamonds, 11 rubies, 16 fire opals, and 22 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: • You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm. • As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage. • As long as the helm has at least one ruby, you have resistance to fire damage. • As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon. Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. flavour This helm is decorated with scenes of underwater volcanoes. While you wear it, you can speak and understand Aquan. |
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2021-04-02 19:16 | Purchase Log | -1 | Show Purchase | |||||
Carousing in Grim Shackled Jail |
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2024-06-17 23:01 | DDEX03-16 Assault on Maerimydra | 783 | 10 | Show | ||||
Kuta, Glor-Galad, sun elf bladesinger Potion of Greater Healing |
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2021-04-03 10:24 | Purchase Log | -200 | 1 | Show Purchase | ||||
2 potions of greater healing |
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2024-09-25 18:01 | CCC-GHC-07 The River Runs Red | -150 | 10 | Ring of the ram (R-A) | Show | |||
Pacatus, Archangelo, aasimar, barb fighter 15 Ploogakoid, Cubby Bear, Potion of invisibility |
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2024-10-01 13:57 | Service Awards | 10000 | Manual of Bodily Health (con)(VR) | Show | ||||
2021-05-07 21:58 | Trade Log | -15 | Longbow +2 > Handy Haversack | Show Trade Log | ||||
You have a +2 bonus to attack and damage rolls made with this weapon. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way. It glows dimly in the presence of humans |
Date Played | Adventure Title | Tier | Session ▲ | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2024-10-09 18:13 | CCC-GHC-09 Swamp of Death | 10 | Show | |||||
Death, Terry, human cleric Verger Flippant hired to secure trade excursion. |
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2021-11-19 12:01 | Trade Log | -5 | Show Trade Log | |||||
Ioun stone of protection (R, A) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Protection (Rare). You gain a +1 bonus to AC while this dusty rose prism orbits your head. |
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2021-12-12 12:50 | Trade Log | -5 | Show Trade Log | |||||
(Gorin, CCC-FAD-01 Out The Back) |
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2024-11-18 23:19 | CCC-TRI-02 Impression Left Behind (Yulash 2) | 10 | Show | |||||
LearningMachine, Shao-Han, gnome bard 16 Red Plume outpost near Hillsfar, note from Elanil. Ryxyg Hive allied with drow of Ssith Morcaine. Will keep the alliance. Takes Jar, non-detection spell. Honory Corps Member |
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2024-12-02 22:27 | CCC-TRI-14 The Voice in the Night | 10 | Show | |||||
DM Liam Missing ships Woke up among the stars, a million eyes watching. Massive creature tentacles, beak. Shape changers, what are they up to? Secret room, treasure Room full of dead bodies. Spell scroll of blight 1500 GP -1000 GP crystal ball |
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2024-12-23 23:01 | CCC-TRI-21 The Rifts of Madness | 10 | Show | |||||
Death, Terry, wiz 16 Below hillsfar, shapechanger, disguised as red wizards. Darlon Ma. Elysium: Mechanus. Shadowfell Far Realm Magic armor |
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2023-06-21 13:33 | Purchase Log | -1 | Show Purchase | |||||
Diamonds |
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2020-12-12 11:53 | Trade Log | -15 | Show Trade Log | |||||
Quiver of Ehlonna |
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2023-08-16 14:33 | Service reward | 20 | Show | |||||
2024-03-15 12:12 | Trade Log | -5 | Show Trade Log | |||||
Kagonesti Forest Shroud This cloak appears to be made of autumnal leaves woven together. While you wear this cloak, you have advantage on Dexterity (Stealth) checks, and you can use a bonus action to magically teleport, along with any equipment you are wearing or carrying, to an unoccupied space you can see within 30 feet of yourself. You then have advantage on the next attack roll you make before the end of the turn. Once this bonus action is used, it can't be used again until the next dawn. |
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2023-12-31 00:07 | DDAL-DRW-03 Saving Silverbeard | 10 | Show | |||||
Aultsider, Shinzo, human monk |
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2021-02-09 23:13 | Trade Log | -1 | Show Trade Log | |||||
2 greater healing potion |
||||||||
2021-02-18 10:59 | Trade Log | -15 | Show Trade Log | |||||
Weapon (greatsword), Common In Darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Moon-Touched Sword |
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2024-03-09 15:02 | Trade Log | Show Trade Log | ||||||
Notes: This dazzling helm is set with 5 diamonds, 11 rubies, 16 fire opals, and 22 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: • You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm. • As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage. • As long as the helm has at least one ruby, you have resistance to fire damage. • As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon. Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. flavour This helm is decorated with scenes of underwater volcanoes. While you wear it, you can speak and understand Aquan. |
||||||||
2021-04-02 19:16 | Purchase Log | -1 | Show Purchase | |||||
Carousing in Grim Shackled Jail |
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2024-06-17 23:01 | DDEX03-16 Assault on Maerimydra | 10 | Show | |||||
Kuta, Glor-Galad, sun elf bladesinger Potion of Greater Healing |
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2021-04-03 10:24 | Purchase Log | 1 | Show Purchase | |||||
2 potions of greater healing |
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2024-09-25 18:01 | CCC-GHC-07 The River Runs Red | 10 | Show | |||||
Pacatus, Archangelo, aasimar, barb fighter 15 Ploogakoid, Cubby Bear, Potion of invisibility |
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2024-10-01 13:57 | Service Awards | Show | ||||||
2021-05-07 21:58 | Trade Log | -15 | Show Trade Log | |||||
You have a +2 bonus to attack and damage rolls made with this weapon. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way. It glows dimly in the presence of humans |
Date Played | Adventure Title | Session ▲ | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2024-10-09 18:13 | CCC-GHC-09 Swamp of Death | 3800 | 10 | Giant's Bane (longbow +2) (R) | Show | |||
Death, Terry, human cleric Verger Flippant hired to secure trade excursion. |
||||||||
2021-11-19 12:01 | Trade Log | -5 | Ioun stone of protection (R, A) > Ingot of the Sköld Rune (R,A) | Show Trade Log | ||||
Ioun stone of protection (R, A) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Protection (Rare). You gain a +1 bonus to AC while this dusty rose prism orbits your head. |
||||||||
2021-12-12 12:50 | Trade Log | -5 | Gloves of Thievery (U) > Brooch of Shielding (U, A) | Show Trade Log | ||||
(Gorin, CCC-FAD-01 Out The Back) |
||||||||
2024-11-18 23:19 | CCC-TRI-02 Impression Left Behind (Yulash 2) | 916 | 10 | Rod of Absorption (VR-A) | Show | |||
LearningMachine, Shao-Han, gnome bard 16 Red Plume outpost near Hillsfar, note from Elanil. Ryxyg Hive allied with drow of Ssith Morcaine. Will keep the alliance. Takes Jar, non-detection spell. Honory Corps Member |
||||||||
2024-12-02 22:27 | CCC-TRI-14 The Voice in the Night | 500 | 10 | Staff of Striking (VR-A) | Show | |||
DM Liam Missing ships Woke up among the stars, a million eyes watching. Massive creature tentacles, beak. Shape changers, what are they up to? Secret room, treasure Room full of dead bodies. Spell scroll of blight 1500 GP -1000 GP crystal ball |
||||||||
2024-12-23 23:01 | CCC-TRI-21 The Rifts of Madness | 3100 | 10 | Kaorti Resin Armor of Psychic Resistance (R-A) | Show | |||
Death, Terry, wiz 16 Below hillsfar, shapechanger, disguised as red wizards. Darlon Ma. Elysium: Mechanus. Shadowfell Far Realm Magic armor |
||||||||
2023-06-21 13:33 | Purchase Log | -600 | -1 | Show Purchase | ||||
Diamonds |
||||||||
2020-12-12 11:53 | Trade Log | -15 | Quiver of Ehlonna > Stone of good luck (U, A) | Show Trade Log | ||||
Quiver of Ehlonna |
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2023-08-16 14:33 | Service reward | 20 | Kagonesti Forest Shroud (R,A) | Show | ||||
2024-03-15 12:12 | Trade Log | -5 | Kagonesti Forest Shroud (R,A) > Necklace of Prayer beads (R,A) | Show Trade Log | ||||
Kagonesti Forest Shroud This cloak appears to be made of autumnal leaves woven together. While you wear this cloak, you have advantage on Dexterity (Stealth) checks, and you can use a bonus action to magically teleport, along with any equipment you are wearing or carrying, to an unoccupied space you can see within 30 feet of yourself. You then have advantage on the next attack roll you make before the end of the turn. Once this bonus action is used, it can't be used again until the next dawn. |
||||||||
2023-12-31 00:07 | DDAL-DRW-03 Saving Silverbeard | 10000 | 10 | Helm of Brilliance (VR,A) | Show | |||
Aultsider, Shinzo, human monk |
||||||||
2021-02-09 23:13 | Trade Log | -200 | -1 | Show Trade Log | ||||
2 greater healing potion |
||||||||
2021-02-18 10:59 | Trade Log | -15 | Moontouched greatsword > Veteran's cane | Show Trade Log | ||||
Weapon (greatsword), Common In Darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Moon-Touched Sword |
||||||||
2024-03-09 15:02 | Trade Log | -1500 | Helm of Brilliance (VR,A) > Plate +2 (VR) | Show Trade Log | ||||
Notes: This dazzling helm is set with 5 diamonds, 11 rubies, 16 fire opals, and 22 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: • You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm. • As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage. • As long as the helm has at least one ruby, you have resistance to fire damage. • As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon. Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. flavour This helm is decorated with scenes of underwater volcanoes. While you wear it, you can speak and understand Aquan. |
||||||||
2021-04-02 19:16 | Purchase Log | -1 | Show Purchase | |||||
Carousing in Grim Shackled Jail |
||||||||
2024-06-17 23:01 | DDEX03-16 Assault on Maerimydra | 783 | 10 | Show | ||||
Kuta, Glor-Galad, sun elf bladesinger Potion of Greater Healing |
||||||||
2021-04-03 10:24 | Purchase Log | -200 | 1 | Show Purchase | ||||
2 potions of greater healing |
||||||||
2024-09-25 18:01 | CCC-GHC-07 The River Runs Red | -150 | 10 | Ring of the ram (R-A) | Show | |||
Pacatus, Archangelo, aasimar, barb fighter 15 Ploogakoid, Cubby Bear, Potion of invisibility |
||||||||
2024-10-01 13:57 | Service Awards | 10000 | Manual of Bodily Health (con)(VR) | Show | ||||
2021-05-07 21:58 | Trade Log | -15 | Longbow +2 > Handy Haversack | Show Trade Log | ||||
You have a +2 bonus to attack and damage rolls made with this weapon. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way. It glows dimly in the presence of humans |