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Quinn gnome teenager, Christian, 3 warlock, order of the gauntlet Claes half elf teenager, Anna, 2, Kate, fightr, Inami 4, armor, twin blade, piknik basket, Martin, fightr, Huor 1, woodsman, defeat evil, serve good
Rolf, Snake Eyes, pure blood dragonborn, sailor, piracy Cal, Cernan, asimaar, warlock medic Simira, Gorin, goliath Wesley, Syrion, cloak, rogue Svipi/Danny, Daryl, thiefling bard Espen, Delcerin, human, fighter DM Umibozu
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Quiver of Ehlonna
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DM Snooze Umibozu, Banzan, hill dwarf monk Laurel, Preeti goblin druid Simira, Gorin, goliath cleric Cal, Iados, thiefling, warlock with bob Sandra, Willow, halfling rogue
rat: Aurel Cleftis: Philiss Jem Stormis Simira: Gorin
DM Danny Anna, Ragnarökr von Löwenhof, human wiz 4 Christian, Thiefling bard 3 Erling, Io, human wiz 4 Simira, Gorin, goliath cleric 4 Sanda, Alice, thiefling, cleric
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2 greater healing potion
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Weapon (greatsword), Common In Darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. Moon-Touched Sword equipment (wondrous item, sword) Category: Items Item Rarity: Common Properties: All sword types. In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet.
4 hours YAM, Grit, aasimar bard aultsider/Davis, Pip, halfling rogue KK, Alina, aasimar wiz Cal, Ander, hexblade, Simira, Gorin, goliath cleric
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Carousing in Grim Shackled Jail
4h DM Snooze YesAdMan, Grit, bard Simira, Gorin, life cleric Calanduil, Ander, hexadin NJLee, Shiro, white wolf, Icewind Dale barbarian, Martin FotD, Maguldur, sun elf, bladesinger
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2 potions of greater healing
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4h DM Snooze Simira, Gorin Cal, Ander Martin, Leiliana, elf, rogue Tsukuyami, Cathrine, human, aultsider, Pip
4h Tsukuyomi, Shirou aultsider, Pip Simira, Gorin Cal, Ander Emil, Berd
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You have a +2 bonus to attack and damage rolls made with this weapon. Ammunition: You can use a weapon that has the ammunition property to make a ranged attack only if you have ammunition to fire from the weapon. Each time you attack with the weapon, you expend one piece of ammunition. Drawing the ammunition from a quiver, case, or other container is part of the attack. At the end of the battle, you can recover half your expended ammunition by taking a minute to search the battlefield. If you use a weapon that has the ammunition property to make a melee attack, you treat the weapon as an improvised weapon. A sling must be loaded to deal any damage when used in this way. It glows dimly in the presence of humans
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When you grasp this walking cane and use a bonus action to speak the command word, it transforms into an ordinary longsword and ceases to be magical.
3h Spawn of the maimed virulence Simira, Gorin, goliath cleric YesAdman, Grit, aasimar cleric KKnudzen, Splint, ancient kobold barbarian Adam Reese (LA), Gethin, h/e cleric Paaske, Threx Stonetongue, kobold, rogue
Spell scroll of Greater restoration Nato, Roderick, human, owl, short sword, leather book Chiya, Serana WXYap, Zek, aracockra Peter, Blockcut, soc 6 Aus, fighter 5 Bryce Simira, Gorin, cleric 7
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Weapon, rare (requires attunement) This longsword is crafted of mithril with a beautiful hilt of carved ironwood. The crossguard, blade, and hilt are worked through with a forest motif inlaid with shining emeralds and platinum filigree. Delicate blue flames dance along the blade whenever it is drawn from its scabbard. You can use a bonus action to speak this magic sword's command word, causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.
Aultsider, Nicos, fighter 8 Scott, Caertas, aasimar barb/fighter 10 Simira, Gorin cleric 8 Robert, Gabriel aasimar wiz10 Dadurkan, Delaney, human, wiz Diamond dust x2 2 potions of Greater healing
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Ioun stone of protection (R, A) Requires Attunement Gorin, trade from snooze An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Protection (Rare). You gain a +1 bonus to AC while this dusty rose prism orbits your head.
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(Gorin, CCC-FAD-01 Out The Back) These gloves are invisible while worn. While wearing them, you gain a +5 bonus to Dexterity (Sleight of Hand) checks and Dexterity checks made to pick locks. These soft, black leather gloves have a small W embroidered in silver thread on their back.
Zyiakatz, Iridansa, bard Tsukuyomi, Charos, paladin 10 Ian, Talis, bard Matthias, Vaeril, druid Simira, Gorin, cleric (-100 GP gold dust)
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YesAdMan, Vald, human, necromancer aultsider, Brigtham, half-elf, Teapot, Locket, human, bard mlouden, Ax, centaur with additional eyes? Trans wiz. Simira, Gorin, cleric Potion of Resistance: Psychic Potion of Hill giants Strength Potion of Greater Healing
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Diamonds
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Aultsider, Shinzo, human monk SHpanda, Vaeril, wood elf moon druid KKnutzen, Anael, aasimar, monk/cleric Simira, Gorin, goliath cleric Paaske, Ilyndrathyl, moon elf, wizard
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Notes: Requires Attunement This dazzling helm is set with 5 diamonds, 11 rubies, 16 fire opals, and 22 opals. Any gem pried from the helm crumbles to dust. When all the gems are removed or destroyed, the helm loses its magic. You gain the following benefits while wearing it: • You can use an action to cast one of the following spells (save DC 18), using one of the helm's gems of the specified type as a component: daylight (opal), fireball (fire opal), prismatic spray (diamond), or wall of fire (ruby). The gem is destroyed when the spell is cast and disappears from the helm. • As long as it has at least one diamond, the helm emits dim light in a 30-foot radius when at least one undead is within that area. Any undead that starts its turn in that area takes 1d6 radiant damage. • As long as the helm has at least one ruby, you have resistance to fire damage. • As long as the helm has at least one fire opal, you can use an action and speak a command word to cause one weapon you are holding to burst into flames. The flames emit bright light in a 10-foot radius and dim light for an additional 10 feet. The flames are harmless to you and the weapon. When you hit with an attack using the blazing weapon, the target takes an extra 1d6 fire damage. The flames last until you use a bonus action to speak the command word again or until you drop or stow the weapon. Roll a d20 if you are wearing the helm and take fire damage as a result of failing a saving throw against a spell. On a roll of 1, the helm emits beams of light from its remaining gems. Each creature within 60 feet of the helm other than you must succeed on a DC 17 Dexterity saving throw or be struck by a beam, taking radiant damage equal to the number of gems in the helm. The helm and its gems are then destroyed. flavour This helm is decorated with scenes of underwater volcanoes. While you wear it, you can speak and understand Aquan.
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Kagonesti Forest Shroud Wondrous Item, Rare (Requires Attunement) This cloak appears to be made of autumnal leaves woven together. While you wear this cloak, you have advantage on Dexterity (Stealth) checks, and you can use a bonus action to magically teleport, along with any equipment you are wearing or carrying, to an unoccupied space you can see within 30 feet of yourself. You then have advantage on the next attack roll you make before the end of the turn. Once this bonus action is used, it can't be used again until the next dawn.
Kuta, Glor-Galad, sun elf bladesinger Jason, Rock cruncher, plasmoid barbarian Wyl, Serenity, drow cleric Lex, Sadie, eladrin, samurai fighter Ian H, Rort, human rune knight fighter Simira, Gorin, goliath peace cleric Potion of Greater Healing Scroll prot from potion Potion of Superior healing One scroll of lesser restoration One potion of greater healing per character One enhanced braincap mushroom per character
Kuta, Glor-Galad, sun elf bladesinger Ian H, Rort, human rune knight fighter Simira, Gorin, goliath peace cleric scroll of mass cure wounds, a scroll of invisibility, and a potion of superior healing. Tower: Past glabrezu and drow slave. Killed cambion with nice circlet and armor. There is 500 gp worth of miscellaneous wealth taken from the city, primarily jewelry and ceremonial weapons that appear to be of drow make. There is also a scroll tube with a scroll of heal inside it. Putting on cloak and necklace 5000 GP mercenaries 2000 GP Hero's Feast
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Pacatus, Archangelo, aasimar, barb fighter 15 Hooty, Enduriel, elf rogue/ranger 13 Jason, Rock Cruncher, plasmoid barb 16 Death, Terry, wiz 16 Simira, Gorin, peace cleric 12 Ploogakoid, Cubby Bear, Elmwood Agent of the Golden Paragon Trading Company, hired the party as security for a trade delegation in GHC-07. Allied merchants of your trading company Seven Sons Trading Coster Ferger the Flippant. Bellamin Pegason leading delegation w lifeguard Zavtan Darkeyes, both human, couple of lackeys. Yuan-ti. City of Calaunt effect of Weirdstone stops interplanar travel to the city. Along river, slain bodyguards. Dead for a few hours. Half dozen. Hydras, crocodiles, wyverns. Cubby talked to a frog, following tracks down the forest. A (non) beholder, two trolls and a hag. Potion of invisibility Bought two potions of superior healing
Death, Terry, wiz 16 Calavid, Esa, drow cleric/warlock 16, Eilistrae Chris W, Olorin, aasimar paladin/sorc 16 baywyn, Apophis, earth genasi knight 15 Simira, Gorin, goliath cleric 12 Jason, rock, plasmoid barb 16 Bellamin Pegason leading delegation w lifeguard Zavtan Darkeyes, both human, couple of lackeys. Karlin Brill, prisoner at camp. Realm of King Hizzee COINS AND OTHER TREASURE 490 gp / player = 2940 gp total / 6 players MAGIC ITEMS Tyr’s Justice (greatsword +2) Weapon (greatsword), rare You gain a +2 bonus to attack and damage rolls made with this magical greatsword. In addition, the weapon has the Guardian minor property, which whispers warnings to you, granting you a +2 bonus to initiative, providing you aren’t incapacitated. [Plus much flavor text.] potion of healing (greater) potion of fire breath
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Death, Terry, human cleric Jam, Karth, tiefling paladin, sorc, ranger 16 dilak, Rimirus, fairy fighter Jason, rock, plasmoid barb Miniblin, Amdir, elven ranger 16 Simira, Gorin, goliath peace cleric 13 Verger Flippant hired to secure trade excursion. King Hizsi, lord of the flooded forest Looking for Bellamin and Xavthan Froghemoth and flying thing. Three ladies. Dryads. Yuan ti lair.
LearningMachine, Shao-Han, gnome bard 16 JayBee, Vendra, human astral monk 16 Ian H, Cadwell, human bard 16 Steve, Thontar, goliath barb warlock 14, Yulash, athaqua? Death, Terry, wiz 16, Yulash Simira, Gorin, peace cleric 13 Red Plume outpost near Hillsfar, note from Elanil. Yulash, a ruined city. First Lord, Elanil talking to factions. Knocked unconscious. Portal to the far realm. Illithid helped. Guided E out. Szthezik. Aberrations would have catched Elanil, but didn’t see her. Lord Firehole and red plumes were taken. Shapechangers infiltrating the area. Rescued people that were caught. Coyote shapechangers, Hilltop. Strange ship, felt wrong. Leathery creature in silver robes. Tentacles. Creature is adept at using telepathy in all forms. Vilcume. Ryxyg Hive allied with drow of Ssith Morcaine. Will keep the alliance. Takes Jar, non-detection spell. The being, an elder brain, sentient mass of flesh. Gone rogue. Procured portal. The Vast Gate. Kszanseth. Heroe’s Feast +10 Aid + 15 Drow, Kzzrth from Maerymydra. Treaty between hive and the drow. Illithid cutting open alive people. Meet Szthezik, tells about elder brain. Gives rod of absorption. 4 slots absorbed. Disadvantage on attack rolls. Xorack. Potion of vitality. Range and aoe is halved. Honory Corps Member Xorack the beholder is in your debt, and the fight against the elder brain Kszanzeth has made him respect you. He offers you a permanent (secondary) position in the Mulmaster Beholder Corps! You will aid them in battle, help them be treated with respect, and many other thing that a lower ranking officer might do. In turn, they will come to your aid when it is most convenient, and allow you to pick a slightly less pompous title than their own. This might come into use in the future . . .
DM Liam Steve, Thonthar, barb Death, Terry, wiz, Simira, Gorin, cleric Meet First Lord Yestrel below the Muddled Rudder. People are talking about strange dreams and voices at night. Missing ships bizarre sea monster no sailing in three days Woke up among the stars, a million eyes watching. Massive creature tentacles, beak. Voice saying "come to me". Shape changers, what are they up to? Massive nautiloid with shell. Docks, man yelling. The voice is a sign. Older ones are coming. Captain Sterling would be crazy enough. Cpt Pip Sterling is serious about killing the monster, eccentric. -1000 GP Nautiloid w tentacle people shows up. Razzeltryx Thonthar’s deity. Authaqua. Secret room, treasure Emerald Room full of dead bodies. Gorin, library in Phlan, female gnome reading journal House of suffering in Mulmaster, temple to Ilmater. A E HI KLMN T VW Z BCD G OPQ SU Where would the letters F, J, R, Y, X go and on the image why would they go there? Mystic Grove in Elmwood. Drunken halfling. Back in tunnel, moaning, humans bound to a wall. Spell scroll of blight 2 potions or surpreme healing, scroll armor of agathys 1500 GP -1000 GP crystal ball
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Death, Terry, wiz 16 Simira, Gorin, cleric 13 Frobiwan, Draft, rogue 16 Steve, Thontar Goliath warlock barb 16 Gish, Gwydion, gnome, monk/fight/sorc 16 Below hillsfar, shapechanger, disguised as red wizards. Darlon Ma. Rift with strange lights. Lich and minions destruction of Yulash. Ramshackle staircase, dank tunnel. First Lord Yestrel talking to Thayan wiz Drath No’el. Explotion of Far Realm portal. Two of the rifts are closed. Mindflayer hive under city. Was killed Lithalich? Identify shapechangers, find them, kill them. Elysium: Laren, old man with flowers Two days, soldiers came through and attacked my temple. Chauntea. Opal arch, long bridge. Old Man ran away at attack. Great Sphinx Branderwath. Brandoa, protector of the opal arch. A farmer Chicken Fox Corn Stadium liked temple. Angel. Celestials attack. Mechanus. Modrons. Lubricate change, prove to hub of elders. Shadowfell Trees on fire, Gorin on fire. Undead. City of Brass elemental plane of Fire Dinner, dance, sword swallowing, steal evidence. Far Realm Banlan Omadithus Xergoth, creature corrupted minds. Quinns? Weird creatures attacks. Killem all. Magic armor Potion of Superior Healing, Spell Scroll of Plane Shift, Spell Scroll of Mass Healing Word, Spell Scroll of Immolation