Ophelia van Montague-Eden

Season:
masters
Race:
Fallen Aasimar
Class:
Bard 3, Wizard 10
Background:
Waterdhavian Noble
Lifestyle:
Modest
Current Level:
17
Total GP:
22838
Total Downtime:
149
Tag:
Faction:
Harpers
Faction Rank:
Wise Owl (rank 4)
Magic Item Count:
7
Magic Item Limit:
10
Peripat of Wound Closure,
Book: Moonshae Cults,
Ixusata's Spellbook,
Instrument of the Bards (Cli Lyre),
Emerald of the War Mage,
Amulet of Health,
Continual Flame Amulet (Lvl. 4),
Potion of Greater Healing,
Medallion of the Brotherhood of the Cloak,
Spell Scroll: Bless,
Blessing of Protection,
Blackrazor,
Periapt of Protection against Poison,
Tome of Clear Thoughts (read),
Staff of Power,
Horn of Silent Alarm,
Dancing Longsword

Log Entries

Date Played Adventure Title ▲ Session Levels GP Downtime Magic Items
2022-02-06 23:18 DDAL-DRW07 Moment of Piece (Part 2: Revenge is a dish best served Dead) Show
2020-07-18 21:19 DDEP07-01 Peril at the Port Potion of Clairvoyance Show

Port Nyanzaru under attack! And all because one pirate stole from another one. We tried our hardest, but sadly we were not able to fend them of. On the other side, a parrot with a mouth like a trucker now doesn't leave Ben's side
Story Award: Barnacles the Parrot
You own a trained parrot called "Barnacles".
Barnacles knows many saucy nautical phrases and has the uncanny ability to detect lies. You can use Barnacles' Wisdom (Insigth) modifier of +4 in addition to your on when attempting to detect lies.
If Barnacles smells a rat, he'll squawk one of the following ohrases: "Thar she blows!", "Hang 'em from the yardarm!", or "Blow the man down"

2020-06-28 00:08 DDEP09-03 Liar's Night 90 Show

We were invited to a fancy party in Waterdeep. Sadly, instead of a festive evening we got an abandoned house and some minor undead. The house was kind of cosy, but the lady of the house planned on sacrificing us and in our attempt to destroy them we were sucked back onto the material plane.
... When I'm good enough a wizard, I'm going to build my own mansion in the Border Ethereal...

2020-03-23 22:50 DDEX 01-01 Defiance in Phlan, Mission 1: The Meeting at Deepnight 40 Show

Near the small village of Phlan, some shady missions were going on. We were tasked to mark a buyer for an illegal trade, so the Harpers may take out their hideout. The exchange went smoothly, sadly, we were ambushed shortly after that. A tight battle ensued, but we were able to take them and even take a prisoner. He is currently under interrogation with the Harpers.

2020-03-28 19:00 DDEX1-02 - Secrets of Sokol Keep 1 40 10 Book: Moonshae Cults Show

Still in Phlan, the settlers were worried about the lighthouse's light, that had been extict for two days now. Guarded over by the lords of Sokol Keep and the guards of the Blackfist, it ensured safe travel in and out of the port. After asking around a bit, the Sokol's family spokesperson tasked us with finding out what has been going on in the island, where rumors of ghosts and ghost-ships ran rampant.
On the island we initially investigated the young master's rooms in the west tower. He seemed to have a fascination with Tyr (a god whose worship is currently out of fashion) and all things culty. When we found his secret shrine to Tyr and his diary, it became clear, that he and the head of the Blackfist, Krell, were looking into demon summoning, especially summoning Dagon, the Lord of the Depths.
We then entered the haunted east tower and descended into an underground cavern, where some armors greeted us as well as the recently resurrected corpses of Igan Sokol and a few other unlucky persons. A huge, threatening satute to Dagon was keeping watch over the scene. We were able to dispatch them and destroy the evil statue, when Krell and his Blackfists emerged. Turns out, Krell has been a Dagon-worshipper all along and killed Igan when he attempted to destroy the altar. We were able to take him prisoner and deliver him to the Blackfist as well as the Sokol-family and light up the lighthouse once again

2020-03-29 17:47 DDEX1-03 - Shadows Over the Moonsea 1 80 10 Show

Oh boy. The rumors of the Ghost Ship perveiled in Phlan and the local gravekeeper asked us to further investigate. A lot of settlements along the shoreline have been raided, burnt down and in its wake the attackers left peciuliarly goblin bones.
So we set out to a small island village that is suspected to be next in the raiders path while a storm cut off our way back to Phlan. The villagers were extremly cold toward us. Only one wanted to actually talk, and that man had clearly lost his mind when the ghost ship "Audacity" attacked his village and a dracolich burnt it down. I spent the night in his shack, since the only other possibility seemed to be the stable - where we uncovered planks from the original "Audacity", swept ashore years ago.
The next day we followed the warnings of the village's old crones and went to find the monsters in the forest. We found a hole in the ground and in it a turly terrifying altar. It was there when I left. The others later informed me that is was an altar to Tiamat and that someone within the village had forged a contract with her to protect her against the attacks of the ghost ship. Since my comrads quickly destroyed everything in there, the crones were not too happy. And sure enough - came nightfall the village was attacked. But peculiarly enough, not by ghosts and undead - there was way to much blood spilling when they were once again laid to rest.
When we rushed to the bay, we saw a ship by the name of "Audacity", ghostly yes, but not really otherworldy patrolling the shore. We jumped into a rowing boat and while we were on our way there, from the depths of the ocean came a truly ghostly sight: The apparition of a ship, long sunken, bearing the name "Audacity" and now engaging in combat with the other ship. When we rowed there, a healty brawl on deck had broken out. An intense battle later, all two crews lay dead. One part of them truly ghosts, the others mostly human, but covered in illusions to make them look like ghosts. Turns out the human pirate crew had borrowed the name "Audacity" and, with the help of a lot of illusions and goblin-bones, created these otherworldly raids. Yet when we broke the contract with Tiamat, the real Audacity sprung back to unlife and took revenge on the imposters

2020-04-05 21:29 DDEX1-05 - The Courting of Fire 80 Show

A wanted thief was the newest talk in the town of Phlan. Knowing the incompetence of the local police force, we went and investigated. The thief had worked as a scibe in the library, but had copied some of the books with the intent to hide certain passages about an old druidic circle, that wanted to control dragons. After finding some robes we linked the thieves to the cult of dragons, a newer organisation that follows in the footsteps of this old circle.
After a longer hike through the forest we found the old stone circle and were amushed by a handful of kobolds. After defeating the, we found a bunch of zombies were also doing that job for us. A bit of fighting later, we found the thief. Afraid we would hand him over to the cult, he told us about his mission to plunder the dungeon and bring the scale of a red dragon back to them.
After getting the keys we unlocked the door to the artifact, that was guarded by a wright. After an intense conversation with the wright, we decided to hide the keys in Phlan and securing the door once more

2020-04-12 17:08 DDEX1-06 - The Scroll Thief 1 10 Wand of the War Mage +1 Show
2020-04-18 20:53 DDEX1-10 - Tyranny of Phlan 150 Ixusata's Spellbook, Ioun Stone of Protection, Spell Scroll: Sending Show

We were approached by a member of the Black Fist to find the source of the corruption within their organisation, when suddenly, Phlan was attacked. A dragon sweeped over the city, leaving a poisonous trail in its wake. On the streets people were kidnapped and attacked. We rushed to action, killing as many attackers as we could. But the chaos was too big.
After assessing the situation, the captain of the guard approached us once more and asked us to free the imprisioned Lord of the city, while also finding out what was going on with the Black Fist and freeing as much civilians as possible.
Turns out, the Black Fist was undermined by the Dragon Cult and was now turning against each other. Some of the traiters could be identified while many others are still pretending to be a member of the guard.
The Lord was kept prisoner alongside over 100 civilians in the heavily guarded castle. The captives were about to be shipped off to work as slaves, digging to find an ancient artifact of sorts. After the guard captain thought about the situation, she proposed to attack with the remaining Black Fist to draw attention while we could surprise them from behind and free the Lord. The plan was sucessfull, sadly the captain died during the attack.
After some negotiation, the Welcomers (local smugglers) lead us and the nearly 150 civilians through the sewers out of the city where we were attacked by a high ranking cult member and her constructs. After a tough battle, we pressed on to seek refugee in the neighboring city.

2020-06-16 00:38 DDEX2-04 Mayhem in Earthspur Mine 120 -3 Potion of Greater Healing, Medallion of the Brotherhood of the Cloak Show

In Mulmaster, some of the guards shoved a cloak in my hand and told me I was not supposed to cast any spells over 3rd level. Oh well, it was cold anyways. IN the tavern we were staying they hosted a pitfight, and eager to try my magic (that was allowed here) I participated. After our victory, we were contacted by a dwarf (who supposedly wanted to hear that hilarious joke again that had one of the gladiators rolling in laughter until my teammates kicked him unconcious).
A feud between some dwarven brothers escalated, but now they are seeking reconsiliation. Since both leaders are about to die, they asked us to deliver their well-wishes to the other side. Easier said than done, since there was an avalanche, an army of yetis and very hard wather conditions (that new cloak did not help very much). Turns out, the mine that the fight was about was now overrun by a medusa and her gargoyles.
After some scouting, we confronted the enemy forces rather head on. Thanks to the weapons of warnings' constant screaming, the Medusa was not able to surprise us and jumped into a chasm out of shame, ending the encounter early.
We finished up the last wishes of the dying brothers when those cloak-sellers pressured me to do paperwork worth three days!

Joining the Cloaks: Rank 1

2020-06-16 22:13 DDHC00-GSM Ghosts of Saltmarsh – Chapter 5 Isle of the Abbey 1 60 20 Spell Scroll: Bless Show

Dancing skeletons! My orchestra plowed through a lot of enemies.

2020-05-23 23:50 DDHC-MORD-01 Riddle of the Raven Queen 2 1 90 20 Cloak of the Ravens, Emerald of the War Mage Show
2020-05-23 00:56 DDHC-MORD-01 Riddle of the Raven Queen 1 150 Show

On my way back to the Moonshaes we came across an idyllic elven village. We spent some time there, learning about their tradition called "Reflection", which refers to the first 100 years in the life of an elf, where they are still vividly remembering their past life. The local sage, an elderly elf called "Starsinger" is helping those young elves overcome the ensuing conflicts. Sadly, as of late, the village had been the target of increasingly violent attacks by Drow. First they stole just weapons, but only a few days ago they slaughtered all the acolytes at the Starsinger's temple. The town's council is becoming increasingly desperate and asked us for help defending their settlement when we heard the news about the Starsinger's dissapearance.
We investigated her tower and found traces of a battle in the sage's private quarters and numerous crow feathers scattered on the floor, which pointed us in the direction of the Shadar Kai - rather than the Drow - who came from the Shadowfell where they serve the Raven Queen.
Outside the tower, tracks led us deeper into the woods and to an old castle that was guarded by two golems - though they were pretty docile once they saw the Drow lady Talanna in our company. Entering the Drow hideout we snooped around a bit and came across a Drow torturing a Shadar Kai. We dispatched of the Drow and were able to stabilize the Shadar Kai - who later introduced himself as Bart Alloit. But the noises of the battle soon drew a lot of Drow recruits and another fight in the narrow tunnels ensued.

2020-08-25 03:50 DDHC-TYP Tales from the Yawning Portal: White Plume Mountain 1 20 Wand of the Warmage +2, Blessing of Protection, Blackrazor, Stone of Good Luck, Ring of Spell Storing Show
2020-05-22 19:09 DDHC-WDH Chapter 1: A Friend in Need 1 1 30 Show DM Log
2020-06-16 01:01 DDHC-WDH Chapter 1: A Friend in Need 3 1 60 Show DM Log
2020-05-10 00:20 Purchase Log -20 0 Show Purchase

Sold: Leather Armor (starting equipment) (new: 10gp) = 5gp
Bought: Holy Water (25gp)

2020-10-12 00:10 Trade Log Stone of Good Luck > Show Trade Log
2020-10-12 00:02 Purchase Log -350 -2 Show Purchase

Cost for Transcribing "Evard's Black Tentacles" and "Haste" from Glorindal

2020-10-12 00:11 Purchase Log -300 Show Purchase

Bought: Diamond worth 300gp

Date Played Adventure Title ▲ Tier Session ACP TCP Downtime Renown
2022-02-06 23:18 DDAL-DRW07 Moment of Piece (Part 2: Revenge is a dish best served Dead) Show
2020-07-18 21:19 DDEP07-01 Peril at the Port Show

Port Nyanzaru under attack! And all because one pirate stole from another one. We tried our hardest, but sadly we were not able to fend them of. On the other side, a parrot with a mouth like a trucker now doesn't leave Ben's side
Story Award: Barnacles the Parrot
You own a trained parrot called "Barnacles".
Barnacles knows many saucy nautical phrases and has the uncanny ability to detect lies. You can use Barnacles' Wisdom (Insigth) modifier of +4 in addition to your on when attempting to detect lies.
If Barnacles smells a rat, he'll squawk one of the following ohrases: "Thar she blows!", "Hang 'em from the yardarm!", or "Blow the man down"

2020-06-28 00:08 DDEP09-03 Liar's Night Show

We were invited to a fancy party in Waterdeep. Sadly, instead of a festive evening we got an abandoned house and some minor undead. The house was kind of cosy, but the lady of the house planned on sacrificing us and in our attempt to destroy them we were sucked back onto the material plane.
... When I'm good enough a wizard, I'm going to build my own mansion in the Border Ethereal...

2020-03-23 22:50 DDEX 01-01 Defiance in Phlan, Mission 1: The Meeting at Deepnight Show

Near the small village of Phlan, some shady missions were going on. We were tasked to mark a buyer for an illegal trade, so the Harpers may take out their hideout. The exchange went smoothly, sadly, we were ambushed shortly after that. A tight battle ensued, but we were able to take them and even take a prisoner. He is currently under interrogation with the Harpers.

2020-03-28 19:00 DDEX1-02 - Secrets of Sokol Keep 10 Show

Still in Phlan, the settlers were worried about the lighthouse's light, that had been extict for two days now. Guarded over by the lords of Sokol Keep and the guards of the Blackfist, it ensured safe travel in and out of the port. After asking around a bit, the Sokol's family spokesperson tasked us with finding out what has been going on in the island, where rumors of ghosts and ghost-ships ran rampant.
On the island we initially investigated the young master's rooms in the west tower. He seemed to have a fascination with Tyr (a god whose worship is currently out of fashion) and all things culty. When we found his secret shrine to Tyr and his diary, it became clear, that he and the head of the Blackfist, Krell, were looking into demon summoning, especially summoning Dagon, the Lord of the Depths.
We then entered the haunted east tower and descended into an underground cavern, where some armors greeted us as well as the recently resurrected corpses of Igan Sokol and a few other unlucky persons. A huge, threatening satute to Dagon was keeping watch over the scene. We were able to dispatch them and destroy the evil statue, when Krell and his Blackfists emerged. Turns out, Krell has been a Dagon-worshipper all along and killed Igan when he attempted to destroy the altar. We were able to take him prisoner and deliver him to the Blackfist as well as the Sokol-family and light up the lighthouse once again

2020-03-29 17:47 DDEX1-03 - Shadows Over the Moonsea 10 Show

Oh boy. The rumors of the Ghost Ship perveiled in Phlan and the local gravekeeper asked us to further investigate. A lot of settlements along the shoreline have been raided, burnt down and in its wake the attackers left peciuliarly goblin bones.
So we set out to a small island village that is suspected to be next in the raiders path while a storm cut off our way back to Phlan. The villagers were extremly cold toward us. Only one wanted to actually talk, and that man had clearly lost his mind when the ghost ship "Audacity" attacked his village and a dracolich burnt it down. I spent the night in his shack, since the only other possibility seemed to be the stable - where we uncovered planks from the original "Audacity", swept ashore years ago.
The next day we followed the warnings of the village's old crones and went to find the monsters in the forest. We found a hole in the ground and in it a turly terrifying altar. It was there when I left. The others later informed me that is was an altar to Tiamat and that someone within the village had forged a contract with her to protect her against the attacks of the ghost ship. Since my comrads quickly destroyed everything in there, the crones were not too happy. And sure enough - came nightfall the village was attacked. But peculiarly enough, not by ghosts and undead - there was way to much blood spilling when they were once again laid to rest.
When we rushed to the bay, we saw a ship by the name of "Audacity", ghostly yes, but not really otherworldy patrolling the shore. We jumped into a rowing boat and while we were on our way there, from the depths of the ocean came a truly ghostly sight: The apparition of a ship, long sunken, bearing the name "Audacity" and now engaging in combat with the other ship. When we rowed there, a healty brawl on deck had broken out. An intense battle later, all two crews lay dead. One part of them truly ghosts, the others mostly human, but covered in illusions to make them look like ghosts. Turns out the human pirate crew had borrowed the name "Audacity" and, with the help of a lot of illusions and goblin-bones, created these otherworldly raids. Yet when we broke the contract with Tiamat, the real Audacity sprung back to unlife and took revenge on the imposters

2020-04-05 21:29 DDEX1-05 - The Courting of Fire Show

A wanted thief was the newest talk in the town of Phlan. Knowing the incompetence of the local police force, we went and investigated. The thief had worked as a scibe in the library, but had copied some of the books with the intent to hide certain passages about an old druidic circle, that wanted to control dragons. After finding some robes we linked the thieves to the cult of dragons, a newer organisation that follows in the footsteps of this old circle.
After a longer hike through the forest we found the old stone circle and were amushed by a handful of kobolds. After defeating the, we found a bunch of zombies were also doing that job for us. A bit of fighting later, we found the thief. Afraid we would hand him over to the cult, he told us about his mission to plunder the dungeon and bring the scale of a red dragon back to them.
After getting the keys we unlocked the door to the artifact, that was guarded by a wright. After an intense conversation with the wright, we decided to hide the keys in Phlan and securing the door once more

2020-04-12 17:08 DDEX1-06 - The Scroll Thief 10 Show
2020-04-18 20:53 DDEX1-10 - Tyranny of Phlan Show

We were approached by a member of the Black Fist to find the source of the corruption within their organisation, when suddenly, Phlan was attacked. A dragon sweeped over the city, leaving a poisonous trail in its wake. On the streets people were kidnapped and attacked. We rushed to action, killing as many attackers as we could. But the chaos was too big.
After assessing the situation, the captain of the guard approached us once more and asked us to free the imprisioned Lord of the city, while also finding out what was going on with the Black Fist and freeing as much civilians as possible.
Turns out, the Black Fist was undermined by the Dragon Cult and was now turning against each other. Some of the traiters could be identified while many others are still pretending to be a member of the guard.
The Lord was kept prisoner alongside over 100 civilians in the heavily guarded castle. The captives were about to be shipped off to work as slaves, digging to find an ancient artifact of sorts. After the guard captain thought about the situation, she proposed to attack with the remaining Black Fist to draw attention while we could surprise them from behind and free the Lord. The plan was sucessfull, sadly the captain died during the attack.
After some negotiation, the Welcomers (local smugglers) lead us and the nearly 150 civilians through the sewers out of the city where we were attacked by a high ranking cult member and her constructs. After a tough battle, we pressed on to seek refugee in the neighboring city.

2020-06-16 00:38 DDEX2-04 Mayhem in Earthspur Mine -3 Show

In Mulmaster, some of the guards shoved a cloak in my hand and told me I was not supposed to cast any spells over 3rd level. Oh well, it was cold anyways. IN the tavern we were staying they hosted a pitfight, and eager to try my magic (that was allowed here) I participated. After our victory, we were contacted by a dwarf (who supposedly wanted to hear that hilarious joke again that had one of the gladiators rolling in laughter until my teammates kicked him unconcious).
A feud between some dwarven brothers escalated, but now they are seeking reconsiliation. Since both leaders are about to die, they asked us to deliver their well-wishes to the other side. Easier said than done, since there was an avalanche, an army of yetis and very hard wather conditions (that new cloak did not help very much). Turns out, the mine that the fight was about was now overrun by a medusa and her gargoyles.
After some scouting, we confronted the enemy forces rather head on. Thanks to the weapons of warnings' constant screaming, the Medusa was not able to surprise us and jumped into a chasm out of shame, ending the encounter early.
We finished up the last wishes of the dying brothers when those cloak-sellers pressured me to do paperwork worth three days!

Joining the Cloaks: Rank 1

2020-06-16 22:13 DDHC00-GSM Ghosts of Saltmarsh – Chapter 5 Isle of the Abbey 20 Show

Dancing skeletons! My orchestra plowed through a lot of enemies.

2020-05-23 23:50 DDHC-MORD-01 Riddle of the Raven Queen 2 20 Show
2020-05-23 00:56 DDHC-MORD-01 Riddle of the Raven Queen 1 Show

On my way back to the Moonshaes we came across an idyllic elven village. We spent some time there, learning about their tradition called "Reflection", which refers to the first 100 years in the life of an elf, where they are still vividly remembering their past life. The local sage, an elderly elf called "Starsinger" is helping those young elves overcome the ensuing conflicts. Sadly, as of late, the village had been the target of increasingly violent attacks by Drow. First they stole just weapons, but only a few days ago they slaughtered all the acolytes at the Starsinger's temple. The town's council is becoming increasingly desperate and asked us for help defending their settlement when we heard the news about the Starsinger's dissapearance.
We investigated her tower and found traces of a battle in the sage's private quarters and numerous crow feathers scattered on the floor, which pointed us in the direction of the Shadar Kai - rather than the Drow - who came from the Shadowfell where they serve the Raven Queen.
Outside the tower, tracks led us deeper into the woods and to an old castle that was guarded by two golems - though they were pretty docile once they saw the Drow lady Talanna in our company. Entering the Drow hideout we snooped around a bit and came across a Drow torturing a Shadar Kai. We dispatched of the Drow and were able to stabilize the Shadar Kai - who later introduced himself as Bart Alloit. But the noises of the battle soon drew a lot of Drow recruits and another fight in the narrow tunnels ensued.

2020-08-25 03:50 DDHC-TYP Tales from the Yawning Portal: White Plume Mountain 20 Show
2020-05-22 19:09 DDHC-WDH Chapter 1: A Friend in Need 2 1 Show DM Log
2020-06-16 01:01 DDHC-WDH Chapter 1: A Friend in Need 2 3 Show DM Log
2020-05-10 00:20 Purchase Log 0 Show Purchase

Sold: Leather Armor (starting equipment) (new: 10gp) = 5gp
Bought: Holy Water (25gp)

2020-10-12 00:10 Trade Log Show Trade Log
2020-10-12 00:02 Purchase Log -2 Show Purchase

Cost for Transcribing "Evard's Black Tentacles" and "Haste" from Glorindal

2020-10-12 00:11 Purchase Log Show Purchase

Bought: Diamond worth 300gp

Date Played Adventure Title ▲ Session XP GP Downtime Renown Magic Items
2022-02-06 23:18 DDAL-DRW07 Moment of Piece (Part 2: Revenge is a dish best served Dead) Show
2020-07-18 21:19 DDEP07-01 Peril at the Port Potion of Clairvoyance Show

Port Nyanzaru under attack! And all because one pirate stole from another one. We tried our hardest, but sadly we were not able to fend them of. On the other side, a parrot with a mouth like a trucker now doesn't leave Ben's side
Story Award: Barnacles the Parrot
You own a trained parrot called "Barnacles".
Barnacles knows many saucy nautical phrases and has the uncanny ability to detect lies. You can use Barnacles' Wisdom (Insigth) modifier of +4 in addition to your on when attempting to detect lies.
If Barnacles smells a rat, he'll squawk one of the following ohrases: "Thar she blows!", "Hang 'em from the yardarm!", or "Blow the man down"

2020-06-28 00:08 DDEP09-03 Liar's Night 90 Show

We were invited to a fancy party in Waterdeep. Sadly, instead of a festive evening we got an abandoned house and some minor undead. The house was kind of cosy, but the lady of the house planned on sacrificing us and in our attempt to destroy them we were sucked back onto the material plane.
... When I'm good enough a wizard, I'm going to build my own mansion in the Border Ethereal...

2020-03-23 22:50 DDEX 01-01 Defiance in Phlan, Mission 1: The Meeting at Deepnight 40 Show

Near the small village of Phlan, some shady missions were going on. We were tasked to mark a buyer for an illegal trade, so the Harpers may take out their hideout. The exchange went smoothly, sadly, we were ambushed shortly after that. A tight battle ensued, but we were able to take them and even take a prisoner. He is currently under interrogation with the Harpers.

2020-03-28 19:00 DDEX1-02 - Secrets of Sokol Keep 40 10 Book: Moonshae Cults Show

Still in Phlan, the settlers were worried about the lighthouse's light, that had been extict for two days now. Guarded over by the lords of Sokol Keep and the guards of the Blackfist, it ensured safe travel in and out of the port. After asking around a bit, the Sokol's family spokesperson tasked us with finding out what has been going on in the island, where rumors of ghosts and ghost-ships ran rampant.
On the island we initially investigated the young master's rooms in the west tower. He seemed to have a fascination with Tyr (a god whose worship is currently out of fashion) and all things culty. When we found his secret shrine to Tyr and his diary, it became clear, that he and the head of the Blackfist, Krell, were looking into demon summoning, especially summoning Dagon, the Lord of the Depths.
We then entered the haunted east tower and descended into an underground cavern, where some armors greeted us as well as the recently resurrected corpses of Igan Sokol and a few other unlucky persons. A huge, threatening satute to Dagon was keeping watch over the scene. We were able to dispatch them and destroy the evil statue, when Krell and his Blackfists emerged. Turns out, Krell has been a Dagon-worshipper all along and killed Igan when he attempted to destroy the altar. We were able to take him prisoner and deliver him to the Blackfist as well as the Sokol-family and light up the lighthouse once again

2020-03-29 17:47 DDEX1-03 - Shadows Over the Moonsea 80 10 Show

Oh boy. The rumors of the Ghost Ship perveiled in Phlan and the local gravekeeper asked us to further investigate. A lot of settlements along the shoreline have been raided, burnt down and in its wake the attackers left peciuliarly goblin bones.
So we set out to a small island village that is suspected to be next in the raiders path while a storm cut off our way back to Phlan. The villagers were extremly cold toward us. Only one wanted to actually talk, and that man had clearly lost his mind when the ghost ship "Audacity" attacked his village and a dracolich burnt it down. I spent the night in his shack, since the only other possibility seemed to be the stable - where we uncovered planks from the original "Audacity", swept ashore years ago.
The next day we followed the warnings of the village's old crones and went to find the monsters in the forest. We found a hole in the ground and in it a turly terrifying altar. It was there when I left. The others later informed me that is was an altar to Tiamat and that someone within the village had forged a contract with her to protect her against the attacks of the ghost ship. Since my comrads quickly destroyed everything in there, the crones were not too happy. And sure enough - came nightfall the village was attacked. But peculiarly enough, not by ghosts and undead - there was way to much blood spilling when they were once again laid to rest.
When we rushed to the bay, we saw a ship by the name of "Audacity", ghostly yes, but not really otherworldy patrolling the shore. We jumped into a rowing boat and while we were on our way there, from the depths of the ocean came a truly ghostly sight: The apparition of a ship, long sunken, bearing the name "Audacity" and now engaging in combat with the other ship. When we rowed there, a healty brawl on deck had broken out. An intense battle later, all two crews lay dead. One part of them truly ghosts, the others mostly human, but covered in illusions to make them look like ghosts. Turns out the human pirate crew had borrowed the name "Audacity" and, with the help of a lot of illusions and goblin-bones, created these otherworldly raids. Yet when we broke the contract with Tiamat, the real Audacity sprung back to unlife and took revenge on the imposters

2020-04-05 21:29 DDEX1-05 - The Courting of Fire 80 Show

A wanted thief was the newest talk in the town of Phlan. Knowing the incompetence of the local police force, we went and investigated. The thief had worked as a scibe in the library, but had copied some of the books with the intent to hide certain passages about an old druidic circle, that wanted to control dragons. After finding some robes we linked the thieves to the cult of dragons, a newer organisation that follows in the footsteps of this old circle.
After a longer hike through the forest we found the old stone circle and were amushed by a handful of kobolds. After defeating the, we found a bunch of zombies were also doing that job for us. A bit of fighting later, we found the thief. Afraid we would hand him over to the cult, he told us about his mission to plunder the dungeon and bring the scale of a red dragon back to them.
After getting the keys we unlocked the door to the artifact, that was guarded by a wright. After an intense conversation with the wright, we decided to hide the keys in Phlan and securing the door once more

2020-04-12 17:08 DDEX1-06 - The Scroll Thief 10 Wand of the War Mage +1 Show
2020-04-18 20:53 DDEX1-10 - Tyranny of Phlan 150 Ixusata's Spellbook, Ioun Stone of Protection, Spell Scroll: Sending Show

We were approached by a member of the Black Fist to find the source of the corruption within their organisation, when suddenly, Phlan was attacked. A dragon sweeped over the city, leaving a poisonous trail in its wake. On the streets people were kidnapped and attacked. We rushed to action, killing as many attackers as we could. But the chaos was too big.
After assessing the situation, the captain of the guard approached us once more and asked us to free the imprisioned Lord of the city, while also finding out what was going on with the Black Fist and freeing as much civilians as possible.
Turns out, the Black Fist was undermined by the Dragon Cult and was now turning against each other. Some of the traiters could be identified while many others are still pretending to be a member of the guard.
The Lord was kept prisoner alongside over 100 civilians in the heavily guarded castle. The captives were about to be shipped off to work as slaves, digging to find an ancient artifact of sorts. After the guard captain thought about the situation, she proposed to attack with the remaining Black Fist to draw attention while we could surprise them from behind and free the Lord. The plan was sucessfull, sadly the captain died during the attack.
After some negotiation, the Welcomers (local smugglers) lead us and the nearly 150 civilians through the sewers out of the city where we were attacked by a high ranking cult member and her constructs. After a tough battle, we pressed on to seek refugee in the neighboring city.

2020-06-16 00:38 DDEX2-04 Mayhem in Earthspur Mine 120 -3 Potion of Greater Healing, Medallion of the Brotherhood of the Cloak Show

In Mulmaster, some of the guards shoved a cloak in my hand and told me I was not supposed to cast any spells over 3rd level. Oh well, it was cold anyways. IN the tavern we were staying they hosted a pitfight, and eager to try my magic (that was allowed here) I participated. After our victory, we were contacted by a dwarf (who supposedly wanted to hear that hilarious joke again that had one of the gladiators rolling in laughter until my teammates kicked him unconcious).
A feud between some dwarven brothers escalated, but now they are seeking reconsiliation. Since both leaders are about to die, they asked us to deliver their well-wishes to the other side. Easier said than done, since there was an avalanche, an army of yetis and very hard wather conditions (that new cloak did not help very much). Turns out, the mine that the fight was about was now overrun by a medusa and her gargoyles.
After some scouting, we confronted the enemy forces rather head on. Thanks to the weapons of warnings' constant screaming, the Medusa was not able to surprise us and jumped into a chasm out of shame, ending the encounter early.
We finished up the last wishes of the dying brothers when those cloak-sellers pressured me to do paperwork worth three days!

Joining the Cloaks: Rank 1

2020-06-16 22:13 DDHC00-GSM Ghosts of Saltmarsh – Chapter 5 Isle of the Abbey 60 20 Spell Scroll: Bless Show

Dancing skeletons! My orchestra plowed through a lot of enemies.

2020-05-23 23:50 DDHC-MORD-01 Riddle of the Raven Queen 2 90 20 Cloak of the Ravens, Emerald of the War Mage Show
2020-05-23 00:56 DDHC-MORD-01 Riddle of the Raven Queen 1 150 Show

On my way back to the Moonshaes we came across an idyllic elven village. We spent some time there, learning about their tradition called "Reflection", which refers to the first 100 years in the life of an elf, where they are still vividly remembering their past life. The local sage, an elderly elf called "Starsinger" is helping those young elves overcome the ensuing conflicts. Sadly, as of late, the village had been the target of increasingly violent attacks by Drow. First they stole just weapons, but only a few days ago they slaughtered all the acolytes at the Starsinger's temple. The town's council is becoming increasingly desperate and asked us for help defending their settlement when we heard the news about the Starsinger's dissapearance.
We investigated her tower and found traces of a battle in the sage's private quarters and numerous crow feathers scattered on the floor, which pointed us in the direction of the Shadar Kai - rather than the Drow - who came from the Shadowfell where they serve the Raven Queen.
Outside the tower, tracks led us deeper into the woods and to an old castle that was guarded by two golems - though they were pretty docile once they saw the Drow lady Talanna in our company. Entering the Drow hideout we snooped around a bit and came across a Drow torturing a Shadar Kai. We dispatched of the Drow and were able to stabilize the Shadar Kai - who later introduced himself as Bart Alloit. But the noises of the battle soon drew a lot of Drow recruits and another fight in the narrow tunnels ensued.

2020-08-25 03:50 DDHC-TYP Tales from the Yawning Portal: White Plume Mountain 20 Wand of the Warmage +2, Blessing of Protection, Blackrazor, Stone of Good Luck, Ring of Spell Storing Show
2020-05-22 19:09 DDHC-WDH Chapter 1: A Friend in Need 1 30 Show DM Log
2020-06-16 01:01 DDHC-WDH Chapter 1: A Friend in Need 3 60 Show DM Log
2020-05-10 00:20 Purchase Log -20 0 Show Purchase

Sold: Leather Armor (starting equipment) (new: 10gp) = 5gp
Bought: Holy Water (25gp)

2020-10-12 00:10 Trade Log Stone of Good Luck > Show Trade Log
2020-10-12 00:02 Purchase Log -350 -2 Show Purchase

Cost for Transcribing "Evard's Black Tentacles" and "Haste" from Glorindal

2020-10-12 00:11 Purchase Log -300 Show Purchase

Bought: Diamond worth 300gp