Magic Items

Purchased Magic Items

Name Rarity ▲ Location Table Result Source
☐ Horn of Silent Alarm (Language: Elvish) common FR-DC-GHG-02 Owlbear Ascension Show
☐ Black Pudding Cup common Purchase Log Show
Notes:

BLACK PUDDING CUP
A sturdy ceramic cup holds a tiny black jelly like substance. The creature inside uses the black
pudding stat block except for these changes:
Size tiny, AC7 (AC9 while in cup),
HP 4(1d4 +2)
Speed 10 ft., climb 10 ft.
STR 10 (+0) Con14 (+2), CR 0
Corrosive Form: damage reduced to 1 (1d4-1) and it can only eat through 1⁄2 inch of wood per
round.
Pseudopod: attack +3, reach 2 ft., damage 2(1d4) acid and nonmagical armor is not dissolved.
No reaction (cannot split)
The creature can be returned via find familiar if killed, but if its cup was also destroyed a new cup needs to be purchased (1gp).

A Tier 1 Golden Vault Item common DDHC-KGV-Reach for the Stars Show
Notes:

Handcrafted by Mrs. Clause; It will be holiday themed until the end of Christmas - red, green, and white with a bell, gingerbread, or another symbol of the holidays. It is inscribed with the following: “You Jingle Bell Rock!” OR "Reach for the Stars and follow your dreams!”

☐ Staff of Birdcalls common FR-DC-GHG-01 The Griffons of Longsaddle Show
☐ Moon-Touched Scimitar common PO-BK-3-04 Dead in the Water Show
🗵 Afa’s Arundo (Unbreakable Arrow) common PO-BK3-07 On Pirate’s Honor Show
Notes:

This arrow is made from jauri wood common to Chult, but carries a rare enchantment acquired by the Merchant Prince Ekene-Afa-making it nearly indestructible. Its fletching is made from the brightly colored feather of a quetzacoatlus. How it came into the hands of a cultist commission scout is a mystery.

🗵 Cloak of Many Fashions common CCC-QUAKE-01 Red War: Thayan Peace Keeper Show
Notes:

When not worn, the cloak’s default setting is a perfectly authentic Red Wizard cloak

🗵 Cloak of Billowing common DDHC-XGE-01 Rats of Waterdeep Show
Notes:

This magnificent sable cloak is inlaid with stitched alchemical formulae and smells of turpentine

🗵 Carmine Coveralls (Waterborne Clothes of Mending) common SJ-DC-TRIDEN-HEM-01 Raining Blood Show
Notes:

This surveyor’s uniform for the Jovilroy Mining Consortium is made from a durable and water-resistant fabric that is able to withstand the harsh conditions of wildspace travel. It has been dyed a deep red.

🎕 Subtle Mind Crystal common FR-DC-GHG-01 The Griffons of Longsaddle Show
Notes:

Wondrous Item, Common

These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect.

When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell.

Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp.

Subtle. You cast the spell without any somatic or verbal components for this casting.

☐ Charlatan's Die common CCC-GHC-BK2-1 Shadows of Rith Keep Show
☐ Wand of Magic Missiles common PO-BK-3-03 Smoke on the Water Show
Notes:

This magical wand is disguised as a dingy and dented brass nautical spyglass

🗵 Corsair’s Star (Orb of Direction) common CCC-COTN-01-01 By the Seashore: A Red War Tale Show
Notes:

This palm-sized, masterwork compass was once the property of a Thayan ship captain. Housed within its polished silver case is an expertly-crafted compass rose, whose bone-finger points stand out from behind intricately-carved storm clouds and lightning bolts. A diminutive opal orb suffused with a part of the Thayan’s soul sets at its center. While in use, the wielder hears the sound of waves crashing along with a ship’s hull creaking. A haunting voice calls, “Bring it back …bring it back to me...”.

🗵 Green Wizard Hat common Purchase Log Show
Notes:

This hat features stylish embroidery of the symbol of the school of necromancy in a color that always seem to match the rest of the bearer's outfit.

Trinket (treat as if a common magic item)
This green, floppy, conical wizard’s hat magically contains six different items. Once a day a
character can pull an item out of the hat. Which of the items that appears is determined
randomly using a d6 and the list below. The item lasts for 1 hour.
1. a bouquet that smells like anxiety,
2. cotton candy that envelops and obscures the closest tiny object until the candy is eaten away (no nutritional value),
3. a single mosquito that prefers to feed on oozes,
4. a watering can ϐilled with sand,
5. a glowing severed head identical to the head of a living creature closest to the hat’s holder,
6. a 20 ft long-5 ft wide rainbow beam of light that lasts one hour or until dismissed

Mantle of Spell Resistance common DDEX1-11 Dark Pyramid of Sorcerers Isle Show
🗹 +2 Whip common DDAL-EB-10 Judgement of Iron Show
☐ Dread Helm common CCC-GLIP-0103 Citadel of Vlaakith Show
☐ Slippers of Spider Climbing common DDHC-KGV Prisoner 13 Show
☐ Brooch of Shielding common SJ-DC-TKM-01 Lost Stars Show
Notes:

While wearing this brooch, you have resistance to force damage, and you have immunity from the magic missile spell. This item can be found in the Dungeon Master’s Guide.
This brooch is made of a shiny teal aluminum material, shaped like a downward facing arrowhead outlined by gold trimmings. While not activated, this brooch has an innate cloaking functionality that blends into whatever you pin it against.
In addition, the brooch has the Guardian minor property. When worn, the item gently vibrates, granting a +2 bonus to Initiative if the bearer isn’t incapacitated.

☐ Longsword +1 uncommon DDEP1 Corruption in Kryptgarden Show
Notes:

This elegant blade gleams as though newly forged, never accumulating dirt or grime.