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Adventure Title
WBW-DC-DEATH-01 In Defence of Dairy
WBW-DC-DEATH-01 In Defence of Dairy
Session
1
1
Date Played
2025-10-06 02:00:00 UTC
2025-10-06 02:00:00 UTC
Levels Gained
GP +/-
833
833
Downtime +/-
10.0
10.0
Location Played
Discord
Discord
DM Name
Death101010
Death101010
DM DCI Number
6318732348
6318732348
Notes
+Wish Resistance to Force (Pact) **A Pact of Ice and Cream** I have entered into a fey pact with the Archfey of Tiry Dewin Hyfeniâ, Terry Balando. He has revealed to me that the name roughly translates to “The Land of the Ice Wizard”. +Potion of Greater Healing +Oil of Slipperiness +Spell Scroll of Snilloc's Snowball Swarm **Greater Fey Pact:** In the event that Terry survives the adventure, he bestows on the party the opportunity to make a greater fey pact, offering either a Wish OR a copy of his spell book (A Tome of Clear Thought) Wishes are still subject to guidance from the ALFAQ but as a rule of thumb, all options presented on the bulleted list carry past the session. In the event of the party chooses to the take the spell book: Upon first inspection, the spell book appears to be a recipe book for the different flavours of ice-cream, however after studying the book for 48 hours, you can gain the insight that these are simply just recipes for ice-cream and nothing more. (It also confers the magical properties of the tome.) *Breaking the Pact* In the event that a character fails to eat ice-cream as part of their morning meal for three days in a row, these benefits are lost, in the case of the Wish it is removed from the character, in the case of the tome, the book is rendered blank, and all knowledge gained is forgotten. **Magical Gift: Arcana Training** Any Character that died in the final combat received the opportunity to be resurrected using the power of the domain. Any that accepted also were suffused with magical power. A Character can expend 100gp and 100 downtime days to explore this power that has suffused their person and gain proficiency in the Arcana skill. *MAGICAL GIFT: TRAINING NOTE* A character may only possess one magical gift from an Archfey at a time; if another Archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.
+Wish Resistance to Force (Pact) **A Pact of Ice and Cream** I have entered into a fey pact with the Archfey of Tiry Dewin Hyfeniâ, Terry Balando. He has revealed to me that the name roughly translates to “The Land of the Ice Wizard”. +Potion of Greater Healing +Oil of Slipperiness +Spell Scroll of Snilloc's Snowball Swarm **Greater Fey Pact:** In the event that Terry survives the adventure, he bestows on the party the opportunity to make a greater fey pact, offering either a Wish OR a copy of his spell book (A Tome of Clear Thought) Wishes are still subject to guidance from the ALFAQ but as a rule of thumb, all options presented on the bulleted list carry past the session. In the event of the party chooses to the take the spell book: Upon first inspection, the spell book appears to be a recipe book for the different flavours of ice-cream, however after studying the book for 48 hours, you can gain the insight that these are simply just recipes for ice-cream and nothing more. (It also confers the magical properties of the tome.) *Breaking the Pact* In the event that a character fails to eat ice-cream as part of their morning meal for three days in a row, these benefits are lost, in the case of the Wish it is removed from the character, in the case of the tome, the book is rendered blank, and all knowledge gained is forgotten. **Magical Gift: Arcana Training** Any Character that died in the final combat received the opportunity to be resurrected using the power of the domain. Any that accepted also were suffused with magical power. A Character can expend 100gp and 100 downtime days to explore this power that has suffused their person and gain proficiency in the Arcana skill. *MAGICAL GIFT: TRAINING NOTE* A character may only possess one magical gift from an Archfey at a time; if another Archfey grants a magical gift, the character must choose whether to accept the new gift (and pay the associated cost) and remove the old one, or decline the new gift.
Magic Items
| Name | Rarity | Location | Table | Result | Counts? |
|---|---|---|---|---|---|
| ☐ Ioun Stone of Protection | Rare | false | |||
| This Ioun Stone is made from a scoop of ice-cream that changes flavour every day at dawn. It does not affect the items durability. | |||||
| ☐ Temperate Staff of Birdcalls | Common | false | |||