Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
☐ Mithral Half-Plate
uncommon
CCC-GLIP-0103 Citadel of Vlaakith
Show
Notes:
This armor is obviously Githyanki in design. It is ornamented with tassels, ribbons, and bone fragments
☐ Bag of Holding
uncommon
DDHC-KGV-01 The Murkmire Malevolence
Show
☐ Adamantine Half-Plate
uncommon
DDHC-KGV-01 The Murkmire Malevolence
Show
☐ Cap of Water Breathing
uncommon
DDHC-KGV Prisoner 13
Show
☐ Mithral Half-Plate
uncommon
DDHC-KGV Prisoner 13
Show
☐ Mithral Plate
uncommon
DDHC-KGV Prisoner 13
Show
☐ Necklace of Adaption
uncommon
DDEP09-01 Infernal Pursuits
Show
Notes:
The pendant of this necklace is an ovoid puzzle box of jagged black metal that screeches as it is operated. To activate the item, the puzzle box must be manipulated into a new configuration.
🗹 Skull (Pearl of Power)
uncommon
CCC-DDSC-01 Murder at the Stop
Show
Notes:
This black pearl, carved to resemble a skull. It is mounted on a ring band of silver and fashioned as a serpent devouring the skull.
☐ Breastplate of Fungal Spores
uncommon
FR-DC-GHG-02 Owlbear Ascension
Show
Notes:
While wearing this armor, you can take a bonus action to make the armor emit poisonous spores, which fill a 10-foot-radius sphere centered on yourself. Each creature in that area must succeed on a DC 15 Constitution saving throw or have the poisoned condition until the end of your next turn. Once this property is used, it can’t be used again until the next dawn.
☐ Saddle of the Cavalier
uncommon
CCC-GHC-BK2-1 Shadows of Rith Keep
Show
☐ Lantern of Revealing
uncommon
CCC-HERO-BK2-4 Lanterns at Dusk
Show
Notes:
This hooded lantern is decorated with the heraldry and symbolism of the Morninglord. An inscription on it reads “May Lathander’s Gift Light Your Darkest Hours.”
☐ Immovable Rod
uncommon
PO-BK-3-02 Shoreline Spelunking
Show
☐ Rope of Climbing
uncommon
PO-BK-3-04 Dead in the Water
Show
☐ Goggles of Night
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Stone of Good Luck
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Amethyst Dragon Wing Longbow
rare
PO-BK-3-09 The Isle of Death
Show
☐ Scorpion Armor
rare
DDEP06-02 Return to White Plume
Show
Notes:
This suit of plate armor is fashioned from giant scorpion chitin. While wearing this armor, you gain the following benefits:
The armor improves your combat readiness, granting you a +5 bonus to initiative as long as you aren't incapacitated.
The armor doesn't impose disadvantage on your Dexterity (Stealth) checks.
The armor doesn't impose disadvantage on saving throws made to resist the effects of extreme heat (see chapter 5 of the Dungeon Master's Guide).
Curse.
This armor is cursed. Whenever you don or doff it, you must make a DC 15 Constitution saving throw, taking 100 (10d10 + 45) poison damage on a failed save, or half as much damage on a successful one. Only a wish spell can remove the armor's curse.
If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet.
Mace of Smiting
rare
DDAL-EB Salvage Missions
Show
☐ Eagle Whistle
rare
DDEP1 Corruption in Kryptgarden
Show
☐ Bracers of Flying Daggers
rare
PO-BK-3-05 Into the Shining Sea
Show
| Name | Rarity ▲ | Location | Table | Result | Source | |
|---|---|---|---|---|---|---|
| ☐ Mithral Half-Plate | uncommon | CCC-GLIP-0103 Citadel of Vlaakith | Show | |||
|
Notes:
This armor is obviously Githyanki in design. It is ornamented with tassels, ribbons, and bone fragments |
||||||
| ☐ Bag of Holding | uncommon | DDHC-KGV-01 The Murkmire Malevolence | Show | |||
| ☐ Adamantine Half-Plate | uncommon | DDHC-KGV-01 The Murkmire Malevolence | Show | |||
| ☐ Cap of Water Breathing | uncommon | DDHC-KGV Prisoner 13 | Show | |||
| ☐ Mithral Half-Plate | uncommon | DDHC-KGV Prisoner 13 | Show | |||
| ☐ Mithral Plate | uncommon | DDHC-KGV Prisoner 13 | Show | |||
| ☐ Necklace of Adaption | uncommon | DDEP09-01 Infernal Pursuits | Show | |||
|
Notes:
The pendant of this necklace is an ovoid puzzle box of jagged black metal that screeches as it is operated. To activate the item, the puzzle box must be manipulated into a new configuration. |
||||||
| 🗹 Skull (Pearl of Power) | uncommon | CCC-DDSC-01 Murder at the Stop | Show | |||
|
Notes:
This black pearl, carved to resemble a skull. It is mounted on a ring band of silver and fashioned as a serpent devouring the skull. |
||||||
| ☐ Breastplate of Fungal Spores | uncommon | FR-DC-GHG-02 Owlbear Ascension | Show | |||
|
Notes:
While wearing this armor, you can take a bonus action to make the armor emit poisonous spores, which fill a 10-foot-radius sphere centered on yourself. Each creature in that area must succeed on a DC 15 Constitution saving throw or have the poisoned condition until the end of your next turn. Once this property is used, it can’t be used again until the next dawn. |
||||||
| ☐ Saddle of the Cavalier | uncommon | CCC-GHC-BK2-1 Shadows of Rith Keep | Show | |||
| ☐ Lantern of Revealing | uncommon | CCC-HERO-BK2-4 Lanterns at Dusk | Show | |||
|
Notes:
This hooded lantern is decorated with the heraldry and symbolism of the Morninglord. An inscription on it reads “May Lathander’s Gift Light Your Darkest Hours.” |
||||||
| ☐ Immovable Rod | uncommon | PO-BK-3-02 Shoreline Spelunking | Show | |||
| ☐ Rope of Climbing | uncommon | PO-BK-3-04 Dead in the Water | Show | |||
| ☐ Goggles of Night | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| ☐ Stone of Good Luck | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
| ☐ Amethyst Dragon Wing Longbow | rare | PO-BK-3-09 The Isle of Death | Show | |||
| ☐ Scorpion Armor | rare | DDEP06-02 Return to White Plume | Show | |||
|
Notes:
This suit of plate armor is fashioned from giant scorpion chitin. While wearing this armor, you gain the following benefits: The armor improves your combat readiness, granting you a +5 bonus to initiative as long as you aren't incapacitated. Curse. This armor is cursed. Whenever you don or doff it, you must make a DC 15 Constitution saving throw, taking 100 (10d10 + 45) poison damage on a failed save, or half as much damage on a successful one. Only a wish spell can remove the armor's curse. If the wearer has a Strength score lower than 15, their speed is reduced by 10 feet. |
||||||
| Mace of Smiting | rare | DDAL-EB Salvage Missions | Show | |||
| ☐ Eagle Whistle | rare | DDEP1 Corruption in Kryptgarden | Show | |||
| ☐ Bracers of Flying Daggers | rare | PO-BK-3-05 Into the Shining Sea | Show | |||