Magic Items
Purchased Magic Items
Name ▲
Rarity
Location
Table
Result
Source
☐ +1 Chain Mail
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🗹 +3 All-Purpose Tool
very_rare
Trade Log
Show
☐ Admantine Armor (Plate)
uncommon
Trade Log
Show
☐ Amulet of Health
rare
DEP00-01 The Red War
Show
Notes:
A heavy iron amulet bears the inscribed holy symbol of Loviatar, the Maiden of Pain. Suspended from an iron chain with short-barbed links, the amulet is uncomfortable and constantly scratches the wearer’s neck.
🗹 Badge of the Watch
rare
DDHC-WDH Waterdeep: Dragon Heist
Show
Notes:
Wondrous item, rare (requires attunement by someone designated by the Open Lord of Waterdeep)
A badge of the Watch is given only to those who have earned the trust of the Open Lord of Waterdeep. The badge, signifying the rank of captain in Waterdeep's City Watch, bears the emblem of Waterdeep and is meant to be worn or carried.
While wearing the badge, you gain a +2 bonus to AC if you aren't using a shield.
If the badge is more than 5 feet away from you for more than 1 minute, it vanishes and harmlessly reappears on a surface within 5 feet of the Open Lord. While holding the badge, the Open Lord knows your location, provided the two of you are on the same plane of existence and your attunement to the badge hasn't ended.
As an action, the Open Lord can touch the badge and end your attunement to it.
☐ Bees Knees (Harmonius Sapphire Buckler)
very_rare
SJ-DC-TRIDEN-BZ Sweet Dreams are Made of Bees
Show
Notes:
A modular panel stamped with the tiny bee logo of Honeybell Habitats, this hexagonal shield buzzes instantly to life whenever its security protocol is triggered.
☐ Bell Branch
rare
WBW-DC-PAW-01 Sick as a Dog
Show
Notes:
Wondrous item, rare (requires attunement by a druid or warlock)
This silver implement is shaped like a tree branch and is strung with small golden bells. The branch is a spellcasting focus for your spells while you hold it.
The branch has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:
As a bonus action, you can expend 1 charge to detect the presence of aberrations, celestials, constructs, elementals, fey, fiends, or undead within 60 feet of you. If such creatures are present and don’t have total cover from you, the bells ring softly, their tone indicating the creature types present.
As an action, you can expend 1 charge to cast protection from evil and good.
This item is found in Tasha’s Cauldron of Everything.
Waterborne. This item floats on water and other liquids. Its bearer has advantage on Strength (Athletics) checks to swim. As such, this branch is ideal for games of fetch played in the Padpaw Plains pond.
🏲 Blessing of Magic Resistance
unique
SJ-DC-TRIDEN-BZ Sweet Dreams are Made of Bees
Show
🏲 Blessing of Protection
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Breastplate +1
rare
DEP00-01 The Red War
Show
Notes:
This surprisingly light breastplate is made of smoky red glass as strong as steel. Barely translucent, when light strikes it the smoky inclusions in the glass seems to shift and flow. The breastplate weighs 10 lbs.
🏲 Charm of Animal Conjuring
unique
WBW-DC-PAW-01 Sick as a Dog
Show
🏲 Charm of Heroism
unique
DDHC-CM Book of the Raven
Show
Notes:
This charm allows you to give yourself the benefit of a potion of heroism as an action. Once you do so, the charm vanishes from you. For 1 hour after using it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required).
☐ Chest of Preserving
common
PS-DC-STRAT-UNDEAD-02 Liches Just Want to Have Fun
Show
☐ Cosmic Elemental Scimitar (Scimitar +2 w/ Strange Material Property that shifts between earth, fire, ice, and lightning)
rare
SJ-DC-IGC-ECP-05 Behold, Tiamatron
Show
Notes:
When held the Cosmic Elemental Scimitar becomes a conduit of cosmic elemental might, capable of unleashing devastating cosmic attacks that harmonize the forces of creation. It is a weapon beyond compare, an artifact a rare item that transcends the boundaries of the elements and connects them to the very fabric of the cosmos. The scimitar’s material chaotically shifts between earth, fire, ice, and lightning sometimes intertwining like a celestial dance, with no visible seam between them, as if the sword itself is an embodiment of the cosmic harmony.
☐ Decanter of Endless Water
uncommon
CCC-SEA-01-01 All Good Dead Men
Show
Notes:
Wondrous Item, uncommon
This stoppered flask sloshes when shaken, as if it contains water. The bottle weighs 2 pounds. You can use an action to remove the stopper and speak one of three command words, whereupon an amount of fresh water or salt water (your choice) pours out of the flask. This item can be found in the Dungeon Master’s Guide.
This stoppered bottle looks like an ordinary bottle of rum, fitted into a hempen net that can be easily attached to one’s belt. The bottle sloshes when shaken. Close inspection of the amber-colored bottle reveals a mud mephit trapped inside, frowning and pressing its face against the glass. If the mephit is released it is under the control of the DM and immediately tries to escape.
You can use an action to remove the stopper and speak one of three command words, whereupon an amount of murky fresh water or briny salt water (your choice) pours out of the flask. While it has an earthy taste, the fresh water is potable. The water stops pouring out at the start of your next turn.
Choose from the following options:
• "Stupendous Streams!" produces 1 gallon of water.
• "Fanriffic Fountains!" produces 5 gallons of water.
• "Great Guzzling Geysers!" produces 30 gallons of water that gushes forth in a geyser 30 feet long and 1 foot wide. As a bonus action while holding the decanter, you can aim the geyser at a creature you can see within 30 feet of you. The target must succeed on a DC 13 Strength saving throw or take 1d4 bludgeoning damage and fall prone. Instead of a creature, you can target an object that isn't being worn or carried and that weighs no more than 200 pounds. The object is either knocked over or pushed up to 15 feet away from you.
☐ Devil King High School Tote Bag (Bag of Holding)
uncommon
CCC-GSP04-01 Devil King High School: Year One
Show
Notes:
The bag is dark blue with grey straps and a strap of metallic fastener at the top that binds the edges of the opening. The bag of holding also has the school’s logo at the side with a small devil toy trinket hanging from one of the straps.
🗵 Devil King High School Uniform (Clothes of Mending)
common
CCC-GSP04-01 Devil King High School: Year One
Show
Notes:
This standard set of clothing for students is a combination of black trousers or a red skirt, together with a black top decorated with gold outlines and buttons. The fabric of the uniform is specially made to make it easy and comfortable to wear under armor.
🎕 Dust of Disappearance
uncommon
SJ-DC-IGC-ECP-04 Cyclone
Show
☐ Elemental Essence Shard (Air)
rare
SJ-DC-EGG Egg Hunt
Show
☐ Elemental Essence Shard (Air, Language: Auran)
rare
SJ-DC-IGC-ECP-04 Cyclone
Show
Notes:
The Elemental Essence Shard of Air takes the form of a striking pendant, featuring a stylized bolt of living lightning captured within its intricate design. The electrifying essence weaves through the pendant in a dance of brilliant azure and sizzling white, evoking the untamed energy of the elemental plane. Remarkably, this captivating emblem of lightning doesn't inflict harm upon the wearer; instead, it crackles with a harmless, mesmerizing energy. When worn, the pendant emanates a subtle electric charge, offering a sense of invigorating vitality. The bearer can speak and understand the Auran dialect of Primordial.
Name ▲ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ +1 Chain Mail | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🗹 +3 All-Purpose Tool | very_rare | Trade Log | Show | |||
☐ Admantine Armor (Plate) | uncommon | Trade Log | Show | |||
☐ Amulet of Health | rare | DEP00-01 The Red War | Show | |||
Notes:
A heavy iron amulet bears the inscribed holy symbol of Loviatar, the Maiden of Pain. Suspended from an iron chain with short-barbed links, the amulet is uncomfortable and constantly scratches the wearer’s neck. |
||||||
🗹 Badge of the Watch | rare | DDHC-WDH Waterdeep: Dragon Heist | Show | |||
Notes:
Wondrous item, rare (requires attunement by someone designated by the Open Lord of Waterdeep) |
||||||
☐ Bees Knees (Harmonius Sapphire Buckler) | very_rare | SJ-DC-TRIDEN-BZ Sweet Dreams are Made of Bees | Show | |||
Notes:
A modular panel stamped with the tiny bee logo of Honeybell Habitats, this hexagonal shield buzzes instantly to life whenever its security protocol is triggered. |
||||||
☐ Bell Branch | rare | WBW-DC-PAW-01 Sick as a Dog | Show | |||
Notes:
Wondrous item, rare (requires attunement by a druid or warlock) |
||||||
🏲 Blessing of Magic Resistance | unique | SJ-DC-TRIDEN-BZ Sweet Dreams are Made of Bees | Show | |||
🏲 Blessing of Protection | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Breastplate +1 | rare | DEP00-01 The Red War | Show | |||
Notes:
This surprisingly light breastplate is made of smoky red glass as strong as steel. Barely translucent, when light strikes it the smoky inclusions in the glass seems to shift and flow. The breastplate weighs 10 lbs. |
||||||
🏲 Charm of Animal Conjuring | unique | WBW-DC-PAW-01 Sick as a Dog | Show | |||
🏲 Charm of Heroism | unique | DDHC-CM Book of the Raven | Show | |||
Notes:
This charm allows you to give yourself the benefit of a potion of heroism as an action. Once you do so, the charm vanishes from you. For 1 hour after using it, you gain 10 temporary hit points that last for 1 hour. For the same duration, you are under the effect of the bless spell (no concentration required). |
||||||
☐ Chest of Preserving | common | PS-DC-STRAT-UNDEAD-02 Liches Just Want to Have Fun | Show | |||
☐ Cosmic Elemental Scimitar (Scimitar +2 w/ Strange Material Property that shifts between earth, fire, ice, and lightning) | rare | SJ-DC-IGC-ECP-05 Behold, Tiamatron | Show | |||
Notes:
When held the Cosmic Elemental Scimitar becomes a conduit of cosmic elemental might, capable of unleashing devastating cosmic attacks that harmonize the forces of creation. It is a weapon beyond compare, an artifact a rare item that transcends the boundaries of the elements and connects them to the very fabric of the cosmos. The scimitar’s material chaotically shifts between earth, fire, ice, and lightning sometimes intertwining like a celestial dance, with no visible seam between them, as if the sword itself is an embodiment of the cosmic harmony. |
||||||
☐ Decanter of Endless Water | uncommon | CCC-SEA-01-01 All Good Dead Men | Show | |||
Notes:
Wondrous Item, uncommon |
||||||
☐ Devil King High School Tote Bag (Bag of Holding) | uncommon | CCC-GSP04-01 Devil King High School: Year One | Show | |||
Notes:
The bag is dark blue with grey straps and a strap of metallic fastener at the top that binds the edges of the opening. The bag of holding also has the school’s logo at the side with a small devil toy trinket hanging from one of the straps. |
||||||
🗵 Devil King High School Uniform (Clothes of Mending) | common | CCC-GSP04-01 Devil King High School: Year One | Show | |||
Notes:
This standard set of clothing for students is a combination of black trousers or a red skirt, together with a black top decorated with gold outlines and buttons. The fabric of the uniform is specially made to make it easy and comfortable to wear under armor. |
||||||
🎕 Dust of Disappearance | uncommon | SJ-DC-IGC-ECP-04 Cyclone | Show | |||
☐ Elemental Essence Shard (Air) | rare | SJ-DC-EGG Egg Hunt | Show | |||
☐ Elemental Essence Shard (Air, Language: Auran) | rare | SJ-DC-IGC-ECP-04 Cyclone | Show | |||
Notes:
The Elemental Essence Shard of Air takes the form of a striking pendant, featuring a stylized bolt of living lightning captured within its intricate design. The electrifying essence weaves through the pendant in a dance of brilliant azure and sizzling white, evoking the untamed energy of the elemental plane. Remarkably, this captivating emblem of lightning doesn't inflict harm upon the wearer; instead, it crackles with a harmless, mesmerizing energy. When worn, the pendant emanates a subtle electric charge, offering a sense of invigorating vitality. The bearer can speak and understand the Auran dialect of Primordial. |