Magic Items

Purchased Magic Items

Name Rarity Location Table Result Source
šŸ—µ Bulaga Wizard Hat (Hat of Vermin) common CCC-GSP02-01 - Minauros Unchained Show
Notes:

This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn.

The hat looks like a pointy wizard hat with three swirly color design (red, blue, and yellow). Each beast represents a shard a wizard’s soul trapped in the hat. When the bat is summoned, it always leaves a trail of red glitter. The frog’s skin is shiny yellow, and the rat has dark blue eyes and teeth.

šŸŽ• The Heart of Baga (Elemental Gem, Red Corundum) uncommon CCC-GSP02-01 - Minauros Unchained Show
Notes:

This gem contains a mote of elemental energy. When you use an action to break the gem, a fire elemental is summoned as if you had cast the conjure elemental spell, and the gem's magic is lost.
A tiny shard of Baga’s soul is still inside the elemental gem, when you decide to use it, the fire elemental is shaped like a minotaur with a black five-leaf tattoo on the back of its right hand.

šŸ—¹ Cloak of Protection uncommon DDHC00-GSM HC: Salvage Operation Show
Notes:

Wondrous item, uncommon (requires attunement)
You gain a +1 bonus to AC and saving throws while you wear this cloak.

šŸ—¹ +1 Bloodwell Vial uncommon Purchase Log Show
šŸ—¹ Far Realm Shard rare DDAL-DRWEP02 Wings of Death Show
šŸ—µ Heward's Handy Spice Pouch common PO-BK-1-02 Trust No One Show
Notes:

Wondrous item, common
This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn.

☐ Duplicitous Manuscript rare PO-BK-1-02 Trust No One Show
Notes:

*Wondrous item, rare (requires attunement by a wizard) *
To you, this book is a magical spellbook. To anyone else, the book appears to be a volume of verbose romance fiction. As an action, you can change the book's appearance and alter the plot of the romance.
When found, the book contains the following spells: hallucinatory terrain, major image, mirror image, mislead, Nystul's magic aura, phantasmal force, and silent image. It functions as a spellbook for you.
While you are holding the book, you can use it as a spellcasting focus for your wizard spells.
The book has 3 charges, and it regains 1d3 expended charges daily at dawn. You can use the charges in the following ways while holding it:

If you spend 1 minute studying the book, you can expend 1 charge to replace one of your prepared wizard spells with a different spell in the book. The new spell must be of the illusion school.
When a creature you can see makes an Intelligence (Investigation) check to discern the true nature of an illusion spell you cast, or makes a saving throw against an illusion spell you cast, you can use your reaction and expend 1 charge to impose disadvantage on the roll.

☐ Barrier Tattoo (15+2 Dex) rare PO-BK1-03 Red Masks Show
Notes:

Wondrous item (tattoo), rare (requires attunement)
Produced by a special needle, this magic tattoo depicts protective imagery and uses ink that resembles liquid metal.
Tattoo Attunement. To attune to this item, you hold the needle to your skin where you want the tattoo to appear, pressing the needle there throughout the attunement process. When the attunement is complete, the needle turns into the ink that becomes the tattoo, which appears on the skin.
If your attunement to the tattoo ends, the tattoo vanishes, and the needle reappears in your space.
Protection. While you aren't wearing armor, the tattoo grants you an Armor Class of 15+ your Dexterity Modifier (maximum of +2). You can use a shield and still gain this benefit.

☐ The Red Death (Guardian Boots of Speed) rare WBW-DC-VMT-02 Court of the Owl King Show
Notes:

Wondrous Item, rare (requires attunement)
While you wear these boots, you can use a bonus action and click the boots' heels together. If you do, the boots double your walking speed, and any creature that makes an opportunity attack against you has disadvantage on the attack roll. If you click your heels together again, you end the effect. When the boots' property has been used for a total of 10 minutes, the magic ceases to function until you finish a long rest. This item is found in the Dungeon Master’s Guide. These oxblood boots once belonged to a quickling archfey, and remnants of his Signature Magic, the Quickforce, still empower the item. Once an ally of Count Zurenkov, he was cut down and his domain taken when he refused to surrender the Quickforce to Zurenkov’s crusade against the Owl King. When the boots are activated, black, bat-shaped lightning crackles from them when the wearer moves. When wearer rolls initiative they can hear echoes of the anguished whispers of the original owner, granting a +2 bonus to initiative if the bearer isn’t incapacitated:
Flavour Text:
• ā€œNo one can outrun pain.ā€
• ā€œA dark path to runā€¦ā€
• I was the fastest fey aliveā€¦ā€
• ā€œIt’s impossible to be everywhere at once.ā€
• ā€œYou can’t turn back the clock.ā€

☐ Talon's Hood (Sentinel Hat of Vermin) common WBW-DC-VMT-02 Court of the Owl King Show
Notes:

Wondrous Item, common
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat. The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. This item is found in Xanathar’s Guide to Everything. This goggled hood is shaped like the head of a great horned owl, and is part of the ceremonial uniform of the Owl King’s Talons, an order of assassins. The goggles’ inner lens glows faintly when a creature it has summoned is within 120 feet of it.

☐ Bracers of Archery uncommon DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep Show
Notes:

These dark-red bracers with golden trim bear the seal of Candlekeep’s Gatewarden.

☐ Arrow-Catching Shield rare DDAL-DRW-EP-03 When the Lights Went Out in Candlekeep Show
Notes:

This gold-trimmed red shield is emblazoned with Candlekeep’s coat of arms.

šŸŽ• Necklace of Fireballs (7 beads) uncommon DDHC-KtGV - Heart of Ashes Show
☐ Flame Tongue Longsword rare DDHC-KtGV - Heart of Ashes Show
☐ Blue Dragon Scale Mail very_rare DDHC-KtGV - Heart of Ashes Show
☐ Shadowfell Shard rare DDHC-KtGV - Heart of Ashes Show
☐ +1 Battleaxe common DDHC-KtGV - Heart of Ashes Show
☐ Stone of Good Luck uncommon Trade Log Show
☐ Bracers of Defense rare DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show
šŸ² Blessing of Protection unique DDHC-TYP Tales from the Yawning Portal: White Plume Mountain Show