Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
☐ Wand of Stars (Wand of Pyrotechnics)
common
WBW-DC-AA-ASHALON-02 Under the Cover of Stars
Show
Notes:
This wand, created by the archfey Ananeira's research, releases miniature shooting stars. It can also provide light in the darkness. You can use a bonus action to shed bright moonlight in a 10-ft radius and dim light for another 10 ft.
☐ Vorpal Sword
legendary
CCC-DWB-DFT-1 Digging for Trouble
Show
☐ Staff of the Magi
legendary
CCC-DWB-DFT-1 Digging for Trouble
Show
🗹 Staff of Power
very_rare
Rime of the Frostmaiden
Show
☐ Ring of Spell Storing
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Pearl of Power
common
CCC-DWB-DFT-1 Digging for Trouble
Show
☐ Ollamh harp
legendary
CCC-DWB-DFT-1 Digging for Trouble
Show
🗵 Lantern of Tracking (Elementals)
common
Rime of the Frost Maiden
Show
Notes:
This hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet.
Each lantern of tracking is designed to track down a certain type of creature, which is determined by rolling on the Lantern of Tracking table. Once determined, this creature type can’t be changed. While the lantern is within 300 feet of any creature of that type, its flame turns bright green. The lantern doesn’t pinpoint the creature’s exact location, however.
🗵 Instrument of Scribing
common
DC-PoA Tragedy, Treasure and Truth
Show
Notes:
Wondrous item, instrument, minor tier, common (requires attunement)
This musical instrument has 3 charges. While you are playing it, you can use an action to expend 1 charge from the instrument and write a magical message on a nonmagical object or surface that you can see within 30 feet of you. The message can be up to six words long and is written in a language you know. If you are a bard, you can scribe an additional seven words and choose to make the message glow faintly, allowing it to be seen in nonmagical darkness. Casting dispel magic on the message erases it. Otherwise, the message fades away after 24 hours.
The instrument regains all expended charges daily at dawn.
🗵 Hat of Wizardry
common
Reward (ALCC 10.0)
Rime of the Frost Maiden
Show
Notes:
This antiquated, cone-shaped hat is adorned with gold crescent moons and stars. While you are wearing it, you gain the following benefits:
• You can use the hat as a spellcasting focus for your wizard spells.
• You can try to cast a cantrip that you don’t know. The cantrip must be on the wizard spell list, and you must make a DC 10 Intelligence (Arcana) check. If the check succeeds, you cast the spell. If the check fails, so does the spell, and the action used to cast the spell is wasted. In either case, you can’t use this property again until you finish a long rest.
☐ Frost Salamander Whistle (Horn of Valhalla, Silver)
rare
WBW-DC-AA-ASHALON-02 Under the Cover of Stars
Show
Notes:
This horn was formed from the skull of a white dragon once offered to Aesandoral the Frostlord. It summons frost salamanders (with the statistics of berserkers). It will also carry your voice loudly as you bellow your battle commands.
☐ Frostbrand Shortsword
very_rare
CCC-DWB-DFT-1 Digging for Trouble
Show
Enduring Spellbook
common
Trade Log
Show
Notes:
Wondrous item, common
This book containins indecipherable arcane gibberish (the Netherese were known to be bending the laws of magic in ways that simply aren’t allowed by Mystra anymore).
This spellbook, along with anything written on its pages, can't be damaged by fire or immersion in water. In addition, the spellbook doesn't deteriorate with age.
☐ Cloak of Invisibility
legendary
CCC-DWB-DFT-1 Digging for Trouble
Show
🏲 Charm of Snowball Strike
unique
Rime of the Frostmaiden
Show
Notes:
This charm has 5 charges. As a bonus action, you can expend 1 of the charm’s charges to create a magical snowball in your hand and throw it. You must have a hand free to hold the snowball, or the charge is wasted. The snowball is a magic ranged weapon with which you are proficient. It has a normal range of 20 feet and a long range of 60 feet, it deals 1d4 cold damage on a hit, and it scores a critical hit on a roll of 19 or 20. If you score a critical hit with the snowball, the target is blinded until the end of its next turn. The snowball vanishes immediately after you hit or miss with it, or at the end of your turn if you don’t throw it. Once all its charges have been expended, this charm vanishes from you.
🏲 Charm of Restoration
unique
Rime of the Frostmaiden
Show
Notes:
This charm has 6 charges. You can use an action to expend some of its charges to cast one of the following spells: greater restoration (4 charges) or lesser restoration (2 charges). Once all its charges have been expended, this charm vanishes from you.
🗹 Bracers of Defense
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🏲 Blessing of the Morninglord
unique
Rime of the Frostmaiden
Show
Notes:
You gain 10 temporary hit points each day at dawn.
🏲 Blessing of the Frostmaiden
unique
Rime of the Frostmaiden
Show
Notes:
Your eyes become as cold as ice. You gain immunity to cold damage. In addition, you can cast the cone of cold spell (save DC 15) once. You regain the ability to cast this spell when you finish a long rest.
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ Wand of Stars (Wand of Pyrotechnics) | common | WBW-DC-AA-ASHALON-02 Under the Cover of Stars | Show | |||
Notes:
This wand, created by the archfey Ananeira's research, releases miniature shooting stars. It can also provide light in the darkness. You can use a bonus action to shed bright moonlight in a 10-ft radius and dim light for another 10 ft. |
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☐ Vorpal Sword | legendary | CCC-DWB-DFT-1 Digging for Trouble | Show | |||
☐ Staff of the Magi | legendary | CCC-DWB-DFT-1 Digging for Trouble | Show | |||
🗹 Staff of Power | very_rare | Rime of the Frostmaiden | Show | |||
☐ Ring of Spell Storing | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Pearl of Power | common | CCC-DWB-DFT-1 Digging for Trouble | Show | |||
☐ Ollamh harp | legendary | CCC-DWB-DFT-1 Digging for Trouble | Show | |||
🗵 Lantern of Tracking (Elementals) | common | Rime of the Frost Maiden | Show | |||
Notes:
This hooded lantern burns for 6 hours on 1 pint of oil, shedding bright light in a 30-foot radius and dim light for an additional 30 feet. Each lantern of tracking is designed to track down a certain type of creature, which is determined by rolling on the Lantern of Tracking table. Once determined, this creature type can’t be changed. While the lantern is within 300 feet of any creature of that type, its flame turns bright green. The lantern doesn’t pinpoint the creature’s exact location, however. |
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🗵 Instrument of Scribing | common | DC-PoA Tragedy, Treasure and Truth | Show | |||
Notes:
Wondrous item, instrument, minor tier, common (requires attunement) |
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🗵 Hat of Wizardry | common | Reward (ALCC 10.0) | Rime of the Frost Maiden | Show | ||
Notes:
This antiquated, cone-shaped hat is adorned with gold crescent moons and stars. While you are wearing it, you gain the following benefits: |
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☐ Frost Salamander Whistle (Horn of Valhalla, Silver) | rare | WBW-DC-AA-ASHALON-02 Under the Cover of Stars | Show | |||
Notes:
This horn was formed from the skull of a white dragon once offered to Aesandoral the Frostlord. It summons frost salamanders (with the statistics of berserkers). It will also carry your voice loudly as you bellow your battle commands. |
||||||
☐ Frostbrand Shortsword | very_rare | CCC-DWB-DFT-1 Digging for Trouble | Show | |||
Enduring Spellbook | common | Trade Log | Show | |||
Notes:
Wondrous item, common |
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☐ Cloak of Invisibility | legendary | CCC-DWB-DFT-1 Digging for Trouble | Show | |||
🏲 Charm of Snowball Strike | unique | Rime of the Frostmaiden | Show | |||
Notes:
This charm has 5 charges. As a bonus action, you can expend 1 of the charm’s charges to create a magical snowball in your hand and throw it. You must have a hand free to hold the snowball, or the charge is wasted. The snowball is a magic ranged weapon with which you are proficient. It has a normal range of 20 feet and a long range of 60 feet, it deals 1d4 cold damage on a hit, and it scores a critical hit on a roll of 19 or 20. If you score a critical hit with the snowball, the target is blinded until the end of its next turn. The snowball vanishes immediately after you hit or miss with it, or at the end of your turn if you don’t throw it. Once all its charges have been expended, this charm vanishes from you. |
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🏲 Charm of Restoration | unique | Rime of the Frostmaiden | Show | |||
Notes:
This charm has 6 charges. You can use an action to expend some of its charges to cast one of the following spells: greater restoration (4 charges) or lesser restoration (2 charges). Once all its charges have been expended, this charm vanishes from you. |
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🗹 Bracers of Defense | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🏲 Blessing of the Morninglord | unique | Rime of the Frostmaiden | Show | |||
Notes:
You gain 10 temporary hit points each day at dawn. |
||||||
🏲 Blessing of the Frostmaiden | unique | Rime of the Frostmaiden | Show | |||
Notes:
Your eyes become as cold as ice. You gain immunity to cold damage. In addition, you can cast the cone of cold spell (save DC 15) once. You regain the ability to cast this spell when you finish a long rest. |