Magic Items

Purchased Magic Items

Name ▼ Rarity Location Table Result Source
☐ Wand of Wonder rare DDHC-DMM Dungeon of the Mad Mage: Level 23 Mad Wizard's Lair Show
☐ Wand of the War Mage +3 very_rare CCC-MIND-03 Dream Walkers Show
Notes:

This copper wand is inscribed with runes in both the infernal and ignan languages. The symbol of the
Zhentarim encircles the tip of the wand.

🗵 Wand of Pyrotechnics common DDHC-WDH-03 Blue Alley Show
Notes:

This wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.
The wand regains 1d6 + 1 expended charges daily at dawn. If you expend the wand’s last charge, roll a d20. On a 1, the wand erupts in a harmless pyrotechnic display and is destroyed.

🗹 Tome of the Stilled Tongue legendary DDAL00-02f Lost Tales of Myth Drannor Show
Notes:

This thick tome contains pages of thin, hammered copper and has thing covers of slate. It is held shut by a severed elven tongue. Occasionally, the attuned user of this spellbook finds messages that have been scrawled by someone claiming to be Netherese; this ghostly writer refers to itself simply as “the warlock” and frequently opines on the power of the one true god of magic: Mystryl.

🗹 Tome of Clear Thought very_rare Trade Log Show
☐ Tome of Clear Thought very_rare DDHC-MORD-02 The Lich-Queen’s Begotten Show
🏲 Szass Tam’s Arcane Essence (Boon of High Magic) unique DDEP00-01 Red War Show
Notes:

You have wrested away part of Szass Tam’s essence. Specifically, this spark of energy was originally wrested from the vile lich himself, and grants one additional 9th level spell slot, provided that you already have one. This item can be found in the Dungeon Master’s Guide under the entry for Boon of High Magic.

☐ Staff of the Magi legendary DDAL07-17 Cauldron of Sapphire Show
Notes:

Hewn from the bedrock of Chult itself, this mighty stone staff offers tremendous magical power - and all it asks is that you honor Ubtao in the process.

🗹 Staff of Power very_rare Trade Log Show
Notes:

Staff, very rare (requires attunement by a sorcerer, warlock, or wizard)
This great ashen staff is etched with many designs of swirling air and clouds. The staff magically resizes to fit the hand of any who carry it.

☐ Staff of Power very_rare DDEP04 Reclamation of Phlan Show
Notes:

This staff is carved from a single piece of an unusual, purple wood and topped with a clenched, mithral claw. The claw clutches a green dragon scale the size of a small plate engraved with the elven word for “Oblivion”. The rune glows with a pale, green light and emits wisps of choking, caustic mist. Whoever is attuned the staff is able to speak, read, and write Draconic. A description of this item can be found in the Dungeon Master’s Guide.

☐ Staff of Charming rare Trade Log Show
Notes:

While holding this staff, you can use an action to expend 1 of its 10 charges to cast charm person, command, or comprehend languages from it using your spell save DC. The staff can also be used as a magic quarterstaff.
If you are holding the staff and fail a saving throw against an enchantment spell that targets only you, you
can turn your failed save into a successful one. You can’t use this property of the staff again until the next dawn. If you succeed on a save against an enchantment spell that targets only you, with or without the staff’s intervention, you can use your reaction to expend 1 charge from the staff and turn the spell back on its caster as if you had cast the spell.
The staff regains 1d8 + 2 expended charges daily at dawn. If you expend the last charge, roll a d20. On a 1, the staff becomes a nonmagical quarterstaff. This item is found in the Dungeon Master’s Guide.

☐ Skyfist (Dwarven Thrower) very_rare DDEP04 Reclamation of Phlan Show
Notes:

The striking surface of this hammer has been forged into the shape of a gauntleted fist. The haft is a rod of heavy, black adamantine and wrapped in what appears to be spongy, green leather. Affixed to an iron ring on the pommel is a strip of tattered (though indestructible), blood‐stained parchment inscribed with a dwarven battle canticle. When used in battle the hammer reads the canticle aloud in a deep, resonating voice audible to anyone within 30 feet of the weapon. A description of this item can be found in the Dungeon Master’s Guide.

☐ Shield +3 very_rare DDHC-DMM Dungeon of the Mad Mage: Level 23 Mad Wizard's Lair Show
Notes:

A wooden shield with Iron spikes protruding from the shield’s edges. A cracked orc skull is painted in black on its outer surface. It was crafted for Nimoar, a legendary human warlord who died in 936 DR. After his death, the shield disappeared from Nimoar’s Hold(a fortress that existed where waterdeep stands today).

🗵 Selfaril’s Soul Gem (Ruby of the War Mage) common CCC-GAD01-01 Broken Blade Show
Notes:

Wondrous item, common (requires attunement by a spellcaster)
Etched with eldritch runes, this 1-inch-diameter ruby allows you to use a simple or martial weapon as a spellcasting focus for your spells. For this property to work, you must attach the ruby to the weapon by pressing the ruby against it for at least 10 minutes. Thereafter, the ruby can’t be removed unless you detach it as an action or the weapon is destroyed. Not even an antimagic field causes it to fall off. The ruby does fall off the weapon if your attunement to the ruby ends.

This jagged piece of ruby was once part of the gem that housed Selfaril Uoumdolphin’s soul. Even now it seems to hold a small piece of his vitality

☐ Rod of the Pact Keeper +2 rare DDAL9-20 Where Devils Fear to Tread Show
Notes:

This rod has an opal carved like a clawed fist clutching a skull at its tip. The haft is covered in the names of angels, written backwards in Infernal.

☐ Rod of Lordly Might legendary DDHC-DMM Dungeon of the Mad Mage: Level 23 Mad Wizard's Lair Show
☐ Rod of Hellish Flames very_rare PS-DC-NOS Ghitzerai Glitch Show
Notes:

Glowing cinders orbit the flanged head of this black iron rod.

☐ Robe of Eyes rare DDHC-DMM Dungeon of the Mad Mage: Level 23 Mad Wizard's Lair Show
☐ Ring of Regeneration very_rare CCC-MIND-02 Mind Trip Show
Notes:

This band of emerald is engraved with the face of a snarling troll. While the ring works to heal its wearer, it radiates a comfortable warmth and the troll head’s expression changes to a wicked grin.

☐ Ring of Jumping uncommon Trade Log Show