Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result ▼
Source
🗵 Hat of Vermin
common
Inherited Malevolence
Purchase Log
Show
Notes:
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat (see the Player’s Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn.
🗹 Bracers of Defense
rare
Mummy
Decent into Avernus
Show
🏲 Blessing of Protection
unique
WPM Reward
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🗹 Blackrazor
legendary
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🏲 Charm of Restoration
unique
Decent into Avernus
Show
Notes:
This charm has 6 charges. You can use an action to expend some of its charges to cast one of the following spells: greater restoration (4 charges) or lesser restoration (2 charges). Once all its charges have been expended, the charm vanishes from you.
🏲 Blessing of Health
unique
Decent into Avernus
Show
Notes:
Your Constitution score increases by 2, up to a maximum of 22.
🗹 Matalotok
legendary
Decent into Avernus
Show
Notes:
Weapon (warhammer), legendary (requires attunement)
Matalotok, the Frost Father, is an ancient hammer fashioned by Thrym, the god of frost giants. The favored weapon of the demon lord Kostchtchie, Matalotok is frigid to the touch and wreathed in mist.
You are immune to cold damage while holding Matalotok. Whenever it deals damage to a creature, the hammer radiates a burst of intense cold in a 30-foot-radius sphere. Each creature in that area takes 10 (3d6) cold damage.
🗹 Luckblade (1 wish)
legendary
DDHC-CoS Curse of Strahd
Show
🗹 Belt of Storm Giant Strength
legendary
Trade Log
Show
Notes:
While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect.
The storm giant quintessent Dessa imbued this belt with her elemental strength. When the belt’s fantastic strength is used lightning dances around the wearer while a warm desert wind blows in the area.
This item can be found in the Dungeon Masters Guide.
🗹 Eagle Whistle
rare
Trade Log
Show
Notes:
Wondrous item, rare
While you blow an eagle whistle continuously, you can fly twice as fast as your walking speed. You can blow the whistle continuously for a number of rounds equal to 5 + five times your Constitution modifier (minimum of 1 round) or until you talk, hold your breath, or start suffocating. A use of the whistle also ends if you land. If you are aloft when you stop blowing the whistle, you fall. The whistle has three uses. It regains expended uses daily at dawn.
🗹 Manual of Quickness of Action
very_rare
Trade Log
Show
Notes:
Wondrous item, very rare
This book contains coordination and balance exercises, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Dexterity score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
🗹 Manual of Bodily Health
very_rare
Trade Log
Show
Notes:
Wondrous item, very rare
This book contains health and diet tips, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Constitution score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century.
🗹 Aegis of the Raven Queen (Shield, +3)
very_rare
Trade Log
Show
Notes:
Armor (shield), Very rare
This shield appears as a shroud of shadow with the symbol of the Raven Queen glowing in dim red light.
While holding this shield, nonmagical flames are extinguished within 30 feet of you as the shadow lashes out at the flame. The shield encourages you to hold no pity for those who suffer and die, for death is the natural end of life.
While holding this shield, you have a bonus to AC determined by the shield’s rarity. This bonus is in addition to the shield’s normal bonus to AC.
🏲 Boon of Immortality
unique
DDAL09-20 Where Devils fear to Tread
Show
☐ Scarab of Protection
legendary
DDAL07-18 Turn Back the Endless Night
Show
Notes:
Wondrous Item, Legendary (Requires Attunement)
If you hold this beetle-shaped medallion in your hand for 1 round, an inscription appears on its surface revealing its magical nature. It provides two benefits while it is on your person:
* You have advantage on saving throws against spells.
* The scarab has 12 charges. If you fail a saving throw against a necromancy spell or a harmful effect originating from an undead creature, you can use your reaction to expend 1 charge and turn the failed save into a successful one. The scarab crumbles into powder and is destroyed when its last charge is expended.
This pin is carved in the likeness of Moa the Jaculi, trickster god of Omu. While you wear this scarab, you are hidden from scrying while you sleep but if you ever tell a lie the scarab becomes unattuned.
☐ +1 Moon Sickle
uncommon
Purchase Log
Show
☐ Ioun Stone (Greater Absorption)
legendary
DDAL00-10 Trust and Understanding
Show
Notes:
Wondrous item, legendary (requires attunement)
This lavender and green stone has been fashioned into the shape of a strange dragon; it has a long, sinewy neck, a body like a serpent, four stout legs, and two long whiskers that almost look like a mustache.
This is what the dragons of far-off Shou Lung in Kara-Tur look like.
While this marbled object orbits your head, you can use your reaction to cancel a spell of 8th level or lower cast by a creature you can see and targeting only you. Once the stone has canceled 50 levels of spells, it burns out and turns dull gray, losing its magic. If you are targeted by a spell whose level is higher than the number of spell levels the stone has left, the stone can't cancel it.
This item is found on Magic Item Table I in the Dungeon Master’s Guide.
☐ Wand of Wonder
rare
DDAL00-03 Those That Came Before
Show
Notes:
Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand.
☐ The Eye of Xiphu
legendary
Trade Log
Show
Notes:
Wondrous item, legendary
While not a truly intelligent item, the Eye of Xxiphu bestows terrifying insight into the true nature of the nightmarish aboleths. The attuned possessor of the Eye gains telepathy out to a range of 120 feet, and may cover themselves in coat of mucous that allows them to breathe underwater as well as on land. The petrified orb is large and heavy, but does not need to be held in order to use its powers. Additionally, aboleths have disadvantage when attacking the owner of the Eye, and the owner has advantage on ability checks in regards to knowledge-based ability checks about aboleths and the Far Realm when they are not in combat.
☐ Knave's Eye Patch
rare
DDAL-DRWEP04 Tears Among the Stars
Show
Name | Rarity | Location | Table | Result ▼ | Source | |
---|---|---|---|---|---|---|
🗵 Hat of Vermin | common | Inherited Malevolence | Purchase Log | Show | ||
Notes:
This hat has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons your choice of a bat, a frog, or a rat (see the Player’s Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. |
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🗹 Bracers of Defense | rare | Mummy | Decent into Avernus | Show | ||
🏲 Blessing of Protection | unique | WPM Reward | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | ||
🗹 Blackrazor | legendary | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🏲 Charm of Restoration | unique | Decent into Avernus | Show | |||
Notes:
This charm has 6 charges. You can use an action to expend some of its charges to cast one of the following spells: greater restoration (4 charges) or lesser restoration (2 charges). Once all its charges have been expended, the charm vanishes from you. |
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🏲 Blessing of Health | unique | Decent into Avernus | Show | |||
Notes:
Your Constitution score increases by 2, up to a maximum of 22. |
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🗹 Matalotok | legendary | Decent into Avernus | Show | |||
Notes:
Weapon (warhammer), legendary (requires attunement) Matalotok, the Frost Father, is an ancient hammer fashioned by Thrym, the god of frost giants. The favored weapon of the demon lord Kostchtchie, Matalotok is frigid to the touch and wreathed in mist. You are immune to cold damage while holding Matalotok. Whenever it deals damage to a creature, the hammer radiates a burst of intense cold in a 30-foot-radius sphere. Each creature in that area takes 10 (3d6) cold damage. |
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🗹 Luckblade (1 wish) | legendary | DDHC-CoS Curse of Strahd | Show | |||
🗹 Belt of Storm Giant Strength | legendary | Trade Log | Show | |||
Notes:
While wearing this belt, your Strength score changes to a score granted by the belt (29). If your Strength is already equal to or greater than the belt's score, the item has no effect on you. Six varieties of this belt exist, corresponding with and having rarity according to the six kinds of true giants. The belt of stone giant strength and the belt of frost giant strength look different, but they have the same effect. |
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🗹 Eagle Whistle | rare | Trade Log | Show | |||
Notes:
Wondrous item, rare |
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🗹 Manual of Quickness of Action | very_rare | Trade Log | Show | |||
Notes:
Wondrous item, very rare |
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🗹 Manual of Bodily Health | very_rare | Trade Log | Show | |||
Notes:
Wondrous item, very rare |
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🗹 Aegis of the Raven Queen (Shield, +3) | very_rare | Trade Log | Show | |||
Notes:
Armor (shield), Very rare |
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🏲 Boon of Immortality | unique | DDAL09-20 Where Devils fear to Tread | Show | |||
☐ Scarab of Protection | legendary | DDAL07-18 Turn Back the Endless Night | Show | |||
Notes:
Wondrous Item, Legendary (Requires Attunement) |
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☐ +1 Moon Sickle | uncommon | Purchase Log | Show | |||
☐ Ioun Stone (Greater Absorption) | legendary | DDAL00-10 Trust and Understanding | Show | |||
Notes:
Wondrous item, legendary (requires attunement) |
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☐ Wand of Wonder | rare | DDAL00-03 Those That Came Before | Show | |||
Notes:
Rhaugilath’s efforts to record the history of the Netherese Empire sometimes incorporated some unsavory elements… such as the transmogrification of a chaos sorcerer into this elegant wand. Covered in swirls, whorls, dizzying patterns, knobs, and clicky bits, it thrums and hums in your hand. |
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☐ The Eye of Xiphu | legendary | Trade Log | Show | |||
Notes:
Wondrous item, legendary |
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☐ Knave's Eye Patch | rare | DDAL-DRWEP04 Tears Among the Stars | Show |