Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
šµ Translating Pole of Collapsing
common
SJ-DC-DFA-02 Checkmate
Show
Notes:
This pole is made from wood painted jet black and can be held like a cane while reverted. While holding the pole in either form, the bearer can speak and understand spoken Draconic
šµ Cloak of Many Fashions
common
SJ-DC-DFA-01 Moonshot
Show
Notes:
This cloak defaults to jet black leather with a stylized yellow hawk near the neck clasp. While wearing the cloak, the bearer can speak and understand Deep Speech.
ā Halloween Mask (Dread Helm)
common
PS-DC-HWN-JWEI-AO-01
Show
š¹ Manual of Quickness of Action
common
Purchase Log
Show
ā Dragon "Pistol" (Horn of Silent Alarm)
common
SJ-DC-DFA-03 Dragonfall
Show
Notes:
This horn is made from the scales and flesh of a defeated green dragon, fashioned to look like a pistol. Instead of blowing a horn, the user presses the trigger like it is a weapon and the chosen creature hears a small explosion. The magic used to form this unusual item means it cannot hold ammunition or be used as a weapon.
ā +1 Rod of the Pact Keeper
uncommon
Gain Rewards as if you were a player (Curse of Strahd)
Show
š¹ Gloves of Thievery
uncommon
Trade Log
Show
ā +1 Bloodwell Vial
uncommon
Purchase Log
Show
ā Yklwa of Warning
uncommon
CCC-PIPYAP-Glasya's Little Helpers
Show
Notes:
Weapon, uncommon (requires attunement)
This magic weapon warns you of danger. While the weapon is on your person, you have advantage on initiative rolls. In addition, you and any of your companions within 30 feet of you canāt be surprised, except when incapacitated by something other than nonmagical sleep. The weapon magically awakens you and your companions within range if any of you are sleeping naturally when combat begins.
This item can be found in the Dungeon Masterās Guide.
š¹ Hellrider's Badge
rare
Ravenguard
DDEP09-02: Hellfire Requiem
Show
Notes:
A Hellriderās Badge is only usable by a member of the Hellriders, and thanks to your efforts during Klysandralās funeral and the subsequent escape from Avernus you have been awarded honorary membership by Duke Ulder Ravengard himself. This badge marks you as a lieutenant in the Hellriders.
While wearing the badge, you gain a +2 bonus to AC if you arenāt using a shield.
If the badge is more than 5 feet away from you for more than one minute, it vanishes and harmlessly reappears on a surface within 5 feet of Duke Ravengard. While holding the badge, the Duke know your location, provided the two of you are on the same plane of existence and your attunement to the badge hasnāt ended.
As an action, the Duke can touch the badge and end your attunement to it, as he has been granted this power by Elturel despite not being a Hellrider himself.
Special
If you wish to take the Hellriders or Flaming Fist as your faction, you may do so. Additionally, this badge is made from the bones of Klysandral himself, counts as a holy reliquary, and may be used as a holy symbol of Torm if needed.
Despite its rarity, the Hellriderās Badge can be equipped by anyone that has it earned it via playing DDEP09-02 Hellfire Requiem.
ā Bracers of Defense
rare
CCC-BMG-17 ELM1-2 The Lost Sanctum
Show
ā Bracers of Defense
rare
DDAL00-02c Lost Tales of Myth Drannor: Spawn of the Maimed Virulence
Show
Notes:
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield.
Given as gifts to an honored guest of the elves of Cormanthor these mithral bracers gleam brightly in any light. The fine elven filigree belies their power and any who attune to the bracers can understand and speak Elvish while wearing them.
š¹ Exemption (Harmonious Ring of Free Action)
rare
WBW-DC-MOM-02 One Chance
Show
Notes:
Ring, rare (requires Attunement)
The sleek silver line of this tasteful ring follows the endless curve of a Mƶbius loop.
While you wear this ring, difficult terrain doesn't cost you extra movement. In addition, magic can neither reduce your speed nor cause you to be paralyzed or restrained.
Minor Property (Harmonious) Attuning to this item takes only 1 minute.
Quirk (Confident) The item helps its bearer feel self-assured.
ā Autumn's Tears (Elemental Essence Shard (Water) with Guardian Property)
rare
SJ-DC-PANDORA-JWEI-06 Tears fall in Autumn
Show
Notes:
This crystal shard is a beautiful mix of Gargantuaās red blood and Autumnās tears, blending into a mesmerizing color of reddish gold, resembling that of a maple leaf. Everytime a Metamagic option is used on a spell, a wave of water bursts out in a 10-foot radius, then maple leaves and sakura petals begin falling around.
ā Gloves of Mechanus (Gauntlets of Flaming Fury)
rare
SJ-DC-PANDORA-JWEI-03B Of Pandora, Felix, and Mogu
Show
Notes:
This mechanical glove is forged in Mechanus. Any nonmagical weapon that you grasp with this glove is treated as a magic weapon. As a bonus action, you can activate this glove, causing the cogs to whir and sparks to be ignited which creates magical flames that envelop one of two melee weapons in your grasp. Each flaming weapon deals an extra 1d6 fire damage on a hit. The flames last until you sheath or let go of either weapon. Once used, this property can't be used again until the next dawn.
š¹ Flare (Flame Tongue Shortsword)
rare
Trade Log
Show
Notes:
Wondrous item, rare (requires attunement)
This shortsword appears to be made of molten steel that seems to find its way to shape right before it strikes its target. While attuned to this sword, you feel comfortable in temperatures as low as 20 degrees below zero Fahrenheit and as high as 120 degrees above zero Fahrenheit.
You can use a bonus action to speak this magic swordās command word (ādevastationā in Terran), causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword.
ā Shield of the Silver Dragon
rare
Gain Rewards as if you were a player (Curse of Strahd)
Show
ā Alchemy Jug
rare
Gain Rewards as if you were a player (Curse of Strahd)
Show
ā +2 Greatsword
rare
Gain Rewards as if you were a player (Curse of Strahd)
Show
ā War Leader Instrument of the Bards (Anstruth Harp)
very_rare
SJ-DC-DFA-02 Checkmate
Show
Notes:
The harp is made from a fine pine tree found only in the Feywild. While attuned to the harp, its bearer may use an action to cause their voice to carry clearly for 300 feet until the end of their next turn
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
šµ Translating Pole of Collapsing | common | SJ-DC-DFA-02 Checkmate | Show | |||
Notes:
This pole is made from wood painted jet black and can be held like a cane while reverted. While holding the pole in either form, the bearer can speak and understand spoken Draconic |
||||||
šµ Cloak of Many Fashions | common | SJ-DC-DFA-01 Moonshot | Show | |||
Notes:
This cloak defaults to jet black leather with a stylized yellow hawk near the neck clasp. While wearing the cloak, the bearer can speak and understand Deep Speech. |
||||||
ā Halloween Mask (Dread Helm) | common | PS-DC-HWN-JWEI-AO-01 | Show | |||
š¹ Manual of Quickness of Action | common | Purchase Log | Show | |||
ā Dragon "Pistol" (Horn of Silent Alarm) | common | SJ-DC-DFA-03 Dragonfall | Show | |||
Notes:
This horn is made from the scales and flesh of a defeated green dragon, fashioned to look like a pistol. Instead of blowing a horn, the user presses the trigger like it is a weapon and the chosen creature hears a small explosion. The magic used to form this unusual item means it cannot hold ammunition or be used as a weapon. |
||||||
ā +1 Rod of the Pact Keeper | uncommon | Gain Rewards as if you were a player (Curse of Strahd) | Show | |||
š¹ Gloves of Thievery | uncommon | Trade Log | Show | |||
ā +1 Bloodwell Vial | uncommon | Purchase Log | Show | |||
ā Yklwa of Warning | uncommon | CCC-PIPYAP-Glasya's Little Helpers | Show | |||
Notes:
Weapon, uncommon (requires attunement) |
||||||
š¹ Hellrider's Badge | rare | Ravenguard | DDEP09-02: Hellfire Requiem | Show | ||
Notes:
A Hellriderās Badge is only usable by a member of the Hellriders, and thanks to your efforts during Klysandralās funeral and the subsequent escape from Avernus you have been awarded honorary membership by Duke Ulder Ravengard himself. This badge marks you as a lieutenant in the Hellriders. |
||||||
ā Bracers of Defense | rare | CCC-BMG-17 ELM1-2 The Lost Sanctum | Show | |||
ā Bracers of Defense | rare | DDAL00-02c Lost Tales of Myth Drannor: Spawn of the Maimed Virulence | Show | |||
Notes:
While wearing these bracers, you gain a +2 bonus to AC if you are wearing no armor and using no Shield. |
||||||
š¹ Exemption (Harmonious Ring of Free Action) | rare | WBW-DC-MOM-02 One Chance | Show | |||
Notes:
Ring, rare (requires Attunement) |
||||||
ā Autumn's Tears (Elemental Essence Shard (Water) with Guardian Property) | rare | SJ-DC-PANDORA-JWEI-06 Tears fall in Autumn | Show | |||
Notes:
This crystal shard is a beautiful mix of Gargantuaās red blood and Autumnās tears, blending into a mesmerizing color of reddish gold, resembling that of a maple leaf. Everytime a Metamagic option is used on a spell, a wave of water bursts out in a 10-foot radius, then maple leaves and sakura petals begin falling around. |
||||||
ā Gloves of Mechanus (Gauntlets of Flaming Fury) | rare | SJ-DC-PANDORA-JWEI-03B Of Pandora, Felix, and Mogu | Show | |||
Notes:
This mechanical glove is forged in Mechanus. Any nonmagical weapon that you grasp with this glove is treated as a magic weapon. As a bonus action, you can activate this glove, causing the cogs to whir and sparks to be ignited which creates magical flames that envelop one of two melee weapons in your grasp. Each flaming weapon deals an extra 1d6 fire damage on a hit. The flames last until you sheath or let go of either weapon. Once used, this property can't be used again until the next dawn. |
||||||
š¹ Flare (Flame Tongue Shortsword) | rare | Trade Log | Show | |||
Notes:
Wondrous item, rare (requires attunement) This shortsword appears to be made of molten steel that seems to find its way to shape right before it strikes its target. While attuned to this sword, you feel comfortable in temperatures as low as 20 degrees below zero Fahrenheit and as high as 120 degrees above zero Fahrenheit. You can use a bonus action to speak this magic swordās command word (ādevastationā in Terran), causing flames to erupt from the blade. These flames shed bright light in a 40-foot radius and dim light for an additional 40 feet. While the sword is ablaze, it deals an extra 2d6 fire damage to any target it hits. The flames last until you use a bonus action to speak the command word again or until you drop or sheathe the sword. |
||||||
ā Shield of the Silver Dragon | rare | Gain Rewards as if you were a player (Curse of Strahd) | Show | |||
ā Alchemy Jug | rare | Gain Rewards as if you were a player (Curse of Strahd) | Show | |||
ā +2 Greatsword | rare | Gain Rewards as if you were a player (Curse of Strahd) | Show | |||
ā War Leader Instrument of the Bards (Anstruth Harp) | very_rare | SJ-DC-DFA-02 Checkmate | Show | |||
Notes:
The harp is made from a fine pine tree found only in the Feywild. While attuned to the harp, its bearer may use an action to cause their voice to carry clearly for 300 feet until the end of their next turn |