Magic Items
Purchased Magic Items
Name
Rarity ▲
Location
Table
Result
Source
☐ Ring of Spell Storing
common
DDAL04-8 The Broken One
Show
Notes:
The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may altune to this item in 1 minute.
☐ Wind Fan
uncommon
DDAL04-5 The Seer
Show
Notes:
This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed.
☐ Stone of Good Luck
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Boots of Elvenkind
uncommon
DDAL04-06 The Ghost
Show
Notes:
These light boots are made of supple, green leather and accented with dead leaves. They are constantly covered in muck as if the wearer had been walking through ankle‐deep, bloody gore. No amount of cleaning (magical or otherwise) removes the filth.
🗹 +1 Amulet of the Devout
uncommon
Purchase Log
Show
☐ Driftglobe
uncommon
DDAL04-10 The Artifact
Show
☐ Wolfskin Cap (Hat of Disguise)
uncommon
DDAL04-3 The Executioner
Show
Notes:
This thick and fuzzy hat is actually a hat of disguise, and looks incredibly comfortable. While it allows the wearer to cast disguise self at-will, the power is limited in that it only disguises the wearer as a plainlooking brown-haired human male in his late twenties. However, while so disguised, the wearer is hidden from spells abilities that would detect its true nature (such as divine sense).
☐ Eyes of Charming
uncommon
DDAL04-4 The Marionette
Show
Notes:
These glasses sport lenses of brilliant amber with slender slivers of green glass resembling the vertical pupils of a serpent’s eyes. If the wearer is evil, they may choose to impose disadvantage on the effect’s saving throw. Once this feature of the glasses has been used, it can’t be used again until the following dawn.
☐ The Emerald Kitgloves (Gloves of Thievery)
uncommon
CCC-BMG-10 HILL1-1 Arrival
Show
Notes:
These delicate, goatskin gloves are colored with a bright green pigment and slip onto the wearer’s hands effortlessly. While wearing these gloves, the wearer experiences irresistible generosity, expressing compliments to those around them and spending coin for the benefit of others without hesitation. Unlike conventional gloves of thievery, these gloves do not turn invisible when worn, but shrink or grow to accommodate a small or medium wearer’s size.
☐ Barrier Tattoo (12+Dex)
uncommon
DDHC-KftGV-03 Reach for the Stars
Show
☐ Periapt of Wound Closure
uncommon
CCC-BMG-11 HILL1-2 Exodus
Show
Notes:
This fine gold pendant boasts a small, golden charm depicting two upturned, open hands with long, graceful fingers holding a set of three small crystals. It does have one minor drawback. Unless the wielder is a construct or of fey origin (including elves and half-elves), they suffer a non-life threatening allergic reaction during the entire short rest they are attuning to the item, as well as for 2d4 rounds after each use. The allergic reaction may take the form of sneezing, coughing, itching, or watery eyes and may vary from use to use.
☐ Wand of Secrets
uncommon
CCC-COS-02-01 38 Souls
Show
Notes:
This wand lets out of a puff of sulfur every time it is used.
🗹 Whip of Warning
uncommon
DDAL04-2 The Beast
Show
Notes:
This whip is fashioned from a length of rotting, thorn-covered vine set into a handle made of an unusual purple wood. The pommel is a large chunk of unpolished amber with a moving eyeball trapped within. A description of this item can be found in the Dungeon Master’s Guide.
☐ Goggles of Night
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Wand of Magic Missiles
uncommon
DDHC-KftGV-03 Reach for the Stars
Show
☐ Ring of Jumping
uncommon
DDHC-KftGV-03 Reach for the Stars
Show
☐ Robe of Eyes
rare
CCC-BMG-HILL1S HILL1-S Onslaught
Show
Notes:
The eyelike patterns embroidered upon this dark blue robe glow faintly when within 100 feet of a source of strong elemental power, such as a gate to an elemental plane or a formidable elemental creature. A description of this item can be found in the Dungeon Master's Guide.
☐ Cape of the Mountebank
rare
DDAL04-7 The Innocent
Show
Notes:
This long cape is made of light-grey silk trimmed in coarse, black fur. Although it is obviously of high quality, it appears tattered and worn. Instead of smoke, a cloud of stale dust is left behind when the wearer disappears.
🗹 Glamoured Studded Leather
rare
DDAL04-9 The Tempter
Show
Notes:
Any illusion of normal clothing and other types of armor created by this item can appear only to be of the finest quality. No matter what form it takes, when you wear this item, your appearance draws the eye of those around you. In its natural state, this armor is tight and immodestly cut.
☐ Necklace of Prayer Beads
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Notes:
2xBlessing, 2 Curing, Favor, Smiting
Name | Rarity ▲ | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ Ring of Spell Storing | common | DDAL04-8 The Broken One | Show | |||
Notes:
The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may altune to this item in 1 minute. |
||||||
☐ Wind Fan | uncommon | DDAL04-5 The Seer | Show | |||
Notes:
This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed. |
||||||
☐ Stone of Good Luck | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Boots of Elvenkind | uncommon | DDAL04-06 The Ghost | Show | |||
Notes:
These light boots are made of supple, green leather and accented with dead leaves. They are constantly covered in muck as if the wearer had been walking through ankle‐deep, bloody gore. No amount of cleaning (magical or otherwise) removes the filth. |
||||||
🗹 +1 Amulet of the Devout | uncommon | Purchase Log | Show | |||
☐ Driftglobe | uncommon | DDAL04-10 The Artifact | Show | |||
☐ Wolfskin Cap (Hat of Disguise) | uncommon | DDAL04-3 The Executioner | Show | |||
Notes:
This thick and fuzzy hat is actually a hat of disguise, and looks incredibly comfortable. While it allows the wearer to cast disguise self at-will, the power is limited in that it only disguises the wearer as a plainlooking brown-haired human male in his late twenties. However, while so disguised, the wearer is hidden from spells abilities that would detect its true nature (such as divine sense). |
||||||
☐ Eyes of Charming | uncommon | DDAL04-4 The Marionette | Show | |||
Notes:
These glasses sport lenses of brilliant amber with slender slivers of green glass resembling the vertical pupils of a serpent’s eyes. If the wearer is evil, they may choose to impose disadvantage on the effect’s saving throw. Once this feature of the glasses has been used, it can’t be used again until the following dawn. |
||||||
☐ The Emerald Kitgloves (Gloves of Thievery) | uncommon | CCC-BMG-10 HILL1-1 Arrival | Show | |||
Notes:
These delicate, goatskin gloves are colored with a bright green pigment and slip onto the wearer’s hands effortlessly. While wearing these gloves, the wearer experiences irresistible generosity, expressing compliments to those around them and spending coin for the benefit of others without hesitation. Unlike conventional gloves of thievery, these gloves do not turn invisible when worn, but shrink or grow to accommodate a small or medium wearer’s size. |
||||||
☐ Barrier Tattoo (12+Dex) | uncommon | DDHC-KftGV-03 Reach for the Stars | Show | |||
☐ Periapt of Wound Closure | uncommon | CCC-BMG-11 HILL1-2 Exodus | Show | |||
Notes:
This fine gold pendant boasts a small, golden charm depicting two upturned, open hands with long, graceful fingers holding a set of three small crystals. It does have one minor drawback. Unless the wielder is a construct or of fey origin (including elves and half-elves), they suffer a non-life threatening allergic reaction during the entire short rest they are attuning to the item, as well as for 2d4 rounds after each use. The allergic reaction may take the form of sneezing, coughing, itching, or watery eyes and may vary from use to use. |
||||||
☐ Wand of Secrets | uncommon | CCC-COS-02-01 38 Souls | Show | |||
Notes:
This wand lets out of a puff of sulfur every time it is used. |
||||||
🗹 Whip of Warning | uncommon | DDAL04-2 The Beast | Show | |||
Notes:
This whip is fashioned from a length of rotting, thorn-covered vine set into a handle made of an unusual purple wood. The pommel is a large chunk of unpolished amber with a moving eyeball trapped within. A description of this item can be found in the Dungeon Master’s Guide. |
||||||
☐ Goggles of Night | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Wand of Magic Missiles | uncommon | DDHC-KftGV-03 Reach for the Stars | Show | |||
☐ Ring of Jumping | uncommon | DDHC-KftGV-03 Reach for the Stars | Show | |||
☐ Robe of Eyes | rare | CCC-BMG-HILL1S HILL1-S Onslaught | Show | |||
Notes:
The eyelike patterns embroidered upon this dark blue robe glow faintly when within 100 feet of a source of strong elemental power, such as a gate to an elemental plane or a formidable elemental creature. A description of this item can be found in the Dungeon Master's Guide. |
||||||
☐ Cape of the Mountebank | rare | DDAL04-7 The Innocent | Show | |||
Notes:
This long cape is made of light-grey silk trimmed in coarse, black fur. Although it is obviously of high quality, it appears tattered and worn. Instead of smoke, a cloud of stale dust is left behind when the wearer disappears. |
||||||
🗹 Glamoured Studded Leather | rare | DDAL04-9 The Tempter | Show | |||
Notes:
Any illusion of normal clothing and other types of armor created by this item can appear only to be of the finest quality. No matter what form it takes, when you wear this item, your appearance draws the eye of those around you. In its natural state, this armor is tight and immodestly cut. |
||||||
☐ Necklace of Prayer Beads | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Notes:
2xBlessing, 2 Curing, Favor, Smiting |