Magic Items
Purchased Magic Items
Name ▼
Rarity
Location
Table
Result
Source
☐ Wolfskin Cap (Hat of Disguise)
uncommon
DDAL04-3 The Executioner
Show
Notes:
This thick and fuzzy hat is actually a hat of disguise, and looks incredibly comfortable. While it allows the wearer to cast disguise self at-will, the power is limited in that it only disguises the wearer as a plainlooking brown-haired human male in his late twenties. However, while so disguised, the wearer is hidden from spells abilities that would detect its true nature (such as divine sense).
☐ Wind Fan
uncommon
DDAL04-5 The Seer
Show
Notes:
This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed.
🗹 Whip of Warning
uncommon
DDAL04-2 The Beast
Show
Notes:
This whip is fashioned from a length of rotting, thorn-covered vine set into a handle made of an unusual purple wood. The pommel is a large chunk of unpolished amber with a moving eyeball trapped within. A description of this item can be found in the Dungeon Master’s Guide.
☐ Wand of Secrets
uncommon
CCC-COS-02-01 38 Souls
Show
Notes:
This wand lets out of a puff of sulfur every time it is used.
☐ Wand of Magic Missiles
uncommon
DDHC-KftGV-03 Reach for the Stars
Show
☐ Wand of Binding
rare
DDAL04-10 The Artifact
Show
Notes:
This wand it made of a piece of amber carved to look like strands of rope entwined around a skeletal hand with the index finger outstretched. The owner’s dreams are plagued by nightmares of being buried alive and leaving important things left unfinished
☐ The Emerald Kitgloves (Gloves of Thievery)
uncommon
CCC-BMG-10 HILL1-1 Arrival
Show
Notes:
These delicate, goatskin gloves are colored with a bright green pigment and slip onto the wearer’s hands effortlessly. While wearing these gloves, the wearer experiences irresistible generosity, expressing compliments to those around them and spending coin for the benefit of others without hesitation. Unlike conventional gloves of thievery, these gloves do not turn invisible when worn, but shrink or grow to accommodate a small or medium wearer’s size.
☐ Stone of Good Luck
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Robe of Eyes
rare
CCC-BMG-HILL1S HILL1-S Onslaught
Show
Notes:
The eyelike patterns embroidered upon this dark blue robe glow faintly when within 100 feet of a source of strong elemental power, such as a gate to an elemental plane or a formidable elemental creature. A description of this item can be found in the Dungeon Master's Guide.
☐ Ring of Spell Storing
common
DDAL04-8 The Broken One
Show
Notes:
The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may altune to this item in 1 minute.
☐ Ring of Spell Storing
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Ring of Protection
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Ring of Jumping
uncommon
DDHC-KftGV-03 Reach for the Stars
Show
☐ Ring of Animal Influence
rare
DDAL4-13 The Horseman
Show
Notes:
This ring is decorated with canid and raptor symbols. The wearer feels predatory urges and desires a diet of fresh meat
☐ Plate of Vulnerability (Slashing)
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
☐ Periapt of Wound Closure
uncommon
CCC-BMG-11 HILL1-2 Exodus
Show
Notes:
This fine gold pendant boasts a small, golden charm depicting two upturned, open hands with long, graceful fingers holding a set of three small crystals. It does have one minor drawback. Unless the wielder is a construct or of fey origin (including elves and half-elves), they suffer a non-life threatening allergic reaction during the entire short rest they are attuning to the item, as well as for 2d4 rounds after each use. The allergic reaction may take the form of sneezing, coughing, itching, or watery eyes and may vary from use to use.
☐ Necklace of Prayer Beads
rare
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
Notes:
2xBlessing, 2 Curing, Favor, Smiting
☐ Goggles of Night
uncommon
DDHC-TYP Tales from the Yawning Portal: White Plume Mountain
Show
🗹 Glamoured Studded Leather
rare
DDAL04-9 The Tempter
Show
Notes:
Any illusion of normal clothing and other types of armor created by this item can appear only to be of the finest quality. No matter what form it takes, when you wear this item, your appearance draws the eye of those around you. In its natural state, this armor is tight and immodestly cut.
☐ Eyes of Charming
uncommon
DDAL04-4 The Marionette
Show
Notes:
These glasses sport lenses of brilliant amber with slender slivers of green glass resembling the vertical pupils of a serpent’s eyes. If the wearer is evil, they may choose to impose disadvantage on the effect’s saving throw. Once this feature of the glasses has been used, it can’t be used again until the following dawn.
Name ▼ | Rarity | Location | Table | Result | Source | |
---|---|---|---|---|---|---|
☐ Wolfskin Cap (Hat of Disguise) | uncommon | DDAL04-3 The Executioner | Show | |||
Notes:
This thick and fuzzy hat is actually a hat of disguise, and looks incredibly comfortable. While it allows the wearer to cast disguise self at-will, the power is limited in that it only disguises the wearer as a plainlooking brown-haired human male in his late twenties. However, while so disguised, the wearer is hidden from spells abilities that would detect its true nature (such as divine sense). |
||||||
☐ Wind Fan | uncommon | DDAL04-5 The Seer | Show | |||
Notes:
This fan is made of thin, brittle parchment glued over sharpened iron tines. When used, the wind issuing from this fan is bone-chillingly cold and carries the sickly-sweet stench of rotting flesh. The fan can be used as a weapon; it is treated as a nonmagical short sword (dealing slashing damage) when it is open, or as a non-magical club when it is closed. |
||||||
🗹 Whip of Warning | uncommon | DDAL04-2 The Beast | Show | |||
Notes:
This whip is fashioned from a length of rotting, thorn-covered vine set into a handle made of an unusual purple wood. The pommel is a large chunk of unpolished amber with a moving eyeball trapped within. A description of this item can be found in the Dungeon Master’s Guide. |
||||||
☐ Wand of Secrets | uncommon | CCC-COS-02-01 38 Souls | Show | |||
Notes:
This wand lets out of a puff of sulfur every time it is used. |
||||||
☐ Wand of Magic Missiles | uncommon | DDHC-KftGV-03 Reach for the Stars | Show | |||
☐ Wand of Binding | rare | DDAL04-10 The Artifact | Show | |||
Notes:
This wand it made of a piece of amber carved to look like strands of rope entwined around a skeletal hand with the index finger outstretched. The owner’s dreams are plagued by nightmares of being buried alive and leaving important things left unfinished |
||||||
☐ The Emerald Kitgloves (Gloves of Thievery) | uncommon | CCC-BMG-10 HILL1-1 Arrival | Show | |||
Notes:
These delicate, goatskin gloves are colored with a bright green pigment and slip onto the wearer’s hands effortlessly. While wearing these gloves, the wearer experiences irresistible generosity, expressing compliments to those around them and spending coin for the benefit of others without hesitation. Unlike conventional gloves of thievery, these gloves do not turn invisible when worn, but shrink or grow to accommodate a small or medium wearer’s size. |
||||||
☐ Stone of Good Luck | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Robe of Eyes | rare | CCC-BMG-HILL1S HILL1-S Onslaught | Show | |||
Notes:
The eyelike patterns embroidered upon this dark blue robe glow faintly when within 100 feet of a source of strong elemental power, such as a gate to an elemental plane or a formidable elemental creature. A description of this item can be found in the Dungeon Master's Guide. |
||||||
☐ Ring of Spell Storing | common | DDAL04-8 The Broken One | Show | |||
Notes:
The ring it appears to be a plain gold band, though tarnished and chipped. When the wearer casts an arcane spell they feel cold and faint of breath (an unsettling experience that causes no damage or condition change). A character may altune to this item in 1 minute. |
||||||
☐ Ring of Spell Storing | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Ring of Protection | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Ring of Jumping | uncommon | DDHC-KftGV-03 Reach for the Stars | Show | |||
☐ Ring of Animal Influence | rare | DDAL4-13 The Horseman | Show | |||
Notes:
This ring is decorated with canid and raptor symbols. The wearer feels predatory urges and desires a diet of fresh meat |
||||||
☐ Plate of Vulnerability (Slashing) | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
☐ Periapt of Wound Closure | uncommon | CCC-BMG-11 HILL1-2 Exodus | Show | |||
Notes:
This fine gold pendant boasts a small, golden charm depicting two upturned, open hands with long, graceful fingers holding a set of three small crystals. It does have one minor drawback. Unless the wielder is a construct or of fey origin (including elves and half-elves), they suffer a non-life threatening allergic reaction during the entire short rest they are attuning to the item, as well as for 2d4 rounds after each use. The allergic reaction may take the form of sneezing, coughing, itching, or watery eyes and may vary from use to use. |
||||||
☐ Necklace of Prayer Beads | rare | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
Notes:
2xBlessing, 2 Curing, Favor, Smiting |
||||||
☐ Goggles of Night | uncommon | DDHC-TYP Tales from the Yawning Portal: White Plume Mountain | Show | |||
🗹 Glamoured Studded Leather | rare | DDAL04-9 The Tempter | Show | |||
Notes:
Any illusion of normal clothing and other types of armor created by this item can appear only to be of the finest quality. No matter what form it takes, when you wear this item, your appearance draws the eye of those around you. In its natural state, this armor is tight and immodestly cut. |
||||||
☐ Eyes of Charming | uncommon | DDAL04-4 The Marionette | Show | |||
Notes:
These glasses sport lenses of brilliant amber with slender slivers of green glass resembling the vertical pupils of a serpent’s eyes. If the wearer is evil, they may choose to impose disadvantage on the effect’s saving throw. Once this feature of the glasses has been used, it can’t be used again until the following dawn. |