Magic Items
Purchased Magic Items
Name
Rarity
Location
Table
Result ▼
Source
Blood Spear
uncommon
DMQuest: Dedicated DM
Show
Notes:
Kavan was a ruthless chieftain whose tribe lived in the Balinok Mountains centuries before the arrival of Strahd von Zarovich. Although he was very much alive, Kavan had some traits in common with vampires: he slept during the day and hunted at night, he drank the blood of his prey, and he lived underground. In battle, he wielded a spear stained with blood. His was the first blood spear, a weapon that drains life from those it kills and transfers that life to its wielder, imbuing that individual with the stamina to keep fighting.
When you hit with a melee attack using this magic spear and reduce the target to 0 hit points, you gain 2d6 temporary hit points.
Unbreakable Arrow
common
A gift of Shak'tal, subchief of the Reghed Wolf tribe
DDAL-10-00 Ice Road Trackers, Pt. 2: Cold Welcome
Show
Notes:
Gifted to you by Shaktal of the Reghed Wolf Tribe and carved with symbols of the wolf totem, this arrow proves to Wolf Tribe members loyal to Aluka that the bearer is a friend and ally. This arrow can’t be broken, except when it is within an antimagic field.
Xanathar’s Guide to Everything, p. 139
Smouldering Armor (Studded Leather)
common
Worn by a gnoll shaman who stopped a hot spring near Redwaters
DDAL10-00 Ice Road Trackers: Pt. 3: Chilled Drinks
Show
Notes:
This leather armor smells of blood and gnoll sweat, and the stench can’t be removed.
Wisps of harmless, odorless smoke rise from this armor while it is worn.
Xanathar’s Guide to Everything, pg. 139
Shield +1
uncommon
Faction Item: A gift of the Thunlakalaga
Tier 2 Faction items
Show
Notes:
Made by Goliaths in the Giant style (18), this shield previously belong to Hideminder, the Thunlakalaga goatherd. Hideminder's kindness to animals and strong sense of sportsmanship as a Goatball coach lives on in this shield. When the bearer of this item contemplates or undertakes a malevolent act, the item enhances pangs of conscience, but while in possession of the item, the bearer feels fortunate and optimistic about what the future holds.
(Giant-made, Heroic, Conscientious & Blissful)
Ring of Protection
uncommon
Faction Item: Claimed from Frostclaw's den
Tier 2 Faction items
Show
Notes:
This ring ofprotection is made of a leather thong wrapped twice around the finger, between a few glass beads sits a small fragment of chardalyn. The fragment rarely seems to be tied the same way as it was yesterday and the beads change color and shape from time to time.
13 Strange Material. The item was created from a material that is bizarre given its purpose. Its durability is unaffected. 1 Metamorphic. The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use.
Belt of Giant Strength (Hill Giant)
rare
DM Rewarded
Trade Log
Show
Name | Rarity | Location | Table | Result ▼ | Source | |
---|---|---|---|---|---|---|
Blood Spear | uncommon | DMQuest: Dedicated DM | Show | |||
Notes:
Kavan was a ruthless chieftain whose tribe lived in the Balinok Mountains centuries before the arrival of Strahd von Zarovich. Although he was very much alive, Kavan had some traits in common with vampires: he slept during the day and hunted at night, he drank the blood of his prey, and he lived underground. In battle, he wielded a spear stained with blood. His was the first blood spear, a weapon that drains life from those it kills and transfers that life to its wielder, imbuing that individual with the stamina to keep fighting. When you hit with a melee attack using this magic spear and reduce the target to 0 hit points, you gain 2d6 temporary hit points. |
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Unbreakable Arrow | common | A gift of Shak'tal, subchief of the Reghed Wolf tribe | DDAL-10-00 Ice Road Trackers, Pt. 2: Cold Welcome | Show | ||
Notes:
Gifted to you by Shaktal of the Reghed Wolf Tribe and carved with symbols of the wolf totem, this arrow proves to Wolf Tribe members loyal to Aluka that the bearer is a friend and ally. This arrow can’t be broken, except when it is within an antimagic field. |
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Smouldering Armor (Studded Leather) | common | Worn by a gnoll shaman who stopped a hot spring near Redwaters | DDAL10-00 Ice Road Trackers: Pt. 3: Chilled Drinks | Show | ||
Notes:
This leather armor smells of blood and gnoll sweat, and the stench can’t be removed. |
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Shield +1 | uncommon | Faction Item: A gift of the Thunlakalaga | Tier 2 Faction items | Show | ||
Notes:
Made by Goliaths in the Giant style (18), this shield previously belong to Hideminder, the Thunlakalaga goatherd. Hideminder's kindness to animals and strong sense of sportsmanship as a Goatball coach lives on in this shield. When the bearer of this item contemplates or undertakes a malevolent act, the item enhances pangs of conscience, but while in possession of the item, the bearer feels fortunate and optimistic about what the future holds. |
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Ring of Protection | uncommon | Faction Item: Claimed from Frostclaw's den | Tier 2 Faction items | Show | ||
Notes:
This ring ofprotection is made of a leather thong wrapped twice around the finger, between a few glass beads sits a small fragment of chardalyn. The fragment rarely seems to be tied the same way as it was yesterday and the beads change color and shape from time to time. 13 Strange Material. The item was created from a material that is bizarre given its purpose. Its durability is unaffected. 1 Metamorphic. The item periodically and randomly alters its appearance in slight ways. The bearer has no control over these minor alterations, which have no effect on the item’s use. |
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Belt of Giant Strength (Hill Giant) | rare | DM Rewarded | Trade Log | Show |
Unlocked Magic Items
Name
Rarity
Tier
Location
Table
Result ▼
Source
Figurine Wondrous Power: Snowy Owl
rare
DDEP10-01 The Great Knucklehead Rally
Show
Goggles of Night
uncommon
DDAL10-01 The Frozen North
Show
Notes:
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet.
These goggles consist of thin sheets of translucent black crystal set into brass and leather frames.
Sending Stones
uncommon
DDAL10-02 - Gnashing Teeth
Show
Robe of Useful Items
uncommon
A reward from Old Goat of the THUNLAKALAGA Tribe at Wyrmdoom Crag
DDAL10-04 Cold Benevolence
Show
Notes:
This robe is made of expertly-tanned mountain goat hide. The items depicted in its patches are of spartan design, but exceedingly high quality.
The wearer suffers no harm in temperatures as cold as −20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit.
This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment.
The robe has two of each of the following patches:
Dagger
Bullseye lantern (filled and lit)
Steel mirror
10-foot pole
Hempen rope (50 feet, coiled)
A sack
An iron door (up to 10 feet wide and 10 feet high, barred on one side of your choice), which you can place in an opening you can reach; it conforms to fit the opening, attaching and hinging itself
A wooden ladder (24 feet long)
A riding horse with saddle bags
A pit (a cube 10 feet on a side), which you can place on the ground within 10 feet of you
A rowboat (12 feet long)
A pair of mastiffs
A window (2 feet by 4 feet, up to 2 feet deep), which you can place on a vertical surface you can reach
A portable ram
Boots of Striding and Springing
uncommon
1
A dead dwarf in a pit trap beneath Frostclaw's Lair
DDAL10-03 Divining Evil
Show
Notes:
Wondrous item, uncommon (requires attunement)
The boots are gnome-crafted, with gears and springs embedded in the soles. At first glance they appear worn, but on closer inspection, the boots are designed that way. While you wear these boots, your walking speed becomes 30 feet, unless your walking speed is higher, and your speed isn’t reduced if you are encumbered or wearing heavy armor. In addition, you can jump three times the normal distance, though you can’t jump farther than your remaining movement would allow. This item is found in the Dungeon Master’s Guide.
Name | Rarity | Tier | Location | Table | Result ▼ | Source | |
---|---|---|---|---|---|---|---|
Figurine Wondrous Power: Snowy Owl | rare | DDEP10-01 The Great Knucklehead Rally | Show | ||||
Goggles of Night | uncommon | DDAL10-01 The Frozen North | Show | ||||
Notes:
While wearing these dark lenses, you have darkvision out to a range of 60 feet. If you already have darkvision, wearing the goggles increases its range by 60 feet. These goggles consist of thin sheets of translucent black crystal set into brass and leather frames. |
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Sending Stones | uncommon | DDAL10-02 - Gnashing Teeth | Show | ||||
Robe of Useful Items | uncommon | A reward from Old Goat of the THUNLAKALAGA Tribe at Wyrmdoom Crag | DDAL10-04 Cold Benevolence | Show | |||
Notes:
This robe is made of expertly-tanned mountain goat hide. The items depicted in its patches are of spartan design, but exceedingly high quality. This robe has cloth patches of various shapes and colors covering it. While wearing the robe, you can use an action to detach one of the patches, causing it to become the object or creature it represents. Once the last patch is removed, the robe becomes an ordinary garment. The robe has two of each of the following patches: |
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Boots of Striding and Springing | uncommon | 1 | A dead dwarf in a pit trap beneath Frostclaw's Lair | DDAL10-03 Divining Evil | Show | ||
Notes:
Wondrous item, uncommon (requires attunement) |