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Adventure Title
DDAL-10-00 Ice Road Trackers, Pt. 2: Cold Welcome
Session
Date Played
2020-09-18 14:28:00 UTC
Levels Gained
GP +/-
20
Downtime +/-
Location Played
D&D Celebration
DM Name
Shawn Merwin
DM DCI Number
100842690
Notes
Mother Tusk requested that we locate and parley with some nomads who have taken a few of her children in hunts. The Frozen North tried its best to stop us, but we persisted and survived. We learned from the hunting band's elder, Shak'Tal, that they were there on the orders of Aluka, their chieftan. Game was scarce and the Rghed Wolf tribe that follows Aluka is being hunted by teh Wolf tribe of Isar, self-proclaimed "the Wolf King." They take issue with Issar's blood rites and foul magicks and Aluka's tribe is becoming sparse from losses to the fighting, Issar's cannibalism, and winter's deprivation. Westra assisted the bard Makara in negotiating a a peaceful alliance between Shak'tal's Reghed tribe and Mother Tusk's family. Shak'tal gifted each of us with an acron enchanted to heal wounds (acorn of healing?) and an unbreakable arrow carved with the totemic symbols of Aluka's Reghed Wolf tribe.

Magic Items

Name Rarity Location Table Result Counts?
Unbreakable Arrow Common A gift of Shak'tal, subchief of the Reghed Wolf tribe false
Gifted to you by Shaktal of the Reghed Wolf Tribe and carved with symbols of the wolf totem, this arrow proves to Wolf Tribe members loyal to Aluka that the bearer is a friend and ally. This arrow can’t be broken, except when it is within an antimagic field. Xanathar’s Guide to Everything, p. 139