Sorren Blackbanner Character Sheet

Season:
S5
Race:
Dwarf (Shield)
Class:
Paladin (Oath of Crown)
Background:
City Watch w/ Safe Haven
Lifestyle:
Comfortable
Current Level:
19
XP Level:
18
Total XP:
265021
XP to Level:
39979
XP for Next:
305000
ACP Level:
18
ACP to Level:
8.0
Milestone Level:
19
Total GP:
151746.4
Total Downtime:
690
Tag:
Sword&Board, Tank
Faction:
Order of the Gauntlet
Faction Rank:
Vindicator (rank 4)
Renown Rank:
Righteous Hand (rank 5)
Total Renown:
33
Secret Missions:
6
Treasure CPs:
0/0/0/0
Magic Item Count:
10
Magic Item Limit:
10
Sergei Zarovich's Plate (+2),
Tome of Leadership & Influence (used),
Skyfist (Dwarven Thrower),
Raptor (Dancing Sword (Rapier)),
Spear of Backbiting,
Rod of Absorption,
Shield +2,
Rod of Lordly Might,
Figurine Of Wondrous Power: Obsidian Steed,
Szass Tam’s Planar Essence,
Helm of the Scavenger

Log Entries

Date Played Adventure Title Session Levels GP Downtime Magic Items
2020-04-05 22:29 Trade Log -15 Mithril Armor (Plate) > Show Trade Log

Handed down the unneeded Mithril Plate to a young Friar, a very genuine young healer named Lightsong. He gave me some Gauntlets of Ogre Power that never dirtied. A kind gesture, but I dropped them in the equipment room at the Order of Gauntlet safehouse in case some other person had need of them.

2020-04-09 00:25 DDAL06-03 Crypt of the Death Giants Belt of Storm Giant Strength Show

Story Award: DEATH'S END.

You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee (See the D&D Epic DDEP06-03 Hecatomb)

DOWNTIME ACTIVITIES (Hall of Mirth, Hall of Omens, Hall of Honor)

During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities.

HALL OF MIRTH.

Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

HALL OF OMENS.

Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

HALL OF HONOR.

Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

2020-04-09 00:41 Downtime Activities: HALL OF MIRTH -50 Show

Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days.

2020-04-26 11:58 DDEP00-01 Red War (T4) 1 4500 Szass Tam’s Planar Essence Show

Bought 3 scrolls of Death Ward, used 2.

Story Award: Planes in Pockets in Planes.

The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2018-08-30 01:32 Season 8 Updates Show

#problematic Waythe -> 24 treasure checkpoints

Date Played Adventure Title Tier Session ACP TCP ▼ Downtime Renown
2020-04-05 22:29 Trade Log -15 Show Trade Log

Handed down the unneeded Mithril Plate to a young Friar, a very genuine young healer named Lightsong. He gave me some Gauntlets of Ogre Power that never dirtied. A kind gesture, but I dropped them in the equipment room at the Order of Gauntlet safehouse in case some other person had need of them.

2020-04-09 00:25 DDAL06-03 Crypt of the Death Giants Show

Story Award: DEATH'S END.

You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee (See the D&D Epic DDEP06-03 Hecatomb)

DOWNTIME ACTIVITIES (Hall of Mirth, Hall of Omens, Hall of Honor)

During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities.

HALL OF MIRTH.

Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

HALL OF OMENS.

Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

HALL OF HONOR.

Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

2020-04-09 00:41 Downtime Activities: HALL OF MIRTH -50 Show

Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days.

2020-04-26 11:58 DDEP00-01 Red War (T4) Show

Bought 3 scrolls of Death Ward, used 2.

Story Award: Planes in Pockets in Planes.

The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2018-08-30 01:32 Season 8 Updates 4 24 Show

#problematic Waythe -> 24 treasure checkpoints

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2020-04-05 22:29 Trade Log -15 Mithril Armor (Plate) > Show Trade Log

Handed down the unneeded Mithril Plate to a young Friar, a very genuine young healer named Lightsong. He gave me some Gauntlets of Ogre Power that never dirtied. A kind gesture, but I dropped them in the equipment room at the Order of Gauntlet safehouse in case some other person had need of them.

2020-04-09 00:25 DDAL06-03 Crypt of the Death Giants Belt of Storm Giant Strength Show

Story Award: DEATH'S END.

You helped defeat Kiaransalee’s cult of Undying Might and prevented many Death Giants from being created and used by Kiaransalee (See the D&D Epic DDEP06-03 Hecatomb)

DOWNTIME ACTIVITIES (Hall of Mirth, Hall of Omens, Hall of Honor)

During the course of this adventure, the characters may earn access to the following downtime activity. If none of the death giants were taken from the crypt Dessa is thankful for the characters’s help and offer them the chance to enter the temple to perform the following activities at the conclusion of the adventure. If the characters took the treasure from the crypts Dessa is angry and they cannot utilize these downtime activities.

HALL OF MIRTH.

Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days. In addition at the conclusion of this adventure a character may choose to learn about Ostoria, by spending 50 downtime days the character will have advantage on any future rolls regarding giants or Ostoria.

HALL OF OMENS.

Characters can spend time in the Hall of Omens learning about signs and portents. A wizard of the school of divination may spend 200 downtime days to gain 1 additional portent dice. Any other character may spend 50 downtime days to gain 3 Luck Points and may use them as the Lucky feat. Once the 3 Luck Points are spent they are not regained.

HALL OF HONOR.

Characters can spend time in the hall of honor learning about the deeds of the ancient Ostorian Honor Guard. A character who spends 25 downtime days will gain advantage in dealings with true giants (Cloud, Hill, Fire, Stone, or Storm) when the subject of the Ostorian Honor Guard can be included in the conversation.

2020-04-09 00:41 Downtime Activities: HALL OF MIRTH -50 Show

Characters can spend time in the Hall of Mirth learning about giant kind and ancient Ostoria and the giant language. At the conclusion of this adventure a character may choose to learn the giant language for 50 downtime days.

2020-04-26 11:58 DDEP00-01 Red War (T4) 4500 Szass Tam’s Planar Essence Show

Bought 3 scrolls of Death Ward, used 2.

Story Award: Planes in Pockets in Planes.

The Thayan mansion in Mulmaster was comprised of a series of nested demiplanes and pocket dimensions, and you survived the exploration – and brought back lingering traces of that magic. As a result, you always know what plane you are on, and if you find yourself away from your native plane you may excise this magic to return to the Prime Material plane immediately. If you do this, destroy this story award.

2018-08-30 01:32 Season 8 Updates Show

#problematic Waythe -> 24 treasure checkpoints