Kalte Snowbound

Season:
S5
Race:
Human (Variant)
Class:
Fighter (Champion)
Background:
Faction Agent
Lifestyle:
Modest
Current Level:
19
XP Level:
8
Total XP:
34025
XP to Level:
13975
XP for Next:
48000
ACP Level:
8
ACP to Level:
8.0
Milestone Level:
19
Total GP:
38401.71
Total Downtime:
238
Tag:
Great Weapon Striker
Faction:
Harpers
Faction Rank:
Wise Owl (rank 4)
Renown Rank:
Harpshadow (rank 2)
Total Renown:
5
Secret Missions:
0
Treasure CPs:
0/0/0/0
Magic Item Count:
13
Magic Item Limit:
10
Wyrmripper (Dragonslayer Greatsword),
Plate +1,
Blackrazor,
Necklace of Prayer Beads,
Fat Mar's Cummerbund (Belt of Hill Giant Strength),
Flamebourne Armor (Plate),
Cloak of Displacement,
Opal of the Ild Rune,
Flame Tongue Greatsword,
Staff of Thunder and Lightning,
Skeggöx (+3 Battleaxe),
Belt of Fire Giant Strength,
Opal of the Ild Rune,
Orb of the Stein Rune,
Pennant of the Vind Rune,
Blessing of Protection,
Instrument of the Bards, Anstruth Harp

Log Entries

Date Played Adventure Title Session Levels GP ▲ Downtime Magic Items
2024-04-08 18:46 DDAL05-14 Reeducation 1 1000 10 Opal of the Ild Rune, Orb of the Stein Rune Show

A few days after the exploration of Durlag's Tower, Hsing finds the group in Beregost. He frantically reports that he was seperated from SEER while exploring the ruins of Ulcaster's school of magic and he cannot locate her.

We set off to find SEER, and on arriving, witness three stone giants killing traveling priests of Lathander that had stopped at the ruins to rest. Moments later, Kalte blacks out. When he comes to, Broca, Flagg, and Dusk tell him that he was possessed by the spirit of Ulcaster himself. Ulcaster asked the group to locate the magic jar where his spirit has been hidden away, then to find where his followers interred his body in the crypts below.

Pushing aside a stone cover, we make our way into the cellars and dungeon of the old school of magic. We discover the expected undead, with Kalte dispatching a half-dozen vampire spawn and a handful of wraiths with little trouble. Dusk, Broca, and Flagg put down as many and a pair of oozes as well. In a space secreted behind a panel in Ulcaster's Lab, we were able to restore the archmage to his body from the jar, effectively resurrecting him.

Following the other tunnel, we discover SEER is enthralled by a vampire named Levanna, which we quickly dispatched by Dusk turning Flagg invisible and the ranger and bard assassinating the vampire's physical form in seconds. A wizard named Max and previously unknown to the group, created the sunlight needed to utterly destroy the nightwalker before she could misty escape.

SEER seems weakened, but not permanently harmed. We took her back to Beregost to recover.

+ 1 potion of Superior Healing. Kalte also exchanges some of his coin to take his payout in the form of a ruby-and-emerald-encrusted ivory statuette of a wizard, worth 1,500gp and a jade statuette of Mystra with seven pearl stars, worth 250gp.

2024-04-18 18:17 DDAL05-9 Durlag’s Tomb 1 1600 Show DM Log
2024-03-20 22:24 DDAL05-8 Durlag’sTower 1 1600 Staff of Thunder and Lightning Show DM Log

SEER requests the Heroes of Parnast & Stagwick meet her in the hamlet of Beregost, near the Wood of Sharp Teeth and the ancient site of Durlag's Tower. She informs the heroes that a cloud giant named Baron Rajiram who typically raids the islands off the Sword Coast. Intelligence reports say the Baron's airships are mobilizing for Durlag's Tower. The tower of the famed dwarven hero holds much treasure by legend, but has never been broached. The heroes are tasked with recovering whatever is of value within before the Cloud Giant arrives.

The party arrives at the Tower and makes a thorough inspection of the premises, killing several demons, a zombie beholder, and a pair of dwarven assassins hired by the Baron. After finding and assembling special holy symbols of Moradin and Silvanus, the gates to the tower were unlocked. Within lurked a nalfeshnee named Schvalt & a quasit named K'napp. The assassin sent by SEER destroyed Schvalt in seconds, saving much of the group who were felled by a wicked lightning bolt thrown by the quasit.

Story Award: Favor of SEER By choosing to not sell the jade dagger and turning it over to SEER, you have earned her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER provides one spell scroll of Darkvision.

Found a potion of Superior Healing, a potion of Invulnerability, a scroll of Greater Invisibility, and a potion of Speed

2024-03-25 20:20 DDAL05-9 Durlag’s Tomb 1 1600 Skeggöx (+3 Battleaxe) Show DM Log

The heroes descend into the sublevels of Durlag's Tower. On the first sublevel, The Hall of Honor, the adventurers find four statures of the Dwarven gods Moradin (the Shorn), Vergadain (the Hunter), Abbathor (the Delver), and Gorm (the Crafter). The statues animate as clay golems as chase the adventurers from the hall and down the stairs.
The second sublevel, Vergadain's Crusade, featured a number of walls of force and a vast quantity of dwarven firespirits, an ancient, potent and flammable alcohol. Hidden within the thousands of gallons of spirits were gelatinous cubes that tried to drown the adventurers in the spirits, but ingenuity (and a lot of held breath) prevailed.
The third sublevel was Gorm's Gauntlet, a dynamic tilting walkway device over a magma pool and surrounded by moving walls that nearly burned the adventurers while they dealt with swooping horned devils.
Sublevel four is themed to Abbathor's Greed & Avarice, with the room filled with piles and piles of illusory treasure, all cursed to any who would take it. By solving the riddles of the statues of the dwarven gods, the group were able to descend to the lowest level, Durlag's Tomb.

Within Durlag's Tomb were trophies from his heroic deeds in legendary times, but also an ancient copper tablet that seems to hold clues to the magic used to create trolls in ancient times, as well as Durlag's favorite battle-axe, Skeggox. While removing the tablet and Skeggox from the Tomb, the adventurers are attacked by Baron Rajiram's forces: a simulacrum of the cloud giant smiling one himself, supported by several warlords and two master thieves. After vanquishing the foes, the adventurers return to SEER with the tablet.

Found one Potion of Superior Healing, one Potion of Invulnerability

Story Award: Favor of Candlekeep. Your surrender of the copper tablet to the acolytes of Oghma at Candlekeep has them overjoyed. The Great Readers spend many weeks poring over the ancient artifact’s hidden meanings and may one day puzzle out where the missing section is located.
The next time you visit Candlekeep or interact with the faithful of Oghma, any Charisma ability checks you make are made with advantage.

2018-08-16 00:36 DDHC-SKT Storm King’s Thunder 1900 20 Show DM Log
2024-01-28 13:53 DM Rewards: Season 12C 0 2500 Show DM Log

Log adjustment since adventurersleaguelog isn't updated for Season 12 rules.

2018-02-27 00:27 DDHC-TOA-1 Tomb of Annihilation 2812.5 30 Show DM Log
2018-08-16 00:25 DDHC-TOA-1 Tomb of Annihilation 29 2812.5 30 Show DM Log
2018-02-27 00:23 DDHC-TOA-1 Tomb of Annihilation 25 3735 45 Show DM Log
2024-04-29 18:13 DDAL05-18 The Mysterious Isle 1 16666.67 10 Greataxe +3 Show

SEER calls the team to her tower, briefing them on the reappearance of the Isle of Xxiphu. Baron Rajiram’s forces have begun to explore a mysterious island. She believes an aboleth artifact is warping the Weave of Magic and is the Baron's likely goal. After allowing the group to select additional gear, she introduces us to a flight of bronze dragons that will take us to the island.
The dragons deliver us to sea elves in the ocean near the island. They tell us that their princess has gone with a vanguard, give the adventurers potions of water breathing, and the underwater infiltration begins. Entry is denied by a number of sahaugin and their giant sharks. In the last chamber before the surface of the island, the crew finds the Princess of the sea elves being tortured by sahaugin and free her.

Story Award: Purple Crystal of the Isle These crystals are columnar in nature; long slender
prisms of a translucent purple mineral. The crystals detect as magical and radiate conjuration magic. Detailed investigation determines that they are not native to the Prime Material Plane, instead being formed by a manifestation of the Far Realm. The crystals can focus psychic energy, with a particular application to the control of constructs.

Wealth carried in treasure Show

8,750 gp carried in form of:
* 2 large emeralds (from the lair of the Huge Giant Crab in WPM, 1,000gp ea)
* Brass mug with jade inlay (from Qesnef's treasure in WPM, 250gp)
* Platinum bracelet set with a sapphire (from Qesnef's treasure in WPM, 2,500gp)
* 1 moonstone amulet (Bloodrider medallion, formerly Eliot Tragor's, 250gp)
* 2 Large Diamonds (formerly the eyes of a statue in the Rotunda of Hotun-Shul, 1,000 gp ea)
* Ruby-and-emerald-encrusted ivory statue of a wizard (Found in the ruins of Ulcaster's school of magic, 1,500 gp)
* Jade statuette of Mystra with 7 stars of pearl (Found in the ruins of Ulcaster's school of magic, 250 gp)

2018-08-16 00:40 DMQuest: Zealot of Oghma Show DM Log
2024-02-05 23:27 Downtime Activity: Dreamwalker -25 Show

Story Award: Dreamwalker. Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. (19)
Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity each time and may not do so again until you no longer possess this story award.

2017-12-25 00:42 AL-MIDWINTER-2017 Midwinter Holiday 10 Show
2018-08-16 00:29 DMQuest: Bounty Hunter Show DM Log
2024-05-01 14:21 Trade Log -5 Greataxe +3 > Instrument of the Bards, Anstruth Harp Show Trade Log

When I saw that axe sitting in SEER's weapons locker, I knew it had Dani's name all over it. I mean, not really, but an unbreakable Greataxe brought her to mind.
Not sure that I know what to do with this harp, but she says she got it from a lich that was an apprentice of the Mad Mage of Undermountain. It has magic butterflies that play it for you. Somebody is going to want this thing.

2017-06-08 19:43 DMQuest: Level Up! 2017 (3/5) 3 Show DM Log
2017-05-02 15:53 DMQuest Reward: Critical Eye Show DM Log
2024-03-21 00:44 DMQuest: Dedicated DM Belt of Fire Giant Strength Show DM Log
2024-04-28 21:15 Downtime: Catching up 1 Show
Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2024-04-08 18:46 DDAL05-14 Reeducation 10 Show

A few days after the exploration of Durlag's Tower, Hsing finds the group in Beregost. He frantically reports that he was seperated from SEER while exploring the ruins of Ulcaster's school of magic and he cannot locate her.

We set off to find SEER, and on arriving, witness three stone giants killing traveling priests of Lathander that had stopped at the ruins to rest. Moments later, Kalte blacks out. When he comes to, Broca, Flagg, and Dusk tell him that he was possessed by the spirit of Ulcaster himself. Ulcaster asked the group to locate the magic jar where his spirit has been hidden away, then to find where his followers interred his body in the crypts below.

Pushing aside a stone cover, we make our way into the cellars and dungeon of the old school of magic. We discover the expected undead, with Kalte dispatching a half-dozen vampire spawn and a handful of wraiths with little trouble. Dusk, Broca, and Flagg put down as many and a pair of oozes as well. In a space secreted behind a panel in Ulcaster's Lab, we were able to restore the archmage to his body from the jar, effectively resurrecting him.

Following the other tunnel, we discover SEER is enthralled by a vampire named Levanna, which we quickly dispatched by Dusk turning Flagg invisible and the ranger and bard assassinating the vampire's physical form in seconds. A wizard named Max and previously unknown to the group, created the sunlight needed to utterly destroy the nightwalker before she could misty escape.

SEER seems weakened, but not permanently harmed. We took her back to Beregost to recover.

+ 1 potion of Superior Healing. Kalte also exchanges some of his coin to take his payout in the form of a ruby-and-emerald-encrusted ivory statuette of a wizard, worth 1,500gp and a jade statuette of Mystra with seven pearl stars, worth 250gp.

2024-04-18 18:17 DDAL05-9 Durlag’s Tomb 3 Show DM Log
2024-03-20 22:24 DDAL05-8 Durlag’sTower 3 Show DM Log

SEER requests the Heroes of Parnast & Stagwick meet her in the hamlet of Beregost, near the Wood of Sharp Teeth and the ancient site of Durlag's Tower. She informs the heroes that a cloud giant named Baron Rajiram who typically raids the islands off the Sword Coast. Intelligence reports say the Baron's airships are mobilizing for Durlag's Tower. The tower of the famed dwarven hero holds much treasure by legend, but has never been broached. The heroes are tasked with recovering whatever is of value within before the Cloud Giant arrives.

The party arrives at the Tower and makes a thorough inspection of the premises, killing several demons, a zombie beholder, and a pair of dwarven assassins hired by the Baron. After finding and assembling special holy symbols of Moradin and Silvanus, the gates to the tower were unlocked. Within lurked a nalfeshnee named Schvalt & a quasit named K'napp. The assassin sent by SEER destroyed Schvalt in seconds, saving much of the group who were felled by a wicked lightning bolt thrown by the quasit.

Story Award: Favor of SEER By choosing to not sell the jade dagger and turning it over to SEER, you have earned her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER provides one spell scroll of Darkvision.

Found a potion of Superior Healing, a potion of Invulnerability, a scroll of Greater Invisibility, and a potion of Speed

2024-03-25 20:20 DDAL05-9 Durlag’s Tomb 3 Show DM Log

The heroes descend into the sublevels of Durlag's Tower. On the first sublevel, The Hall of Honor, the adventurers find four statures of the Dwarven gods Moradin (the Shorn), Vergadain (the Hunter), Abbathor (the Delver), and Gorm (the Crafter). The statues animate as clay golems as chase the adventurers from the hall and down the stairs.
The second sublevel, Vergadain's Crusade, featured a number of walls of force and a vast quantity of dwarven firespirits, an ancient, potent and flammable alcohol. Hidden within the thousands of gallons of spirits were gelatinous cubes that tried to drown the adventurers in the spirits, but ingenuity (and a lot of held breath) prevailed.
The third sublevel was Gorm's Gauntlet, a dynamic tilting walkway device over a magma pool and surrounded by moving walls that nearly burned the adventurers while they dealt with swooping horned devils.
Sublevel four is themed to Abbathor's Greed & Avarice, with the room filled with piles and piles of illusory treasure, all cursed to any who would take it. By solving the riddles of the statues of the dwarven gods, the group were able to descend to the lowest level, Durlag's Tomb.

Within Durlag's Tomb were trophies from his heroic deeds in legendary times, but also an ancient copper tablet that seems to hold clues to the magic used to create trolls in ancient times, as well as Durlag's favorite battle-axe, Skeggox. While removing the tablet and Skeggox from the Tomb, the adventurers are attacked by Baron Rajiram's forces: a simulacrum of the cloud giant smiling one himself, supported by several warlords and two master thieves. After vanquishing the foes, the adventurers return to SEER with the tablet.

Found one Potion of Superior Healing, one Potion of Invulnerability

Story Award: Favor of Candlekeep. Your surrender of the copper tablet to the acolytes of Oghma at Candlekeep has them overjoyed. The Great Readers spend many weeks poring over the ancient artifact’s hidden meanings and may one day puzzle out where the missing section is located.
The next time you visit Candlekeep or interact with the faithful of Oghma, any Charisma ability checks you make are made with advantage.

2018-08-16 00:36 DDHC-SKT Storm King’s Thunder 20 0 Show DM Log
2024-01-28 13:53 DM Rewards: Season 12C 2 Show DM Log

Log adjustment since adventurersleaguelog isn't updated for Season 12 rules.

2018-02-27 00:27 DDHC-TOA-1 Tomb of Annihilation 30 0 Show DM Log
2018-08-16 00:25 DDHC-TOA-1 Tomb of Annihilation 29 30 0 Show DM Log
2018-02-27 00:23 DDHC-TOA-1 Tomb of Annihilation 25 45 0 Show DM Log
2024-04-29 18:13 DDAL05-18 The Mysterious Isle 10 Show

SEER calls the team to her tower, briefing them on the reappearance of the Isle of Xxiphu. Baron Rajiram’s forces have begun to explore a mysterious island. She believes an aboleth artifact is warping the Weave of Magic and is the Baron's likely goal. After allowing the group to select additional gear, she introduces us to a flight of bronze dragons that will take us to the island.
The dragons deliver us to sea elves in the ocean near the island. They tell us that their princess has gone with a vanguard, give the adventurers potions of water breathing, and the underwater infiltration begins. Entry is denied by a number of sahaugin and their giant sharks. In the last chamber before the surface of the island, the crew finds the Princess of the sea elves being tortured by sahaugin and free her.

Story Award: Purple Crystal of the Isle These crystals are columnar in nature; long slender
prisms of a translucent purple mineral. The crystals detect as magical and radiate conjuration magic. Detailed investigation determines that they are not native to the Prime Material Plane, instead being formed by a manifestation of the Far Realm. The crystals can focus psychic energy, with a particular application to the control of constructs.

Wealth carried in treasure Show

8,750 gp carried in form of:
* 2 large emeralds (from the lair of the Huge Giant Crab in WPM, 1,000gp ea)
* Brass mug with jade inlay (from Qesnef's treasure in WPM, 250gp)
* Platinum bracelet set with a sapphire (from Qesnef's treasure in WPM, 2,500gp)
* 1 moonstone amulet (Bloodrider medallion, formerly Eliot Tragor's, 250gp)
* 2 Large Diamonds (formerly the eyes of a statue in the Rotunda of Hotun-Shul, 1,000 gp ea)
* Ruby-and-emerald-encrusted ivory statue of a wizard (Found in the ruins of Ulcaster's school of magic, 1,500 gp)
* Jade statuette of Mystra with 7 stars of pearl (Found in the ruins of Ulcaster's school of magic, 250 gp)

2018-08-16 00:40 DMQuest: Zealot of Oghma Show DM Log
2024-02-05 23:27 Downtime Activity: Dreamwalker -25 Show

Story Award: Dreamwalker. Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. (19)
Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity each time and may not do so again until you no longer possess this story award.

2017-12-25 00:42 AL-MIDWINTER-2017 Midwinter Holiday 10 Show
2018-08-16 00:29 DMQuest: Bounty Hunter Show DM Log
2024-05-01 14:21 Trade Log -5 Show Trade Log

When I saw that axe sitting in SEER's weapons locker, I knew it had Dani's name all over it. I mean, not really, but an unbreakable Greataxe brought her to mind.
Not sure that I know what to do with this harp, but she says she got it from a lich that was an apprentice of the Mad Mage of Undermountain. It has magic butterflies that play it for you. Somebody is going to want this thing.

2017-06-08 19:43 DMQuest: Level Up! 2017 (3/5) 3 1 Show DM Log
2017-05-02 15:53 DMQuest Reward: Critical Eye 2 Show DM Log
2024-03-21 00:44 DMQuest: Dedicated DM Show DM Log
2024-04-28 21:15 Downtime: Catching up Show
Date Played Adventure Title Session XP GP ▲ Downtime Renown Magic Items
2024-04-08 18:46 DDAL05-14 Reeducation 1000 10 Opal of the Ild Rune, Orb of the Stein Rune Show

A few days after the exploration of Durlag's Tower, Hsing finds the group in Beregost. He frantically reports that he was seperated from SEER while exploring the ruins of Ulcaster's school of magic and he cannot locate her.

We set off to find SEER, and on arriving, witness three stone giants killing traveling priests of Lathander that had stopped at the ruins to rest. Moments later, Kalte blacks out. When he comes to, Broca, Flagg, and Dusk tell him that he was possessed by the spirit of Ulcaster himself. Ulcaster asked the group to locate the magic jar where his spirit has been hidden away, then to find where his followers interred his body in the crypts below.

Pushing aside a stone cover, we make our way into the cellars and dungeon of the old school of magic. We discover the expected undead, with Kalte dispatching a half-dozen vampire spawn and a handful of wraiths with little trouble. Dusk, Broca, and Flagg put down as many and a pair of oozes as well. In a space secreted behind a panel in Ulcaster's Lab, we were able to restore the archmage to his body from the jar, effectively resurrecting him.

Following the other tunnel, we discover SEER is enthralled by a vampire named Levanna, which we quickly dispatched by Dusk turning Flagg invisible and the ranger and bard assassinating the vampire's physical form in seconds. A wizard named Max and previously unknown to the group, created the sunlight needed to utterly destroy the nightwalker before she could misty escape.

SEER seems weakened, but not permanently harmed. We took her back to Beregost to recover.

+ 1 potion of Superior Healing. Kalte also exchanges some of his coin to take his payout in the form of a ruby-and-emerald-encrusted ivory statuette of a wizard, worth 1,500gp and a jade statuette of Mystra with seven pearl stars, worth 250gp.

2024-04-18 18:17 DDAL05-9 Durlag’s Tomb 1600 Show DM Log
2024-03-20 22:24 DDAL05-8 Durlag’sTower 1600 Staff of Thunder and Lightning Show DM Log

SEER requests the Heroes of Parnast & Stagwick meet her in the hamlet of Beregost, near the Wood of Sharp Teeth and the ancient site of Durlag's Tower. She informs the heroes that a cloud giant named Baron Rajiram who typically raids the islands off the Sword Coast. Intelligence reports say the Baron's airships are mobilizing for Durlag's Tower. The tower of the famed dwarven hero holds much treasure by legend, but has never been broached. The heroes are tasked with recovering whatever is of value within before the Cloud Giant arrives.

The party arrives at the Tower and makes a thorough inspection of the premises, killing several demons, a zombie beholder, and a pair of dwarven assassins hired by the Baron. After finding and assembling special holy symbols of Moradin and Silvanus, the gates to the tower were unlocked. Within lurked a nalfeshnee named Schvalt & a quasit named K'napp. The assassin sent by SEER destroyed Schvalt in seconds, saving much of the group who were felled by a wicked lightning bolt thrown by the quasit.

Story Award: Favor of SEER By choosing to not sell the jade dagger and turning it over to SEER, you have earned her admiration, as this very dagger was lost during an expedition that, in her words; “went poorly”. The blade is a family heritage item and all that remains of her long-lost uncle, whom she refuses to name directly. SEER provides one spell scroll of Darkvision.

Found a potion of Superior Healing, a potion of Invulnerability, a scroll of Greater Invisibility, and a potion of Speed

2024-03-25 20:20 DDAL05-9 Durlag’s Tomb 1600 Skeggöx (+3 Battleaxe) Show DM Log

The heroes descend into the sublevels of Durlag's Tower. On the first sublevel, The Hall of Honor, the adventurers find four statures of the Dwarven gods Moradin (the Shorn), Vergadain (the Hunter), Abbathor (the Delver), and Gorm (the Crafter). The statues animate as clay golems as chase the adventurers from the hall and down the stairs.
The second sublevel, Vergadain's Crusade, featured a number of walls of force and a vast quantity of dwarven firespirits, an ancient, potent and flammable alcohol. Hidden within the thousands of gallons of spirits were gelatinous cubes that tried to drown the adventurers in the spirits, but ingenuity (and a lot of held breath) prevailed.
The third sublevel was Gorm's Gauntlet, a dynamic tilting walkway device over a magma pool and surrounded by moving walls that nearly burned the adventurers while they dealt with swooping horned devils.
Sublevel four is themed to Abbathor's Greed & Avarice, with the room filled with piles and piles of illusory treasure, all cursed to any who would take it. By solving the riddles of the statues of the dwarven gods, the group were able to descend to the lowest level, Durlag's Tomb.

Within Durlag's Tomb were trophies from his heroic deeds in legendary times, but also an ancient copper tablet that seems to hold clues to the magic used to create trolls in ancient times, as well as Durlag's favorite battle-axe, Skeggox. While removing the tablet and Skeggox from the Tomb, the adventurers are attacked by Baron Rajiram's forces: a simulacrum of the cloud giant smiling one himself, supported by several warlords and two master thieves. After vanquishing the foes, the adventurers return to SEER with the tablet.

Found one Potion of Superior Healing, one Potion of Invulnerability

Story Award: Favor of Candlekeep. Your surrender of the copper tablet to the acolytes of Oghma at Candlekeep has them overjoyed. The Great Readers spend many weeks poring over the ancient artifact’s hidden meanings and may one day puzzle out where the missing section is located.
The next time you visit Candlekeep or interact with the faithful of Oghma, any Charisma ability checks you make are made with advantage.

2018-08-16 00:36 DDHC-SKT Storm King’s Thunder 3800 1900 20 0 Show DM Log
2024-01-28 13:53 DM Rewards: Season 12C 2500 Show DM Log

Log adjustment since adventurersleaguelog isn't updated for Season 12 rules.

2018-02-27 00:27 DDHC-TOA-1 Tomb of Annihilation 5625 2812.5 30 0 Show DM Log
2018-08-16 00:25 DDHC-TOA-1 Tomb of Annihilation 29 5625 2812.5 30 0 Show DM Log
2018-02-27 00:23 DDHC-TOA-1 Tomb of Annihilation 25 6750 3735 45 0 Show DM Log
2024-04-29 18:13 DDAL05-18 The Mysterious Isle 16666.67 10 Greataxe +3 Show

SEER calls the team to her tower, briefing them on the reappearance of the Isle of Xxiphu. Baron Rajiram’s forces have begun to explore a mysterious island. She believes an aboleth artifact is warping the Weave of Magic and is the Baron's likely goal. After allowing the group to select additional gear, she introduces us to a flight of bronze dragons that will take us to the island.
The dragons deliver us to sea elves in the ocean near the island. They tell us that their princess has gone with a vanguard, give the adventurers potions of water breathing, and the underwater infiltration begins. Entry is denied by a number of sahaugin and their giant sharks. In the last chamber before the surface of the island, the crew finds the Princess of the sea elves being tortured by sahaugin and free her.

Story Award: Purple Crystal of the Isle These crystals are columnar in nature; long slender
prisms of a translucent purple mineral. The crystals detect as magical and radiate conjuration magic. Detailed investigation determines that they are not native to the Prime Material Plane, instead being formed by a manifestation of the Far Realm. The crystals can focus psychic energy, with a particular application to the control of constructs.

Wealth carried in treasure Show

8,750 gp carried in form of:
* 2 large emeralds (from the lair of the Huge Giant Crab in WPM, 1,000gp ea)
* Brass mug with jade inlay (from Qesnef's treasure in WPM, 250gp)
* Platinum bracelet set with a sapphire (from Qesnef's treasure in WPM, 2,500gp)
* 1 moonstone amulet (Bloodrider medallion, formerly Eliot Tragor's, 250gp)
* 2 Large Diamonds (formerly the eyes of a statue in the Rotunda of Hotun-Shul, 1,000 gp ea)
* Ruby-and-emerald-encrusted ivory statue of a wizard (Found in the ruins of Ulcaster's school of magic, 1,500 gp)
* Jade statuette of Mystra with 7 stars of pearl (Found in the ruins of Ulcaster's school of magic, 250 gp)

2018-08-16 00:40 DMQuest: Zealot of Oghma 5000 Show DM Log
2024-02-05 23:27 Downtime Activity: Dreamwalker -25 Show

Story Award: Dreamwalker. Your meditations have granted you the gift of foresight. Upon receiving this story award, roll a d20 and record the number rolled. (19)
Once, you can replace any attack roll, saving throw, or ability check made by you or a creature that you can see with the number you rolled. You must choose to do so before the roll. Once you have used this story award in this fashion, remove it. This story award may be earned again as often as you like, but you must complete the Dreamwalker downtime activity each time and may not do so again until you no longer possess this story award.

2017-12-25 00:42 AL-MIDWINTER-2017 Midwinter Holiday 10 Show
2018-08-16 00:29 DMQuest: Bounty Hunter 750 Show DM Log
2024-05-01 14:21 Trade Log -5 Greataxe +3 > Instrument of the Bards, Anstruth Harp Show Trade Log

When I saw that axe sitting in SEER's weapons locker, I knew it had Dani's name all over it. I mean, not really, but an unbreakable Greataxe brought her to mind.
Not sure that I know what to do with this harp, but she says she got it from a lich that was an apprentice of the Mad Mage of Undermountain. It has magic butterflies that play it for you. Somebody is going to want this thing.

2017-06-08 19:43 DMQuest: Level Up! 2017 (3/5) 3 1 Show DM Log
2017-05-02 15:53 DMQuest Reward: Critical Eye 2 Show DM Log
2024-03-21 00:44 DMQuest: Dedicated DM Belt of Fire Giant Strength Show DM Log
2024-04-28 21:15 Downtime: Catching up Show