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Adventure Title
DDAL05-18 The Mysterious Isle
DDAL05-18 The Mysterious Isle
Session
Date Played
2024-04-29 18:13:00 UTC
2024-04-29 18:13:00 UTC
Levels Gained
1
1
GP +/-
16666.67
16666.67
Downtime +/-
10.0
10.0
Location Played
The Adventure Begins (Conroe, TX)
The Adventure Begins (Conroe, TX)
DM Name
Byron Richter
Byron Richter
DM DCI Number
4292024
4292024
Notes
SEER calls the team to her tower, briefing them on the reappearance of the Isle of Xxiphu. Baron Rajiram’s forces have begun to explore a mysterious island. She believes an aboleth artifact is warping the Weave of Magic and is the Baron's likely goal. After allowing the group to select additional gear, she introduces us to a flight of bronze dragons that will take us to the island. The dragons deliver us to *sea elves* in the ocean near the island. They tell us that their princess has gone with a vanguard, give the adventurers potions of *water breathing*, and the underwater infiltration begins. Entry is denied by a number of *sahaugin* and their *giant sharks*. In the last chamber before the surface of the island, the crew finds the Princess of the sea elves being tortured by sahaugin and free her. **Story Award: Purple Crystal of the Isle** These crystals are columnar in nature; long slender prisms of a translucent purple mineral. The crystals detect as magical and radiate conjuration magic. Detailed investigation determines that they are not native to the Prime Material Plane, instead being formed by a manifestation of the Far Realm. The crystals can focus psychic energy, with a particular application to the control of constructs.
SEER calls the team to her tower, briefing them on the reappearance of the Isle of Xxiphu. Baron Rajiram’s forces have begun to explore a mysterious island. She believes an aboleth artifact is warping the Weave of Magic and is the Baron's likely goal. After allowing the group to select additional gear, she introduces us to a flight of bronze dragons that will take us to the island. The dragons deliver us to *sea elves* in the ocean near the island. They tell us that their princess has gone with a vanguard, give the adventurers potions of *water breathing*, and the underwater infiltration begins. Entry is denied by a number of *sahaugin* and their *giant sharks*. In the last chamber before the surface of the island, the crew finds the Princess of the sea elves being tortured by sahaugin and free her. **Story Award: Purple Crystal of the Isle** These crystals are columnar in nature; long slender prisms of a translucent purple mineral. The crystals detect as magical and radiate conjuration magic. Detailed investigation determines that they are not native to the Prime Material Plane, instead being formed by a manifestation of the Far Realm. The crystals can focus psychic energy, with a particular application to the control of constructs.
Magic Items
Name | Rarity | Location | Table | Result | Counts? |
---|---|---|---|---|---|
Greataxe +3 | Very Rare | SEER's weapons locker | true |