Esmeralda

Season:
Forgotten Realms
Race:
Tabaxi
Class:
Bard
Background:
Cloistered Scholar
Lifestyle:
Comfortable
Current Level:
16
Total GP:
116956.75
Total Downtime:
145
Tag:
Esmeralda (Karrakaz) 🛡️15👁️11📜17
Faction:
Candlekeep
Faction Rank:
Seasoned (rank 3)
Magic Item Count:
1
Magic Item Limit:
6
Chardalyn Lute (Instuments of the Bards: Fochlucan bandore)

Log Entries

Date Played Adventure Title Session Levels GP Downtime ▼ Magic Items
2025-08-27 19:30 DDHC-CM-16 Alkazaar's Appendix 1 11500 10 Show

Loot

Potions:
Scrolls: Netherisische Haushaltszauber (Wish)

Charm of the Mirage

Charm of the Sage

Supernatural Gift (Charm)
You can cast Divination, requiring no material components and using your Intelligence as the spellcasting ability. Once you cast the spell three times, the charm vanishes from you.

Dwarven Half Plate

Animated Shield

Ring of Acid Resistance

Tome of Leadership and Influence

Tome of Understanding

Anstuth Harp

Golem Manual: Stone

Wand of Polymorph

Staff of Withering

+2 Longbow

2025-07-09 19:00 DDHC-CM-01 The Joy of Extradimensional Spaces 1 22.5 10 Show

Loot

Healing Potion

Driftglobe 2x

Flail +1

If the characters defeat the animated chained library, one of its books breaks free with a length of chain still attached and functions as a +1 flail. The book is entitled Martial Attack Techniques.

2025-08-10 19:30 DDHC-CM-12 The Curious Tale of Wisteria Vale 1 1150 10 Show

Loot

Potions:
Scrolls:

Cli Lyre

Wondrous item, rare (requires attunement by a bard)

An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.

You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.

You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.

Spells: Fly, invisibility, levitate, protection from evil and good, stone shape, wall of fire, wind wall

2025-08-13 19:30 DDHC-TftYP-Tomb of Horrors 96788 10 Show

Loot

Potions: 4 Potions of Speed, 4 Potions of Greater Invisibility, 2 Potions of Longevity, 2 Potions of Vitality, Potion of Diminution
Scrolls: 1 Enervation, 1 Far Step, 2 Legend Lore, 2 Modify Memory. 7 Misty Step

Manual of Quickness of Action

Glaive of Vengeance

Defender Dagger

Spear of Backbiting

Berserker Greataxe

Rod of the Pact Keeper +3

Ring of Resistance Psychic

Staff of Power

Ring of Protection

Flail +1

Gem of Seeing

Bag of Devouring

Nolzur's Marvelous Pigments (4 Pots)

2025-08-20 20:00 DDHC-CM-13 The Book of Inner Alchemy 1 2018.75 10 Show

Loot

Potions: Superior Healing
Scrolls:

Staff of Striking

Staff, very rare (requires attunement)

This staff can be wielded as a magic Quarterstaff that grants a +3 bonus to attack rolls and damage rolls made with it.
The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 charges. For each charge you expend, the target takes an extra 1d6 Force damage.
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff becomes a nonmagical Quarterstaff.

2025-08-09 19:52 Trade Log -5 Show Trade Log

Traded Robe of Scintillating Colors for Tome of Leadership and Influence
with: https://www.adventurersleaguelog.com/users/75992/characters/161223

2025-07-09 22:03 Trade Log -5 > Chardalyn Lute (Instuments of the Bards: Fochlucan bandore) Show Trade Log

Traded Driftglobe for Chardalyn Lute (Instuments of the Bards: Fochlucan bandore)
with https://www.adventurersleaguelog.com/users/75992/characters/177131

2025-07-17 00:07 Trade Log -5 Show Trade Log

Traded Ring of the Ram for Rhythm Makers Drum +2
with https://www.adventurersleaguelog.com/users/75992/characters/183630

2025-07-31 23:41 Nystrul's Magic Aura -30 Show

Casted Magic Aura 30 Days to become Celestial

Date Played Adventure Title Tier Session ACP TCP Downtime ▼ Renown
2025-08-27 19:30 DDHC-CM-16 Alkazaar's Appendix 10 Show

Loot

Potions:
Scrolls: Netherisische Haushaltszauber (Wish)

Charm of the Mirage

Charm of the Sage

Supernatural Gift (Charm)
You can cast Divination, requiring no material components and using your Intelligence as the spellcasting ability. Once you cast the spell three times, the charm vanishes from you.

Dwarven Half Plate

Animated Shield

Ring of Acid Resistance

Tome of Leadership and Influence

Tome of Understanding

Anstuth Harp

Golem Manual: Stone

Wand of Polymorph

Staff of Withering

+2 Longbow

2025-07-09 19:00 DDHC-CM-01 The Joy of Extradimensional Spaces 10 Show

Loot

Healing Potion

Driftglobe 2x

Flail +1

If the characters defeat the animated chained library, one of its books breaks free with a length of chain still attached and functions as a +1 flail. The book is entitled Martial Attack Techniques.

2025-08-10 19:30 DDHC-CM-12 The Curious Tale of Wisteria Vale 10 Show

Loot

Potions:
Scrolls:

Cli Lyre

Wondrous item, rare (requires attunement by a bard)

An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.

You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.

You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.

Spells: Fly, invisibility, levitate, protection from evil and good, stone shape, wall of fire, wind wall

2025-08-13 19:30 DDHC-TftYP-Tomb of Horrors 10 Show

Loot

Potions: 4 Potions of Speed, 4 Potions of Greater Invisibility, 2 Potions of Longevity, 2 Potions of Vitality, Potion of Diminution
Scrolls: 1 Enervation, 1 Far Step, 2 Legend Lore, 2 Modify Memory. 7 Misty Step

Manual of Quickness of Action

Glaive of Vengeance

Defender Dagger

Spear of Backbiting

Berserker Greataxe

Rod of the Pact Keeper +3

Ring of Resistance Psychic

Staff of Power

Ring of Protection

Flail +1

Gem of Seeing

Bag of Devouring

Nolzur's Marvelous Pigments (4 Pots)

2025-08-20 20:00 DDHC-CM-13 The Book of Inner Alchemy 10 Show

Loot

Potions: Superior Healing
Scrolls:

Staff of Striking

Staff, very rare (requires attunement)

This staff can be wielded as a magic Quarterstaff that grants a +3 bonus to attack rolls and damage rolls made with it.
The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 charges. For each charge you expend, the target takes an extra 1d6 Force damage.
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff becomes a nonmagical Quarterstaff.

2025-08-09 19:52 Trade Log -5 Show Trade Log

Traded Robe of Scintillating Colors for Tome of Leadership and Influence
with: https://www.adventurersleaguelog.com/users/75992/characters/161223

2025-07-09 22:03 Trade Log -5 Show Trade Log

Traded Driftglobe for Chardalyn Lute (Instuments of the Bards: Fochlucan bandore)
with https://www.adventurersleaguelog.com/users/75992/characters/177131

2025-07-17 00:07 Trade Log -5 Show Trade Log

Traded Ring of the Ram for Rhythm Makers Drum +2
with https://www.adventurersleaguelog.com/users/75992/characters/183630

2025-07-31 23:41 Nystrul's Magic Aura -30 Show

Casted Magic Aura 30 Days to become Celestial

Date Played Adventure Title Session XP GP Downtime ▼ Renown Magic Items
2025-08-27 19:30 DDHC-CM-16 Alkazaar's Appendix 11500 10 Show

Loot

Potions:
Scrolls: Netherisische Haushaltszauber (Wish)

Charm of the Mirage

Charm of the Sage

Supernatural Gift (Charm)
You can cast Divination, requiring no material components and using your Intelligence as the spellcasting ability. Once you cast the spell three times, the charm vanishes from you.

Dwarven Half Plate

Animated Shield

Ring of Acid Resistance

Tome of Leadership and Influence

Tome of Understanding

Anstuth Harp

Golem Manual: Stone

Wand of Polymorph

Staff of Withering

+2 Longbow

2025-07-09 19:00 DDHC-CM-01 The Joy of Extradimensional Spaces 22.5 10 Show

Loot

Healing Potion

Driftglobe 2x

Flail +1

If the characters defeat the animated chained library, one of its books breaks free with a length of chain still attached and functions as a +1 flail. The book is entitled Martial Attack Techniques.

2025-08-10 19:30 DDHC-CM-12 The Curious Tale of Wisteria Vale 1150 10 Show

Loot

Potions:
Scrolls:

Cli Lyre

Wondrous item, rare (requires attunement by a bard)

An instrument of the bards is an exquisite example of its kind, superior to an ordinary instrument in every way. Seven types of these instruments exist, each named after a legendary bard college. The following table lists the spells common to all instruments, as well as the spells specific to each one and its rarity. A creature that attempts to play the instrument without being attuned to it must succeed on a DC 15 Wisdom saving throw or take 2d4 psychic damage.

You can use an action to play the instrument and cast one of its spells. Once the instrument has been used to cast a spell, it can’t be used to cast that spell again until the next dawn. The spells use your spellcasting ability and spell save DC.

You can play the instrument while casting a spell that causes any of its targets to be charmed on a failed saving throw, thereby imposing disadvantage on the save. This effect applies only if the spell has a somatic or a material component.

Spells: Fly, invisibility, levitate, protection from evil and good, stone shape, wall of fire, wind wall

2025-08-13 19:30 DDHC-TftYP-Tomb of Horrors 96788 10 Show

Loot

Potions: 4 Potions of Speed, 4 Potions of Greater Invisibility, 2 Potions of Longevity, 2 Potions of Vitality, Potion of Diminution
Scrolls: 1 Enervation, 1 Far Step, 2 Legend Lore, 2 Modify Memory. 7 Misty Step

Manual of Quickness of Action

Glaive of Vengeance

Defender Dagger

Spear of Backbiting

Berserker Greataxe

Rod of the Pact Keeper +3

Ring of Resistance Psychic

Staff of Power

Ring of Protection

Flail +1

Gem of Seeing

Bag of Devouring

Nolzur's Marvelous Pigments (4 Pots)

2025-08-20 20:00 DDHC-CM-13 The Book of Inner Alchemy 2018.75 10 Show

Loot

Potions: Superior Healing
Scrolls:

Staff of Striking

Staff, very rare (requires attunement)

This staff can be wielded as a magic Quarterstaff that grants a +3 bonus to attack rolls and damage rolls made with it.
The staff has 10 charges. When you hit with a melee attack using it, you can expend up to 3 charges. For each charge you expend, the target takes an extra 1d6 Force damage.
Regaining Charges. The staff regains 1d6 + 4 expended charges daily at dawn. If you expend the last charge, roll 1d20. On a 1, the staff becomes a nonmagical Quarterstaff.

2025-08-09 19:52 Trade Log -5 Show Trade Log

Traded Robe of Scintillating Colors for Tome of Leadership and Influence
with: https://www.adventurersleaguelog.com/users/75992/characters/161223

2025-07-09 22:03 Trade Log -5 > Chardalyn Lute (Instuments of the Bards: Fochlucan bandore) Show Trade Log

Traded Driftglobe for Chardalyn Lute (Instuments of the Bards: Fochlucan bandore)
with https://www.adventurersleaguelog.com/users/75992/characters/177131

2025-07-17 00:07 Trade Log -5 Show Trade Log

Traded Ring of the Ram for Rhythm Makers Drum +2
with https://www.adventurersleaguelog.com/users/75992/characters/183630

2025-07-31 23:41 Nystrul's Magic Aura -30 Show

Casted Magic Aura 30 Days to become Celestial