Sir Nemos Ladis Character Sheet
Cast Off Armor Half Plate,
Belt of Hill Giant Strength,
Goggles of Night,
Stone of Good Luck,
Ring of Protection,
Ring of Spell Storing,
Vicious Halberd,
Dwarven Plate,
Belt of Fire Giant Strength,
Belt of Storm Giants Strength,
Dawnreaver (Greatsword Moonblade),
Tome of Leadership and Influence,
Manual of Bodily Health
Log Entries
Date Played | Adventure Title | Session | Levels ▲ | GP | Downtime | Magic Items | ||
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2025-02-25 23:00 | Trade Log | -5 | Chain Mail +1 > Vicious Halberd | Show Trade Log | ||||
Traded with Luran Trisona for Vicious Halberd |
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2025-03-03 02:05 | Trade Log | -5 | > Dwarven Plate | Show Trade Log | ||||
Aster Grünzweig[https://www.adventurersleaguelog.com/users/41558/characters/96175] |
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2025-03-24 18:34 | Trade Log | -5 | Sun Blade > | Show Trade Log | ||||
Traded Sun Blade for Staff of Swarming Insect |
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2025-04-01 19:00 | DDHC-CM-14 The Canopic Being | 1622 | 10 | Show | ||||
Loot1622GP Crystall Ball of True SeeingWondrous item, legendary (requires attunement) Hat of Disguise (Diadem)Wondrous item, uncommon (requires attunement) While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed. Ring of Spell StoringWatchful HelmWondrous item, very rare (requires attunement) While you wear this helm, you gain a +1 bonus to AC and remain aware of your surroundings even while you’re asleep, and you have advantage on Wisdom (Perception) checks that rely on sight. As a bonus action, you can cast the see invisibility spell from the helm. Once this property of the helm is used, it can’t be used again until the next dawn. Staff of FateStaff, very rare (requires attunement) This transparent crystal staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. Altered Outcome. The staff has 6 charges. As a bonus action, you can expend 1 of the staff’s charges to give yourself or one other creature that you can see a d4. The recipient can roll this d4 and add the number rolled to one ability check, attack roll, damage roll, or saving throw it makes before the start of your next turn. If this extra die is not used before then, it is lost. If you expend the staff’s last charge, roll a d20. On a roll of 9 or lower, the staff becomes a nonmagical quarterstaff that breaks the first time it scores a hit and deals damage. On a roll of 10 or higher, the staff regains 1d6 of its expended charges. Ioun Stone of AwarenessWondrous item, rare (requires attunement) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. Eyes of Minute SeeingWondrous item, uncommon These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range Sun BladeWeapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword’s luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. |
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2025-04-20 18:59 | Trade Log | -15000 | Show Trade Log | |||||
Bought |
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2025-05-09 01:31 | Trade Log | 5 | Rod of Hellish Flames > Belt of Fire Giant Strength | Show Trade Log | ||||
Traded Rod of Hellish Flames for Belt of Fire Giants Strenght |
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2025-05-09 20:00 | FR-DC-BG The Flying Flame | 10000 | 10 | Show | ||||
Loot+10000 GP Used:1 Invnurability, Heroism, Flying Bahamut’s Blessing (Blessing of Magic Resistance)You have advantage on saving throws against spells and other magical effects. Mind Crystal (Heightened)Wondrous Item, Rare These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp. Heightened. Choose one creature affected by the spell. That creature has disadvantage on the first saving throw it makes against the spell. Githyanki Earring (Ear Horn of Hearing)Wondrous Item, Common While held up to your ear, this horn suppresses the effects of the deafened condition on you, allowing you to hear normally. This item is found in Xanathar's Guide to Everything, pg. 137. Sentinel. This item glows faintly when aberrations are within 120 feet of it. This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect. Balagos’ Belt (+3 Dragonhide Belt)Wondrous Item, Very Rare (Requires Attunement by a Monk) This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features.(+3) The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. Harmonious. Attuning to this item takes only 1 minute. |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
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2025-02-25 23:00 | Trade Log | Show Trade Log | ||||||
Traded with Luran Trisona for Vicious Halberd |
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2025-03-03 02:05 | Trade Log | -5 | Show Trade Log | |||||
Aster Grünzweig[https://www.adventurersleaguelog.com/users/41558/characters/96175] |
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2025-03-24 18:34 | Trade Log | -5 | Show Trade Log | |||||
Traded Sun Blade for Staff of Swarming Insect |
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2025-04-01 19:00 | DDHC-CM-14 The Canopic Being | 10 | Show | |||||
Loot1622GP Crystall Ball of True SeeingWondrous item, legendary (requires attunement) Hat of Disguise (Diadem)Wondrous item, uncommon (requires attunement) While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed. Ring of Spell StoringWatchful HelmWondrous item, very rare (requires attunement) While you wear this helm, you gain a +1 bonus to AC and remain aware of your surroundings even while you’re asleep, and you have advantage on Wisdom (Perception) checks that rely on sight. As a bonus action, you can cast the see invisibility spell from the helm. Once this property of the helm is used, it can’t be used again until the next dawn. Staff of FateStaff, very rare (requires attunement) This transparent crystal staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. Altered Outcome. The staff has 6 charges. As a bonus action, you can expend 1 of the staff’s charges to give yourself or one other creature that you can see a d4. The recipient can roll this d4 and add the number rolled to one ability check, attack roll, damage roll, or saving throw it makes before the start of your next turn. If this extra die is not used before then, it is lost. If you expend the staff’s last charge, roll a d20. On a roll of 9 or lower, the staff becomes a nonmagical quarterstaff that breaks the first time it scores a hit and deals damage. On a roll of 10 or higher, the staff regains 1d6 of its expended charges. Ioun Stone of AwarenessWondrous item, rare (requires attunement) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. Eyes of Minute SeeingWondrous item, uncommon These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range Sun BladeWeapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword’s luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. |
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2025-04-20 18:59 | Trade Log | Show Trade Log | ||||||
Bought |
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2025-05-09 01:31 | Trade Log | 5 | Show Trade Log | |||||
Traded Rod of Hellish Flames for Belt of Fire Giants Strenght |
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2025-05-09 20:00 | FR-DC-BG The Flying Flame | 10 | Show | |||||
Loot+10000 GP Used:1 Invnurability, Heroism, Flying Bahamut’s Blessing (Blessing of Magic Resistance)You have advantage on saving throws against spells and other magical effects. Mind Crystal (Heightened)Wondrous Item, Rare These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp. Heightened. Choose one creature affected by the spell. That creature has disadvantage on the first saving throw it makes against the spell. Githyanki Earring (Ear Horn of Hearing)Wondrous Item, Common While held up to your ear, this horn suppresses the effects of the deafened condition on you, allowing you to hear normally. This item is found in Xanathar's Guide to Everything, pg. 137. Sentinel. This item glows faintly when aberrations are within 120 feet of it. This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect. Balagos’ Belt (+3 Dragonhide Belt)Wondrous Item, Very Rare (Requires Attunement by a Monk) This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features.(+3) The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. Harmonious. Attuning to this item takes only 1 minute. |
Date Played | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2025-02-25 23:00 | Trade Log | -5 | Chain Mail +1 > Vicious Halberd | Show Trade Log | ||||
Traded with Luran Trisona for Vicious Halberd |
||||||||
2025-03-03 02:05 | Trade Log | -5 | > Dwarven Plate | Show Trade Log | ||||
Aster Grünzweig[https://www.adventurersleaguelog.com/users/41558/characters/96175] |
||||||||
2025-03-24 18:34 | Trade Log | -5 | Sun Blade > | Show Trade Log | ||||
Traded Sun Blade for Staff of Swarming Insect |
||||||||
2025-04-01 19:00 | DDHC-CM-14 The Canopic Being | 1622 | 10 | Show | ||||
Loot1622GP Crystall Ball of True SeeingWondrous item, legendary (requires attunement) Hat of Disguise (Diadem)Wondrous item, uncommon (requires attunement) While wearing this hat, you can use an action to cast the disguise self spell from it at will. The spell ends if the hat is removed. Ring of Spell StoringWatchful HelmWondrous item, very rare (requires attunement) While you wear this helm, you gain a +1 bonus to AC and remain aware of your surroundings even while you’re asleep, and you have advantage on Wisdom (Perception) checks that rely on sight. As a bonus action, you can cast the see invisibility spell from the helm. Once this property of the helm is used, it can’t be used again until the next dawn. Staff of FateStaff, very rare (requires attunement) This transparent crystal staff can be wielded as a magic quarterstaff that grants a +3 bonus to attack and damage rolls made with it. Altered Outcome. The staff has 6 charges. As a bonus action, you can expend 1 of the staff’s charges to give yourself or one other creature that you can see a d4. The recipient can roll this d4 and add the number rolled to one ability check, attack roll, damage roll, or saving throw it makes before the start of your next turn. If this extra die is not used before then, it is lost. If you expend the staff’s last charge, roll a d20. On a roll of 9 or lower, the staff becomes a nonmagical quarterstaff that breaks the first time it scores a hit and deals damage. On a roll of 10 or higher, the staff regains 1d6 of its expended charges. Ioun Stone of AwarenessWondrous item, rare (requires attunement) An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. Eyes of Minute SeeingWondrous item, uncommon These crystal lenses fit over the eyes. While wearing them, you can see much better than normal out to a range of 1 foot. You have advantage on Intelligence (Investigation) checks that rely on sight while searching an area or studying an object within that range Sun BladeWeapon (longsword), rare (requires attunement) This item appears to be a longsword hilt. While grasping the hilt, you can use a bonus action to cause a blade of pure radiance to spring into existence, or make the blade disappear. While the blade exists, this magic longsword has the finesse property. If you are proficient with shortswords or longswords, you are proficient with the sun blade. You gain a +2 bonus to attack and damage rolls made with this weapon, which deals radiant damage instead of slashing damage. When you hit an undead with it, that target takes an extra 1d8 radiant damage. The sword’s luminous blade emits bright light in a 15-foot radius and dim light for an additional 15 feet. The light is sunlight. While the blade persists, you can use an action to expand or reduce its radius of bright and dim light by 5 feet each, to a maximum of 30 feet each or a minimum of 10 feet each. |
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2025-04-20 18:59 | Trade Log | -15000 | Show Trade Log | |||||
Bought |
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2025-05-09 01:31 | Trade Log | 5 | Rod of Hellish Flames > Belt of Fire Giant Strength | Show Trade Log | ||||
Traded Rod of Hellish Flames for Belt of Fire Giants Strenght |
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2025-05-09 20:00 | FR-DC-BG The Flying Flame | 10000 | 10 | Show | ||||
Loot+10000 GP Used:1 Invnurability, Heroism, Flying Bahamut’s Blessing (Blessing of Magic Resistance)You have advantage on saving throws against spells and other magical effects. Mind Crystal (Heightened)Wondrous Item, Rare These gemstones contain a crystallized bit of spellcasting magic. Different types of mind crystals exist, each with a different single-use effect. When you cast a spell that has a casting time of 1 action while holding a mind crystal, you can modify the spell in a specific way that has an effect described below. You can use only a single mind crystal to modify the spell, and you can’t use a mind crystal and a Metamagic option on the same spell. Once you use a mind crystal, it becomes a nonmagical gem worth 50 gp. Heightened. Choose one creature affected by the spell. That creature has disadvantage on the first saving throw it makes against the spell. Githyanki Earring (Ear Horn of Hearing)Wondrous Item, Common While held up to your ear, this horn suppresses the effects of the deafened condition on you, allowing you to hear normally. This item is found in Xanathar's Guide to Everything, pg. 137. Sentinel. This item glows faintly when aberrations are within 120 feet of it. This is a typical earring that a githyanki warrior would wear when venturing out into the world. Because this item can be worn as an earring, it need not be held close to the ear to produce the intended effect. Balagos’ Belt (+3 Dragonhide Belt)Wondrous Item, Very Rare (Requires Attunement by a Monk) This finely detailed belt is made of dragonhide. While wearing it, you gain a bonus to the saving throw DCs of your ki features.(+3) The bonus is determined by the belt’s rarity. In addition, you can use an action to regain ki points equal to a roll of your Martial Arts die. You can’t use this action again until the next dawn. Harmonious. Attuning to this item takes only 1 minute. |