Russo
Heward’s Handy Spice Pouch,
Winged Boots,
Goggles of Night,
Blackrazor,
Defender Longsword,
Sword of Vengeance (Longsword),
Berserker Axe (Greataxe),
Spear of Backbiting,
Ring of Psychic Resistance,
Rod of Alertness,
Staff of Power,
Belt of Fire Giant Strength,
Manual of Iron Golems,
Carpet of Flying, 4 ft. × 6 ft.,
Rolisa’s Portable Factory (Daern’s Instant Fortress),
Robe of Eyes,
Ioun Stone of Awareness,
Nine Lives Stealer Scimitar,
Figurine of Wondrous Power - Onyx Dog
Log Entries
Date Played ▼ | Adventure Title | Session | Levels | GP | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2022-08-30 18:00 | CCC-GHC-BK2-09 Breath of Fire | 1 | 0 | 10000 | 10 | Figurine of Wondrous Power - Onyx Dog | Show | |
Figurine of Wondrous Power - Onyx Dog |
||||||||
2022-04-16 19:30 | CCC-QCC2018-01 Of Gods and Monsters | 1 | 1 | 1533 | 10 | Nine Lives Stealer Scimitar | Show | |
Nine Lives Stealer Scimitar. Weapon (scimitar), very rare (requires attunement). The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. |
||||||||
2021-10-19 18:30 | DDHC-CM: The Scrivener's Tale | 1 | 1 | 10115 | 10 | Robe of Eyes, Ioun Stone of Awareness | Show | |
Robe of Eyes. Wondrous Item, rare (requires attunement). This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits: The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight. You have darkvision out to a range of 120 feet. Ioun Stone of Awareness. Wondrous item, rare (requires attunement). An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Awareness (Rare). You can’t be surprised while this dark blue rhomboid orbits your head. Potion of Fire Giant Strength. Spell Scroll of Conjure Fey. |
||||||||
2021-10-09 18:00 | CCC-SDREAM-01-03 The Best Laid Plans of Gnomes | 1 | 1 | 10000 | 10 | Rolisa’s Portable Factory (Daern’s Instant Fortress) | Show | |
Used 1x Potion of Speed. Rolisa’s Portable Factory (Daern’s Instant Fortress). Wondrous item, rare. Rolisa has decided that a portable factory might be a bad idea and has instead offered her device to you. When activated, this fortress resembles a Gnomish factory. The exterior is covered in gears, pipes and exhaust stacks. These effects are cosmetic and confer no additional benefits. Potion of Vitality. Potion, very rare. |
||||||||
2021-10-09 04:00 | DDHC-TYP Chapter 7: Tomb of Horrors | 1 | 1 | 66666 | 10 | Defender Longsword, Sword of Vengeance (Longsword), Berserker Axe (Greataxe), Spear of Backbiting, Ring of Psychic Resistance, Rod of Alertness, Staff of Power, Belt of Fire Giant Strength, Manual of Iron Golems, Carpet of Flying, 4 ft. × 6 ft. | Show | |
Gold: 400,000 gp (divided between six players). Consumables: Magic Items: |
||||||||
2021-10-08 14:03 | Downtime Catchup | 2 | -20 | Show | ||||
2021-05-30 14:00 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 1 | 120 | 20 | Goggles of Night, Blackrazor | Show | |
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. Snarla’s Spellbook: |
||||||||
2021-05-28 11:30 | CCC-SQC-03-02 Shiitake | 1 | 0 | 120 | Heward’s Handy Spice Pouch, Winged Boots | Show | ||
Heward’s Handy Spice Pouch. Wondrous Item, common. This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn. Winged Boots. Wondrous Item, uncommon (requires attunement). This pair of boots is crafted by magically fusing leaves from the Comanthar forest and ancient magic that still lingers around Myth Drannor. The wearer of the boots leaves behind a trail of faintly sparkling dust that disappears almost immediately. The leaves on the boots changes color according to the season of the region. |
||||||||
2021-05-13 19:00 | CCC-DWB-DFT-1 Digging For Trouble | 1 | 1 | 120 | 20 | Frost Brand Shortsword | Show | |
Purchased Cold Weather Gear (10 gp). Infernal Tutor Sold Russo's soul in exchange for the Skill Expert feat from Infernal Tutor Corthalvox. That's a Big Spear Found +1 Studded Leather, and a Frost Brand Shortsword. |
||||||||
2021-05-04 18:30 | CCC-MELB-01 A Single Tearfall | 1 | 0 | 120 | Show | |||
2021-04-30 18:30 | CCC-BMG-44 PHLAN 4-2 Long Leggity Beasties | 1 | 1 | 120 | 20 | Show | ||
2021-04-23 18:00 | DDAL05-17 Hartkiller’s Horn | 1 | 0 | 120 | Show | |||
2021-03-25 19:00 | CCC-COS-01 The Only Way to be Sure | 1 | 1 | 120 | 20 | Portable Hole | Show | |
Portable Hole. Wondrous item, rare. This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. Any creature inside of the hole hears a slight slurping sound in the distance; the sound can never be located. |
||||||||
2021-03-12 18:30 | DDAL07-08 Putting the Dead to Rest | 1 | 0 | 120 | Staff of the Woodlands | Show | ||
Staff of the Woodlands. Weapon (quarterstaff), rare (requires attunement by a druid). This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches—complete with tiny, string bridges connecting tiny, straw houses. This item can be found in the Dungeon Master’s Guide. |
||||||||
2021-03-05 18:30 | DDAL07-07 Rotting Roots | 1 | 1 | 120 | 20 | Rope of Entanglement | Show | |
Rope of Entanglement. Wondrous item, rare. This rope is fashioned from a 30foot length of wilted, thorny vine. Upon entangling a isn’t undead or a construct creature that , the thorns dig into its target’s flesh and appear to feed — the vine grows green, its leaves become full and vibrant, and colorful, aromatic flowers blossom along its length. This item can be found in the Dungeon Master’s Guide. |
||||||||
2021-03-05 11:38 | Trade Log | -15 | Headband of Intellect > Broom of Flying | Show Trade Log | ||||
Traded Russo's Headband of Intellect for Carric's Broom of Flying. Player: Maadonna |
||||||||
2021-02-26 18:30 | DDAL07-06 Fester and Burn | 1 | 0 | 120 | Mace of Smiting | Show | ||
Mace of Smiting. Weapon (mace), rare. The once-fine haft of this club has long-since gone to soggy rot; even the leather wrapping its pommel isn’t enough to stop it from soaking through the wearer’s gloves. The adamantine head of the mace is carved to resemble the giant rune Rün (ruin). Upon striking a construct with the mace, it unleashes a shower of gold sparks. |
||||||||
2020-12-22 15:22 | Downtime Catchup | 1 | 0 | Show | ||||
2020-12-22 12:00 | DDAL05-16 Parnast Under Siege | 1 | 1 | 80 | 10 | Headband of Intellect | Show | |
Headband of Intellect. Wondrous Item, uncommon. Your Intelligence score is 19 while you wear this headband. It has no effect on you if your Intelligence is already 19 or higher. This item can be found in the Dungeon Master’s Guide. Shining with a polished brilliance this golden headband never dulls. The sound of heavenly chimes can be heard when the wearer has a new idea. |
||||||||
2020-10-18 22:00 | DDAL05-1 Treasures of the Broken Hoard | 1 | 1 | 20 | 10 | Show | ||
Mission 3. Against the Frost |
Date Played ▼ | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2022-08-30 18:00 | CCC-GHC-BK2-09 Breath of Fire | 1 | 10 | Show | ||||
Figurine of Wondrous Power - Onyx Dog |
||||||||
2022-04-16 19:30 | CCC-QCC2018-01 Of Gods and Monsters | 1 | 10 | Show | ||||
Nine Lives Stealer Scimitar. Weapon (scimitar), very rare (requires attunement). The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. |
||||||||
2021-10-19 18:30 | DDHC-CM: The Scrivener's Tale | 1 | 10 | Show | ||||
Robe of Eyes. Wondrous Item, rare (requires attunement). This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits: The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight. You have darkvision out to a range of 120 feet. Ioun Stone of Awareness. Wondrous item, rare (requires attunement). An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Awareness (Rare). You can’t be surprised while this dark blue rhomboid orbits your head. Potion of Fire Giant Strength. Spell Scroll of Conjure Fey. |
||||||||
2021-10-09 18:00 | CCC-SDREAM-01-03 The Best Laid Plans of Gnomes | 1 | 10 | Show | ||||
Used 1x Potion of Speed. Rolisa’s Portable Factory (Daern’s Instant Fortress). Wondrous item, rare. Rolisa has decided that a portable factory might be a bad idea and has instead offered her device to you. When activated, this fortress resembles a Gnomish factory. The exterior is covered in gears, pipes and exhaust stacks. These effects are cosmetic and confer no additional benefits. Potion of Vitality. Potion, very rare. |
||||||||
2021-10-09 04:00 | DDHC-TYP Chapter 7: Tomb of Horrors | 1 | 10 | Show | ||||
Gold: 400,000 gp (divided between six players). Consumables: Magic Items: |
||||||||
2021-10-08 14:03 | Downtime Catchup | -20 | Show | |||||
2021-05-30 14:00 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 20 | Show | ||||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. Snarla’s Spellbook: |
||||||||
2021-05-28 11:30 | CCC-SQC-03-02 Shiitake | 1 | Show | |||||
Heward’s Handy Spice Pouch. Wondrous Item, common. This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn. Winged Boots. Wondrous Item, uncommon (requires attunement). This pair of boots is crafted by magically fusing leaves from the Comanthar forest and ancient magic that still lingers around Myth Drannor. The wearer of the boots leaves behind a trail of faintly sparkling dust that disappears almost immediately. The leaves on the boots changes color according to the season of the region. |
||||||||
2021-05-13 19:00 | CCC-DWB-DFT-1 Digging For Trouble | 1 | 20 | Show | ||||
Purchased Cold Weather Gear (10 gp). Infernal Tutor Sold Russo's soul in exchange for the Skill Expert feat from Infernal Tutor Corthalvox. That's a Big Spear Found +1 Studded Leather, and a Frost Brand Shortsword. |
||||||||
2021-05-04 18:30 | CCC-MELB-01 A Single Tearfall | 1 | Show | |||||
2021-04-30 18:30 | CCC-BMG-44 PHLAN 4-2 Long Leggity Beasties | 1 | 20 | Show | ||||
2021-04-23 18:00 | DDAL05-17 Hartkiller’s Horn | 1 | Show | |||||
2021-03-25 19:00 | CCC-COS-01 The Only Way to be Sure | 1 | 20 | Show | ||||
Portable Hole. Wondrous item, rare. This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. Any creature inside of the hole hears a slight slurping sound in the distance; the sound can never be located. |
||||||||
2021-03-12 18:30 | DDAL07-08 Putting the Dead to Rest | 1 | Show | |||||
Staff of the Woodlands. Weapon (quarterstaff), rare (requires attunement by a druid). This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches—complete with tiny, string bridges connecting tiny, straw houses. This item can be found in the Dungeon Master’s Guide. |
||||||||
2021-03-05 18:30 | DDAL07-07 Rotting Roots | 1 | 20 | Show | ||||
Rope of Entanglement. Wondrous item, rare. This rope is fashioned from a 30foot length of wilted, thorny vine. Upon entangling a isn’t undead or a construct creature that , the thorns dig into its target’s flesh and appear to feed — the vine grows green, its leaves become full and vibrant, and colorful, aromatic flowers blossom along its length. This item can be found in the Dungeon Master’s Guide. |
||||||||
2021-03-05 11:38 | Trade Log | -15 | Show Trade Log | |||||
Traded Russo's Headband of Intellect for Carric's Broom of Flying. Player: Maadonna |
||||||||
2021-02-26 18:30 | DDAL07-06 Fester and Burn | 1 | Show | |||||
Mace of Smiting. Weapon (mace), rare. The once-fine haft of this club has long-since gone to soggy rot; even the leather wrapping its pommel isn’t enough to stop it from soaking through the wearer’s gloves. The adamantine head of the mace is carved to resemble the giant rune Rün (ruin). Upon striking a construct with the mace, it unleashes a shower of gold sparks. |
||||||||
2020-12-22 15:22 | Downtime Catchup | 0 | Show | |||||
2020-12-22 12:00 | DDAL05-16 Parnast Under Siege | 1 | 10 | Show | ||||
Headband of Intellect. Wondrous Item, uncommon. Your Intelligence score is 19 while you wear this headband. It has no effect on you if your Intelligence is already 19 or higher. This item can be found in the Dungeon Master’s Guide. Shining with a polished brilliance this golden headband never dulls. The sound of heavenly chimes can be heard when the wearer has a new idea. |
||||||||
2020-10-18 22:00 | DDAL05-1 Treasures of the Broken Hoard | 1 | 10 | Show | ||||
Mission 3. Against the Frost |
Date Played ▼ | Adventure Title | Session | XP | GP | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2022-08-30 18:00 | CCC-GHC-BK2-09 Breath of Fire | 1 | 10000 | 10 | Figurine of Wondrous Power - Onyx Dog | Show | ||
Figurine of Wondrous Power - Onyx Dog |
||||||||
2022-04-16 19:30 | CCC-QCC2018-01 Of Gods and Monsters | 1 | 1533 | 10 | Nine Lives Stealer Scimitar | Show | ||
Nine Lives Stealer Scimitar. Weapon (scimitar), very rare (requires attunement). The hilt of this weapon is covered with carved, ancient Rellanic runes that seem to comprise nonsensical words or, possibly, a list of proper names. The Ecology of the Tarrasque. Your research on the tarrasque grants you an encyclopedic knowledge of the history and lore of this creature. This award may have additional repercussions in future QCC modules. Membership in the Royal Order of Tarrasque Herders. Dryearth has offered you membership in the Order if Run Away and Join the Circus. You spend some time traveling with the circus as a performer until the start of your next adventure. You learn quite a bit about the inner workings of the circus during this time. This award may have additional repercussions in future QCC modules. Honorary Bullywug. For helping to free their god from the bonds of oppression, a bullywug tribe of Chult owes you a lifedebt. Should you ever find yourself in the presence of this bullywug tribe in Chult during a future QCC adventure, you will be treated as an ally. Should you ever willingly kill a froghemoth while in Chult or in the presence of a bullywug, this story award is lost. |
||||||||
2021-10-19 18:30 | DDHC-CM: The Scrivener's Tale | 1 | 10115 | 10 | Robe of Eyes, Ioun Stone of Awareness | Show | ||
Robe of Eyes. Wondrous Item, rare (requires attunement). This robe is adorned with eyelike patterns. While you wear the robe, you gain the following benefits: The robe lets you see in all directions, and you have advantage on Wisdom (Perception) checks that rely on sight. You have darkvision out to a range of 120 feet. Ioun Stone of Awareness. Wondrous item, rare (requires attunement). An Ioun stone is named after Ioun, a god of knowledge and prophecy revered on some worlds. Many types of Ioun stone exist, each type a distinct combination of shape and color. When you use an action to toss one of these stones into the air, the stone orbits your head at a distance of 1d3 feet and confers a benefit to you. Thereafter, another creature must use an action to grasp or net the stone to separate it from you, either by making a successful attack roll against AC 24 or a successful DC 24 Dexterity (Acrobatics) check. You can use an action to seize and stow the stone, ending its effect. A stone has AC 24, 10 hit points, and resistance to all damage. It is considered to be an object that is being worn while it orbits your head. Awareness (Rare). You can’t be surprised while this dark blue rhomboid orbits your head. Potion of Fire Giant Strength. Spell Scroll of Conjure Fey. |
||||||||
2021-10-09 18:00 | CCC-SDREAM-01-03 The Best Laid Plans of Gnomes | 1 | 10000 | 10 | Rolisa’s Portable Factory (Daern’s Instant Fortress) | Show | ||
Used 1x Potion of Speed. Rolisa’s Portable Factory (Daern’s Instant Fortress). Wondrous item, rare. Rolisa has decided that a portable factory might be a bad idea and has instead offered her device to you. When activated, this fortress resembles a Gnomish factory. The exterior is covered in gears, pipes and exhaust stacks. These effects are cosmetic and confer no additional benefits. Potion of Vitality. Potion, very rare. |
||||||||
2021-10-09 04:00 | DDHC-TYP Chapter 7: Tomb of Horrors | 1 | 66666 | 10 | Defender Longsword, Sword of Vengeance (Longsword), Berserker Axe (Greataxe), Spear of Backbiting, Ring of Psychic Resistance, Rod of Alertness, Staff of Power, Belt of Fire Giant Strength, Manual of Iron Golems, Carpet of Flying, 4 ft. × 6 ft. | Show | ||
Gold: 400,000 gp (divided between six players). Consumables: Magic Items: |
||||||||
2021-10-08 14:03 | Downtime Catchup | -20 | Show | |||||
2021-05-30 14:00 | DDHC-TYP Chapter 4: White Plume Mountain | 1 | 120 | 20 | Goggles of Night, Blackrazor | Show | ||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. Snarla’s Spellbook: |
||||||||
2021-05-28 11:30 | CCC-SQC-03-02 Shiitake | 1 | 120 | Heward’s Handy Spice Pouch, Winged Boots | Show | |||
Heward’s Handy Spice Pouch. Wondrous Item, common. This belt pouch appears empty and has 10 charges. While holding the pouch, you can use an action to expend 1 of its charges, speak the name of any nonmagical food seasoning (such as salt, pepper, saffron, or cilantro), and remove a pinch of the desired seasoning from the pouch. A pinch is enough to season a single meal. The pouch regains 1d6 + 4 expended charges daily at dawn. Winged Boots. Wondrous Item, uncommon (requires attunement). This pair of boots is crafted by magically fusing leaves from the Comanthar forest and ancient magic that still lingers around Myth Drannor. The wearer of the boots leaves behind a trail of faintly sparkling dust that disappears almost immediately. The leaves on the boots changes color according to the season of the region. |
||||||||
2021-05-13 19:00 | CCC-DWB-DFT-1 Digging For Trouble | 1 | 120 | 20 | Frost Brand Shortsword | Show | ||
Purchased Cold Weather Gear (10 gp). Infernal Tutor Sold Russo's soul in exchange for the Skill Expert feat from Infernal Tutor Corthalvox. That's a Big Spear Found +1 Studded Leather, and a Frost Brand Shortsword. |
||||||||
2021-05-04 18:30 | CCC-MELB-01 A Single Tearfall | 1 | 120 | Show | ||||
2021-04-30 18:30 | CCC-BMG-44 PHLAN 4-2 Long Leggity Beasties | 1 | 120 | 20 | Show | |||
2021-04-23 18:00 | DDAL05-17 Hartkiller’s Horn | 1 | 120 | Show | ||||
2021-03-25 19:00 | CCC-COS-01 The Only Way to be Sure | 1 | 120 | 20 | Portable Hole | Show | ||
Portable Hole. Wondrous item, rare. This fine black cloth, soft as silk, is folded up to the dimensions of a handkerchief. It unfolds into a circular sheet 6 feet in diameter. Any creature inside of the hole hears a slight slurping sound in the distance; the sound can never be located. |
||||||||
2021-03-12 18:30 | DDAL07-08 Putting the Dead to Rest | 1 | 120 | Staff of the Woodlands | Show | |||
Staff of the Woodlands. Weapon (quarterstaff), rare (requires attunement by a druid). This item has been meticulously trimmed and tended to in such a way that it appears to be a smaller version of one of the immense jungle trees in Chult. The staff’s creator even went so far as to create a small diorama of what looks like a tiny village in the upper reaches of the staff’s branches—complete with tiny, string bridges connecting tiny, straw houses. This item can be found in the Dungeon Master’s Guide. |
||||||||
2021-03-05 18:30 | DDAL07-07 Rotting Roots | 1 | 120 | 20 | Rope of Entanglement | Show | ||
Rope of Entanglement. Wondrous item, rare. This rope is fashioned from a 30foot length of wilted, thorny vine. Upon entangling a isn’t undead or a construct creature that , the thorns dig into its target’s flesh and appear to feed — the vine grows green, its leaves become full and vibrant, and colorful, aromatic flowers blossom along its length. This item can be found in the Dungeon Master’s Guide. |
||||||||
2021-03-05 11:38 | Trade Log | -15 | Headband of Intellect > Broom of Flying | Show Trade Log | ||||
Traded Russo's Headband of Intellect for Carric's Broom of Flying. Player: Maadonna |
||||||||
2021-02-26 18:30 | DDAL07-06 Fester and Burn | 1 | 120 | Mace of Smiting | Show | |||
Mace of Smiting. Weapon (mace), rare. The once-fine haft of this club has long-since gone to soggy rot; even the leather wrapping its pommel isn’t enough to stop it from soaking through the wearer’s gloves. The adamantine head of the mace is carved to resemble the giant rune Rün (ruin). Upon striking a construct with the mace, it unleashes a shower of gold sparks. |
||||||||
2020-12-22 15:22 | Downtime Catchup | 0 | Show | |||||
2020-12-22 12:00 | DDAL05-16 Parnast Under Siege | 1 | 80 | 10 | Headband of Intellect | Show | ||
Headband of Intellect. Wondrous Item, uncommon. Your Intelligence score is 19 while you wear this headband. It has no effect on you if your Intelligence is already 19 or higher. This item can be found in the Dungeon Master’s Guide. Shining with a polished brilliance this golden headband never dulls. The sound of heavenly chimes can be heard when the wearer has a new idea. |
||||||||
2020-10-18 22:00 | DDAL05-1 Treasures of the Broken Hoard | 1 | 20 | 10 | Show | |||
Mission 3. Against the Frost |