Skunk

Season:
9
Race:
Half-Elf Drow
Class:
Wizard
Background:
Lifestyle:
None
Current Level:
20
Total GP:
33415
Total Downtime:
41
Tag:
Faction:
Zhentarim
Faction Rank:
Ardragon (rank 4)
Magic Item Count:
11
Magic Item Limit:
10
Headband of Intellect,
Cloak of Displacement,
Rapier +2,
Manual of Quickness of Action,
Studded Leather, +2,
Tome of Clear Thought,
Ioun Stone of Mastery,
Wave,
Robe of the Archmagi (Gray),
Belt of Storm Giant Strength,
Plate +3,
Ruby of the War Mage

Log Entries

Date Played Adventure Title Session Levels ▼ GP Downtime Magic Items
2019-11-11 23:14 Purchase Log -50 -1 Show Purchase

Scribed Spell Scroll of Absorb Elements (50 gp)

2020-01-04 05:48 Trade Log -15 Tome of Leadership and Influence > Studded Leather, +2 Show Trade Log

Traded Jedediah's Studded Leather, +2 for Skunk's Tome of Leadership and Influence

2019-10-13 20:21 Purchase Log -45 Show Purchase

Purchased Studded Leather Armor.

2019-11-07 23:29 Purchase Log -100 -1 Show Purchase

Scribed Spell Scroll of Shadow Blade (100 gp)

2019-11-02 10:31 Purchase Log -150 Show Purchase

Purchased Spell Scroll of Shadow Blade

2019-11-13 22:21 Purchase Log -250 -2 Show Purchase

Scribed Spell Scroll of Steel Wind Strike (250 gp)

2020-01-20 18:41 CCC-BMG-37 Weakness of Rock 1 Manual of Quickness of Action Show DM Log
2021-08-21 16:00 Purchase Log -500 Show Purchase

Purchased the material component for Tasha's Otherworldly Guise (500 gp).

2019-11-12 19:00 CCC-LINKS-01 Champion of the People 1 1 120 20 Belt of Hill Giant Strength Show

“Fat” Markoth’s Cummerbund. Wondrous Item, rare (requires attunement). Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. A description of this item can be found in the Dungeon Master’s Guide under the entry ‘Belt of Giant Strength (Hill)’.

2019-11-13 19:00 CCC-DFW-01-02 Behind the Veil 1 1 120 20 Show

Sending Stones. This pair of Sending stones are marked with the ensignia of the Brotherhood of the Cloaks.

Pearl of Power. This Black pearl does not reflect any light shone upon it.

Knowledge of Shadow. If the characters read Favren’s journal, they have learned quite a bit about the shadow mages and their experiments. Anytime a character makes an Intelligence check which pertains to shadow mages or shadow magic, they may do so with advantage.

2019-11-13 22:01 Downtime Catchup 1 -60 Show
2019-12-29 13:00 CCC-ROZK-0102 Zhentarim’s Lament 1 1 800 -30 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2020-01-20 19:00 CCC-GHC-07 The River Runs Red 1 1 400 20 Ring of the Ram Show

Ring of the Ram. Ring, rare (requires attunement). This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

2020-01-22 19:00 CCC-BMG-38 Dead Canaries 1 1 800 20 Tome of Clear Thought Show

Tome of Clear Thought. Wondrous Item, very rare. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Intelligence score increases by 2. More information on this magical item can be found in the Dungeons Master’s Guide.

2020-01-26 19:00 CCC-GHC-08 Death in the Ruins 1 1 600 20 Tyr's Justice Show

Tyr's Justice. Weapon (greatsword), rare. You gain a +2 bonus to attack and damage rolls made with this magical greatsword. In addition, the weapon has the Guardian minor property, which whispers warnings to you, granting you a +2 bonus to initiative, providing you aren’t incapacitated.

2020-01-27 22:00 CCC-GHC-09 Swamp of Death 1 1 400 20 Giant's Bane Show

Giant's Bane. Weapon (longbow), rare. You gain a +2 bonus to attack and damage rolls made with this magic weapon. When fighting giants, the attack and damage roll bonus increases to +4. The bow also has the Sentinel minor property and glows faintly when giants are within 120 feet of it. For this weapon, "giant" refers to any creature with the giant type, including ogres and trolls.

2020-02-02 10:00 DDAL00-11F Twice as Nice for Half the Price 1 1 3000 20 Ioun Stone of Mastery Show

Ioun Stone of Mastery: Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head.

Lord of the Gorge. You defeated and killed Xak’thar the Twin, the ravenous conjoined twin pit fiends of the Gorge of Slaughter. You ascended to its place as lord of that pit, and for a year and a day your reign was bloody and brutal—until some meddling adventure defeated you! You are retired from D&D Adventurers League play for a year and a day from today’s date, and upon your return you are proficient in the Infernal tongue and have acquired a lemure follower; this creature is fanatical in its devotion but is entirely pitiful. Downtime days can’t be used to lessen this time spent in Nessus.

Spell Scroll of Maddening Darkness.

2024-09-14 15:00 PS-DC-MIKE-01 The Clash for the Multiversal Championship 1 1 20000 10 Plate +3, Ruby of the War Mage Show

Plate Armor +3. Heavy armor, legendary. You have a +3 bonus to AC while wearing this armor. This item is found in the Dungeon Master’s Guide. Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song. This magnificent suit of plate armor was forged by the same legendary smith that crafted the Undisputed Multiversal Championship belt. As the champion marches forth, their presence is marked by the resounding clangor of steel and the shimmering brilliance of their armor—a shield against physical harm and a symbol of their indomitable spirit. In every clash and confrontation, the armor stands as a testament to the champion's honored status, destined to shape the fate of realms and etch their name in the annals of legend.

Ruby of the War Mage. Wondrous item, common (requires attunement by a spellcaster). Etched with eldritch runes, this 1-inch-diameter rubyallows you to use a simple or martial weapon as a spellcasting focus for your spells. For this property to work, you must attach the ruby to the weapon by pressing the ruby against it for at least 10 minutes. Thereafter, the ruby can't be removed unless you detach it as an action or the weapon is destroyed. Not even an antimagic field causes it to fall off. The ruby does fall off the weapon if your attunement to the ruby ends. This item is found in Xanathar’s Guide to Everything. The Undisputed Multiversal Championship belt is made of polished gold and inlaid with decorative gems. The bloodred rubies inset into the belt can be removed only by the reigning Multiversal Champion. Once removed, they function as rubies of the war mage.

Boon of High Magic. You gain one 9th-level spell slot, provided that you already have one. Imbued with the power of the Multiversal Championship, you gain an additional 9th-level spell slot, provided that you already have one. This epic boon, granted only to the greatest champions, enhances your magical prowess, allowing you to cast the most potent spells with unparalleled mastery.

Story Award: Multiversal Champion. You and your allies have proven your might in the Interplanar Arena by defeating the toughest opponents the realms have to offer. Let no creature in any plane of existence doubt your fighting spirit or your martial prowess. You gain all boons and rewards associated with holding the Undisputed Multiversal Championship Belt.

2019-10-08 18:00 DDAL09-01 Escape from Elturgard 1 1 20 10 Show

Part 1: The Smith

2019-10-08 20:00 DDAL09-01 Escape from Elturgard 1 1 20 10 Amulet of Proof against Detection and Location Show

Part 4: The Liar

Date Played Adventure Title Tier Session ACP TCP Downtime Renown
2019-11-11 23:14 Purchase Log -1 Show Purchase

Scribed Spell Scroll of Absorb Elements (50 gp)

2020-01-04 05:48 Trade Log -15 Show Trade Log

Traded Jedediah's Studded Leather, +2 for Skunk's Tome of Leadership and Influence

2019-10-13 20:21 Purchase Log Show Purchase

Purchased Studded Leather Armor.

2019-11-07 23:29 Purchase Log -1 Show Purchase

Scribed Spell Scroll of Shadow Blade (100 gp)

2019-11-02 10:31 Purchase Log Show Purchase

Purchased Spell Scroll of Shadow Blade

2019-11-13 22:21 Purchase Log -2 Show Purchase

Scribed Spell Scroll of Steel Wind Strike (250 gp)

2020-01-20 18:41 CCC-BMG-37 Weakness of Rock 1 Show DM Log
2021-08-21 16:00 Purchase Log Show Purchase

Purchased the material component for Tasha's Otherworldly Guise (500 gp).

2019-11-12 19:00 CCC-LINKS-01 Champion of the People 1 20 Show

“Fat” Markoth’s Cummerbund. Wondrous Item, rare (requires attunement). Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. A description of this item can be found in the Dungeon Master’s Guide under the entry ‘Belt of Giant Strength (Hill)’.

2019-11-13 19:00 CCC-DFW-01-02 Behind the Veil 1 20 Show

Sending Stones. This pair of Sending stones are marked with the ensignia of the Brotherhood of the Cloaks.

Pearl of Power. This Black pearl does not reflect any light shone upon it.

Knowledge of Shadow. If the characters read Favren’s journal, they have learned quite a bit about the shadow mages and their experiments. Anytime a character makes an Intelligence check which pertains to shadow mages or shadow magic, they may do so with advantage.

2019-11-13 22:01 Downtime Catchup -60 Show
2019-12-29 13:00 CCC-ROZK-0102 Zhentarim’s Lament 1 -30 Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2020-01-20 19:00 CCC-GHC-07 The River Runs Red 1 20 Show

Ring of the Ram. Ring, rare (requires attunement). This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

2020-01-22 19:00 CCC-BMG-38 Dead Canaries 1 20 Show

Tome of Clear Thought. Wondrous Item, very rare. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Intelligence score increases by 2. More information on this magical item can be found in the Dungeons Master’s Guide.

2020-01-26 19:00 CCC-GHC-08 Death in the Ruins 1 20 Show

Tyr's Justice. Weapon (greatsword), rare. You gain a +2 bonus to attack and damage rolls made with this magical greatsword. In addition, the weapon has the Guardian minor property, which whispers warnings to you, granting you a +2 bonus to initiative, providing you aren’t incapacitated.

2020-01-27 22:00 CCC-GHC-09 Swamp of Death 1 20 Show

Giant's Bane. Weapon (longbow), rare. You gain a +2 bonus to attack and damage rolls made with this magic weapon. When fighting giants, the attack and damage roll bonus increases to +4. The bow also has the Sentinel minor property and glows faintly when giants are within 120 feet of it. For this weapon, "giant" refers to any creature with the giant type, including ogres and trolls.

2020-02-02 10:00 DDAL00-11F Twice as Nice for Half the Price 1 20 Show

Ioun Stone of Mastery: Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head.

Lord of the Gorge. You defeated and killed Xak’thar the Twin, the ravenous conjoined twin pit fiends of the Gorge of Slaughter. You ascended to its place as lord of that pit, and for a year and a day your reign was bloody and brutal—until some meddling adventure defeated you! You are retired from D&D Adventurers League play for a year and a day from today’s date, and upon your return you are proficient in the Infernal tongue and have acquired a lemure follower; this creature is fanatical in its devotion but is entirely pitiful. Downtime days can’t be used to lessen this time spent in Nessus.

Spell Scroll of Maddening Darkness.

2024-09-14 15:00 PS-DC-MIKE-01 The Clash for the Multiversal Championship 1 10 Show

Plate Armor +3. Heavy armor, legendary. You have a +3 bonus to AC while wearing this armor. This item is found in the Dungeon Master’s Guide. Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song. This magnificent suit of plate armor was forged by the same legendary smith that crafted the Undisputed Multiversal Championship belt. As the champion marches forth, their presence is marked by the resounding clangor of steel and the shimmering brilliance of their armor—a shield against physical harm and a symbol of their indomitable spirit. In every clash and confrontation, the armor stands as a testament to the champion's honored status, destined to shape the fate of realms and etch their name in the annals of legend.

Ruby of the War Mage. Wondrous item, common (requires attunement by a spellcaster). Etched with eldritch runes, this 1-inch-diameter rubyallows you to use a simple or martial weapon as a spellcasting focus for your spells. For this property to work, you must attach the ruby to the weapon by pressing the ruby against it for at least 10 minutes. Thereafter, the ruby can't be removed unless you detach it as an action or the weapon is destroyed. Not even an antimagic field causes it to fall off. The ruby does fall off the weapon if your attunement to the ruby ends. This item is found in Xanathar’s Guide to Everything. The Undisputed Multiversal Championship belt is made of polished gold and inlaid with decorative gems. The bloodred rubies inset into the belt can be removed only by the reigning Multiversal Champion. Once removed, they function as rubies of the war mage.

Boon of High Magic. You gain one 9th-level spell slot, provided that you already have one. Imbued with the power of the Multiversal Championship, you gain an additional 9th-level spell slot, provided that you already have one. This epic boon, granted only to the greatest champions, enhances your magical prowess, allowing you to cast the most potent spells with unparalleled mastery.

Story Award: Multiversal Champion. You and your allies have proven your might in the Interplanar Arena by defeating the toughest opponents the realms have to offer. Let no creature in any plane of existence doubt your fighting spirit or your martial prowess. You gain all boons and rewards associated with holding the Undisputed Multiversal Championship Belt.

2019-10-08 18:00 DDAL09-01 Escape from Elturgard 1 10 Show

Part 1: The Smith

2019-10-08 20:00 DDAL09-01 Escape from Elturgard 1 10 Show

Part 4: The Liar

Date Played Adventure Title Session XP GP Downtime Renown Magic Items
2019-11-11 23:14 Purchase Log -50 -1 Show Purchase

Scribed Spell Scroll of Absorb Elements (50 gp)

2020-01-04 05:48 Trade Log -15 Tome of Leadership and Influence > Studded Leather, +2 Show Trade Log

Traded Jedediah's Studded Leather, +2 for Skunk's Tome of Leadership and Influence

2019-10-13 20:21 Purchase Log -45 Show Purchase

Purchased Studded Leather Armor.

2019-11-07 23:29 Purchase Log -100 -1 Show Purchase

Scribed Spell Scroll of Shadow Blade (100 gp)

2019-11-02 10:31 Purchase Log -150 Show Purchase

Purchased Spell Scroll of Shadow Blade

2019-11-13 22:21 Purchase Log -250 -2 Show Purchase

Scribed Spell Scroll of Steel Wind Strike (250 gp)

2020-01-20 18:41 CCC-BMG-37 Weakness of Rock 1 Manual of Quickness of Action Show DM Log
2021-08-21 16:00 Purchase Log -500 Show Purchase

Purchased the material component for Tasha's Otherworldly Guise (500 gp).

2019-11-12 19:00 CCC-LINKS-01 Champion of the People 1 120 20 Belt of Hill Giant Strength Show

“Fat” Markoth’s Cummerbund. Wondrous Item, rare (requires attunement). Markoth – “Fat Mar” to those that didn’t truly know him – treasured this reinforced, velvety waistband above all other possessions. He wore it every day in life but was never able to fully grasp its benefits despite being attuned to it: while attuned, the wearer’s strength becomes 21 and, once per day, the wearer has advantage on one saving throw that might otherwise result in a level of exhaustion. A description of this item can be found in the Dungeon Master’s Guide under the entry ‘Belt of Giant Strength (Hill)’.

2019-11-13 19:00 CCC-DFW-01-02 Behind the Veil 1 120 20 Show

Sending Stones. This pair of Sending stones are marked with the ensignia of the Brotherhood of the Cloaks.

Pearl of Power. This Black pearl does not reflect any light shone upon it.

Knowledge of Shadow. If the characters read Favren’s journal, they have learned quite a bit about the shadow mages and their experiments. Anytime a character makes an Intelligence check which pertains to shadow mages or shadow magic, they may do so with advantage.

2019-11-13 22:01 Downtime Catchup -60 Show
2019-12-29 13:00 CCC-ROZK-0102 Zhentarim’s Lament 1 800 -30 Tome of Leadership and Influence Show

Tome of Leadership and Influence. Wondrous item, very rare. The red leather that covers this tome is embossed with a smiling man with a third eye. This book contains guidelines for influencing and charming others, and its words are charged with magic. If you spend 48 hours over a period of 6 days or fewer studying the book’s contents and practicing its guidelines, your Charisma score increases by 2, as does your maximum for that score. The manual then loses its magic, but regains it in a century. A description of this item can be found in the Dungeon Master’s Guide (pg. 208).

Nature of the Weave. You have uncovered a series of tomes written by the archmage, Manshoon. By spending 50 downtime days, you gain proficiency in the Arcana skill. If you are already proficient in Arcana, you double your proficiency when making checks with the skill.

2020-01-20 19:00 CCC-GHC-07 The River Runs Red 1 400 20 Ring of the Ram Show

Ring of the Ram. Ring, rare (requires attunement). This ring has 3 charges, and it regains 1d3 expended charges daily at dawn. While wearing the ring, you can use an action to expend 1 to 3 of its charges to attack one creature you can see within 60 feet of you. The ring produces a spectral ram's head and makes its attack roll with a +7 bonus. On a hit, for each charge you spend, the target takes 2d10 force damage and is pushed 5 feet away from you. Alternatively, you can expend 1 to 3 of the ring's charges as an action to try to break an object you can see within 60 feet of you that isn't being worn or carried. The ring makes a Strength check with a +5 bonus for each charge you spend.

2020-01-22 19:00 CCC-BMG-38 Dead Canaries 1 800 20 Tome of Clear Thought Show

Tome of Clear Thought. Wondrous Item, very rare. If you spend 48 hours over a period of 6 days or fewer studying the book's contents and practicing its guidelines, your Intelligence score increases by 2. More information on this magical item can be found in the Dungeons Master’s Guide.

2020-01-26 19:00 CCC-GHC-08 Death in the Ruins 1 600 20 Tyr's Justice Show

Tyr's Justice. Weapon (greatsword), rare. You gain a +2 bonus to attack and damage rolls made with this magical greatsword. In addition, the weapon has the Guardian minor property, which whispers warnings to you, granting you a +2 bonus to initiative, providing you aren’t incapacitated.

2020-01-27 22:00 CCC-GHC-09 Swamp of Death 1 400 20 Giant's Bane Show

Giant's Bane. Weapon (longbow), rare. You gain a +2 bonus to attack and damage rolls made with this magic weapon. When fighting giants, the attack and damage roll bonus increases to +4. The bow also has the Sentinel minor property and glows faintly when giants are within 120 feet of it. For this weapon, "giant" refers to any creature with the giant type, including ogres and trolls.

2020-02-02 10:00 DDAL00-11F Twice as Nice for Half the Price 1 3000 20 Ioun Stone of Mastery Show

Ioun Stone of Mastery: Pipyap has left behind a pale green icosahedron that appears to be a 20-sided die. This stone is eternally warm and slightly damp, no matter what environment it’s in. Your proficiency bonus increases by 1 while this pale green stone orbits your head.

Lord of the Gorge. You defeated and killed Xak’thar the Twin, the ravenous conjoined twin pit fiends of the Gorge of Slaughter. You ascended to its place as lord of that pit, and for a year and a day your reign was bloody and brutal—until some meddling adventure defeated you! You are retired from D&D Adventurers League play for a year and a day from today’s date, and upon your return you are proficient in the Infernal tongue and have acquired a lemure follower; this creature is fanatical in its devotion but is entirely pitiful. Downtime days can’t be used to lessen this time spent in Nessus.

Spell Scroll of Maddening Darkness.

2024-09-14 15:00 PS-DC-MIKE-01 The Clash for the Multiversal Championship 1 20000 10 Plate +3, Ruby of the War Mage Show

Plate Armor +3. Heavy armor, legendary. You have a +3 bonus to AC while wearing this armor. This item is found in the Dungeon Master’s Guide. Song Craft. Whenever this item is struck or is used to strike a foe, its bearer hears a fragment of an ancient song. This magnificent suit of plate armor was forged by the same legendary smith that crafted the Undisputed Multiversal Championship belt. As the champion marches forth, their presence is marked by the resounding clangor of steel and the shimmering brilliance of their armor—a shield against physical harm and a symbol of their indomitable spirit. In every clash and confrontation, the armor stands as a testament to the champion's honored status, destined to shape the fate of realms and etch their name in the annals of legend.

Ruby of the War Mage. Wondrous item, common (requires attunement by a spellcaster). Etched with eldritch runes, this 1-inch-diameter rubyallows you to use a simple or martial weapon as a spellcasting focus for your spells. For this property to work, you must attach the ruby to the weapon by pressing the ruby against it for at least 10 minutes. Thereafter, the ruby can't be removed unless you detach it as an action or the weapon is destroyed. Not even an antimagic field causes it to fall off. The ruby does fall off the weapon if your attunement to the ruby ends. This item is found in Xanathar’s Guide to Everything. The Undisputed Multiversal Championship belt is made of polished gold and inlaid with decorative gems. The bloodred rubies inset into the belt can be removed only by the reigning Multiversal Champion. Once removed, they function as rubies of the war mage.

Boon of High Magic. You gain one 9th-level spell slot, provided that you already have one. Imbued with the power of the Multiversal Championship, you gain an additional 9th-level spell slot, provided that you already have one. This epic boon, granted only to the greatest champions, enhances your magical prowess, allowing you to cast the most potent spells with unparalleled mastery.

Story Award: Multiversal Champion. You and your allies have proven your might in the Interplanar Arena by defeating the toughest opponents the realms have to offer. Let no creature in any plane of existence doubt your fighting spirit or your martial prowess. You gain all boons and rewards associated with holding the Undisputed Multiversal Championship Belt.

2019-10-08 18:00 DDAL09-01 Escape from Elturgard 1 20 10 Show

Part 1: The Smith

2019-10-08 20:00 DDAL09-01 Escape from Elturgard 1 20 10 Amulet of Proof against Detection and Location Show

Part 4: The Liar