Gargan
Sentinel Shield,
Longsword of Warning,
Robe of Eyes,
Cloak of Protection,
Bitter Wrath (Frostbrand Rapier)
Log Entries
Date Played | Adventure Title | Session | Levels | GP ▼ | Downtime | Magic Items | ||
---|---|---|---|---|---|---|---|---|
2019-04-04 08:00 | CCC-GHC-BK1-01 Into the Border Kingdoms | 1 | 7.5 | Show | ||||
Unlock: Moon-touched Sword. Weapon (longsword), common. The blade of this longsword is etched with a hawk that has its wings spread and its talons extended. In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. This item can be found in the Xanathar’s Guide to Everything. Costs 2 TCP. Unlock: Quiver of Ehlonna. Wondrous item, uncommon. This brown leather quiver is equipped with a shoulder strap that bears intricate designs of oak leaves in varying shades of green. Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears. You can draw any item the quiver contains as if doing so from a regular quiver or scabbard. This item can be found in the Dungeon Master’s Guide Table F, costs 16 Tier 1+ TCP. |
||||||||
2019-04-26 16:16 | CCC-KUMORI-02-04 To Be the Very Best | 1 | 5 | Show | ||||
Unlock: Shadowneedle (Unbreakable Arrow). Weapon (arrow), common. One of twenty unbreakable arrows crafted with Shadowsong, when this arrow is nocked onto the Oathbow and leveled at an opponent, a gentle hum fills the wielder’s mind, steadying their hand and steeling their focus (this feature bears no mechanical effect). When fired from Shadowsong, the wielder may say the words, “Needles, return to your thread” to make this arrow (and any other in its set loosed from the wielder’s hand) reappear in the wielder’s quiver. Unbreakable Arrow can be found in Xanathar's Guide to Everything; Costs 2 Tier 1+ TCP Unlock: Wild Monster Capture Cards (Deck of Illusions). Wondrous item, uncommon. This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 - 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature (as presented in the Monster Manual), except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. The version of the deck that appears in this adventure contains the cards and forms the illusions listed in the table to the right. This small deck of illustrated playing cards comes wrapped in a shiny envelope. One never knows which card they will receive! The cards inside are brightly colored, featuring a variety of creatures in dynamic poses. A small Kozakuran signature on the lower left-hand corner of the card reads “Sugimori K.” One rare foil card guaranteed in each pack! This item can be found in the Dungeon Master’s Guide. |
||||||||
2019-05-04 21:00 | CCC-TAROT01-05 The Lost Apprentice | 1 | 5 | Broom of Flying | Show | |||
Auntie Sue’s Broom. Wondrous Item, uncommon. This broom of flying is old, ratty, and nothing to look at, however in addition to its normal command words, you may speak an additional one to have the broom start cleaning a 5ft radius on its own. Once that area is clear it moves to the next one until all surfaces are clean or you speak the command word. Hat of Vermin. Wondrous Item, common. This dusty old cap has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons a bat, a frog, or a rat (see the Player’s Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. While wearing this black hat, with two large felt ears, you name is magically written on it in yellow stitching. When you take it off, the name disappears. Story Awards. During the course of this adventure, the characters may earn the following story award: Touched by Fate. Many Powers circle around Thentia, and the Moonsea, searching for lost magical artifacts. For whatever reason, the Fates have chosen you to be involved. The Chariot (Inverted). You completed your mission to return Ash to the Council of Mages. Fate may decree that the delay in dealing with his Aunt may have future consequences. Whether those consequences are good or bad, only Fate truly knows. |
||||||||
2019-05-05 20:42 | CCC-TAROT01-07 Seat of the Ruler | 1 | 10 | Thenturian Circlet (Circlet of Blasting) | Show | |||
Thenturian Circlet (Circlet of Blasting). Wondrous Item, uncommon. While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell’s attacks, you do so with an attack bonus of +5. The circlet can’t be used this way again until the next dawn. While worn, the voices of the dead This circlet is very old – from the time of Aesperus when he was alive. It is made of copper and onyx, with golden chains draping down from the circlet. In the center is a single shard of obsidian. This item can be found in the Dungeon Master’s Guide. Amarantha’s Heart (Dark Shard Amulet). Wondrous Item, common (requires attunement by a warlock). While you are wearing it, you gain the following benefits: Tarot of Fate (Emperor) Upright. You have followed the expectations and order of things - by protecting all of the voters, candidates, and people of Thentia, you have proven that you are able to maintain the law of the land. Law and Order prevail... |
||||||||
2019-05-18 09:30 | DDAL05-2 The Black Road | 1 | 5 | Bracers of Archery | Show | |||
Unlock: Bracers of Archery. Wondrous item, uncommon (requires attunement). These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. Story Award: Friend on the Black Road. You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free. |
||||||||
2019-06-29 13:21 | ddal08-05 hero of the troll wars | 1 | 7.5 | Show | ||||
Javelin of Lightning |
||||||||
2019-08-13 15:45 | Purchase Log | Thenturian Circlet (Circlet of Blasting) | Show Purchase | |||||
Thenturian Circlet (Circlet of Blasting) |
||||||||
2019-08-20 15:50 | Trade Log | -15 | Longbow of Warning > Headband of Intellect | Show Trade Log | ||||
Traded Drago's Headband of Intellect for Gargan's Longbow of Warning |
||||||||
2019-08-20 10:49 | Trade Log | -15 | Thenturian Circlet (Circlet of Blasting) > Longbow of Warning | Show Trade Log | ||||
Traded Gargan's Thenturian Circlet for Lilith the Fallen's Longbow of Warning Item Name: Longbow of Warning |
||||||||
2019-09-07 14:50 | Purchase Log | Broom of Flying | Show Purchase | |||||
Broom of Flying |
||||||||
2019-09-07 14:50 | Trade Log | -15 | Broom of Flying > Sentinel Shield | Show Trade Log | ||||
Traded KAI's Sentinel Shield for Gargan's Broom of Flying |
||||||||
2019-09-07 16:37 | Trade Log | -15 | Sentinel Shield > Winged Boots | Show Trade Log | ||||
Traded Mercurio's Winged Boots for Gargan's Sentinel Shield |
||||||||
2020-05-25 17:34 | Trade Log | -15 | Headband of Intellect > Sentinel Shield | Show Trade Log | ||||
Traded Gargan's Headband of Intellect for Dipyndabwy's Sentinel Shield. |
||||||||
2020-12-16 21:20 | Trade Log | -15 | Hand Crossbow +2 > Robe of Eyes | Show Trade Log | ||||
Traded Gargan's Hand Crossbow +2 for Shtor Stoneshaft's Robe of Eyes. Player: Andrew G |
||||||||
2021-01-24 19:41 | Trade Log | -15 | Winged Boots > Cloak of Protection | Show Trade Log | ||||
Traded Gargan's Winged Boots for Alanis Brakkow's Cloak of Protection. Player: vonhanlon#1338 |
||||||||
2021-10-27 22:08 | Downtime Catchup | 3 | -30 | Show | ||||
2021-10-28 18:00 | DDAL07-09 Unusual Opposition | 1 | 1 | 1671 | 10 | Bitter Wrath (Frostbrand Rapier) | Show | |
Bitter Wrath (Frostbrand Rapier). Weapon (rapier), very rare (requires attunement). When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour. This extraordinary weapon is crafted from a single piece of ice with a pommel wrapped in braided leaves. If wielded in temperatures in excess of 90 degrees, rivulets of water run down its blade—soaking the hand holding it. Despite this, it never melts away. This item can be found in the Dungeon Master’s Guide. Potion of Speed. Potion of Greater Healing. |
||||||||
2021-10-27 22:07 | CCC-ALMOG-03 TALES03-01 Claws of Fury | 1 | 1 | 240 | Belt of Fire Giant Strength | Show DM Log | ||
2020-05-25 18:00 | DDHC-TYP Tales from the Yawning Portal | 1 | 1 | 240 | 20 | Hand Crossbow +2 | Show | |
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
||||||||
2020-08-21 13:30 | CCC-NBDD01-01 Clever | 1 | 1 | 120 | 20 | Portable Hole | Show | |
Portable Hole. Wondrous item, rare. The Tyrant Lizard Gang used this portable hole to smuggle dinosaurs throughout the city. Its edges are frayed from being chewed on, and the occasional tooth or feather can still be found inside it. |
Date Played | Adventure Title | Tier | Session | ACP | TCP | Downtime | Renown | |
---|---|---|---|---|---|---|---|---|
2019-04-04 08:00 | CCC-GHC-BK1-01 Into the Border Kingdoms | 1 | 1 | 3 | 3 | 7.5 | 0.5 | Show |
Unlock: Moon-touched Sword. Weapon (longsword), common. The blade of this longsword is etched with a hawk that has its wings spread and its talons extended. In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. This item can be found in the Xanathar’s Guide to Everything. Costs 2 TCP. Unlock: Quiver of Ehlonna. Wondrous item, uncommon. This brown leather quiver is equipped with a shoulder strap that bears intricate designs of oak leaves in varying shades of green. Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears. You can draw any item the quiver contains as if doing so from a regular quiver or scabbard. This item can be found in the Dungeon Master’s Guide Table F, costs 16 Tier 1+ TCP. |
||||||||
2019-04-26 16:16 | CCC-KUMORI-02-04 To Be the Very Best | 1 | 1 | 2 | 2 | 5 | 0.5 | Show |
Unlock: Shadowneedle (Unbreakable Arrow). Weapon (arrow), common. One of twenty unbreakable arrows crafted with Shadowsong, when this arrow is nocked onto the Oathbow and leveled at an opponent, a gentle hum fills the wielder’s mind, steadying their hand and steeling their focus (this feature bears no mechanical effect). When fired from Shadowsong, the wielder may say the words, “Needles, return to your thread” to make this arrow (and any other in its set loosed from the wielder’s hand) reappear in the wielder’s quiver. Unbreakable Arrow can be found in Xanathar's Guide to Everything; Costs 2 Tier 1+ TCP Unlock: Wild Monster Capture Cards (Deck of Illusions). Wondrous item, uncommon. This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 - 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature (as presented in the Monster Manual), except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. The version of the deck that appears in this adventure contains the cards and forms the illusions listed in the table to the right. This small deck of illustrated playing cards comes wrapped in a shiny envelope. One never knows which card they will receive! The cards inside are brightly colored, featuring a variety of creatures in dynamic poses. A small Kozakuran signature on the lower left-hand corner of the card reads “Sugimori K.” One rare foil card guaranteed in each pack! This item can be found in the Dungeon Master’s Guide. |
||||||||
2019-05-04 21:00 | CCC-TAROT01-05 The Lost Apprentice | 1 | 1 | 2 | 2 | 5 | 0.5 | Show |
Auntie Sue’s Broom. Wondrous Item, uncommon. This broom of flying is old, ratty, and nothing to look at, however in addition to its normal command words, you may speak an additional one to have the broom start cleaning a 5ft radius on its own. Once that area is clear it moves to the next one until all surfaces are clean or you speak the command word. Hat of Vermin. Wondrous Item, common. This dusty old cap has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons a bat, a frog, or a rat (see the Player’s Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. While wearing this black hat, with two large felt ears, you name is magically written on it in yellow stitching. When you take it off, the name disappears. Story Awards. During the course of this adventure, the characters may earn the following story award: Touched by Fate. Many Powers circle around Thentia, and the Moonsea, searching for lost magical artifacts. For whatever reason, the Fates have chosen you to be involved. The Chariot (Inverted). You completed your mission to return Ash to the Council of Mages. Fate may decree that the delay in dealing with his Aunt may have future consequences. Whether those consequences are good or bad, only Fate truly knows. |
||||||||
2019-05-05 20:42 | CCC-TAROT01-07 Seat of the Ruler | 1 | 1 | 4 | 4 | 10 | 1 | Show |
Thenturian Circlet (Circlet of Blasting). Wondrous Item, uncommon. While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell’s attacks, you do so with an attack bonus of +5. The circlet can’t be used this way again until the next dawn. While worn, the voices of the dead This circlet is very old – from the time of Aesperus when he was alive. It is made of copper and onyx, with golden chains draping down from the circlet. In the center is a single shard of obsidian. This item can be found in the Dungeon Master’s Guide. Amarantha’s Heart (Dark Shard Amulet). Wondrous Item, common (requires attunement by a warlock). While you are wearing it, you gain the following benefits: Tarot of Fate (Emperor) Upright. You have followed the expectations and order of things - by protecting all of the voters, candidates, and people of Thentia, you have proven that you are able to maintain the law of the land. Law and Order prevail... |
||||||||
2019-05-18 09:30 | DDAL05-2 The Black Road | 1 | 1 | 2 | 2 | 5 | 0.5 | Show |
Unlock: Bracers of Archery. Wondrous item, uncommon (requires attunement). These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. Story Award: Friend on the Black Road. You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free. |
||||||||
2019-06-29 13:21 | ddal08-05 hero of the troll wars | 1 | 1 | 3 | 3 | 7.5 | 0.5 | Show |
Javelin of Lightning |
||||||||
2019-08-13 15:45 | Purchase Log | Show Purchase | ||||||
Thenturian Circlet (Circlet of Blasting) |
||||||||
2019-08-20 15:50 | Trade Log | -15 | Show Trade Log | |||||
Traded Drago's Headband of Intellect for Gargan's Longbow of Warning |
||||||||
2019-08-20 10:49 | Trade Log | -15 | Show Trade Log | |||||
Traded Gargan's Thenturian Circlet for Lilith the Fallen's Longbow of Warning Item Name: Longbow of Warning |
||||||||
2019-09-07 14:50 | Purchase Log | Show Purchase | ||||||
Broom of Flying |
||||||||
2019-09-07 14:50 | Trade Log | -15 | Show Trade Log | |||||
Traded KAI's Sentinel Shield for Gargan's Broom of Flying |
||||||||
2019-09-07 16:37 | Trade Log | -15 | Show Trade Log | |||||
Traded Mercurio's Winged Boots for Gargan's Sentinel Shield |
||||||||
2020-05-25 17:34 | Trade Log | -15 | Show Trade Log | |||||
Traded Gargan's Headband of Intellect for Dipyndabwy's Sentinel Shield. |
||||||||
2020-12-16 21:20 | Trade Log | -15 | Show Trade Log | |||||
Traded Gargan's Hand Crossbow +2 for Shtor Stoneshaft's Robe of Eyes. Player: Andrew G |
||||||||
2021-01-24 19:41 | Trade Log | -15 | Show Trade Log | |||||
Traded Gargan's Winged Boots for Alanis Brakkow's Cloak of Protection. Player: vonhanlon#1338 |
||||||||
2021-10-27 22:08 | Downtime Catchup | -30 | Show | |||||
2021-10-28 18:00 | DDAL07-09 Unusual Opposition | 1 | 10 | Show | ||||
Bitter Wrath (Frostbrand Rapier). Weapon (rapier), very rare (requires attunement). When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour. This extraordinary weapon is crafted from a single piece of ice with a pommel wrapped in braided leaves. If wielded in temperatures in excess of 90 degrees, rivulets of water run down its blade—soaking the hand holding it. Despite this, it never melts away. This item can be found in the Dungeon Master’s Guide. Potion of Speed. Potion of Greater Healing. |
||||||||
2021-10-27 22:07 | CCC-ALMOG-03 TALES03-01 Claws of Fury | 2 | 1 | Show DM Log | ||||
2020-05-25 18:00 | DDHC-TYP Tales from the Yawning Portal | 1 | 20 | Show | ||||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
||||||||
2020-08-21 13:30 | CCC-NBDD01-01 Clever | 1 | 20 | Show | ||||
Portable Hole. Wondrous item, rare. The Tyrant Lizard Gang used this portable hole to smuggle dinosaurs throughout the city. Its edges are frayed from being chewed on, and the occasional tooth or feather can still be found inside it. |
Date Played | Adventure Title | Session | XP | GP ▼ | Downtime | Renown | Magic Items | |
---|---|---|---|---|---|---|---|---|
2019-04-04 08:00 | CCC-GHC-BK1-01 Into the Border Kingdoms | 1 | 7.5 | 0.5 | Show | |||
Unlock: Moon-touched Sword. Weapon (longsword), common. The blade of this longsword is etched with a hawk that has its wings spread and its talons extended. In darkness, the unsheathed blade of this sword sheds moonlight, creating bright light in a 15-foot radius and dim light for an additional 15 feet. This item can be found in the Xanathar’s Guide to Everything. Costs 2 TCP. Unlock: Quiver of Ehlonna. Wondrous item, uncommon. This brown leather quiver is equipped with a shoulder strap that bears intricate designs of oak leaves in varying shades of green. Each of the quiver's three compartments connects to an extradimensional space that allows the quiver to hold numerous items while never weighing more than 2 pounds. The shortest compartment can hold up to sixty arrows, bolts, or similar objects. The midsize compartment holds up to eighteen javelins or similar objects. The longest compartment holds up to six long objects, such as bows, quarterstaffs, or spears. You can draw any item the quiver contains as if doing so from a regular quiver or scabbard. This item can be found in the Dungeon Master’s Guide Table F, costs 16 Tier 1+ TCP. |
||||||||
2019-04-26 16:16 | CCC-KUMORI-02-04 To Be the Very Best | 1 | 5 | 0.5 | Show | |||
Unlock: Shadowneedle (Unbreakable Arrow). Weapon (arrow), common. One of twenty unbreakable arrows crafted with Shadowsong, when this arrow is nocked onto the Oathbow and leveled at an opponent, a gentle hum fills the wielder’s mind, steadying their hand and steeling their focus (this feature bears no mechanical effect). When fired from Shadowsong, the wielder may say the words, “Needles, return to your thread” to make this arrow (and any other in its set loosed from the wielder’s hand) reappear in the wielder’s quiver. Unbreakable Arrow can be found in Xanathar's Guide to Everything; Costs 2 Tier 1+ TCP Unlock: Wild Monster Capture Cards (Deck of Illusions). Wondrous item, uncommon. This box contains a set of parchment cards. A full deck has 34 cards. A deck found as treasure is usually missing 1d20 - 1 cards. The magic of the deck functions only if cards are drawn at random (you can use an altered deck of playing cards to simulate the deck). You can use an action to draw a card at random from the deck and throw it to the ground at a point within 30 feet of you. An illusion of one or more creatures forms over the thrown card and remains until dispelled. An illusory creature appears real, of the appropriate size, and behaves as if it were a real creature (as presented in the Monster Manual), except that it can do no harm. While you are within 120 feet of the illusory creature and can see it, you can use an action to move it magically anywhere within 30 feet of its card. Any physical interaction with the illusory creature reveals it to be an illusion, because objects pass through it. Someone who uses an action to visually inspect the creature identifies it as illusory with a successful DC 15 Intelligence (Investigation) check. The creature then appears translucent. The illusion lasts until its card is moved or the illusion is dispelled. When the illusion ends, the image on its card disappears, and that card can't be used again. The version of the deck that appears in this adventure contains the cards and forms the illusions listed in the table to the right. This small deck of illustrated playing cards comes wrapped in a shiny envelope. One never knows which card they will receive! The cards inside are brightly colored, featuring a variety of creatures in dynamic poses. A small Kozakuran signature on the lower left-hand corner of the card reads “Sugimori K.” One rare foil card guaranteed in each pack! This item can be found in the Dungeon Master’s Guide. |
||||||||
2019-05-04 21:00 | CCC-TAROT01-05 The Lost Apprentice | 1 | 5 | 0.5 | Broom of Flying | Show | ||
Auntie Sue’s Broom. Wondrous Item, uncommon. This broom of flying is old, ratty, and nothing to look at, however in addition to its normal command words, you may speak an additional one to have the broom start cleaning a 5ft radius on its own. Once that area is clear it moves to the next one until all surfaces are clean or you speak the command word. Hat of Vermin. Wondrous Item, common. This dusty old cap has 3 charges. While holding the hat, you can use an action to expend 1 of its charges and speak a command word that summons a bat, a frog, or a rat (see the Player’s Handbook or the Monster Manual for statistics). The summoned creature magically appears in the hat and tries to get away from you as quickly as possible. The creature is neither friendly nor hostile, and it isn’t under your control. It behaves as an ordinary creature of its kind and disappears after 1 hour or when it drops to 0 hit points. The hat regains all expended charges daily at dawn. While wearing this black hat, with two large felt ears, you name is magically written on it in yellow stitching. When you take it off, the name disappears. Story Awards. During the course of this adventure, the characters may earn the following story award: Touched by Fate. Many Powers circle around Thentia, and the Moonsea, searching for lost magical artifacts. For whatever reason, the Fates have chosen you to be involved. The Chariot (Inverted). You completed your mission to return Ash to the Council of Mages. Fate may decree that the delay in dealing with his Aunt may have future consequences. Whether those consequences are good or bad, only Fate truly knows. |
||||||||
2019-05-05 20:42 | CCC-TAROT01-07 Seat of the Ruler | 1 | 10 | 1 | Thenturian Circlet (Circlet of Blasting) | Show | ||
Thenturian Circlet (Circlet of Blasting). Wondrous Item, uncommon. While wearing this circlet, you can use an action to cast the scorching ray spell with it. When you make the spell’s attacks, you do so with an attack bonus of +5. The circlet can’t be used this way again until the next dawn. While worn, the voices of the dead This circlet is very old – from the time of Aesperus when he was alive. It is made of copper and onyx, with golden chains draping down from the circlet. In the center is a single shard of obsidian. This item can be found in the Dungeon Master’s Guide. Amarantha’s Heart (Dark Shard Amulet). Wondrous Item, common (requires attunement by a warlock). While you are wearing it, you gain the following benefits: Tarot of Fate (Emperor) Upright. You have followed the expectations and order of things - by protecting all of the voters, candidates, and people of Thentia, you have proven that you are able to maintain the law of the land. Law and Order prevail... |
||||||||
2019-05-18 09:30 | DDAL05-2 The Black Road | 1 | 5 | 0.5 | Bracers of Archery | Show | ||
Unlock: Bracers of Archery. Wondrous item, uncommon (requires attunement). These bracers are bulky with hexagon designs along them that do not match any common racial or family styling. In addition, the hexagons turn blue in the cold or a warm orange in heat. The bearer suffers no harm in temperatures as cold as -20 degrees Fahrenheit or as warm as 120 degrees Fahrenheit. Story Award: Friend on the Black Road. You aided the caravan master Azam on a perilous journey along the Black Road. If you find yourself needing to travel the Black Road or transport something discretely, Azam will provide it safely once for free. |
||||||||
2019-06-29 13:21 | ddal08-05 hero of the troll wars | 1 | 7.5 | 0.5 | Show | |||
Javelin of Lightning |
||||||||
2019-08-13 15:45 | Purchase Log | Thenturian Circlet (Circlet of Blasting) | Show Purchase | |||||
Thenturian Circlet (Circlet of Blasting) |
||||||||
2019-08-20 15:50 | Trade Log | -15 | Longbow of Warning > Headband of Intellect | Show Trade Log | ||||
Traded Drago's Headband of Intellect for Gargan's Longbow of Warning |
||||||||
2019-08-20 10:49 | Trade Log | -15 | Thenturian Circlet (Circlet of Blasting) > Longbow of Warning | Show Trade Log | ||||
Traded Gargan's Thenturian Circlet for Lilith the Fallen's Longbow of Warning Item Name: Longbow of Warning |
||||||||
2019-09-07 14:50 | Purchase Log | Broom of Flying | Show Purchase | |||||
Broom of Flying |
||||||||
2019-09-07 14:50 | Trade Log | -15 | Broom of Flying > Sentinel Shield | Show Trade Log | ||||
Traded KAI's Sentinel Shield for Gargan's Broom of Flying |
||||||||
2019-09-07 16:37 | Trade Log | -15 | Sentinel Shield > Winged Boots | Show Trade Log | ||||
Traded Mercurio's Winged Boots for Gargan's Sentinel Shield |
||||||||
2020-05-25 17:34 | Trade Log | -15 | Headband of Intellect > Sentinel Shield | Show Trade Log | ||||
Traded Gargan's Headband of Intellect for Dipyndabwy's Sentinel Shield. |
||||||||
2020-12-16 21:20 | Trade Log | -15 | Hand Crossbow +2 > Robe of Eyes | Show Trade Log | ||||
Traded Gargan's Hand Crossbow +2 for Shtor Stoneshaft's Robe of Eyes. Player: Andrew G |
||||||||
2021-01-24 19:41 | Trade Log | -15 | Winged Boots > Cloak of Protection | Show Trade Log | ||||
Traded Gargan's Winged Boots for Alanis Brakkow's Cloak of Protection. Player: vonhanlon#1338 |
||||||||
2021-10-27 22:08 | Downtime Catchup | -30 | Show | |||||
2021-10-28 18:00 | DDAL07-09 Unusual Opposition | 1 | 1671 | 10 | Bitter Wrath (Frostbrand Rapier) | Show | ||
Bitter Wrath (Frostbrand Rapier). Weapon (rapier), very rare (requires attunement). When you hit with an attack using this magic sword, the target takes an extra 1d6 cold damage. In addition, while you hold the sword, you have resistance to fire damage. In freezing temperatures, the blade sheds bright light in a 10-foot radius and dim light for an additional 10 feet. When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour. This extraordinary weapon is crafted from a single piece of ice with a pommel wrapped in braided leaves. If wielded in temperatures in excess of 90 degrees, rivulets of water run down its blade—soaking the hand holding it. Despite this, it never melts away. This item can be found in the Dungeon Master’s Guide. Potion of Speed. Potion of Greater Healing. |
||||||||
2021-10-27 22:07 | CCC-ALMOG-03 TALES03-01 Claws of Fury | 1 | 240 | Belt of Fire Giant Strength | Show DM Log | |||
2020-05-25 18:00 | DDHC-TYP Tales from the Yawning Portal | 1 | 240 | 20 | Hand Crossbow +2 | Show | ||
1. First Weapon Returned. Max gold for their level for each character in the party, and each character may choose five rare consumables (following normal rules for the number of pieces of magical ammunition). A character could, for example, choose 2 potions of superior healing, 2 spells scroll of greater restoration, and 1d6 +2 crossbow bolts. 2. Second Weapon Returned. Each character may choose one of the following items: arrow catching shield, bracers of defense, canaith mandolin, necklace of prayer beads (with six beads), staff of the woodlands, +2 wand of the war mage, or a +2 weapon. 3. Third Weapon Returned. Each character receives either a blessing of protection or a blessing of weapon enhancement (player choice) and when the character gains 17th level can claim one of these legendary items for their own use subject to the MIL restrictions. |
||||||||
2020-08-21 13:30 | CCC-NBDD01-01 Clever | 1 | 120 | 20 | Portable Hole | Show | ||
Portable Hole. Wondrous item, rare. The Tyrant Lizard Gang used this portable hole to smuggle dinosaurs throughout the city. Its edges are frayed from being chewed on, and the occasional tooth or feather can still be found inside it. |